BBCF/Rachel Alucard/Frame Data: Difference between revisions

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==[[BBCF/Frame Data|System Data]]==
==[[BBCF/Frame Data|System Data]]==
<table class="wikitable">
{{#cargo_query:tables=bbcfCharacters
{{#lst:{{BASEPAGENAME}}/Data|system data}}
|fields=name,health,prejump,backdash,forwarddash,umo=Unique Movement Options
</table>
|where=name="{{#titleparts:{{BASEPAGENAME}}| |-1}}"
|format=table
}}
<br style="clear:both;"/>
<br style="clear:both;"/>


==Normal Moves==
==Normal Moves==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=5A|subtitle=}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|5A}}
{{#lst:{{BASEPAGENAME}}/Data|5A Extra}}
|-
{{AttackVersion|name=5B|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|5B}}
{{#lst:{{BASEPAGENAME}}/Data|5B Extra}}
|-
{{AttackVersion|name=5C|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|5C}}
{{#lst:{{BASEPAGENAME}}/Data|5C Extra}}
|-
{{Description|22|text={{ColumnList |text= *Fatal counter
}}
}}
|-
{{AttackVersion|name=5CC|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|5CC}}
{{#lst:{{BASEPAGENAME}}/Data|5CC Extra}}
|-
{{AttackVersion|name=2A|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|2A}}
{{#lst:{{BASEPAGENAME}}/Data|2A Extra}}
|-
{{AttackVersion|name=2B|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|2B}}
{{#lst:{{BASEPAGENAME}}/Data|2B Extra}}
|-
{{AttackVersion|name=2C|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|2C}}
{{#lst:{{BASEPAGENAME}}/Data|2C Extra}}
|-
{{Description|22|text={{ColumnList |text=*Cannot guard against throws and unblockable attacks
*110% bonus proration
}}
}}
}}
|-
{{AttackVersion|name=6A|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|6A}}
{{#lst:{{BASEPAGENAME}}/Data|6A Extra}}
|-
{{Description|22|text={{ColumnList |text=*On Guard Point, hitstop for Rachel is 0F. Opponent hitstop unchanged
}}
}}
|-
{{AttackVersion|name=6B|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|6B}}
{{#lst:{{BASEPAGENAME}}/Data|6B Extra}}
|-
{{AttackVersion|name=4B|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|4B}}
{{#lst:{{BASEPAGENAME}}/Data|4B Extra}}
|-
{{Description|22|text={{ColumnList |text=*Fatal counter
}}
}}
|-
{{AttackVersion|name=6C|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|6C}}
{{#lst:{{BASEPAGENAME}}/Data|6C Extra}}
|-
{{AttackVersion|name=3C|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|3C}}
{{#lst:{{BASEPAGENAME}}/Data|3C Extra}}
|-
{{AttackVersion|name=3[C]|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|3[C]}}
{{#lst:{{BASEPAGENAME}}/Data|3[C] Extra}}
|-
{{AttackVersion|name=j.A|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.A}}
{{#lst:{{BASEPAGENAME}}/Data|j.A Extra}}
|-
{{AttackVersion|name=j.B|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.B}}
{{#lst:{{BASEPAGENAME}}/Data|j.B Extra}}
|-
{{AttackVersion|name=j.C|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.C}}
{{#lst:{{BASEPAGENAME}}/Data|j.C Extra}}
|-
{{AttackVersion|name=j.[C]|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.[C]}}
{{#lst:{{BASEPAGENAME}}/Data|j.[C] Extra}}
|-
{{AttackVersion|name=j.2C Lv1|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv1}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv1 Extra}}
|-
{{AttackVersion|name=j.2C Lv2|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv2}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv2 Extra}}
|-
{{AttackVersion|name=j.2C Lv3|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv3}}
{{#lst:{{BASEPAGENAME}}/Data|j.2C Lv3 Extra}}
|-
{{Description|22|text={{ColumnList |text=*Fatal Counter
*110% bonus proration
}}
}}
|-
|}


