BBCF/Naoto Kurogane/Moves

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System Data

Health: ??
Combo Rate: ??%
Prejump:
Backdash Time ?? / Invul: ??
Movement Options

Double Jump, 1 Airdash, Dash type: Run


Normal Moves

5A
5A
BBCF Naoto 5A.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

5B
5B
BBCF Naoto 5B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

5C
5C
BBCF Naoto 5C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

2A
2A
BBCF Naoto 2A.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

2B
2B
BBCF Naoto 2B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

2C
2C
BBCF Naoto 2C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

6A
6A
BBCF Naoto 6A.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

6B
6B
BBCF Naoto 6B.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

6C
6C
BBCF Naoto 6C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

3C
3C
BBCF Naoto 3C.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

j.A
j.A
BBCF Naoto jA.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

j.B
j.B
BBCF Naoto jB.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

j.C
j.C
BBCF Naoto jC.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.


Drive Moves

5D
5D
BBCF Naoto 5D.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
5D - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

2D
2D
BBCF Naoto 2D.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
2D - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

6D
6D
BBCF Naoto 6D.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
6D - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

j.D
j.D
BBCF Naoto jD.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
j.D - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Universal Mechanics

Throw
Throw Forward/Back
BBCF Naoto AThrow.png
Air
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Forward Throw - - - - - - - T -
  • 100% minimum damage
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Back Throw - - - - - - - T -
  • 100% minimum damage.
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Air Throw - - - - - - - T -
  • 100% minimum damage.
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Counter Assault
Counter Assault
6A+B during blockstun
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • 180F cooldown
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Crush Trigger
Crush Trigger
5A+B
BBCF Naoto CT.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • Can be charged.
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.


Special Moves

Banishing Fang
Banishing Fang
236B
BBCF Naoto BanishingFang.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Banishing Fang - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Banishing Fang: Roar
Banishing Fang: Roar
236B after Banishing Fang
BBCF Naoto BanishingFangRoar.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Banishing Fang: Roar - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Banishing Fang: Bash
Banishing Fang: Bash
236B after Banishing Fang: Roar
BBCF Naoto BanishingFangBash.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Banishing Fang: Bash - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Banishing Fang: Raid
Banishing Fang: Raid
236C after Banishing Fang: Roar
BBCF Naoto BanishingFangRaid.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Banishing Fang: Raid - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Slash Kaid
Slash Kaid
214D Normal Enhanced
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Normal - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Inferno Crusader
Inferno Crusader
623C/D (Air OK)
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
623C/D - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Overhead Kick
Overhead Kick
2C after Inferno Crusader
BBCF Naoto OverheadKick.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Shift-Sway
Shift-Sway
214A
BBCF Naoto ShiftSway.png
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
214A - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Phantom Pain
Phantom Pain
28A after Shift-Sway
BBCF Naoto PhantomPain.png
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
- - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.


Exceed Accel

Grim of Phantom (G.O.P)
ABCD during Overdrive
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Normal 2040 - - - - - - - -
Active Flow 4020 - - - - - - - -
  • Does not cost Heat, but inmediately ends Overdrive if used.
  • Becomes stronger and flashier with Active Flow.
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.


Distortion Drives

Divine Smasher
Divine Smasher
632146C (air OK)
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Ground (Normal) - - - - - - - - -
Ground (Enhanced) - - - - - - - - -
Ground (Overdrive) - - - - - - - - -
Air (Normal) - - - - - - - - -
Air (Enhanced) - - - - - - - - -
Air (Overdrive) - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.

Divine Reaper
Divine Reaper
632146D Pictured: First part of the move
Version Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Normal - - - - - - - - -
Enhanced - - - - - - - - -
Overdrive - - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.


Astral Heat

???
???
Damage Cancel Guard Startup Active Recovery Frame Adv Attribute Invul
Death - - - - - - - -
  • List what the move is used for.
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines.




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