< BBCF | Rachel Alucard
(removing roadmap links) |
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|- | |- | ||
! Health | ! Health | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|health}} | ||
|- | |- | ||
! Combo Rate | ! Combo Rate | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|comborate}} | ||
|- | |- | ||
! Prejump | ! Prejump | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|prejump}} | ||
|- | |- | ||
! Backdash | ! Backdash | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|backdash}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | {{AttackVersion|name=5A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5B|subtitle=}} | {{AttackVersion|name=5B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=|rowspan=2}} | {{AttackVersion|name=5C|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= *Fatal counter | {{Description|22|text={{ColumnList |text= *Fatal counter | ||
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{{AttackVersion|name=5CC|subtitle=}} | {{AttackVersion|name=5CC|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5CC Full}} | ||
|- | |- | ||
{{AttackVersion|name=2A|subtitle=}} | {{AttackVersion|name=2A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2A Full}} | ||
|- | |- | ||
{{AttackVersion|name=2B|subtitle=}} | {{AttackVersion|name=2B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2B Full}} | ||
|- | |- | ||
{{AttackVersion|name=2C|subtitle=|rowspan=2}} | {{AttackVersion|name=2C|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Cannot guard against throws and unblockable attacks | {{Description|22|text={{ColumnList |text=*Cannot guard against throws and unblockable attacks | ||
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|- | |- | ||
{{AttackVersion|name=6A|subtitle=|rowspan=2}} | {{AttackVersion|name=6A|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6A Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*On Guard Point, hitstop for Rachel is 0F. Opponent hitstop unchanged | {{Description|22|text={{ColumnList |text=*On Guard Point, hitstop for Rachel is 0F. Opponent hitstop unchanged | ||
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|- | |- | ||
{{AttackVersion|name=6B|subtitle=}} | {{AttackVersion|name=6B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6B Full}} | ||
|- | |- | ||
{{AttackVersion|name=4B|subtitle=|rowspan=2}} | {{AttackVersion|name=4B|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4B Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Fatal counter | {{Description|22|text={{ColumnList |text=*Fatal counter | ||
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|- | |- | ||
{{AttackVersion|name=6C|subtitle=}} | {{AttackVersion|name=6C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6C Full}} | ||
|- | |- | ||
{{AttackVersion|name=3C|subtitle=}} | {{AttackVersion|name=3C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|3C Full}} | ||
|- | |- | ||
{{AttackVersion|name=3[C]|subtitle=}} | {{AttackVersion|name=3[C]|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|3[C] Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | {{AttackVersion|name=j.A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.A Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.B|subtitle=}} | {{AttackVersion|name=j.B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.B Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | {{AttackVersion|name=j.C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.C Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.[C]|subtitle=}} | {{AttackVersion|name=j.[C]|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.[C] Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2C Lv1|subtitle=}} | {{AttackVersion|name=j.2C Lv1|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2C Lv1 Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2C Lv2|subtitle=}} | {{AttackVersion|name=j.2C Lv2|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2C Lv2 Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.2C Lv3|subtitle=|rowspan=2}} | {{AttackVersion|name=j.2C Lv3|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.2C Lv3 Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Fatal Counter | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
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{{AttackVersion|name=Silpheed|subtitle=|rowspan=2}} | {{AttackVersion|name=Silpheed|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Silpheed Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | {{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | ||
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|- | |- | ||
{{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | {{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | ||
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|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.BC Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | {{Description|22|text={{ColumnList |text=*100% minimum damage (1500) | ||
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{{AttackVersion|name=Counter Assault|subtitle=}} | {{AttackVersion|name=Counter Assault|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6AB Full}} | ||
|- | |- | ||
{{AttackVersion|name=CrushTrigger|subtitle=Uncharged/Charged|rowspan=2}} | {{AttackVersion|name=CrushTrigger|subtitle=Uncharged/Charged|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AB Full}} | ||
|- | |- | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5[AB] Full}} | ||
|- | |- | ||
|} | |} | ||
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{{AttackVersion|name=Tiny Lobelia A|subtitle=236A}} | {{AttackVersion|name=Tiny Lobelia A|subtitle=236A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Tiny Lobelia B|subtitle=236B}} | {{AttackVersion|name=Tiny Lobelia B|subtitle=236B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Tiny Lobelia C|subtitle=236C}} | {{AttackVersion|name=Tiny Lobelia C|subtitle=236C}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236C Full}} | ||
|- | |- | ||
{{AttackVersion|name=Tiny Lobelia A (air)|subtitle=j.236A}} | {{AttackVersion|name=Tiny Lobelia A (air)|subtitle=j.236A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.236A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Tiny Lobelia B (air)|subtitle=j.236B}} | {{AttackVersion|name=Tiny Lobelia B (air)|subtitle=j.236B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.236B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Tiny Lobelia C (air)|subtitle=j.236C}} | {{AttackVersion|name=Tiny Lobelia C (air)|subtitle=j.236C}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.236C Full}} | ||
|- | |- | ||
{{AttackVersion|name=George the 13th (summon)|subtitle=214A|rowspan=2}} | {{AttackVersion|name=George the 13th (summon)|subtitle=214A|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214A Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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}} | }} | ||
{{AttackVersion|name=George the 13th (air summon)|subtitle=j.214A|rowspan=2}} | {{AttackVersion|name=George the 13th (air summon)|subtitle=j.214A|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214A Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=George the 13th (attack)|subtitle=|rowspan=2}} | {{AttackVersion|name=George the 13th (attack)|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214A Attack Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Ivy Blossom|subtitle=214B}} | {{AttackVersion|name=Ivy Blossom|subtitle=214B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Air Ivy Blossom|subtitle=j.214B|rowspan=2}} | {{AttackVersion|name=Air Ivy Blossom|subtitle=j.214B|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214B Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Sword Iris|subtitle=214C}} | {{AttackVersion|name=Sword Iris|subtitle=214C}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214C Full}} | ||
|- | |- | ||
{{AttackVersion|name=Sword Iris (air)|subtitle=j.214C|rowspan=2}} | {{AttackVersion|name=Sword Iris (air)|subtitle=j.214C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214C Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text=*Frame advantage calculated off of shortest jump | {{Description|22|text={{ColumnList |text=*Frame advantage calculated off of shortest jump | ||
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{{AttackVersion|name=Barrel Lotus|subtitle=22A/j.22A}} | {{AttackVersion|name=Barrel Lotus|subtitle=22A/j.22A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|22A Full}} | ||
|- | |- | ||
|} | |} | ||
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{{AttackVersion|name=Baden Baden Lily|subtitle=632146C|rowspan=2}} | {{AttackVersion|name=Baden Baden Lily|subtitle=632146C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146C Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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{{AttackVersion|name=Baden Baden Lily|subtitle=Rod|rowspan=2}} | {{AttackVersion|name=Baden Baden Lily|subtitle=Rod|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146C Rod Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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{{AttackVersion|name=Tempest Dahlia Lv0|subtitle=632146B (air OK)|rowspan=2}} | {{AttackVersion|name=Tempest Dahlia Lv0|subtitle=632146B (air OK)|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146B Lv0 Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Tempest Dahlia Lv1|subtitle=|rowspan=2}} | {{AttackVersion|name=Tempest Dahlia Lv1|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146B Lv1 Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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{{AttackVersion|name=Tempest Dahlia Lv2|subtitle=|rowspan=2}} | {{AttackVersion|name=Tempest Dahlia Lv2|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146B Lv2 Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Tempest Dahlia Lv3|subtitle=|rowspan=2}} | {{AttackVersion|name=Tempest Dahlia Lv3|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146B Lv3 Full}} | ||
|- | |- | ||
{{Description|22|text= | {{Description|22|text= | ||
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|- | |- | ||
{{AttackVersion|name=Tempest Dahlia Lv4|subtitle=|rowspan=2}} | {{AttackVersion|name=Tempest Dahlia Lv4|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|632146B Lv4 Full}} | ||
|- | |- | ||
{{Description|22|text={{ColumnList |text= | {{Description|22|text={{ColumnList |text= | ||