==Drive Moves==
==Drive Moves==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
|-
{{FullFrameDataHeader-BBCF}}
|-
{{AttackVersion|name=Silpheed|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|Silpheed}}
{{#lst:{{BASEPAGENAME}}/Data|Silpheed Extra}}
|-
{{Description|22|text=
*Can be activated at any time, except when Rachel is in hitstun, blockstun, is performing any tech roll or is performing distortion drives, exceed accels or astral heats.
*Can be activated at any time, except when Rachel is in hitstun, blockstun, is performing any tech roll or is performing distortion drives, exceed accels or astral heats.
*Can be performed during another sylpheed, stacking their effects.
*Can be performed during another sylpheed, stacking their effects.
*Push force adds a velocity of 1000 for each frame in one direction.
*Push force adds a velocity of 1000 for each frame in one direction.
*For diagonal pushes, a value of 707 is used in both the X and Y directions.
*For diagonal pushes, a value of 707 is used in both the X and Y directions.
*Active time is for Rachel herself, for her opponent, only the first 6 frames affect them.
*Rachel is pushed for 60F
}}
*Opponent is pushed for 6F
 
|-
|}


==Universal Mechanics==
==Universal Mechanics==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="other"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|BC}}
{{#lst:{{BASEPAGENAME}}/Data|BC Extra}}
|-
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500)
}}
}}
|-
{{AttackVersion|name=Back Throw|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|4BC}}
{{#lst:{{BASEPAGENAME}}/Data|4BC Extra}}
|-
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500)
}}
}}
}}
|-
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.BC}}
{{#lst:{{BASEPAGENAME}}/Data|j.BC Extra}}
|-
{{Description|22|text={{ColumnList |text=*100% minimum damage (1500)
}}
}}
|-
{{AttackVersion|name=Counter Assault|subtitle=}}
{{#lst:{{BASEPAGENAME}}/Data|6AB}}
{{#lst:{{BASEPAGENAME}}/Data|6AB Extra}}
|-
{{AttackVersion|name=CrushTrigger|subtitle=Uncharged/Charged|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|5AB}}
{{#lst:{{BASEPAGENAME}}/Data|5AB Extra}}
|-
{{#lst:{{BASEPAGENAME}}/Data|5[AB]}}
{{#lst:{{BASEPAGENAME}}/Data|5[AB] Extra}}
|-
|}


