BBCF/Naoto Kurogane/Frame Data: Difference between revisions

From Dustloop Wiki
No edit summary
No edit summary
Line 1: Line 1:
{{#lst:{{BASEPAGENAME}}/Data|Links}}
{{#lst:{{BASEPAGENAME}}/Data|Links}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}

Revision as of 07:15, 27 March 2021


System Data


Normal Moves

Template:FullFrameDataHeader-BBCF
5A


5AA


5B


5C


2A


2B


2C


6A


  • Bonus Proration 110%
6B


6C


3C


j.A


j.B


j.C


Drive Moves

Template:FullFrameDataHeader-BBCF
5D


  • Values in [] are for max charge
  • [Chip damage 20%]
5D
OD


  • Values in [] are for max charge
  • [Chip damage 20%]
2D


  • Values in [] are for max charge
  • [Chip damage 20%]
2D
OD


  • Values in [] are for max charge
  • [Chip damage 20%]
6D


  • Values in [] are for max charge
  • [Chip damage 20%]
6D
OD


  • Values in [] are for max charge
  • [Chip damage 20%]
j.D


  • Values in [] are for max charge
  • [Chip damage 20%]
j.D
OD


Universal Mechanics

Template:FullFrameDataHeader-BBCF
Forward Throw


  • Minimum Damage 100%
Back Throw


  • Minimum Damage 100%
Air Throw


  • Minimum Damage 100%
Counter Assault


Dash Cancel


  • Can cancel into specials immediately
Crush Trigger
Uncharged/Charged


Specials

Template:FullFrameDataHeader-BBCF
Banishing Fang
236B


Banishing Fang: Roar
Fang > 236B


Banishing Fang: Raid
Roar > 236C


  • Hitbox fully extended upwards on 18F
Banishing Fang: Bash
Roar > 236B


  • Values in [] for Enhanced version
  • Fatal Counter
Slash Kaid
214D


  • Values in [] for Enhanced version
Pass Through Slash Kaid
Enhanced 214D near Opponent


  • Occurs on hit near opponent.
C Inferno Crusader
623C


  • Values in [] for Enhanced version
  • Can cancel into Overhead Kick 21-29
D Inferno Crusader
623D


  • Values in [] for Enhanced version
  • Can cancel into Overhead Kick 24-35
Overhead Kick
Inferno Crusader > 2C


Air C Inferno Crusader
j.623C


Air D Inferno Crusader
j.623D


  • Can cancel into DownKick 19-30
Shift Sway
214A


  • Values in [] for Enhanced version
  • Can cancel into Phantom Pain on 5F [17F] onwards.
  • Can dash cancel on 9F onwards. Enhanced version can not be dash canceled.
  • Can pass through opponent 13-30F [1-26F].
Phantom Pain
214A > 8A


  • Values in [] for Enhanced version

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Template:FullFrameDataHeader-BBCF
Divine Smasher
632146B


  • Values in {} are Enhanced version
  • Values in [] are OD version
  • On hit/block, remainder of move is replaced with 9 active frames, and 23 frames of recovery. Invincibility lasts until active frames end
  • Minimum Damage 40% {30%}: 800 [960] {540 [648]}
Air Divine Smasher
j.632146B


  • Values in [] are OD version
  • Minimum Damage 40% [30%]: 720 [510]
Divine Smasher
OD Followup


  • Minimum Damage 30%: 540
Divine Reaper
632146D


  • Values in [] are OD version
  • Minimum Damage 25%: 1004 [1350]
Divine Reaper
Projectile


  • Values in [] are OD version
  • Only comes out when strike misses/is blocked
  • Minimum Damage 25%: 519 [600]

Exceed Accel

Template:FullFrameDataHeader-BBCF
Grim of Phantom
ABCD during OD


  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • Minimum Damage 10%: 305 {585+58}

Astral Heat

Template:FullFrameDataHeader-BBCF
Edge of Eternity
2141236C


Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A 5AA, 6A, 2A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Jump, Special
5AA 6A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Special
5B[1] - 2B 5C, 2C, 3C 5D, 2D, 6D Jump, Special
5C[1] - 6B 2C, 3C 5D, 2D, 6D Jump, Special
5D[1] - - 6C 2D, 6D Special
2A 5A, 2A[+], 6A 5B, 2B, 6B 5C, 2C, 3C 5D, 2D, 6D Throw, Special
2B[1] 6A 5B, 6B 5C, 2C, 3C 5D, 2D, 6D Special
2C[1] - - 5C, 3C 5D, 2D, 6D Jump, Special
2D[1] - - 6C 5D, 6D Special
6A - - 5C, 2C 5D, 2D, 6D Special
6B - - - - Special
6C - - - - -
6D - - 6C - Jump, Special
3C - - - - Special
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Throw, Jump, Special
j.B j.A - j.C j.D Jump, Special
j.C - - - j.D Jump, Special
j.D - - - - Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation

To edit frame data, edit values in BBCF/Naoto Kurogane/Data.