BBCF/Naoto Kurogane/Frame Data: Difference between revisions

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Line 16: Line 16:
  |cancel=CSJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |cancel=CSJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=2 |attribute=B |startup=6 |active=3 |recovery=12 |frameAdv=-1 |invul=
  |level=2 |attribute=B |startup=6 |active=3 |recovery=12 |frameAdv=-1 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=13 |airHit=14 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 24: Line 25:
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SR |damage=600 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=8 |active=4 |recovery=14 |frameAdv=-1 |invul=
  |level=3 |attribute=B |startup=8 |active=4 |recovery=14 |frameAdv=-1 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 32: Line 34:
  |cancel=SJR |damage=550 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SJR |damage=550 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=8 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |level=3 |attribute=B |startup=8 |active=3 |recovery=18 |frameAdv=-4 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 40: Line 43:
  |cancel=SJR |damage=800 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel=SJR |damage=800 |starter=Long |p1=100 |p2=92 |guard=Mid
  |level=4 |attribute=B |startup=12 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |level=4 |attribute=B |startup=12 |active=4 |recovery=18 |frameAdv=-3 |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 48: Line 52:
  |cancel=CSR |damage=300 |starter=Normal |p1=90 |p2=80 |guard=Low
  |cancel=CSR |damage=300 |starter=Normal |p1=90 |p2=80 |guard=Low
  |level=1 |attribute=F |startup=7 |active=2 |recovery=12 |frameAdv=-2 |invul=
  |level=1 |attribute=F |startup=7 |active=2 |recovery=12 |frameAdv=-2 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=11 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 56: Line 61:
  |cancel=SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |cancel=SR |damage=480 |starter=Long |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=8 |active=3 |recovery=15 |frameAdv=-4 |invul=
  |level=2 |attribute=F |startup=8 |active=3 |recovery=15 |frameAdv=-4 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=13 |airHit=14 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 64: Line 70:
  |cancel=SJR |damage=850 |starter=Long |p1=90 |p2=89 |guard=Mid
  |cancel=SJR |damage=850 |starter=Long |p1=90 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=11 |active=6 |recovery=22 |frameAdv=-11 |invul=7-13 H
  |level=3 |attribute=B |startup=11 |active=6 |recovery=22 |frameAdv=-11 |invul=7-13 H
  |blockstun=16 |airHit=23 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=23 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 72: Line 79:
  |cancel=SR |damage=700 |starter=Normal |p1=80 |p2=89 |guard=High
  |cancel=SR |damage=700 |starter=Normal |p1=80 |p2=89 |guard=High
  |level=3 |attribute=B |startup=24 |active=3 |recovery=24 |frameAdv=-10 |invul=
  |level=3 |attribute=B |startup=24 |active=3 |recovery=24 |frameAdv=-10 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 80: Line 88:
  |cancel=SR |damage=750 |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=SR |damage=750 |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=H |startup=17 |active=4 |recovery=4+12L |frameAdv=-1 |invul=5-24 FT
  |level=4 |attribute=H |startup=17 |active=4 |recovery=4+12L |frameAdv=-1 |invul=5-24 FT
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 88: Line 97:
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=H |startup=35 |active=4 |recovery=9+8L |frameAdv=-2 |invul=
  |level=4 |attribute=H |startup=35 |active=4 |recovery=9+8L |frameAdv=-2 |invul=
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=30 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 96: Line 106:
  |cancel=SR |damage=780 |starter=Long |p1=100 |p2=79 |guard=Low
  |cancel=SR |damage=780 |starter=Long |p1=100 |p2=79 |guard=Low
  |level=3 |attribute=F |startup=11 |active=4 |recovery=17 |frameAdv=-4 |invul=
  |level=3 |attribute=F |startup=11 |active=4 |recovery=17 |frameAdv=-4 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 104: Line 115:
  |cancel=CSJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel=CSJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=7 |active=3 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=11 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 112: Line 124:
  |cancel=SJR |damage=580 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |cancel=SJR |damage=580 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=9 |active=6 |recovery=13 |frameAdv= |invul=
  |level=2 |attribute=H |startup=9 |active=6 |recovery=13 |frameAdv= |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=13 |airHit=14 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 120: Line 133:
  |cancel=SJR |damage=900 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel=SJR |damage=900 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=3 |attribute=H |startup=10 |active=6 |recovery=12 |frameAdv= |invul=
  |level=3 |attribute=H |startup=10 |active=6 |recovery=12 |frameAdv= |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description=
  |description=
}}
}}
Line 135: Line 149:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |level=5 |attribute=B |startup=20 [40] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |level=5 |attribute=B |startup=20 [40] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |blockstun=20 |airHit=30 [40] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=30 [40] |hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 146: Line 161:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |level=5 |attribute=B |startup=18 [28] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |level=5 |attribute=B |startup=18 [28] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |blockstun=20 |airHit=30 [40]|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=30 [40]|hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 157: Line 173:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=90 |p2=89 [94] |guard=Low [Low Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=90 |p2=89 [94] |guard=Low [Low Barrier]
  |level=5 |attribute=F |startup=22 [44] |active=5 |recovery=18 |frameAdv=-2 [-1] |invul=
  |level=5 |attribute=F |startup=22 [44] |active=5 |recovery=18 |frameAdv=-2 [-1] |invul=
  |blockstun=20 |airHit=30 [40, Wall 30] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=30 [40, Wall 30] |hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 168: Line 185:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=90 |p2=89 [94] |guard=Low [Low Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=90 |p2=89 [94] |guard=Low [Low Barrier]
  |level=5 |attribute=F |startup=20 [32] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |level=5 |attribute=F |startup=20 [32] |active=5 |recovery=18 |frameAdv=-2 [-1]|invul=
  |blockstun=20 |airHit=30 [40, Wall 30] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=30 [40, Wall 30] |hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 179: Line 197:
  |cancel=SR |damage=1000 [1500] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |cancel=SR |damage=1000 [1500] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |level=5 |attribute=B |startup=24 [48] |active=6 |recovery=17 |frameAdv=-2 [-1]|invul=
  |level=5 |attribute=B |startup=24 [48] |active=6 |recovery=17 |frameAdv=-2 [-1]|invul=
  |blockstun=20 |airHit=40 [60]|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=40 [60]|hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 190: Line 209:
  |cancel=SR |damage=1000 [1500] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |cancel=SR |damage=1000 [1500] |starter=Long |p1=100 |p2=89 [94] |guard=Mid [Barrier]
  |level=5 |attribute=B |startup=22 [36] |active=6 |recovery=17 |frameAdv=-2 [-1] |invul=
  |level=5 |attribute=B |startup=22 [36] |active=6 |recovery=17 |frameAdv=-2 [-1] |invul=
  |blockstun=20 |airHit=40 [60]|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=40 [60]|hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 201: Line 221:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=79 [84]|guard=All [Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=79 [84]|guard=All [Barrier]
  |level=4 |attribute=H |startup=20 [40] |active=5 |recovery=18+5L |frameAdv= |invul=
  |level=4 |attribute=H |startup=20 [40] |active=5 |recovery=18+5L |frameAdv= |invul=
  |blockstun=18 |airHit=40 [60]|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=40 [60]|hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are for max charge
  |description={{ColumnList |text=* Values in [] are for max charge
*[Chip damage 20%]
*[Chip damage 20%]
Line 212: Line 233:
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=79 [84]|guard=All [Barrier]
  |cancel=SR |damage=900 [1350] |starter=Long |p1=100 |p2=79 [84]|guard=All [Barrier]
  |level=4 |attribute=H |startup=18 [28] |active=5 |recovery=18+5L |frameAdv= |invul=
  |level=4 |attribute=H |startup=18 [28] |active=5 |recovery=18+5L |frameAdv= |invul=
  |blockstun=18 |airHit=40 [60] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=40 [60] |hitstop=15 [20]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 228: Line 250:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun= |airHit=80 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 237: Line 260:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun= |airHit= |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 246: Line 270:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=4 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun= |airHit= |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 255: Line 280:
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |level=4 |attribute=B |startup=13 |active=6 |recovery=30 |frameAdv=-17 |invul=1-20 All
  |level=4 |attribute=B |startup=13 |active=6 |recovery=30 |frameAdv=-17 |invul=1-20 All
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 264: Line 290:
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=24 |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 273: Line 300:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=24 |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 289: Line 317:
  |cancel=R |damage=700 |starter=Long |p1=100 |p2=89 |guard=All
  |cancel=R |damage=700 |starter=Long |p1=100 |p2=89 |guard=All
  |level=3 |attribute=B |startup=13 |active=3 |recovery=17 |frameAdv=-3 |invul=
  |level=3 |attribute=B |startup=13 |active=3 |recovery=17 |frameAdv=-3 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=17 |hitstop=15
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 298: Line 327:
  |cancel=R |damage=800 |starter=Long |p1=100 |p2=89 |guard=All
  |cancel=R |damage=800 |starter=Long |p1=100 |p2=89 |guard=All
  |level=3 |attribute=B |startup=9 |active=6 |recovery=18 |frameAdv=-7 |invul=
  |level=3 |attribute=B |startup=9 |active=6 |recovery=18 |frameAdv=-7 |invul=
  |blockstun=16 |airHit=28 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=28 |hitstop=15
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 307: Line 337:
  |cancel=(J)R |damage=1000 |starter=Long |p1=100 |p2=60 |guard=All
  |cancel=(J)R |damage=1000 |starter=Long |p1=100 |p2=60 |guard=All
  |level=4 |attribute=B |startup=18 |active=8 |recovery=30 |frameAdv=-19 |invul=
  |level=4 |attribute=B |startup=18 |active=8 |recovery=30 |frameAdv=-19 |invul=
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=30 |hitstop=18
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Hitbox fully extended upwards on 18F
  |description={{ColumnList |text=*Hitbox fully extended upwards on 18F
}}
}}
Line 316: Line 347:
  |cancel=R [RDa] |damage=1200 |starter=Long |p1=100 |p2=92 |guard=All
  |cancel=R [RDa] |damage=1200 |starter=Long |p1=100 |p2=92 |guard=All
  |level=4 |attribute=B |startup=14 |active=7 |recovery=22 |frameAdv=-10 |invul=
  |level=4 |attribute=B |startup=14 |active=7 |recovery=22 |frameAdv=-10 |invul=
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=40 |hitstop=15
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Values in [] for Enhanced version
  |description={{ColumnList |text=*Values in [] for Enhanced version
*Fatal Counter
*Fatal Counter
Line 326: Line 358:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 [4] |attribute=B |startup=15 [13]|active=3 |recovery=23 [29] |frameAdv=-9 [-7]|invul=
  |level=3 [4] |attribute=B |startup=15 [13]|active=3 |recovery=23 [29] |frameAdv=-9 [-7]|invul=
  |blockstun=16 [18] |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 [18] |airHit=38 |hitstop=7 [12]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Values in [] for Enhanced version
  |description={{ColumnList |text=*Values in [] for Enhanced version
}}
}}
Line 335: Line 368:
  |cancel=R |damage=1200 |starter=Long |p1=92 |p2=89 |guard=All
  |cancel=R |damage=1200 |starter=Long |p1=92 |p2=89 |guard=All
  |level=4 |attribute=B |startup=13 |active=3 |recovery=29 |frameAdv= |invul=
  |level=4 |attribute=B |startup=13 |active=3 |recovery=29 |frameAdv= |invul=
  |blockstun=18 |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=38 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Occurs on hit near opponent.
  |description={{ColumnList |text=*Occurs on hit near opponent.
}}
}}
Line 344: Line 378:
  |cancel=R |damage=600 [600*2]|starter=Long |p1=80 |p2=89 |guard=Mid
  |cancel=R |damage=600 [600*2]|starter=Long |p1=80 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=6 |active=9 [6,3] |recovery=26+11L |frameAdv=-28 [-22]|invul=4-11 H
  |level=3 |attribute=B |startup=6 |active=9 [6,3] |recovery=26+11L |frameAdv=-28 [-22]|invul=4-11 H
  |blockstun=16 |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=48 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Values in [] for Enhanced version
  |description={{ColumnList |text=*Values in [] for Enhanced version
*Can cancel into Overhead Kick 21-29
*Can cancel into Overhead Kick 21-29
Line 354: Line 389:
  |cancel=R |damage=700*2<br/>[700, 450*4]|starter=Very Short |p1=60 |p2=92 |guard=All
  |cancel=R |damage=700*2<br/>[700, 450*4]|starter=Very Short |p1=60 |p2=92 |guard=All
  |level=4 |attribute=B |startup=9 |active=3,10<br/>[3,3,3,2,2] |recovery=38+16L<br/>[29+16L] |frameAdv=-45 [-28] |invul=1-17 All
  |level=4 |attribute=B |startup=9 |active=3,10<br/>[3,3,3,2,2] |recovery=38+16L<br/>[29+16L] |frameAdv=-45 [-28] |invul=1-17 All
  |blockstun=18 |airHit=45 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=45 |hitstop=12,3 [12,3*3]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Values in [] for Enhanced version
  |description={{ColumnList |text=*Values in [] for Enhanced version
*Can cancel into Overhead Kick 24-35
*Can cancel into Overhead Kick 24-35
Line 364: Line 400:
  |cancel=R |damage=1000 |starter=Long |p1=100 |p2=92 |guard=
  |cancel=R |damage=1000 |starter=Long |p1=100 |p2=92 |guard=
  |level=4 |attribute=H |startup=11 |active=6 |recovery=Until L |frameAdv= |invul=
  |level=4 |attribute=H |startup=11 |active=6 |recovery=Until L |frameAdv= |invul=
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=40 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 373: Line 410:
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=H |startup=6 |active=6,3 |recovery=Until L+11 |frameAdv= |invul=4-11 H
  |level=3 |attribute=H |startup=6 |active=6,3 |recovery=Until L+11 |frameAdv= |invul=4-11 H
  |blockstun=16 |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=48 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 382: Line 420:
  |cancel=R |damage=800, 800 |starter=Very Short |p1=60 |p2=92 |guard=All
  |cancel=R |damage=800, 800 |starter=Very Short |p1=60 |p2=92 |guard=All
  |level=4 |attribute=H |startup=7 |active=4,6 |recovery=Until L+16 |frameAdv= |invul=1-12 All
  |level=4 |attribute=H |startup=7 |active=4,6 |recovery=Until L+16 |frameAdv= |invul=1-12 All
  |blockstun=18 |airHit=45 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=45 |hitstop=12,3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Can cancel into DownKick 19-30
  |description={{ColumnList |text=*Can cancel into DownKick 19-30
}}
}}
Line 391: Line 430:
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |level= |attribute= |startup= |active= |recovery=37 |frameAdv= |invul=1-30 HBP<br/>[1-26 HBP]
  |level= |attribute= |startup= |active= |recovery=37 |frameAdv= |invul=1-30 HBP<br/>[1-26 HBP]
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun= |airHit= |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Values in [] for Enhanced version
  |description={{ColumnList |text=*Values in [] for Enhanced version
*Can cancel into Phantom Pain on 5F [17F] onwards.
*Can cancel into Phantom Pain on 5F [17F] onwards.
Line 403: Line 443:
  |cancel=R |damage=0, 1426*2 |starter=Normal |p1=90 |p2=82 |guard=Unblockable  
  |cancel=R |damage=0, 1426*2 |starter=Normal |p1=90 |p2=82 |guard=Unblockable  
  |level=4 |attribute=T |startup=15 |active=5 |recovery=28 |frameAdv= |invul=1-19 HB
  |level=4 |attribute=T |startup=15 |active=5 |recovery=28 |frameAdv= |invul=1-19 HB
  |blockstun=18 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=50 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}
Line 412: Line 453:
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |level= |attribute= |startup= |active= |recovery=20 |frameAdv= |invul=
