BBCF/Noel Vermillion/Frame Data: Difference between revisions

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Line 16: Line 16:
  |cancel=CSJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |cancel=CSJR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=1 |attribute=B |startup=6 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |level=1 |attribute=B |startup=6 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=11 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 24: Line 25:
  |cancel=SJR |damage=600 |starter=Long |p1=100 |p2=89 |guard=Mid
  |cancel=SJR |damage=600 |starter=Long |p1=100 |p2=89 |guard=Mid
  |level=3 |attribute=B |startup=9 |active=3 |recovery=16 |frameAdv=-2 |invul=
  |level=3 |attribute=B |startup=9 |active=3 |recovery=16 |frameAdv=-2 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 32: Line 34:
  |cancel=S(J)R |damage=900 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel=S(J)R |damage=900 |starter=Long |p1=100 |p2=92 |guard=Mid
  |level=4 |attribute=BP |startup=12 |active=2 |recovery=19 |frameAdv=-2 |invul=
  |level=4 |attribute=BP |startup=12 |active=2 |recovery=19 |frameAdv=-2 |invul=
  |blockstun=18 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=19 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 40: Line 43:
  |cancel=CSR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |cancel=CSR |damage=300 |starter=Normal |p1=100 |p2=80 |guard=All
  |level=1 |attribute=F |startup=6 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |level=1 |attribute=F |startup=6 |active=3 |recovery=10 |frameAdv=-1 |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=11 |airHit=12 |hitstop=9
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 48: Line 52:
  |cancel=CSR |damage=500 |starter=Normal |p1=90 |p2=85 |guard=Low
  |cancel=CSR |damage=500 |starter=Normal |p1=90 |p2=85 |guard=Low
  |level=2 |attribute=F |startup=7 |active=2 |recovery=12 |frameAdv=±0 |invul=
  |level=2 |attribute=F |startup=7 |active=2 |recovery=12 |frameAdv=±0 |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=13 |airHit=14 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 56: Line 61:
  |cancel=SR |damage=550*2 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel=SR |damage=550*2 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute=FP |startup=13 |active=2,2 |recovery=14 |frameAdv=+1 |invul=
  |level=3 |attribute=FP |startup=13 |active=2,2 |recovery=14 |frameAdv=+1 |invul=
  |blockstun=16 |airHit=19 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=19 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 64: Line 70:
  |cancel=SJR |damage=700 |starter=Long |p1=90 |p2=79 |guard=Mid
  |cancel=SJR |damage=700 |starter=Long |p1=90 |p2=79 |guard=Mid
  |level=3 |attribute=B |startup=11 |active=3 |recovery=26 |frameAdv=-18 |invul=6-11 H
  |level=3 |attribute=B |startup=11 |active=3 |recovery=26 |frameAdv=-18 |invul=6-11 H
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 72: Line 79:
  |cancel=SR |damage=800 |starter=Normal |p1=90 |p2=89 |guard=High
  |cancel=SR |damage=800 |starter=Normal |p1=90 |p2=89 |guard=High
  |level=3 |attribute=B |startup=26 |active=5 |recovery=18 |frameAdv=-6 |invul=
  |level=3 |attribute=B |startup=26 |active=5 |recovery=18 |frameAdv=-6 |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=17 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 80: Line 88:
  |cancel=SJR |damage=550*2 |starter=Long |p1=100 |p2=92 |guard=Mid
  |cancel=SJR |damage=550*2 |starter=Long |p1=100 |p2=92 |guard=Mid
  |level=4 |attribute=B, BP |startup=8 |active=11 (9) 4 |recovery=25 |frameAdv=-10 |invul=
  |level=4 |attribute=B, BP |startup=8 |active=11 (9) 4 |recovery=25 |frameAdv=-10 |invul=
  |blockstun=18 |airHit=27 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=27 |hitstop=12, 5
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 88: Line 97:
  |cancel=R |damage=900 |starter=Long |p1=90 |p2=89 |guard=Low
  |cancel=R |damage=900 |starter=Long |p1=90 |p2=89 |guard=Low
  |level=3 |attribute=FP |startup=20 |active=3 |recovery=32 |frameAdv=-18 |invul=
  |level=3 |attribute=FP |startup=20 |active=3 |recovery=32 |frameAdv=-18 |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=40 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Fatal Counter
  |description={{ColumnList |text=*Fatal Counter
}}
}}
Line 97: Line 107:
  |cancel=CSJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |cancel=CSJR |damage=300 |starter=Normal |p1=80 |p2=80 |guard=High/Air