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|- | |- | ||
{{AttackVersion|name=Gerber Lute|subtitle=ABCD during OD|rowspan=2}} | {{AttackVersion|name=Gerber Lute|subtitle=ABCD during OD|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|ABCD Full}} | ||
|- | |- | ||
{{Description|22|text=*Values in [] are when canceled into or immediately after activating Overdrive | {{Description|22|text=*Values in [] are when canceled into or immediately after activating Overdrive | ||
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{{AttackVersion|name=Clownish Calendula|subtitle=2363214C|rowspan=2}} | {{AttackVersion|name=Clownish Calendula|subtitle=2363214C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Astral Full}} | ||
|- | |- | ||
{{Description|22|text=*180F Heat Gauge Cooldown | {{Description|22|text=*180F Heat Gauge Cooldown | ||
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==Navigation== | ==Navigation== | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBCF}} | {{Navbar-BBCF}} |
Revision as of 08:13, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Health | |
---|---|
Combo Rate | |
Prejump | |
Backdash |
Normal Moves
Drive Moves
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupHow many frames the attack needs to go through in order to reach its active frames. The listed startup frame coincides with the move's first active frame. | ActiveHow many frames where there is a hitbox that can hit an opponent. The first active frame occurs on the listed startup frame. | RecoveryHow many frames that the character must go through after an attack's active frames to automatically go back to a neutral stance, or the total duration of the move if it has no hitbox/creates projectiles. | Frame AdvHow many frames the attacker's recovery ends before the defender's blockstun ends if the attack is blocked. A positive value indicates that the attacker recovers first, while a negative value indicates that the defender recovers first. This value usually assumes that the attack's first active frame (of each hit, if multi-hit) is blocked. | On ODRThe difference between the attacker's total animation length and the period the opponent is in overdrive raid. This frame advantage is based off the assumption that both players input during the hitstop of a prior move, so that this attack and ODR start on the same frame. | AttributeSome attacks are invulnerable to attacks with specific attributes. This notes what attributes each attack possesses. H - Head B - Body F - Foot P - Projectile. Independent projectiles will have their Durability level listed, e.g. a projectile with Durability level 2 will show P2 T - Throw D - Doll attack, such as Carl's or Relius' doll Burst - Burst, which has its own unique attribute |
Invuln | |||||||||||||
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Baden Baden Lily 632146C | |||||||||||||||||||||
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Baden Baden Lily Rod | |||||||||||||||||||||
| |||||||||||||||||||||
Tempest Dahlia Lv0 632146B (air OK) | |||||||||||||||||||||
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Tempest Dahlia Lv1 | |||||||||||||||||||||
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Tempest Dahlia Lv2 | |||||||||||||||||||||
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Tempest Dahlia Lv3 | |||||||||||||||||||||
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Tempest Dahlia Lv4 | |||||||||||||||||||||
|
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | Cancels | |
---|---|---|---|---|
5A[3] | 5A[+], 2A, 6A | 5B, 2B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Jump, Special |
5B | 6A | 2B two times, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Jump, Special |
5C | - | - | Followup, 6C, 3C | Special |
5CC | - | - | 3C | Special |
2A[3] | 5A, 2A[+], 6A | 5B, 2B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Special |
2B | - | 5B two times, 6B, 4B | 5C, 2C, 6C, 3C | Special |
2C | - | - | - | - |
6A | - | 5B, 6B, 4B | 5C, 2C, 6C, 3C | Throw, Special |
6B | - | - | 5C, 6C, 3C | Throw, Jump, Special |
4B[1] | - | - | 5C, 2C, 6C, 3C | Special |
6C | - | - | j.C, j.2C | Special |
3C | - | - | - | Special on first 3 hits |
A | B | C | Cancels | |
---|---|---|---|---|
j.A | j.A | j.B | j.C, j.2C | Throw, Jump, Special |
j.B | j.A | - | j.C, j.2C | Throw, Jump, Special |
j.C | - | - | j.2C | Jump, Special |
j.2C | - | - | - | Special on landing and hit |
- j.2C can cancel ground recovery into ground normals on landing
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[1] = X can be done only once per string
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Rachel Alucard/Frame Data/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
- Arakune [★]
- Azrael [★]
- Bang Shishigami [★]
- Bullet [★]
- Carl Clover [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Hibiki Kohaku [★]
- Iron Tager [★]
- Izanami [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Kagura Mutsuki [★]
- Kokonoe [★]
- Lambda-11 [★]
- Litchi Faye Ling [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Mu-12[★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Relius Clover [★]
- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •