Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
Platinum's gameplay is mostly rushdown oriented, but is also very dependent on what item she has at the moment via her Random-Number-Generator-based Drive.
Lore: | A young girl with two (formerly three) personalities. One is Luna, a brash girl with a tendency to being rude (particularly towards Ragna). The other is Sena, a timid, kind boy who often tries to pick up after Luna's attitude. |
Magical Symphony is the aforementioned RNG based Drive which allows Platinum to "equip" an item to use in battle. When the battle starts, Platinum will have a random item listed as NEXT. Press 5D/j.D to equip them item, and another random item will be set as NEXT. Each item has a limited number of uses as noted by the number. Once the number reaches zero, the item will vanish, and pressing 5D/j.D again will equip the NEXT item.
There is no way for Platinum to choose a specific item, but she can quickly throw away her current item using 214D to try her luck and get a more desirable item.
Platinum's Distortion Drive "Miracle Jeanne" replaces her current item for an upgraded version of the NEXT item. Platinum's Overdrive gives her infinite of whatever item she currently holds. No matter how much an item is used in OD, the stock counter will not decrease. This effect can also be stacked with "Miracle Jeanne".Normal Moves
5A | Template:AttackDataHeader-BBCF |
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5B | Template:AttackDataHeader-BBCF |
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5C | Template:AttackDataHeader-BBCF |
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2A | Template:AttackDataHeader-BBCF |
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2B | Template:AttackDataHeader-BBCF |
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2C | Template:AttackDataHeader-BBCF |
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6A | Template:AttackDataHeader-BBCF |
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6B | Template:AttackDataHeader-BBCF |
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6C | Template:AttackDataHeader-BBCF |
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3C | Template:AttackDataHeader-BBCF |
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j.A | Template:AttackDataHeader-BBCF |
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j.B | Template:AttackDataHeader-BBCF |
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j.C | Template:AttackDataHeader-BBCF |
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j.2C | Template:AttackDataHeader-BBCF |
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Drive Moves
No Item 5D, j.D |
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Piko Hammer 5D |
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Air Piko Hammer j.D |
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Piko Hammer Special 5D |
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Air Piko Hammer Special j.D |
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Magical Bat 5D, j.D |
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Magical Bat Special 5D/j.jD |
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Magical Cat Hammer 5D |
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Magical Cat Hammer Special 5D, j.D |
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Magical Frying Pan 5D |
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Air Magical Frying Pan j.D |
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Magical Frying Pan Special 5D |
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Air Magical Frying Pan Special j.D |
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Magical Missile 5D, j.D |
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Magical Missile Special 5D, j.D |
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Magical Bomb 5D, 4D, 6D, j.D |
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Magical Bomb Special 5D, 4D, 6D, j.D |
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Magical Do-Re-Mi Box 5D, j.D |
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Magical Do-Re-Mi Box Special 5D, j.D |
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Magical Boomerang 5D, j.D |
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Magical Boomerang Special 5D, j.D |
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Universal Mechanics
Forward/Back Throw | Template:AttackDataHeader-BBCF |
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Air Throw | Template:AttackDataHeader-BBCF |
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Counter Assault | Template:AttackDataHeader-BBCF |
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Crush Trigger | Template:AttackDataHeader-BBCF |
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Special Moves
Air Persia 236A |
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Mami Circular 236B or 236C |
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Dream Sally 214A/B/C |
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Swallow Moon j.236C |
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Falling Melody 22C |
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Mystique Momo 214D |
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Dramatic Sammy 41236D |
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Happy Magicka [2]8C |
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Distortion Drives
Cure Dot Typhoon 632146C, air OK |
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Miracle Jeanne 236236D |
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Exceed Accel
Angelic Blast ABCD during Overdrive |
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Astral Heat
Shining Layered Force 236236C |
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External References
- Japanese Name: プラチナ
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •