BBCF/Platinum the Trinity/Data: Difference between revisions

From Dustloop Wiki
m (→‎5D Bat: reversal note)
m (→‎632146C: reversal note)
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  |images=BBCS_Platinum_CureDotTyphoon.png
  |images=BBCS_Platinum_CureDotTyphoon.png
  |hitboxes=
  |hitboxes=
  |notes=Minimum Damage 20%: 1144;
  |notes=Minimum Damage 20%: 1144; reversal
}}
}}



Revision as of 16:23, 28 September 2022


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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Platinum the Trinity 11,000 4F 22F (1-7F Inv All) Swallow Moon BBCF Platinum Portrait.png BBCF Platinum the Trinity Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 2 11 -1 +8 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0 7~15
BBCS Platinum 5A.png
Randomly attacks with Rock, Paper, or Scissors
BBCF Platinum 5A hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
580 Mid 11 6 15 -4 -5 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2 12~24
BBCS Platinum 5B.png
Longest reach ground normal. Moves Platinum forward a bit
BBCF Platinum 5B hitbox 1.pngBBCF Platinum 5B hitbox 2.png
Frames 11-14 • Frames 15-16

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
810 Mid 9 6 19 -8 -7 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2 10~22
BBCS Platinum 5C.png
BBCF Platinum 5C hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low/Air 8 3 10 -1 +6 F CSR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0 9~18
BBCS Platinum 2A.png
Short range,low hitting poke
BBCF Platinum 2A hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
560 Low 10 3 21 -10 -7 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1 11~20
BBCS Platinum 2B.png
BBCF Platinum 2B hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
870 Mid 15 8 24 -13 -20 B 9~22 H SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 44 Launch 59 12 +0 +20 16~30
BBCS Platinum 2C.png
BBCF Platinum 2C hitbox.png

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
630 Mid 12 4 22 -9 -11 B 6~15 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 26 Launch 40 11 +0 +2 13~23
BBCS Platinum 6A.png
Anti-air
BBCF Platinum 6A hitbox.png

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 High/Air 20 13 23 [7] -3 H SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 20 33 25 47 11 +0 +2
BBCS Platinum 6B.png
BBCF Platinum 6B hitbox.png
recovery in [] are on block/hit
Bonus Proration 110%

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
950 Mid 19 5 21+5L -11 B 3~26 F SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Launch 40 Launch 59 13 +0 +8 25~50
BBCS Platinum 6C.png
Fatal, combo staple. Floats on hit
BBCF Platinum 6C hitbox.png
Fatal Counter

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Low 12 3 24 -8 -12 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 30 Launch 45 + Down 23 12 +0 +5 13~22
BBCS Platinum 3C.png
Longest range next to 5B
BBCF Platinum 3C hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 2 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0 8~16
BBCS Platinum jA.png
Fast and self-cancellable
BBCF Platinum jA hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 4 4 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0 5~15
BBCS Platinum jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
540 High/Air 8 6 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1 9~21
BBCS Platinum jB.png
Very good for F-Shiki{{{2}}}s, and rising overheads
BBCF Platinum jB hitbox 1.pngBBCF Platinum jB hitbox 2.png
Frames 8-10 • Frames 11-13

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
830 High/Air 12 4 13+4L H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 19 23 24 37 11 +0 +2 13~25
BBCS Platinum jC.png
Longest reaching air normal, best normal for spacing
BBCF Platinum jC hitbox 1.pngBBCF Platinum jC hitbox 2.png
Frames 12-14 • Frames 15-17

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450×3 High/Air 12 4,4,4 18+2L H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 1 11 12 12 16 23 3 +0 +0
BBCS Platinum j2C.png
(Rarely) a landing tool
BBCF Platinum j2C hitbox.png

Drive Moves

5D

5D
No Item
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
29
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum noItem5D.png

j.D

j.D
No Item
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
28
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum noItem5D.png
Item GET!