  |level=1 |attribute=H |startup=6 |active=2 |recovery=9 |frameAdv= |invul=
  |level=1 |attribute=H |startup=6 |active=2 |recovery=9 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=11 |airHit=12 |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 105: Line 116:
  |cancel=SJR |damage=600 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |cancel=SJR |damage=600 |starter=Long |p1=80 |p2=85 |guard=High/Air
  |level=2 |attribute=H |startup=7 |active=6 |recovery=17 |frameAdv= |invul=
  |level=2 |attribute=H |startup=7 |active=6 |recovery=17 |frameAdv= |invul=
  |blockstun=13 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=13 |airHit=17 |hitstop=10
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 113: Line 125:
  |cancel=SR |damage=450*3 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |cancel=SR |damage=450*3 |starter=Long |p1=80 |p2=89 |guard=High/Air
  |level=3 |attribute=HP |startup=10 |active=2,2,2 |recovery=16 |frameAdv= |invul=
  |level=3 |attribute=HP |startup=10 |active=2,2,2 |recovery=16 |frameAdv= |invul=
  |blockstun=16 |airHit=17 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=17 |hitstop=3*2, 5
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 121: Line 134:
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=All
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=All
  |level=4 |attribute=HP |startup=13 |active=3 |recovery=24+4L |frameAdv= |invul=
  |level=4 |attribute=HP |startup=13 |active=3 |recovery=24+4L |frameAdv= |invul=
  |blockstun=18 |airHit=48 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=48 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Bonus Proration 110%
  |description={{ColumnList |text=*Bonus Proration 110%
}}
}}
Line 137: Line 151:
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=BP |startup=23 |active=4 |recovery=37 [18] |frameAdv=-25 [-6] |invul=
  |level=3 |attribute=BP |startup=23 |active=4 |recovery=37 [18] |frameAdv=-25 [-6] |invul=
  |blockstun=16 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=30 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
  *Fatal Counter
  *Fatal Counter
Line 147: Line 162:
  |cancel=SR |damage=420*3 |starter=Long |p1=80 |p2=82 |guard=All
  |cancel=SR |damage=420*3 |starter=Long |p1=80 |p2=82 |guard=All
  |level=4 |attribute=HP |startup=26 |active=3,3,3 |recovery=3+34L [3+15L] |frameAdv=-21 [-2] |invul=4-Until L F
  |level=4 |attribute=HP |startup=26 |active=3,3,3 |recovery=3+34L [3+15L] |frameAdv=-21 [-2] |invul=4-Until L F
  |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=30 |hitstop=2
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
  *Forces Crouching on Hit
  *Forces Crouching on Hit
Line 157: Line 173:
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=Low
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=Low
  |level=4 |attribute=FP |startup=27 |active=2 |recovery=44 [25] |frameAdv=-27 [-8] |invul=4-23 BP
  |level=4 |attribute=FP |startup=27 |active=2 |recovery=44 [25] |frameAdv=-27 [-8] |invul=4-23 BP
  |blockstun=18 |airHit=45 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=45 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 166: Line 183:
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=Low
  |cancel=SR |damage=900 |starter=Long |p1=80 |p2=82 |guard=Low
  |level=4 |attribute=FP |startup=39 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]
  |level=4 |attribute=FP |startup=39 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]
  |invul=4-35 BP |blockstun=18 |airHit=45 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul=4-35 BP |blockstun=18 |airHit=45 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 175: Line 193:
  |cancel=SR |damage=900 |starter=Normal |p1=80 |p2=82 |guard=All
  |cancel=SR |damage=900 |starter=Normal |p1=80 |p2=82 |guard=All
  |level=4 |attribute=P |startup=25 |active=7 |recovery=37 [18] |frameAdv=-25 [-6]|invul=5-31 BP
  |level=4 |attribute=P |startup=25 |active=7 |recovery=37 [18] |frameAdv=-25 [-6]|invul=5-31 BP
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=40 |hitstop=6
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 184: Line 203:
  |cancel=SR |damage=650*2 |starter=Normal |p1=80 |p2=82 |guard=All
  |cancel=SR |damage=650*2 |starter=Normal |p1=80 |p2=82 |guard=All
  |level=4 |attribute=HP |startup=16 |active=4,5 |recovery=Until L+31<br/>[Until L+12]
