< BBCF | Naoto Kurogane
Links
Infobox Data
Name | Health | Prejump | Backdash | Forward Dash | Unique Movement Options | Portrait | Icon |
---|---|---|---|---|---|---|---|
Naoto Kurogane | 11,500 | 4F | 25F (1~4F Inv All) |
Normal Moves
5A
5A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | All | 6 | 3 | 12 | -1 | +6 | B | SJR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
Watch out for the Jab | ||||||||||||
File:BBCF Naoto 5A Hitbox.png | ||||||||||||
Goes quite low | ||||||||||||
5AA
5AA normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 8 | 4 | 14 | -1 | +1 | B | SR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 17 | Crumple 35 | 31 | 11 | +0 | +2 | ||
File:BBCF Naoto 5AA.png | ||||||||||||
The King of 5A counters | ||||||||||||
File:BBCF Naoto 5AA Hitbox.png | ||||||||||||
5B
5C
5C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 12 | 4 | 18 | -3 | -7 | B | SJR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | 19 | 19 | 24 | 34 | 12 | +0 | +5 | ||
Very good punish tool | ||||||||||||
Can OTG surprisingly often | ||||||||||||
2A
2B
2C
6A
6B
6C
6C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 35 | 4 | 9+8L | -2 | -29 | H | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | 25 | 30 | 30 | 45 | 12 | +0 | +5 | ||
You got this trying to 665C didn't you? | ||||||||||||
File:BBCF Naoto 6C Hitbox.pngFile:BBCF Naoto 6C SubHitbox.png | ||||||||||||
3C
3C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
780 | Low | 11 | 4 | 17 | -4 | -5 | F | SR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 | Long | 3 | 16 | Launch | 40 | Launch | 54 + Down 23 | 11 | +0 | +2 | ||
Dont get hit by Dash Sweep | ||||||||||||
File:BBCF Naoto 3C Hitbox2.png | ||||||||||||
j.A
j.A normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | High/Air | 7 | 3 | 9 | H | CSJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
80 | Normal | 1 | 11 | 12 | 12 | 16 | 23 | 9 | +0 | +0 | ||
Air to Air | ||||||||||||
File:BBCF Naoto jA Hitbox.png | ||||||||||||
j.B
j.B normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
580 | High/Air | 9 | 6 | 13 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
85 | Long | 2 | 13 | 14 | 14 | 18 | 26 | 10 | +0 | +1 | ||
The "New" Shoto kick | ||||||||||||
File:BBCF Naoto jB SubHitbox.png | ||||||||||||
j.C
j.C normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | High/Air | 10 | 6 | 12 | H | SJR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 20 | 22 | 34 | 11 | +0 | +2 | ||
Melty Blood Normal | ||||||||||||
File:BBCF Naoto jC SubHitbox.png | ||||||||||||
Drive Moves
5D
5[D]
2D
2[D]
6D
6D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 24 {22} | 6 | 17 | -2 | -20 [-18] | B | SR | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 5 | 20 | Launch | 40 | Launch | 59 | 15 | +0 | +8 | ||
Combo filler, amazing starter | ||||||||||||
File:BBCF Naoto 6D Hitbox1.png | ||||||||||||
Values in {} are for OD Dash cancellable on frame 10, and Naoto can dash cancel on reaction to ODR |
6[D]
j.D
j.D drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | All | 20 {18} | 5 | 18+5L | H | SR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
79 | Long | 4 | 18 | 19 | 40 | 24 | 55 | 15 | +0 | +5 | ||
Jumping Blood Sword | ||||||||||||
File:BBCF Naoto jD Hitbox1.png | ||||||||||||
Look at that disjoint | ||||||||||||
Values in {} are for OD Bonus Proration 110% |
j.[D]
j.[D] drive |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1350 | Guard Break 24{34}/Barrier | 40 {28} | 5 | 18+11L | H | SR | 80 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
84 | Long | 5 | 20 | Launch | 60 + GBounce | Launch | 75 + GBounce | 20 | +0 | +8 | ||
File:BBCF Naoto jD-2.png | ||||||||||||
"This is my Area" Sword | ||||||||||||
File:BBCF Naoto jD Hitbox2.png | ||||||||||||
Look at that disjoint but bigger | ||||||||||||
Values in {} are for OD Chip damage 20%: 270 Bonus Proration 110% |
Universal Mechanics
BC
BC Forward Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1500 | Throw(70) | 7 | 3 | 23 | -6 | T | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4 | Launch 80 + WStick 30 | 0, 12 | +0 | |||||||
File:BBCF Naoto FThrow.png | ||||||||||||
Forward | ||||||||||||
File:BBCF Naoto Throw Hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
4BC