5D Hammer

5D Hammer
Piko Hammer
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 Guard Break 37/Barrier 16 5 17 +6 -11 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 22 Launch 28 + GBounce + Down 23 Launch 43 + GBounce + Down 23 12/+4 +4 +12
BBCS Platinum hammer5D.png
Guard Crushes on normal block
BBCF Platinum hammer5D hitbox.png

j.D Hammer

j.D Hammer
Air Piko Hammer
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700, see notes All, Guard Break 37/Barrier 12 Until L, 6 17 +2/+4/+6 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82×2 Long 4 18 19, Launch 30 + Down 23 24, Launch 45 + Down 23 12, See Notes +0, +2/+4/+6 +5, +10/+12/+14
BBCS Platinum hammerjD.png
BBCF Platinum hammerjD hitbox 1.pngBBCF Platinum hammerjD hitbox 2.pngBBCF Platinum hammerjD hitbox 3.png
2nd hit damage is 800/900/1000 depending on height
At tall height, second hit also ground bounces opponent

5D Hammer Special

5D Hammer Special
Piko Hammer Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1500 Guard Break 48/Barrier 16 5 18 +8 -11 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 25 Launch 28 + GBounce + Down 23 Launch 44 + GBounce + Down 23 13/+4 +4 +12
BBCS Platinum superHammer5D.png
BBCF Platinum superHammer5D hitbox.png

j.D Hammer Special

j.D Hammer Special
Air Piko Hammer Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900, see notes All, Guard Break 48/Barrier 12 Until L, 6 17 +4/+6/+8 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84×2 Long 5 20 19, Launch 30 + Down 33 24, Launch 45 + Down 33 13, See Notes +0, +5/+7/+9 +5, +10/+12/+14
BBCS Platinum superHammerjD.png
BBCF Platinum superHammerjD hitbox 1.pngBBCF Platinum superHammerjD hitbox 2.pngBBCF Platinum superHammerjD hitbox 3.png
2nd hit damage is 800/900/1000 depending on height
At tall height, second hit also ground bounces opponent

Quake

Quake
Piko Hammer Special Quake
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 Unblockable 21 1 P2 SR 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 Launch 21 + Down 33 Launch 37 + Down 33 0 +0 +8
Quake only appears if hammer strike whiffs

5D Bat

5D Bat
Magical Bat
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 11 4 26 -16 -14 B 1~11 All (S)R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Very Short 2 13 Launch 30 + WStick 25 Launch 42 + WBounce 40 + WStick 25 22 +0 +1
BBCS Platinum homerun5D.png
Also good in combos
BBCF Platinum homerun5D hitbox 1.pngBBCF Platinum homerun5D hitbox 2.png
Ground, frame 11 • Ground, frames 12-14
reversal

j.D Bat

j.D Bat
Air Magical Bat
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 11 8 22+6L H 1~11 All (S)R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
75 Very Short 2 13 Launch 30 + WStick 20 Launch 42 + WBounce 40 + WStick 20 22 +0 +1
BBCS Platinum homerunjD.png
Overhead
BBCF Platinum homerunjD hitbox 1.pngBBCF Platinum homerunjD hitbox 2.png
Air, frames 11-13 • Air, frames 14-18

5D Bat Special

5D Bat Special
Magical Bat Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 Mid 11 5 24 -10 -13 B 1~15 All (S)R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Very Short 4 18 Launch 30 + WStick 30 Launch 45 + WBounce 40 + WStick 30 26 +0 +5
BBCS Platinum superHomerun5D.png
Comboable on normal hit for decent damage
BBCF Platinum superHomerun5D hitbox 1.pngBBCF Platinum superHomerun5D hitbox 2.png
Bonus Proration 110%

j.D Bat Special

j.D Bat Special
Air Magical Bat Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 High/Air 11 10 21+6L H 1~15 All (S)R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Very Short 4 18 Launch 30 + WStick 30 Launch 45 + WBounce 40 + WStick 30 26 +0 +5
BBCS Platinum superHomerunjD.png
BBCF Platinum superHomerunjD hitbox 1.pngBBCF Platinum superHomerunjD hitbox 2.png
Bonus Proration 110%

5D Cat Stick

5D Cat Stick
Magical Cat Hammer
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
950 All 11 8 20 -11 -12 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 40 + GBounce Launch 54 + GBounce + Down 23 11 +0 +2
BBCS Platinum CatStick5D.png
BBCF Platinum CatStick5D hitbox.png

j.D Cat Stick

j.D Cat Stick
Air Magical Cat Hammer
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
950 All 16 7 18+4L H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 40 + Down 23 Launch 54 + GBounce + Down 23 11 +0 +2
BBCS Platinum CatStickjD.png
BBCF Platinum CatStickjD hitbox.png

5D Cat Hammer Special

5D Cat Hammer Special
Magical Cat Hammer Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 11 8 21 -10 -13 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 4 18 Launch 50 + GBounce Launch 65 + GBounce + Down 23 12 +0 +5
BBCS Platinum superCatStick5D.png
Massive ground attack
BBCF Platinum superCatStick5D hitbox.png
Bonus Proration 110%

j.D Cat Hammer Special

j.D Cat Hammer Special
Air Magical Cat Hammer Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 14 7 18+4L H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 4 18 Launch 40 + Down 23 Launch 55 + GBounce + Down 23 12 +0 +5
BBCS Platinum superCatStickjD.png
Massive air attack
BBCF Platinum superCatStickjD hitbox.png
Bonus Proration 110%

5D Pan

5D Pan
Magical Frying Pan
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 10 6 18 -7 -7 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Spin Fall 46 40 Spin Fall 51 54 15 +0 +2
BBCS Platinum FryingPan5D.png
BBCF Platinum FryingPan5D hitbox.png

j.D Pan

j.D Pan
Air Magical Frying Pan
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 High/Air 15 4 20 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Launch 50 + GBounce Launch 64 + GBounce 15 +0 +2
BBCS Platinum FryingPanjD.png
Instand overhead
BBCF Platinum FryingPanjD hitbox.png

5D Pan Special

5D Pan Special
Magical Frying Pan Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 Mid 10 6 18 -5 -7 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Spin Fall 56 60 Spin Fall 64 78 20 +0 +5
BBCS Platinum Fan5D.png
Pretty good poking and anti-air tool
BBCF Platinum Fan5D hitbox.png
Bonus Proration 110%

j.D Pan Special

j.D Pan Special
Air Magical Frying Pan Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 High/Air 13 4 20 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 65 + GBounce Launch 83 + GBounce 20 +0 +5
BBCS Platinum FanjD.png
Instand overhead with amazing reach, use it and abuse it
BBCF Platinum FanjD hitbox.png
Fatal Counter
Bonus Proration 110%

5D Missile

5D Missile
Magical Missile
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550, 600 All 19 Until Hit, 10 Total 40 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 3 16 17, Launch 17, 40 22, Launch 31, 54 0/+6, 0 +6, +0 +8, +2
BBCS Platinum Missile.png

j.D Missile

j.D Missile
Magical Missile
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550, 600 All 19 Until Hit, 10 Total 37 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 3 16 17, Launch 17, 40 22, Launch 31, 54 0/+6, 0 +6, +0 +8, +2
BBCS Platinum Missile.png
Great tool for getting in as well as oki
BBCF Platinum Missile hitbox.png

5D Missile Special

5D Missile Special
Magical Missile Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650, 1100 All 19 Until Hit, 10 Total 40 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 4, 3 18, 16 17, Launch 18, 55 22, Launch 33, 69 0/+6, 0 +6, +0 +11, +2
BBCS Platinum superMissile.png
Bonus Proration 110%

j.D Missile Special

j.D Missile Special
Magical Missile Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650, 1100 All 19 Until Hit, 10 Total 37 P2 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 4, 3 18, 16 17, Launch 18, 55 22, Launch 33, 69 0/+6, 0 +6, +0 +11, +2
BBCS Platinum superMissile.png
Decent zoning and combo tool
BBCF Platinum superMissile hitbox.png
Bonus Proration 110%

5D Bomb

5D Bomb
Magical Bomb
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450, 800 All 19 Until Hit (7) 15 Total 40 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1,3 11, 15 14, Launch 14, 40 18, Launch 25, 54 0/+5, +0 +12, +0 +12, +2
BBCS Platinum Bomb.png

j.D Bomb

j.D Bomb
Magical Bomb
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450, 800 All 19 Until Hit (7) 15 Total 40 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1,3 11, 15 14, Launch 14, 40 18, Launch 25, 54 0/+5, +0 +12, +0 +12, +2
BBCS Platinum Bomb.png
Decent anti-air and oki tool
BBCF Platinum Bomb hitbox.png

5D Bomb Special

5D Bomb Special
Magical Bomb Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550, 1200 All 19 Until Hit (7) 15 Total 40 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1,3 14, 15 14, Launch 14, 40 18, Launch 25, 54 0/+9, +0 +16, +0 +16, +2
BBCS Platinum superBomb.png
Bonus Proration 110%

j.D Bomb Special

j.D Bomb Special
Magical Bomb Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550, 1200 All 19 Until Contact (7) 15 Total 40 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1,3 14, 15 14, Launch 14, 40 18, Launch 25, 54 0/+9, +0 +16, +0 +16, +2
BBCS Platinum superBomb.png
The bigger, the better!
BBCF Platinum superBomb hitbox.png
Bonus Proration 110%

5D Summon Box

5D Summon Box
Magical Dreamy Box Summon
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
20 Total 33
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Platinum box.png

j.D Summon Box

j.D Summon Box
Air Magical Dreamy Box Summon
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
22 Total 47
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Platinum box.png