  |level=4 |attribute=HP |startup=16 |active=4,5 |recovery=Until L+31<br/>[Until L+12]
  |frameAdv-25 [-6] |invul=4-15 B |blockstun=18 |airHit=45  
  |frameAdv-25 [-6] |invul=4-15 B |blockstun=18 |airHit=45 |hitstop=0
  |hitbox=http://boxdoxbb.dantarion.com/#/viewer/bbcf_200/no/
  |hitbox=http://boxdoxbb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
Line 194: Line 213:
  |cancel=SR |damage=480 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=SR |damage=480 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=B |startup=8 |active=2 |recovery=37 [18] |frameAdv=-22 [-3] |invul=
  |level=3 |attribute=B |startup=8 |active=2 |recovery=37 [18] |frameAdv=-22 [-3] |invul=
  |blockstun=16 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit= |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
  *Fatal Counter
  *Fatal Counter
Line 204: Line 224:
  |cancel=SR |damage=400*2 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=SR |damage=400*2 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=BP |startup=13 |active=2(3)2 |recovery=35 [16] |frameAdv=-16 [+3] |invul=
  |level=3 |attribute=BP |startup=13 |active=2(3)2 |recovery=35 [16] |frameAdv=-16 [+3] |invul=
  |blockstun=20 |airHit=24 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=24 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 213: Line 234:
  |cancel=SR |damage=400*2 |starter=Long |p1=80 |p2=92 |guard=Mid
  |cancel=SR |damage=400*2 |starter=Long |p1=80 |p2=92 |guard=Mid
  |level=4 |attribute=B, BP |startup=11 |active=3 (2) 2 |recovery=33 [14] |frameAdv=-16 [+3]  
  |level=4 |attribute=B, BP |startup=11 |active=3 (2) 2 |recovery=33 [14] |frameAdv=-16 [+3]  
  |invul= |blockstun=18 |airHit=40, Wall 15, Slide 10 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul= |blockstun=18 |airHit=40, Wall 15, Slide 10 |hitstop=12,3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 222: Line 244:
  |cancel=SR |damage=650 |starter=Normal |p1=80 |p2=82 |guard=High
  |cancel=SR |damage=650 |starter=Normal |p1=80 |p2=82 |guard=High
  |level=4 |attribute=B |startup=16 |active=3 |recovery=44 [25] |frameAdv=-28 [-9] |invul=
  |level=4 |attribute=B |startup=16 |active=3 |recovery=44 [25] |frameAdv=-28 [-9] |invul=
  |blockstun=18 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit= |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Bonus Proration 110%
*Bonus Proration 110%
Line 232: Line 255:
  |cancel=SR |damage=450*2 |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=SR |damage=450*2 |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=BP |startup=17 |active=2 (2) 2 |recovery=52 [33] |frameAdv=-25 [-6]  
  |level=4 |attribute=BP |startup=17 |active=2 (2) 2 |recovery=52 [33] |frameAdv=-25 [-6]  
  |invul= |blockstun=18 |airHit=25 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul= |blockstun=18 |airHit=25 |hitstop=3/+5
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 241: Line 265:
  |cancel=R |damage=150*9 |starter=Long |p1=80 |p2=99 |guard=All
  |cancel=R |damage=150*9 |starter=Long |p1=80 |p2=99 |guard=All
  |level=4 |attribute=P1* |startup=23 |active=4*9 |recovery=84 [65] |frameAdv=0 [19] |invul=
  |level=4 |attribute=P1* |startup=23 |active=4*9 |recovery=84 [65] |frameAdv=0 [19] |invul=
  |blockstun=18+2 |airHit=30+2 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18+2 |airHit=30+2 |hitstop=0/+2
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 250: Line 275:
  |cancel=SR |damage=800 |starter=Long |p1=80 |p2=89 |guard=All
  |cancel=SR |damage=800 |starter=Long |p1=80 |p2=89 |guard=All
  |level=3 |attribute=BP |startup=18 |active=6 |recovery=35 [16] |frameAdv=-24 [-5] |invul=
  |level=3 |attribute=BP |startup=18 |active=6 |recovery=35 [16] |frameAdv=-24 [-5] |invul=
  |blockstun=16 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=30 |hitstop=5
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 259: Line 285:
  |cancel=SR |damage=420*3 |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=SR |damage=420*3 |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=HP |startup=26 |active=3,3,3 |recovery=3+34L<br/>[3+15L] |frameAdv=-21 [-2]  
  |level=4 |attribute=HP |startup=26 |active=3,3,3 |recovery=3+34L<br/>[3+15L] |frameAdv=-21 [-2]  
  |invul=4-Until L F |blockstun=18 |airHit=30 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul=4-Until L F |blockstun=18 |airHit=30 |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Forces Crouching on hit.
*Forces Crouching on hit.
Line 269: Line 296:
  |cancel=SR |damage=800 |starter=Long |p1=80 |p2=92 |guard=All
  |cancel=SR |damage=800 |starter=Long |p1=80 |p2=92 |guard=All
  |level=4 |attribute=P |startup=25 |active=4 |recovery=49 [30] |frameAdv=-34 [-15] |invul=5-28 BP
  |level=4 |attribute=P |startup=25 |active=4 |recovery=49 [30] |frameAdv=-34 [-15] |invul=5-28 BP
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=40 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 278: Line 306:
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=Low
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=Low
  |level=4 |attribute=BP |startup=24 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]
  |level=4 |attribute=BP |startup=24 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]
  |invul=4-35 BP |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul=4-35 BP |blockstun=18 |airHit=60 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 287: Line 316:
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=Low
  |cancel=R |damage=800 |starter=Long |p1=80 |p2=92 |guard=Low
  |level=4 |attribute=BP |startup=34 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]  
  |level=4 |attribute=BP |startup=34 |active=2 |recovery=44 [25] |frameAdv=-27 [-8]  
  |invul=4-35 BP |blockstun=18 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul=4-35 BP |blockstun=18 |airHit=60 |hitstop=3
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Can pass through opponent 4-13F
*Can pass through opponent 4-13F
Line 297: Line 327:
  |cancel=R |damage=800*2<br/>[800*2, 400*3] |starter=Long |p1=90 |p2=94 |guard=All
  |cancel=R |damage=800*2<br/>[800*2, 400*3] |starter=Long |p1=90 |p2=94 |guard=All
  |level=5 |attribute=B, BP*4 |startup=15 |active=2(7)8<br/>[2(7)2,2,2,2] |recovery=28 |frameAdv=-15 [-9] |invul=
  |level=5 |attribute=B, BP*4 |startup=15 |active=2(7)8<br/>[2(7)2,2,2,2] |recovery=28 |frameAdv=-15 [-9] |invul=
  |blockstun=20 |airHit=21, 50, Wall 50<br/>[21, (50, Wall 50)*4] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=21, 50, Wall 50<br/>[21, (50, Wall 50)*4] |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 306: Line 337:
  |cancel=R |damage=1300 |starter=Normal |p1=70 |p2=82 |guard=Mid
  |cancel=R |damage=1300 |starter=Normal |p1=70 |p2=82 |guard=Mid
  |level=4 |attribute=B |startup=8 |active=7 |recovery=20+12L |frameAdv=-20 |invul=1-10 All
  |level=4 |attribute=B |startup=8 |active=7 |recovery=20+12L |frameAdv=-20 |invul=1-10 All
  |blockstun=18 |airHit=[48] 60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=[48] 60 |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
}}
}}
Line 315: Line 347:
  |cancel=R |damage=900 |starter=Normal |p1=90 |p2=82 |guard=All
  |cancel=R |damage=900 |starter=Normal |p1=90 |p2=82 |guard=All
  |level=4 |attribute=B |startup=31 |active=7 |recovery=16 |frameAdv=-4 [0] |invul=1-18 All
  |level=4 |attribute=B |startup=31 |active=7 |recovery=16 |frameAdv=-4 [0] |invul=1-18 All
  |blockstun=18 [22] |airHit=40, Wall 50, Slide 30<br/>[40, Wall 50] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 [22] |airHit=40, Wall 50, Slide 30<br/>[40, Wall 50] |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*Can pass through opponent 1-18
*Can pass through opponent 1-18
Line 325: Line 358:
  |cancel=- |damage=- |starter=- |p1=- |p2=- |guard=-
  |cancel=- |damage=- |starter=- |p1=- |p2=- |guard=-
  |level=- |attribute=- |startup=- |active=- |recovery=19 |frameAdv=- |invul=-
  |level=- |attribute=- |startup=- |active=- |recovery=19 |frameAdv=- |invul=-
  |blockstun=- |airHit=- |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=- |airHit=- |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Counterhit state for entire move
  |description={{ColumnList |text=*Counterhit state for entire move
*Activates automatically if chain revolver ends without a special/distortion cancel and Noel is not in overdrive
*Activates automatically if chain revolver ends without a special/distortion cancel and Noel is not in overdrive
Line 343: Line 377:
  |cancel=SR |damage=600, 900 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SR |damage=600, 900 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=3 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=3 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=35, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit=35, Slide 15 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 352: Line 387:
  |cancel=SR |damage=600, 900 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |cancel=SR |damage=600, 900 |starter=Normal |p1=100 |p2=50 |guard=Throw(70)
  |level=3 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |level=3 |attribute=T |startup=7 |active=3 |recovery=23 |frameAdv= |invul=
  |blockstun= |airHit=35, Slide 15 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit=35, Slide 15 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 361: Line 397:
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |cancel=SR |damage=1500 |starter=Normal |p1=100 |p2=50 |guard=Throw(120)
  |level=0 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |level=0 |attribute=T |startup=7 |active=3 |recovery=23+3L |frameAdv= |invul=
  |blockstun= |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit=40 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Minimum Damage 100%
  |description={{ColumnList |text=*Minimum Damage 100%
}}
}}
Line 370: Line 407:
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |cancel=R |damage=0 |starter=Very Short |p1=50 |p2=92 |guard=All
  |level=4 |attribute=B |startup=13 |active=6 |recovery=30 |frameAdv= |invul=1-20 All
  |level=4 |attribute=B |startup=13 |active=6 |recovery=30 |frameAdv= |invul=1-20 All
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit= |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 378: Line 416:
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |cancel=R |damage=1000 |starter=Normal |p1=80 |p2=60 |guard=Barrier
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=20 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=24 |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 386: Line 425:
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |cancel=R |damage=1000 |starter=Long |p1=80 |p2=100 |guard=Barrier
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |level= |attribute=B |startup=30~61 |active=1 |recovery=25 |frameAdv=0 |invul=
  |blockstun=24 |airHit=60 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=24 |airHit=60 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 401: Line 441:
  |cancel=R |damage=1100 |starter=Long |p1=90 |p2=72 |guard=All
  |cancel=R |damage=1100 |starter=Long |p1=90 |p2=72 |guard=All
  |level=4 |attribute=BP |startup=15 |active=6 |recovery=23 |frameAdv=-10 |invul=
  |level=4 |attribute=BP |startup=15 |active=6 |recovery=23 |frameAdv=-10 |invul=
  |blockstun=18 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=40 |hitstop=12
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 409: Line 450:
  |cancel=R |damage=650 |starter=Long |p1=90 |p2=89 |guard=All
  |cancel=R |damage=650 |starter=Long |p1=90 |p2=89 |guard=All
  |level=3 |attribute=P1* |startup=19 |active=12 |recovery=Total 51 |frameAdv=-8 |invul=
  |level=3 |attribute=P1* |startup=19 |active=12 |recovery=Total 51 |frameAdv=-8 |invul=
  |blockstun=16+8 |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=38 |hitstop=0/+8
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Can dash cancel 31-35
  |description={{ColumnList |text=*Can dash cancel 31-35
}}
}}
Line 418: Line 460:
  |cancel=R |damage=0, 2000 |starter=Normal |p1=100 |p2=100, 92 |guard=Unblockable  
  |cancel=R |damage=0, 2000 |starter=Normal |p1=100 |p2=100, 92 |guard=Unblockable  
  |level=0 |attribute=HT |startup=26 |active=6 |recovery=Until L+16 |frameAdv= |invul=
  |level=0 |attribute=HT |startup=26 |active=6 |recovery=Until L+16 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit= |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Minimum Damage 50%
  |description={{ColumnList |text=*Minimum Damage 50%
}}
}}
Line 427: Line 470:
  |cancel=R |damage=200 |starter=Long |p1=100 |p2=98 |guard=All
  |cancel=R |damage=200 |starter=Long |p1=100 |p2=98 |guard=All
  |level=2 |attribute=HP |startup=10 |active=3*4 |recovery=Until L+8 |frameAdv= |invul=
  |level=2 |attribute=HP |startup=10 |active=3*4 |recovery=Until L+8 |frameAdv= |invul=
  |blockstun=13 |airHit=14 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=13 |airHit=14 |hitstop=6
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 435: Line 479:
  |cancel=R |damage=1200 |starter=Long |p1= |p2=90 |guard=
  |cancel=R |damage=1200 |starter=Long |p1= |p2=90 |guard=
  |level=2 |attribute=HP |startup=9 |active=3 |recovery=Until L |frameAdv= |invul=
  |level=2 |attribute=HP |startup=9 |active=3 |recovery=Until L |frameAdv= |invul=
  |blockstun=16 |airHit=40 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=16 |airHit=40 |hitstop=11
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 443: Line 488:
  |cancel=R |damage=200 |starter=Long |p1=100 |p2=90 |guard=
  |cancel=R |damage=200 |starter=Long |p1=100 |p2=90 |guard=
  |level=1 |attribute=F |startup=11 |active=2 |recovery=15 |frameAdv= |invul=
  |level=1 |attribute=F |startup=11 |active=2 |recovery=15 |frameAdv= |invul=
  |blockstun=11 |airHit=12 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=11 |airHit=12 |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 451: Line 497:
  |cancel=R |damage=300 |starter=Long |p1=100 |p2=94 |guard=
  |cancel=R |damage=300 |starter=Long |p1=100 |p2=94 |guard=
  |level=4 |attribute=F |startup=17 |active=4 |recovery=22 |frameAdv= |invul=
  |level=4 |attribute=F |startup=17 |active=4 |recovery=22 |frameAdv= |invul=
  |blockstun=18 |airHit=38 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit=38 |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Dash cancel from 21-29
  |description={{ColumnList |text=*Dash cancel from 21-29
}}
}}
Line 460: Line 507:
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |cancel= |damage= |starter= |p1= |p2= |guard=
  |level= |attribute= |startup= |active= |recovery=22 |frameAdv= |invul=
  |level= |attribute= |startup= |active= |recovery=22 |frameAdv= |invul=
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit= |hitstop=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=
  |description=
}}
}}
Line 478: Line 526:
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=80 |guard=All
  |cancel=R |damage=800 |starter=Normal |p1=80 |p2=80 |guard=All
  |level=5 |attribute=B |startup=1+5 |active=5 |recovery=138 |frameAdv= |invul=1-10 Guard All
  |level=5 |attribute=B |startup=1+5 |active=5 |recovery=138 |frameAdv= |invul=1-10 Guard All
  |blockstun=20 |airHit=50 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=50 |hitstop=13
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=*Minimum Damage 20% (160)
  |description=*Minimum Damage 20% (160)
}}
}}
Line 486: Line 535:
  |cancel=R |damage=100*16, 3000<br/>[100*31, 3000] |starter=Normal |p1=80 |p2=100 |guard=All
  |cancel=R |damage=100*16, 3000<br/>[100*31, 3000] |starter=Normal |p1=80 |p2=100 |guard=All
  |level=4 |attribute=P2* |startup= |active= |recovery= |frameAdv= |invul=
  |level=4 |attribute=P2* |startup= |active= |recovery= |frameAdv= |invul=
  |blockstun=20 |airHit=70, 120 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=70, 120 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*All hits except final hit have Minimum Damage 10%, final hit 20% (760 [910])
*All hits except final hit have Minimum Damage 10%, final hit 20% (760 [910])
Line 496: Line 546:
  |cancel=R |damage=300*24 |starter=Normal |p1=80 |p2=100 |guard=All
  |cancel=R |damage=300*24 |starter=Normal |p1=80 |p2=100 |guard=All
  |level=4 |attribute=P2* |startup=1+21 |active= |recovery=Total 148 |frameAdv= |invul=
  |level=4 |attribute=P2* |startup=1+21 |active= |recovery=Total 148 |frameAdv= |invul=
  |blockstun=20 |airHit=70 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=70 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=*Minimum Damage 10% (720)
  |description={{ColumnList |text=*Minimum Damage 10% (720)
*Fires bullets every 3F until 24 shots are fired
*Fires bullets every 3F until 24 shots are fired
Line 506: Line 557:
  |cancel=R |damage=330*10, 1900<br/>[330*19, 2000] |starter=Normal*10[*19], Long |p1=80 |p2=97 |guard=All
  |cancel=R |damage=330*10, 1900<br/>[330*19, 2000] |starter=Normal*10[*19], Long |p1=80 |p2=97 |guard=All
  |level=4 |attribute=P2* |startup=4+14 |active= |recovery=Until L [Total 157] |frameAdv= |invul=1-4 All
  |level=4 |attribute=P2* |startup=4+14 |active= |recovery=Until L [Total 157] |frameAdv= |invul=1-4 All
  |blockstun=20 |airHit=100*10[*19], 120 |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=20 |airHit=100*10[*19], 120 |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are during OD
  |description={{ColumnList |text=* Values in [] are during OD
*All hits except final hit have Minimum Damage 10%, final hit 20% (710 [1027])
*All hits except final hit have Minimum Damage 10%, final hit 20% (710 [1027])
Line 521: Line 573:
{{FrameData-BBCF
{{FrameData-BBCF
  |version=Zero Gun: Sleipnir |subtitle=ABCD during OD
  |version=Zero Gun: Sleipnir |subtitle=ABCD during OD
  |cancel= |damage=600, 660, 1700 |starter=Long |p1=100 |p2=100 |guard=All
  |cancel= |damage=600, 660, 1700<br/>{600, 500*3, 80*16, 660, 1700}|starter=Long |p1=100 |p2=100 |guard=All
  |level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10  
  |level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10  
  |invul=1-22 All<br/>[1-12 All] |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |invul=1-22 All<br/>[1-12 All] |blockstun=26 |airHit= |hitstop=20
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
  |description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (296)
* Values in {} are during Active Flow
}}
*Minimum Damage 10% (296 {574+44})
}}
|-
{{FrameData-BBCF
|version=Zero Gun: Sleipnir |subtitle=ABCD during OD+AF
|cancel= |damage=600, 500*3, 80*16, 660, 1700 |starter=Long |p1=100 |p2=100 |guard=All
|level= |attribute=B |startup=20 [10] |active=3 |recovery=34 |frameAdv=-10
|invul=1-22 All<br/>[1-12 All] |blockstun=26 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
|description={{ColumnList |text=* Values in [] are when canceled into or immediately after activating Overdrive
*Minimum Damage 10% (Normal: 296 AF: 574+44)
  }}
  }}
}}
}}
Line 550: Line 594:
  |cancel= |damage= |starter=Long |p1= |p2= |guard=
  |cancel= |damage= |starter=Long |p1= |p2= |guard=
  |level= |attribute= |startup= |active= |recovery=8+79 |frameAdv= |invul=1-8 All<br/>8-55 Guard HBF
  |level= |attribute= |startup= |active= |recovery=8+79 |frameAdv= |invul=1-8 All<br/>8-55 Guard HBF
  |blockstun= |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun= |airHit= |hitstop=15/+1
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=*Activates on successful guard point
  |description=*Activates on successful guard point
}}
}}
Line 558: Line 603:
  |cancel= |damage= |starter=Long |p1= |p2= |guard=
  |cancel= |damage= |starter=Long |p1= |p2= |guard=
  |level=4 |attribute=B |startup=8+20 |active=4 |recovery=25 |frameAdv=-10 |invul=1-42 All
  |level=4 |attribute=B |startup=8+20 |active=4 |recovery=25 |frameAdv=-10 |invul=1-42 All
  |blockstun=18 |airHit= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |blockstun=18 |airHit= |hitstop=0
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/no/
  |description=*Only available to Hat Noel
  |description=*Only available to Hat Noel
}}
}}

Revision as of 22:08, 14 April 2019

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
300 All 6 3 10 - - B -
600 Mid 9 3 16 - - B -
900 Mid 12 2 19 - - BP -
300 All 6 3 10 - - F -
500 Low 7 2 12 - - F -
550*2 Low 13 2,2 14 - - FP -
700 Mid 11 3 26 - - B -
800 High 26 5 18 - - B -
550*2 Mid 8 11 (9) 4 25 - - B, BP -
900 Low 20 3 32 - - FP -
300 High/Air 6 2 9 - - H -
600 High/Air 7 6 17 - - H -
450*3 High/Air 10 2,2,2 16 - - HP -
900 All 13 3 24+4L - - HP -

Drive Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
900 All 23 4 37 [18] - - BP -
420*3 All 26 3,3,3 3+34L [3+15L] - - HP -
900 Low 27 2 44 [25] - - FP -
900 Low 39 2 44 [25] - - FP -
900 All 25 7 37 [18] - - P -
650*2 All 16 4,5 Until L+31
[Until L+12]
- - HP -
480 All 8 2 37 [18] - - B -
400*2 All 13 2(3)2 35 [16] - - BP -
400*2 Mid 11 3 (2) 2 33 [14] - - B, BP -
650 High 16 3 44 [25] - - B -
450*2 All 17 2 (2) 2 52 [33] - - BP -
150*9 All 23 4*9 84 [65] - - P1* -
800 All 18 6 35 [16] - - BP -
420*3 All 26 3,3,3 3+34L
[3+15L]
- - HP -
800 All 25 4 49 [30] - - P -
800 Low 24 2 44 [25] - - BP -
800 Low 34 2 44 [25] - - BP -
800*2
[800*2, 400*3]
All 15 2(7)8
[2(7)2,2,2,2]
28 - - B, BP*4 -
1300 Mid 8 7 20+12L - - B -
900 All 31 7 16 - - B -
- - - - 19 - - - -

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
600, 900 Throw(70) 7 3 23 - - T -
600, 900 Throw(70) 7 3 23 - - T -
1500 Throw(120) 7 3 23+3L - - T -
0 All 13 6 30 - - B -
1000 Barrier 20 1 25 - - B -
1000 Barrier 30~61 1 25 - - B -

Specials

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
1100 All 15 6 23 - - BP -
650 All 19 12 Total 51 - - P1* -
0, 2000 Unblockable 26 6 Until L+16 - - HT -
200 All 10 3*4 Until L+8 - - HP -
1200 9 3 Until L - - HP -
200 11 2 15 - - F -
300 17 4 22 - - F -
22 - - -

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
800 All 1+5 5 138 - - B -
100*16, 3000
[100*31, 3000]
All - - P2* -
300*24 All 1+21 Total 148 - - P2* -
330*10, 1900
[330*19, 2000]
All 4+14 Until L [Total 157] - - P2* -

Exceed Accel

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
600, 660, 1700
{600, 500*3, 80*16, 660, 1700}
All 20 [10] 3 34 - - B -

Astral Heat

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses.
H - Head
B - Body
F - Foot
P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2
T - Throw
D - Doll attack, such as Carl's or Relius' doll
Burst - Burst, which has its own unique attribute
Invuln
8+79 - - -
8+20 4 25 - - B -

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
5B[1] 6A 2B, 6B 5C, 2C, 3C 5D, 2D, 6D, 4D Throw, Jump, Special
5C[1] - 6B 3C 5D, 2D, 6D, 4D Throw, Jump[-], Special
2A[3] 5A, 2A 5B, 2B, 6B 5C, 2C, 6C 5D, 2D, 6D, 4D Throw, Special
2B[2] 6A 5B, 2B[+] 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
2C - - 5C, 3C 5D, 2D, 6D, 4D Special
6A - 5B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D, 4D Throw, Special
6B - - 3C 5D, 2D, 6D, 4D Special
6C - 6B 2C, 3C 5D, 2D, 6D, 4D Throw (first hit)
3C - - - - Silencer[-]
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.2C j.D Throw, Jump, Special
j.B j.A - j.C, j.2C j.D Throw, Jump, Special
j.C j.A j.B j.2C j.D Throw, Special
j.2C - - - j.D Special
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation


To edit frame data, edit values in BBCF/Noel Vermillion/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.