Health: ??
Combo Rate: ??%
Prejump:
Backdash Time ?? / Invul: ??
Movement Options
- Double Jump, 1 Airdash, Dash type: Run
Normal Moves[edit]
Drive Moves[edit]
Universal Mechanics[edit]
Throw
Forward/Back Air
|
Version
|
Damage
|
Cancel
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Attribute
|
Invul
|
Forward Throw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
T
|
-
|
- 100% minimum damage
- List what the move is used for.
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines.
|
Back Throw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
T
|
-
|
- 100% minimum damage.
- List what the move is used for.
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines.
|
Air Throw
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
T
|
-
|
- 100% minimum damage.
- List what the move is used for.
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines.
|
|
Counter Assault[edit]
Counter Assault 6A+B during blockstun
|
|
Crush Trigger[edit]
Special Moves[edit]
Banishing Fang[edit]
Banishing Fang: Roar[edit]
Banishing Fang: Roar 236B after Banishing Fang
|
|
Banishing Fang: Bash[edit]
Banishing Fang: Bash 236B after Banishing Fang: Roar
|
|
Banishing Fang: Raid[edit]
Banishing Fang: Raid 236C after Banishing Fang: Roar
|
|
Slash Kaid[edit]
Slash Kaid 214D
Normal Enhanced
|
|
Inferno Crusader[edit]
Inferno Crusader 623C/D (Air OK)
|
|
Overhead Kick[edit]
Overhead Kick 2C after Inferno Crusader
|
|
Shift-Sway[edit]
Phantom Pain[edit]
Phantom Pain 28A after Shift-Sway
|
|
Exceed Accel[edit]
Grim of Phantom (G.O.P) ABCD during Overdrive
|
Version
|
Damage
|
Cancel
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Attribute
|
Invul
|
Normal
|
2040
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Active Flow
|
4020
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
- Does not cost Heat, but inmediately ends Overdrive if used.
- Becomes stronger and flashier with Active Flow.
- List what the move is used for.
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines.
|
|
Distortion Drives[edit]
Divine Smasher[edit]
Divine Smasher 632146C (air OK)
|
Version
|
Damage
|
Cancel
|
Guard
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Attribute
|
Invul
|
Ground (Normal)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Ground (Enhanced)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Ground (Overdrive)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Air (Normal)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Air (Enhanced)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Air (Overdrive)
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
- List what the move is used for.
- List interesting properties in bullet points like invul, floating opponents on CH, etc.
Follow the Help:Writing_Character_Pages guidelines.
|
|
Divine Reaper[edit]
Divine Reaper 632146D
Pictured: First part of the move
|
|
Astral Heat[edit]
Click [★] for character's full frame data
System Explanations