Summoned Box

Summoned Box
Magical Dreamy Box
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Mid 7? 20 P1 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 55 Launch 69 0 +0 +2
BBCP Platinum box-2.png
BBCF Platinum box hitbox.png

Summoned Box Special

Summoned Box Special
Magical Dreamy Box Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900, 800 Mid, All 8? 20, 72 P2 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×2 Normal 3 16 Launch 55 Launch 69 0 +0 +2
BBCP Platinum superBox.png
BBCF Platinum superBox hitbox.png
Bonus Proration 110%

5D Boomerang

5D Boomerang
Magical Boomerang
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 21 Until Hit Total 42 -4 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Spin Fall 46 55 Spin Fall 51 69 0/+7 +1 +2
BBCF Platinum Halo.png

j.D Boomerang

j.D Boomerang
Magical Boomerang
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 21 Until Hit Total 42 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Normal 3 16 Spin Fall 46 55 Spin Fall 51 69 0/+7 +1 +2
BBCF Platinum Halo.png
Decent zoning tool

5D Boomerang Special

5D Boomerang Special
Magical Boomerang Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 21 Until Hit Total 42 -2 P2 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Spin Fall 56 60 Spin Fall 61 75 0/+7 +1 +6
BBCF Platinum superHalo.png
Bonus Proration 110%

j.D Boomerang Special

j.D Boomerang Special
Magical Boomerang Special
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 All 21 Until Hit Total 42 P2 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Spin Fall 56 60 Spin Fall 61 75 0/+7 +1 +6
BBCF Platinum superHalo.png
Sonic Boom
Bonus Proration 110%

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Crumple 38 0, 20 +0
BBCS Platinum throw.png
BBCF Platinum throw hitbox.png
Minimum Damage 100%: 1500

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Crumple 38 0, 20 +0
BBCS Platinum throw.png
BBCF Platinum throw hitbox.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 100 + WBounce + Down 23 0, 12 +0
BBCS Platinum AThrow.png
Pretty easy to combo, even midscreen
BBCF Platinum AThrow hitbox.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 4 29 -14 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Platinum 5B.png
One of her few options for escape
BBCF Platinum 5B hitbox 1.pngBBCF Platinum 5B hitbox 2.png
Farmes 13-14 • Frames 15-16

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 4 22 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 + WBounce 60 + Slide 15 Crumple 100 74 + WBounce 60 + WStick 35 + Slide 15 11 +0 +2
BBCP Platinum CT.png
BBCF Platinum CT hitbox.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~60 4 22 0 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 + WBounce 60 + Slide 15 Crumple 100 74 + WBounce 60 + WStick 35 + Slide 15 11 +0 +2
BBCP Platinum CT.png
BBCF Platinum CT hitbox.png

Specials

236A

236A
Air Persia
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
31+6L 5~31 P
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum AirPersia.png

j.236A

j.236A
Air Persia
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Until L+6
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum AirPersia.png
Can cancel into folloups 7F until landing

236A Attack

236A Attack
Air Persia Attack
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
450 All 6 6 Until L H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 2 13 20 20 Launch 32 10 +0 +1
BBCS Platinum AirPersiaA.png

A Finisher

A Finisher
A Air Persia Finisher
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 [1000] All 6 6 Until L H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 2 13 Stagger 22 [20] 20 + Slide 22 [20] Stagger 44 [24] 32 + Slide 22 [32] 10 +0 +1
BBCS Platinum AirPersiaA.png
A followup
Values in [] are when done from j.236A

B Finisher

B Finisher
B Air Persia Finisher
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 6 6 Until L H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 2 13 Launch 40 + GBounce [45 + GBounce] Launch 52 [57 + GBounce] 10 +0 +1
BBCS Platinum AirPersiaB.png
B followup
Values in [] are when done from j.236A

C Finisher

C Finisher
C Air Persia Finisher
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 [1000] All 6 6 Until L H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 2 13 Crumple 22 [20] 20 + Slide 15 [30] Crumple 44 [24] 32 + Slide 15 [42] 10 +0 +1
BBCS Platinum AirPersiaC.png
C followup
Values in [] are when done from j.236A

236B

236B
Mami Circular (Horizontal)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1100 Low/Air 13 15 28 -10 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 40 + Slide 9 Launch 58 + Slide 9 12 +0 +5
BBCF Platinum MamiCircular2.png
Go-to combo tool, Fatal Counter
Fatal Counter
On hit/block, goes immediately into recovery animation (28F)