  |level= |attribute= |startup= |active= |recovery=20 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun= |airHit= |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Can cancel into specials immediately
  |description={{ColumnList |text=*Can cancel into specials immediately
}}
}}
Line 431: Line 473:
  |cancel=R |damage=2000 [2400] |starter=Normal |p1=100 |p2=75 |guard=All
  |cancel=R |damage=2000 [2400] |starter=Normal |p1=100 |p2=75 |guard=All
  |level=5 |attribute=B |startup=5+2 |active=10 |recovery=23 |frameAdv=-12 |invul=1-6 All<br/>7-16 P
  |level=5 |attribute=B |startup=5+2 |active=10 |recovery=23 |frameAdv=-12 |invul=1-6 All<br/>7-16 P
  |blockstun=20 |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=80 |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are Enhanced version
  |description={{ColumnList |text=* Values in [] are Enhanced version
*Minimum Damage 40% (800 [960])
*Minimum Damage 40% (800 [960])
Line 441: Line 484:
  |cancel=R |damage=1800 |starter=Normal |p1=100 |p2=75 |guard=All
  |cancel=R |damage=1800 |starter=Normal |p1=100 |p2=75 |guard=All
  |level=5 |attribute=H |startup=5+7 |active=Until L |recovery=25 |frameAdv= |invul=1-11 All<br/>12-Land P
  |level=5 |attribute=H |startup=5+7 |active=Until L |recovery=25 |frameAdv= |invul=1-11 All<br/>12-Land P
  |blockstun=20 |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=80 |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Minimum Damage 40% (720)
  |description={{ColumnList |text=*Minimum Damage 40% (720)
}}
}}
Line 450: Line 494:
  |cancel=R |damage=1800 |starter=Long |p1=100 |p2=100 |guard=
  |cancel=R |damage=1800 |starter=Long |p1=100 |p2=100 |guard=
  |level=5 |attribute= |startup=4+15 |active=3 |recovery=Until L+24 |frameAdv= |invul=1-End All
  |level=5 |attribute= |startup=4+15 |active=3 |recovery=Until L+24 |frameAdv= |invul=1-End All
  |blockstun=20 |airHit=80 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit=80 |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=*Minimum Damage 30% (540)
  |description={{ColumnList |text=*Minimum Damage 30% (540)
}}
}}
Line 459: Line 504:
  |cancel=R |damage=1300, 2719<br/>[1300, 1900, 2200] |starter=Normal |p1=100 |p2=92, 75 |guard=All
  |cancel=R |damage=1300, 2719<br/>[1300, 1900, 2200] |starter=Normal |p1=100 |p2=92, 75 |guard=All
  |level=4 |attribute=B |startup=4+9 |active=1 |recovery=48 |frameAdv=-18 |invul=1-27 All
  |level=4 |attribute=B |startup=4+9 |active=1 |recovery=48 |frameAdv=-18 |invul=1-27 All
  |blockstun=18 |airHit=100, 100, Slide 30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=18 |airHit=100, 100, Slide 30 |hitstop=3/+17
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are OD version
  |description={{ColumnList |text=* Values in [] are OD version
*Minimum Damage 25% (1004 [1350])
*Minimum Damage 25% (1004 [1350])
Line 469: Line 515:
  |cancel=R |damage=693*3 [803*3]|starter=Normal |p1=100 |p2=94 |guard=
  |cancel=R |damage=693*3 [803*3]|starter=Normal |p1=100 |p2=94 |guard=
  |level=3 |attribute=P2* |startup=4+10 |active=3,3,6 |recovery= |frameAdv= |invul=
  |level=3 |attribute=P2* |startup=4+10 |active=3,3,6 |recovery= |frameAdv= |invul=
  |blockstun=16+3 |airHit=60+3 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=16 |airHit=60 |hitstop=0/+4
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are OD version
  |description={{ColumnList |text=* Values in [] are OD version
*Only comes out when strike misses/is blocked
*Only comes out when strike misses/is blocked
Line 485: Line 532:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Grim of Phantom |subtitle=ABCD during OD
  |version=Grim of Phantom |subtitle=ABCD during OD
  |cancel= |damage=600, 500, 1400, 550 |starter=Long |p1=100 |p2=100 |guard=All
  |cancel= |damage=600, 500, 1400, 550<br/>{600, 500, 1700, 610*5} |starter=Long |p1=100 |p2=100 |guard=All
  |level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10 |invul=1-22 All<br/>[1-22 All]
  |level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10 |invul=1-22 All<br/>[1-22 All]
  |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=26 |airHit= |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
  |description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (305)
*Values in {} are during Active Flow
}}
*Minimum Damage 10% (305 {585+58})
}}
|-
{{FrameData-BBCF
|version=Grim of Phantom |subtitle=ABCD during OD+AF
|cancel= |damage=600, 500, 1700, 610*5 |starter=Long |p1=100 |p2=100 |guard=All
|level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10 |invul=1-22 All<br/>[1-22 All]
|blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
|description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (585+58)
  }}
  }}
}}
}}
Line 514: Line 553:
  |cancel= |damage=0, 2100*8, 5300, 10000 |starter=Long |p1= |p2= |guard=All
  |cancel= |damage=0, 2100*8, 5300, 10000 |starter=Long |p1= |p2= |guard=All
  |level=5 |attribute=B |startup=4+11 |active=6 |recovery=28 |frameAdv=-13 |invul=1-20 All
  |level=5 |attribute=B |startup=4+11 |active=6 |recovery=28 |frameAdv=-13 |invul=1-20 All
  |blockstun=20 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |blockstun=20 |airHit= |hitstop=13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/nt/
  |description={{ColumnList |text=
  |description={{ColumnList |text=
}}
}}

Revision as of 19:25, 14 April 2019

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 6 3 12 - - B -
600 Mid 8 4 14 - - B -
550 Mid 8 3 18 - - B -
800 Mid 12 4 18 - - B -
300 Low 7 2 12 - - F -
480 Low 8 3 15 - - F -
850 Mid 11 6 22 - - B -
700 High 24 3 24 - - B -
750 All 17 4 4+12L - - H -
800 All 35 4 9+8L - - H -
780 Low 11 4 17 - - F -
300 High/Air 7 3 9 - - H -
580 High/Air 9 6 13 - - H -
900 High/Air 10 6 12 - - H -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
900 [1350] Mid [Barrier] 20 [40] 5 18 - - B -
900 [1350] Mid [Barrier] 18 [28] 5 18 - - B -
900 [1350] Low [Low Barrier] 22 [44] 5 18 - - F -
900 [1350] Low [Low Barrier] 20 [32] 5 18 - - F -
1000 [1500] Mid [Barrier] 24 [48] 6 17 - - B -
1000 [1500] Mid [Barrier] 22 [36] 6 17 - - B -
900 [1350] All [Barrier] 20 [40] 5 18+5L - - H -
900 [1350] All [Barrier] 18 [28] 5 18+5L - - H -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1500 Throw(70) 7 3 23 - - T -
1500 Throw(70) 7 3 23 - - T -
1500 Throw(120) 7 3 23+3L - - T -
0 All 13 6 30 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
700 All 13 3 17 - - B -
800 All 9 6 18 - - B -
1000 All 18 8 30 - - B -
1200 All 14 7 22 - - B -
1000 All 15 [13] 3 23 [29] - - B -
1200 All 13 3 29 - - B -
600 [600*2] Mid 6 9 [6,3] 26+11L - - B -
700*2
[700, 450*4]
All 9 3,10
[3,3,3,2,2]
38+16L
[29+16L]
- - B -
1000 11 6 Until L - - H -
800 All 6 6,3 Until L+11 - - H -
800, 800 All 7 4,6 Until L+16 - - H -
37 - - -
0, 1426*2 Unblockable 15 5 28 - - T -
20 - - -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
2000 [2400] All 5+2 10 23 - - B -
1800 All 5+7 Until L 25 - - H -
1800 4+15 3 Until L+24 - - -
1300, 2719
[1300, 1900, 2200]
All 4+9 1 48 - - B -
693*3 [803*3] 4+10 3,3,6 - - P2* -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
600, 500, 1400, 550
{600, 500, 1700, 610*5}
All 20 [10] 3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
0, 2100*8, 5300, 10000 All 4+11 6 28 - - B -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5AA, 6A, 2A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Jump, Special
5AA 6A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Special
5B[1] - 2B 5C, 2C, 3C 5D, 2D, 6D Jump, Special
5C[1] - 6B 2C, 3C 5D, 2D, 6D Jump, Special
5D[1] - - 6C 2D, 6D Special
2A 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Special
2B[1] 6A 5B, 6B 5C, 2C, 3C 5D, 2D, 6D Special
2C[1] - - 5C, 3C 5D, 2D, 6D Jump, Special
2D[1] - - 6C 5D, 6D Special
6A - - 5C, 2C 5D, 2D, 6D Special
6B - - - - Special
6C - - - - -
6D - - 6C - Jump, Special
3C - - - - Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Jump, Special
j.B j.A - j.C j.D Jump, Special
j.C - - - j.D Jump, Special
j.D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation


To edit frame data, edit values in BBCF/Naoto Kurogane/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.