4BC Back Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0×2, 1500 | Throw(70) | 7 | 3 | 23 | -6 | T | SR | 100 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0×2, 4 | Spin Fall 41, Crumple 30 | 0×2, 20 | +0 | |||||||
File:BBCF Naoto BThrow.png | ||||||||||||
Back | ||||||||||||
File:BBCF Naoto Throw Hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
j.BC
j.BC Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1500 | Throw(120) | 7 | 3 | 23+3L | T | SR | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
50 | Normal | 0, 4 | 19 + Slide 1 + Down 53 | 0 | +0 | |||||||
File:BBCF Naoto AirThrow Hitbox.png | ||||||||||||
Minimum Damage 100%: 1500 |
6AB
5AB
5AB Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 32/Barrier | 20 | 1 | 25 | 0 | -19 | B | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Normal | 24 | Crumple 50 | 60 + WBounce 60 + Slide 15 | Crumple 100 | 74 + WBounce 60 + WStick 35 + Slide 15 | 11 | +0 | +2 | |||
Dab | ||||||||||||
File:BBCF Naoto CT Hitbox.pngFile:BBCF Naoto CT Hitbox2.png | ||||||||||||
Can hit and send the opponent backwards | ||||||||||||
5[AB]
5[AB] Crush Trigger other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Guard Break 60/Barrier | 30~61 | 1 | 25 | 0 | -29~60 | B | R | 80 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 24 | Crumple 50 | 60 + WBounce 60 + Slide 15 | Crumple 100 | 74 + WBounce 60 + WStick 35 + Slide 15 | 11 | +0 | +2 | |||
File:BBCF Naoto CT Hitbox.pngFile:BBCF Naoto CT Hitbox2.png | ||||||||||||
66 Cancel
66 Cancel Dash Cancel other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
The most useful dash cancel in the game | ||||||||||||
File:BBCF Naoto FDash Hitbox1.pngFile:BBCF Naoto FDash Hitbox2.pngFile:BBCF Naoto FDash Hitbox3.pngFile:BBCF Naoto FDash Hitbox4.pngFile:BBCF Naoto FDash Hitbox5.png | ||||||||||||
Can cancel into specials immediately |
Taunt
AP Taunt other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
131 | ||||||||||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
File:BBCF Naoto Taunt.png | ||||||||||||
HUOOOOOOO | ||||||||||||
File:BBCF Naoto Taunt Hitbox1.pngFile:BBCF Naoto Taunt Hitbox2.png | ||||||||||||
Specials
236B
236B 236B
236B 236B Banishing Fang: Roar special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 9 | 6 | 18 | -7 | -6 | B | R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 | Long | 3 | 16 | 17 | 28 | 25 | 45 | 15 | +0 | +2 | ||
Deceptive Hitbox | ||||||||||||
File:BBCF Naoto BanishingFangRoar SubHitbox.png | ||||||||||||
Told you | ||||||||||||
Fatal Counter Can cancel into next part of rekka through Frames 12-19 |
Roar 236C
236B 236B 236C Banishing Fang: Raid special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 16 | 8 | 30 | -19 | -27 | B | (J)R | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
60 | Long | 4 | 18 | Launch | 30 | Launch | 45 | 18 | +0 | +5 | ||
Mori give it back 92 p2 | ||||||||||||
File:BBCF Naoto BanishingFangRaid Hitbox1.pngFile:BBCF Naoto BanishingFangRaid Hitbox2.png | ||||||||||||
Hitbox fully extended upwards on 18F |
Roar 236B
236B 236B 236B Banishing Fang: Bash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | All | 14 | 7 | 22 | -10 | -16 | B | R [R(Da)] | 100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Launch | 40 | Launch | 58 | 12 | +0 | +5 | ||
File:BBCF Naoto BanishingFangBash.png | ||||||||||||
Aight so boom, you got fataled by this and then woke up dead | ||||||||||||
File:BBCF Naoto BanishingFangBash Hitbox.pngFile:BBCF Naoto BanishingFangBash SubHitbox.png | ||||||||||||
You hate it when it gets low profiled | ||||||||||||
Values in [] for Enhanced version Fatal Counter |
214D
214D through Opponent
623C
623C C Inferno Crusader special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600 [600×2] | Mid | 6 | 9 [6,3] | 26+11L | -28 [-22] | -25 | B | 4~11 H | R | 80 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 [89×2] | Long | 3 | 16 | Launch | 48 | Launch | 62 | 11 | +0 | +2 | ||
File:BBCF Naoto InfernoCrusader C.png | ||||||||||||
C version. Anti-air, not your DP | ||||||||||||
File:BBCF Naoto InfernoCrusader C Hitbox.png | ||||||||||||
C version. | ||||||||||||
Values in [] for Enhanced version Can cancel into Overhead Kick 21-29F |
623D
623D D Inferno Crusader special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
700×2 [700, 450×4] |
Mid | 9 | 3,10 [3,3,3,2,2] |
38+16L [29+16L] |
-45 [-28] | -49 [-40] | B | 1~17 All | R | 60 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 [92×5] | Very Short | 4 | 18 | Launch | 45 | Launch | 60 | 12,3 [12,3×3] | +0 | +5 | ||
D version. The DP of the gods | ||||||||||||
D version. | ||||||||||||
Values in [] for Enhanced version Can cancel into Overhead Kick 24-35F reversal |
623C 2C
623C 2C Overhead Kick special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 11 | 6 | Until L | H | R | 100 | |||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92 | Long | 4 | 18 | Launch | 40 | Launch | 55 | 12 | +0 | +5 | ||
I Whiff it, I Knock 'em down | ||||||||||||
File:BBCF Naoto OverheadKick Hitbox.pngFile:BBCF Naoto OverheadKick Hitbox2.png | ||||||||||||
j.623C
j.623C Air C Inferno Crusader special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
800 [800x2] | All | 6 | 6,3 | Until L+11 | H | 1~7 H | R | 80 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
89 [89x2] | Long | 3 | 16 | Launch | 48 | Launch | 62 | 11 | +0 | +2 | ||
File:BBCF Naoto InfernoCrusader C.png | ||||||||||||
File:BBCF Naoto InfernoCrusader C Hitbox.png | ||||||||||||
j.623D
214A
214A 8A
214A 8A Phantom Pain special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 1426×2 | Unblockable (120) | 15 [5] | 5 | 28 | T | 1~19 HB [1~9 HB] | R | 90 | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100, 82×2 | Normal | 4 | Launch | 50 | 0, 12×2 | +0 | ||||||
Looks like a kick, is actually a throw | ||||||||||||
Also has a 140,000 unit range check, usually making its reach less wide than it appears here. | ||||||||||||
Values in [] for Enhanced version Second Hit only comes out on hit |
Distortion Drives
Insert non-formatted text here
632146B
j.632146B
632146B OD Followup
632146D
632146D Divine Reaper super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1300, 2719 [1300, 1900, 2200] |
All | 4+(40 Flash)+9 | 1 | 48 | -18 | -35 | B | 1~27 All | R | 100 | ||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
92, 75 [92, 94, 75] | Normal | 4 | 18 | Launch | 300, 100 Slide 30 + Down 38 [300, 100, 100 + Slide 25] | 3 | 20, 13 [20, 45×2] | +0 | ||||
File:BBCF Naoto DivineReaper-2.pngFile:BBCF Naoto DivineReaperOD.png | ||||||||||||
Screams "GTFO" if they did this on wake-up • Followup. Same animation as Crush Trigger • Overdrive followup. | ||||||||||||
File:BBCF Naoto DivineReaper Hitbox1.png | ||||||||||||
Naoto's hitbox • Projectile hitbox. | ||||||||||||
Values in {} are OD version Minimum Damage 25%: 1004 {1350} reversal |
632146D Projectile
Exceed Accel
ABCD
ABCD Grim of Phantom exceed accel |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
600, 500, 1400, 550 {600, 500, 1700, 610×5} |
All | 20 [10] | 3 | 34 | -10 | -30 [-20] | B | 1~22 All [1~12 All] |
100 | |||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
100 | Long | 26 | Launch | 100 + Down 23 | 20 | 20, 12, 8/-3, 9/-1 {20, 12, 8/-3, 13/-10, 1/+4×4, 0/+20} |
+0 | |||||
File:BBCF Naoto GrimOfPhantom.pngFile:BBCF Naoto GrimofPhantom2.png | ||||||||||||
Why would you use this | ||||||||||||
File:BBCF Naoto GrimOfPhantom Hitbox.png | ||||||||||||
Share if you dont think | ||||||||||||
Values in [] are AF version Minimum Damage 10%: 305 [643] |
Astral Heat
2141236C
2141236C Edge of Eternity astral |
Damage | Guard | Startup | Active | Recovery | On-Block | On-ODR | Attribute | Invuln | Cancel | P1 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
0, 2100×8, 5300, 10000 | All | 4+(54 Flash)+11 | 6 | 28 | -13 | -22 | B | 1~20 All | ||||
P2 | Starter | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Air CH | Blockstop | Hitstop | CHstop | Cancel Timing | |
Long | 5 | 20 | 13 | |||||||||
File:BBCF Naoto EdgeOfEternity.png | ||||||||||||
The Better Black Onslaught | ||||||||||||
File:BBCF Naoto EdgeOfEternity Hitbox.png | ||||||||||||
Category
- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Universal Strategy •
Detailed & Advanced Information
• Damage/Combo •
Attack Attributes •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes • Tier Lists •
- Active Flow
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Heat
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Bonus Proration
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Exceed Accel
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1, P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State