236C

236C
Mami Circular (Vertical)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 High/Air 18 17 16+6L H 1~9 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Launch + Down 23 60 + GBounce Launch + Down 23 78 + GBounce 12 +0 +5
BBCS Platinum MamiCircular.png
9 frames of body invuln
Fatal Counter
Frame Adv listed is tested on standing Ragna

214A/B/C

214A/B/C
Dream Sally
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 28 Until Hit Total 48 -6 P0 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
95 Normal 0 9 Launch 12 Launch 23 0/+5 +65 +65
BBCS Platinum DreamSally.png
Excellent oki, catches rolls

22C

22C
Falling Melody
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 8 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Long 5 20 Launch 33 + GBounce Launch 49 + GBounce 13 +0 +8
BBCS Platinum AirPersiaA.png
OTG Bonk!

j.236C

j.236C
Swallow Moon
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum SwallowMoon.png
Can cancel into attacks on 14F

214D Melee

214D Melee
Mystique Momo
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
See notes All 19 Total 40 12 P1 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94 Normal 5 20 Launch 30 Launch 46 0/+13 +13 +21
BBCS Platinum MystiqueMomo.png
45 degree anti-air
Damage depends on item used
Boomerang: 700, Frying Pan: 850, Bat: 900, Cat Stick 950, Super Boomerang: 1000, Hammer: 1200, Fan: 1300, Super Cat Stick: 1500, Super Bat: 1400, Super Hammer 1800

214D Projectile

214D Projectile
Mystique Momo (Bomb/Missile/Box)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
See notes 19 Total 40
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Projectiles appear on 19, 22, 25
Damage, P1, P2, blockstun, hitstun, etc are equal to the individual items thrown

41236D

41236D
Dramatic Sammy
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(100) 24~45 3 25 T R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 0, 3 Launch 100 0, 11 +0
BBCS Platinum DramaticSammy.png
Dashing command grab, refills item (or equips new item) on hit
Minimum Damage 100%: 1500

[2]8C

[2]8C
Happy Magicka (Catch)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
135 1~105 Guard HBFP
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCP Platinum HappyMagicka1.png
On Guard Point, hitstop for Platinum is 0F. Opponent hitstop is 7F

[2]8C Attack

[2]8C Attack
Happy Magicka (Attack)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
100 All 17 59 Total 70 -52 P1 1~29 All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Normal 0 9 Launch 100 + Down 23 Launch 111 + 23 0/+8 +0 +0
BBCP Platinum HappyMagicka2.png
Buy my merch!

Distortion Drives

632146C

632146C
Cure Dot Typhoon
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
440×13 All 4+(70 Flash)+7 4 (12) 9×11,5 44 -30 B 1~11 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 100×12, 150 + Down 49 Launch 100×12, 150 + Down 49 12×3, 0×10 +0 +5
BBCS Platinum CureDotTyphoon.png
Minimum Damage 20%: 1144
reversal

j.632146C

j.632146C
Air Cure Dot Typhoon
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
440×13 All 3+(70 Flash)+0* 4 (12) 9×11,5 44 -30 B 1~4 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 100×12, 150 + Down 49 Launch 100×12, 150 + Down 49 12×3, 0×10 +0 +5
BBCS Platinum CureDotTyphoon.png
Reversal, clashes with a lot of moves due to the many hits
While this attack hits during the last frame of superflash, opponents who are in a neutral state can block during last frame of super flash
Minimum Damage 20%: 1144

632146C OD Followup

632146C OD Followup
Cure Dot Typhoon OD Followup
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
200×7 R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
99×7 Normal 100 0 0
BBCS Platinum CureDotTyphoon.png
Minimum Damage 20%: 280

236236D

236236D
Miracle Jeanne
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
7+(128 Flash)+1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Platinum noItem5D.png
Invuln during superflash, but has 1 frame of recovery, so risky as a ghetto DP
Powers up the next item
OD Version powers up the next 2 items
Invuln ends 6F before super flash ends

Exceed Accel

A+B+C+D

A+B+C+D
Angelic Blast
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 800×3
{600, 800×4, 1950}
All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 26 Launch 60 20 20, 11×2, 12
{20, 11×4, 30}
+0
BBCF Platinum BlastAngel.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 300 {575+57}

Astral Heat

236236C

236236C
Shining Layered Force
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 9999 All 5+(53 Flash)+31 3 10 +4 P 1~43 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 5 20 13
BBCS Platinum ShiningLayeredForce.png
STARLIGHT BREAKER

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