==Specials==
==Specials==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Tiny Lobelia A|subtitle=236A}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|236A}}
{{#lst:{{BASEPAGENAME}}/Data|236A Extra}}
|-
{{AttackVersion|name=Tiny Lobelia B|subtitle=236B}}
{{#lst:{{BASEPAGENAME}}/Data|236B}}
{{#lst:{{BASEPAGENAME}}/Data|236B Extra}}
|-
{{AttackVersion|name=Tiny Lobelia C|subtitle=236C}}
{{#lst:{{BASEPAGENAME}}/Data|236C}}
{{#lst:{{BASEPAGENAME}}/Data|236C Extra}}
|-
{{AttackVersion|name=Tiny Lobelia A (air)|subtitle=j.236A}}
{{#lst:{{BASEPAGENAME}}/Data|j.236A}}
{{#lst:{{BASEPAGENAME}}/Data|j.236A Extra}}
|-
{{AttackVersion|name=Tiny Lobelia B (air)|subtitle=j.236B}}
{{#lst:{{BASEPAGENAME}}/Data|j.236B}}
{{#lst:{{BASEPAGENAME}}/Data|j.236B Extra}}
|-
{{AttackVersion|name=Tiny Lobelia C (air)|subtitle=j.236C}}
{{#lst:{{BASEPAGENAME}}/Data|j.236C}}
{{#lst:{{BASEPAGENAME}}/Data|j.236C Extra}}
|-
{{AttackVersion|name=George the 13th (summon)|subtitle=214A|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214A}}
{{#lst:{{BASEPAGENAME}}/Data|214A Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
*Startup and active frames belong to George
}}
{{ColumnList
|col=1
|text=
*George disappears if: 1. active frames end; 2. George follows through attack; 3. George the 13th is used while another is out; 4. Rachel gets hit; 5. frog receives at least 750 damage
}}
}}
{{AttackVersion|name=George the 13th (air summon)|subtitle=j.214A|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.214A}}
{{#lst:{{BASEPAGENAME}}/Data|j.214A Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
*Startup and active frames belong to George
}}
{{ColumnList
|col=1
|text=
*George disappears if: 1. active frames end; 2. George follows through attack; 3. George the 13th is used while another is out; 4. Rachel gets hit; 5. frog receives at least 750 damage
}}
}}
|-
{{AttackVersion|name=George the 13th (attack)|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|214A Attack}}
{{#lst:{{BASEPAGENAME}}/Data|214A Attack Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
*Startup occurs when George arrives at opponent's position
}}
}}
{{ColumnList
|col=1
|text=
*George gauge will appear when George disappears for any of the above reasons except if another George was summoned; while gauge fills up (299F duration), cannot use George the 13th
}}
}}
|-
{{AttackVersion|name=Ivy Blossom|subtitle=214B}}
{{#lst:{{BASEPAGENAME}}/Data|214B}}
{{#lst:{{BASEPAGENAME}}/Data|214B Extra}}
|-
{{AttackVersion|name=Air Ivy Blossom|subtitle=j.214B|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.214B}}
{{#lst:{{BASEPAGENAME}}/Data|j.214B Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
*Only possible to perform once in the air
}}
}}
|-
{{AttackVersion|name=Sword Iris|subtitle=214C}}
{{#lst:{{BASEPAGENAME}}/Data|214C}}
{{#lst:{{BASEPAGENAME}}/Data|214C Extra}}
|-
{{AttackVersion|name=Sword Iris (air)|subtitle=j.214C|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|j.214C}}
{{#lst:{{BASEPAGENAME}}/Data|j.214C Extra}}
|-
{{Description|22|text={{ColumnList |text=*Frame advantage calculated off of shortest jump
}}
}}
|-
{{AttackVersion|name=Barrel Lotus|subtitle=22A/j.22A}}
{{#lst:{{BASEPAGENAME}}/Data|22A}}
{{#lst:{{BASEPAGENAME}}/Data|22A Extra}}
|-
|}


==Distortion Drives==
==Distortion Drives==
Line 289: Line 47:
**Cost 50 Heat
**Cost 50 Heat
**Heat Gauge Cooldown 180F
**Heat Gauge Cooldown 180F
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Baden Baden Lily|subtitle=632146C|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|632146C}}
{{#lst:{{BASEPAGENAME}}/Data|632146C Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
* Values in [] are during OD
*15% minimum damage: 402 [624]
*Also invincible during superflash
}}
}}
|-
{{AttackVersion|name=Baden Baden Lily|subtitle=Rod|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146C Rod}}
{{#lst:{{BASEPAGENAME}}/Data|632146C Rod Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
*15% minimum damage: 150
*After Rachel's main lightning attack, rods start up in 4F intervals, in order of appearance
}}
}}
}}
|-
{{AttackVersion|name=Tempest Dahlia Lv0|subtitle=632146B (air OK)|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv0}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv0 Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
* Values in [] are during OD
*Minimum Damage 10%: 240 [360]
*Air version has 7F landing recovery
*Frame advantage calculated when Rachel is in the corner and opponent is at point-blank range
*Attack level per bat = 3
}}
}}
|-
{{AttackVersion|name=Tempest Dahlia Lv1|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv1}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv1 Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
* Values in [] are during OD
*Minimum Damage 10%: 310 [460]
*Air version has 7F landing recovery
*Frame advantage calculated when Rachel is in the corner and opponent is at point-blank range
*Attack level per bat = 3
}}
}}
|-
{{AttackVersion|name=Tempest Dahlia Lv2|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv2 Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
* Values in [] are during OD
*Minimum Damage 10%: 370 [490]
*Air version has 7F landing recovery
*Frame advantage calculated when Rachel is in the corner and opponent is at point-blank range
*Attack level per bat and cow: 3
*Blockstun/untech+hitstop per bat and cow: 16+11, 40+11
}}
}}
|-
{{AttackVersion|name=Tempest Dahlia Lv3|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv3}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv3 Extra}}
|-
{{Description|22|text=
{{ColumnList |text=
* Values in [] are during OD
*Minimum Damage 10%: 450 [510]
*Air version has 7F landing recovery
*Frame advantage calculated when Rachel is in the corner and opponent is at point-blank range
*Attack levels per projectile: bat and cow = 3, pumpkin = 4
*Blockstun/untech+hitstop per projectile: bat and cow = 16, 40+11 pumpkin = 18+3, 90+3 frog = 20+3, 90+3
}}
}}
|-
{{AttackVersion|name=Tempest Dahlia Lv4|subtitle=|rowspan=2}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv4}}
{{#lst:{{BASEPAGENAME}}/Data|632146B Lv4 Extra}}
|-
{{Description|22|text={{ColumnList |text=
* Values in [] are during OD
*Minimum Damage 10%: 570 [900]
*Air version has 7F landing recovery
*Frame advantage calculated when Rachel is in the corner and opponent is at point-blank range
*Attack levels per projectile: cow = 3, pumpkin = 4, frog = 5
*Blockstun/untech+hitstop per projectile: cow = 16+11, 40+11 pumpkin = 18+3, 90+3 frog = 20+3, 90+3
}}
}}
|-
|}


==Exceed Accel ==
==Exceed Accel ==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="exceed accel"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Gerber Lute|subtitle=ABCD during OD|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|ABCD}}
{{#lst:{{BASEPAGENAME}}/Data|ABCD Extra}}
|-
{{Description|22|text=*Values in [] are when canceled into or immediately after activating Overdrive
*Values in {} are during Active Flow
*Minimum Damage 10%: 300 {580+58}
}}
}}
|-
|}


==Astral Heat==
==Astral Heat==
{| class='wikitable' style="text-align: center; margin: lem auto lem auto;"
{{#cargo_query:tables=MoveData_BBCF
|-
|fields=input,name,images,damage,guard,startup,active,recovery,onBlock,attribute,invuln,p1,p2,starter,cancel,level,blockstun,groundHit,airHit,groundCH,airCH,blockstop,hitstop,CHstop,hitboxes,notes
{{FullFrameDataHeader-BBCF}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="astral"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{AttackVersion|name=Clownish Calendula|subtitle=2363214C|rowspan=2}}
|details fields=notes,images,hitboxes
{{#lst:{{BASEPAGENAME}}/Data|Astral}}
{{#lst:{{BASEPAGENAME}}/Data|Astral Extra}}
|-
{{Description|22|text=*180F Heat Gauge Cooldown
*On Guard Point, hitstop for Rachel is 0F. Opponent hitstop unchanged
}}
}}
|-
|}


== Revolver Action Table ==
== Revolver Action Table ==
Line 429: Line 76:
!  !! A!! B !! C !! Cancels
!  !! A!! B !! C !! Cancels
|-
|-
! <span style="color:blue">5A<sup>[3]</sup></span>
! <span style="color:blue">{{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=5A}}<sup>[3]</sup></span>
| <span style="color:green">5A<sup>[+]</sup></span>, 2A, 6A || 5B, 2B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Jump, Special
| <span style="color:green">5A<sup>[+]</sup></span>, 2A, 6A || 5B, 2B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Jump, Special
|-
|-
! 5B  
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=5B}}
| 6A || 2B two times, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Jump, Special
| 6A || 2B two times, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Jump, Special
|-
|-
! 5C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=5C}}
| - || - || Followup, 6C, 3C || Special
| - || - || Followup, 6C, 3C || Special
|-
|-
! 5CC
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=5CC}}
| - || - || 3C || Special
| - || - || 3C || Special
|-
|-
! <span style="color:blue">2A<sup>[3]</sup></span>
! <span style="color:blue">{{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=2A}}<sup>[3]</sup></span>
| 5A, <span style="color:green">2A<sup>[+]</sup></span>, 6A || 5B, 2B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Special
| 5A, <span style="color:green">2A<sup>[+]</sup></span>, 6A || 5B, 2B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Special
|-
|-
! 2B  
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=2B}}
| - || 5B two times, 6B, 4B || 5C, 2C, 6C, 3C ||Special
| - || 5B two times, 6B, 4B || 5C, 2C, 6C, 3C ||Special
|-
|-
! 2C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=2C}}
| - || - || - || -
| - || - || - || -
|-
|-
! 6A
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=6A}}
| - || 5B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Special
| - || 5B, 6B, 4B || 5C, 2C, 6C, 3C || Throw, Special
|-
|-
! 6B
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=6B}}
| - || - || 5C, 6C, 3C || Throw, Jump, Special
| - || - || 5C, 6C, 3C || Throw, Jump, Special
|-
|-
! <span style="color:blue">4B<sup>[1]</sup></span>
! <span style="color:blue">{{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=4B}}<sup>[1]</sup></span>
| - || - || 5C, 2C, 6C, 3C || Special
| - || - || 5C, 2C, 6C, 3C || Special
|-
|-
! 6C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=6C}}
| - || - || j.C, j.2C || Special
| - || - || j.C, j.2C || Special
|-
|-
! 3C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=3C}}
| - || - || - || Special on first 3 hits
| - || - || - || Special on first 3 hits
|-
|-
Line 471: Line 118:
!  !! A!! B !! C !! Cancels
!  !! A!! B !! C !! Cancels
|-
|-
! j.A
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=j.A}}
| j.A || j.B || j.C, j.2C || Throw, Jump, Special
| j.A || j.B || j.C, j.2C || Throw, Jump, Special
|-
|-
! j.B
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=j.B}}
| j.A || - || j.C, j.2C || Throw, Jump, Special
| j.A || - || j.C, j.2C || Throw, Jump, Special
|-
|-
! j.C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=j.C}}
| - || - || j.2C || Jump, Special
| - || - || j.2C || Jump, Special
|-
|-
! j.2C
! {{MiniMoveCard|game=BBCF|chara=Rachel Alucard|input=j.2C Lv1|label=j.2C}}
| - || - || - || Special on landing and hit
| - || - || - || Special on landing
|}
|}
*'''j.2C''' can cancel ground recovery into ground normals on landing


:'''X''' = X is available on hit or block
:'''X''' = X is available on hit or block
Line 491: Line 137:
: '''Special''' = Specials and Supers
: '''Special''' = Specials and Supers
: '''Super''' = Supers only
: '''Super''' = Supers only
==External References==
* [http://boxdox-bb.dantarion.com/#/viewer/bbcf_200/rc Dantarion's Hitbox site]


==Navigation==
==Navigation==

Revision as of 16:26, 31 October 2021


System Data

name health prejump backdash forwarddash Unique Movement Options
Rachel Alucard 11,000 4F 25F (1~7F Inv All, ???~24 airborne) Sylpheed


Normal Moves

input damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
5A 300×2 All 6 2(6)3 11 -2 B 100 80 Normal CSJR 1 11 12 12 16 23 9 +0 +0
5B 600 Mid 8 6 15 -7 BP 100 85 Long SJR 2 13 14 17 18 29 10 +0 +1
5C 850 Mid 13 8 22 -13 B 100 89 Long SR 3 16 17 17 Spin Fall 41 + Down 10 34 + Down 23 11 +0 +2
5CC 850 Mid 11 8 24 -11 B 100 84 Long SR 5 20 Launch 50 + Slide + WBounce 60 + WStick 26 Launch 66 + Slide + WBounce 60 + WStick 26 13 +0 +8
2A 300 All 7 4 9 -1 F 100 80 Normal CSR 1 11 12 12 16 23 9 +0 +0
2B 550 Low 10 6 18 -10 FP 90 85 Long SR 2 13 14 14 18 26 10 +0 +1
2C 1200 Mid 23 13 42 -34 B 5~35 Guard HBFP 50 94 Normal R 5 20 Launch 64 Launch 64 13 +0 +8
6A 700 Mid 13 5 17 -5 B 7~12 Guard H 90 79 Long S(J)R 3 16 Launch 30 Launch 44 11 +0 +2
6B 700 Mid 11 3 15 -1 B 100 89 Long SJR 3 16 17 17 Crumple 120 + Slide + WBounce 11 +0 +2
6C See notes All 13 3×N 13 +4 H 100 99×N Long SR 4 18 19 19 Launch 34 3 +0 +5
4B 750 High 26 4 17 -2 B 90 92 Normal SR 4 18 19 53 + GBounce 27 71 + GBounce 12 +0 +5
3C 400×3 Low 10 4×3 15 -2 F 100 79 Long SR 3 16 Launch 80 Launch 94 8 +0 +2
3[C] 400×7 Low 10 4×7 15 -2 F 100 79 Long SR 3 16 Launch 80 Launch 94 8 +0 +2
j.A 300 High/Air 8 3 12 H 80 80 Normal CSJR 1 11 12 12 16 23 9 +0 +0
j.B 600 All 9 6 12 H 80 85 Long SJR 2 13 14 15 18 27 10 +0 +1
j.C 800 All 8 6 20 H 80 89 Long SJR 3 16 17 32 22 46 11 +0 +2
j.[C] Until L+16L
j.2C Lv1 800 High/Air→All 13 Until L 20L H 80 79 Normal R 3 16 17 25 22 39 11 +0 +2
j.2C Lv2 1200 High/Air→All 13 Until L 20L H 90 89 Normal R 4 18 Launch 62 + GBounce Launch 77 + GBounce 20 +0 +5
j.2C Lv3 1800 High/Air→All 13 Until L 20L H 90 89 Long R 5 20 Launch 100 + GBounce Launch 116 + GBounce 30 +0 +8

Drive Moves

  • Can be activated at any time, except when Rachel is in hitstun, blockstun, is performing any tech roll or is performing distortion drives, exceed accels or astral heats.
  • Can be performed during another sylpheed, stacking their effects.
  • Push force adds a velocity of 1000 for each frame in one direction.
  • For diagonal pushes, a value of 707 is used in both the X and Y directions.
  • Rachel is pushed for 60F
  • Opponent is pushed for 6F

Universal Mechanics

input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
B+C Forward Throw 0, 1500 Throw(70) 7 3 23 T 100 50 Normal SR 0, 4 Launch 80 0, 12 +0
j.B+C Air Throw 0, 1500 Throw(120) 7 3 23+3L T 100 50 Normal SR 0, 4 80 + GBounce 0, 12 +0
6A+B Counter Assault 0 All 13 3 33 -17 B 1~20 All 50 92 Very Short R 4 18 Launch 19 Launch 34 12 +0 +5
5A+B Crush Trigger 1000 Guard Break 32/Barrier 20 1 25 0 B 100 60 Normal 24 Crumple 60 + GBounce + Down 23 Crumple 74 + GBounce + Down 23 11 +0 +2
5[A+B] Crush Trigger 1000 Guard Break 60/Barrier 30~61 1 25 0 B 100 100 Long 24 Crumple 60 + GBounce + Down 23 Crumple 74 + GBounce + Down 23 11 +0 +2

Specials

input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
236A Tiny Lobelia A 850 All 11 Total: 47 -9 P1 80 89 Long R 3 16 17 30 22 44 0/+11 +11 +13
236B Tiny Lobelia B 850 All 20 Total: 52 -5 P1 80 89 Long R 3 16 Launch 40 Launch 54 0/+11 +11 +13
236C Tiny Lobelia C 850 All 20 Total: 52 -5 P1 80 89 Long R 3 16 Launch 40 Launch 54 0/+11 +11 +3
j.236A Tiny Lobelia (A, air) 850 All 9 Total: 53+9L P1 80 89 Long R 3 16 17 30 22 44 0/+11 +11 +13
j.236B Tiny Lobelia (B, air) 850 All 22 Total: 55+9L P1 80 89 Long R 3 16 17 30 22 44 0/+11 +11 +13
j.236C Tiny Lobelia (C, air) 850 All 22 Total: 55+9L P1 80 89 Long R 3 16 17 30 22 44 0/+11 +11 +13
214A George XIII 25 540 Total: 49
j.214A George XIII (Air Summon) 24 540 Total: 78*
214A Attack George XIII (attack) 250×6 All 27 2×6 P1 80 92 Long 3 16 Launch 35 Launch 47 0/+4 +4 +6
214B Ivy Blossom 61 Total 32
j.214B Ivy Blossom 61 Total 30
214C Sword Iris 900 All 17 8 Total: 40 +2 P1 80 82 Long R 2 13 Launch 100 Launch 112 0/+12 +12 +13
j.214C Sword Iris 900 All 22 8 Total: 45+3L +24 P1 80 82 Long R 2 13 Launch 100 Launch 112 0/+12 +12 +13
22A Barrel Lotus 600 per bat All 97 Total: 36 P1 70 92 Normal 2 13 20 20 24 32 0/+9 +9 +10
j.22A Barrel Lotus 600 per bat All 97 Total: 36 P1 70 92 Normal 2 13 20 20 24 32 0/+9 +9 +10

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
632146C Baden Baden Lily 450×6 [350×12] All 13+(30 Flash)+4 2×6 [2×12] Total 35+14L +51 P2 14~22 All 100 75 Normal R 2 13 Launch 100 Launch 112 0/+10 +10 +11
632146C Rod Baden Baden Lily 250×4 All 2×4 P2 75 100 Normal 2 13 Launch 100 Launch 112 0/+10 +10 +11
632146B Lv0 Tempest Dahlia 300×8 [300×12] All 10+(34 Flash)+?? see notes Total 81 +15 [+28] P2 1~27 P 100 94×8 [94×12] Very Short R 3 see notes see notes see notes see notes see notes see notes see notes see notes
632146B Lv1 Tempest Dahlia 300×10
[300×14, 400]
All 10+(34 Flash)+?? see notes Total 81 +20 [+40] P2 1~27 P 100 94×10 [94×15] Very Short R 3 see notes see notes see notes see notes see notes see notes see notes see notes
632146B Lv2 Tempest Dahlia 300×11, 400
[300×14 400]
All 10+(34 Flash)+?? see notes Total 81 +42 [+50] P2 1~27 P 100 94×12 [94×15] Very Short R 3 see notes see notes see notes see notes see notes see notes see notes see notes
632146B Lv3 Tempest Dahlia (300×2, 400)×3, 500×3
[(300×2, 400×2)×3, 400×2, 500×3]
All 10+(34 Flash)+?? Total 81 +48 [+68] P2 1~27 P 100 94×12 [94×14] Very Short R see notes see notes see notes see notes see notes see notes see notes see notes see notes
632146B Lv4 Tempest Dahlia 400×6, 500×3, 600×3
[400×6, 500×6, 600×6]
All 10+(34 Flash)+?? Total 81 +58 [+76] P2 1~27 P 100 94×12 [94×18] Very Short R see notes see notes see notes see notes see notes see notes see notes see notes see notes
Bat Tempest Dahlia (Bat) 300 All P2 100 94 Very Short 3 16 25 40 30 54 0/+11 +11 +13
Cow Tempest Dahlia (Cow) 400 All P2 100 94 Very Short 3 16 Launch 50 Launch 64 0/+11 +11 +13
Pumpkin Tempest Dahlia (Pumpkin) 500×3 All P2 100 94×3 Very Short 4 16 Launch 90 Launch 105 0/+3×2, 0/+11 +3×2, +11 +8×2, +16
King Frog Tempest Dahlia (King Frog) 600×3 All P2 100 94×3 Very Short 5 16 Launch 90 Launch 105 0/+3×2, 0/+20 +3×2, +20 +11×2, +28

Exceed Accel

input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
A+B+C+D Gerber Lute 600, 1000, 1400
{600, 1000, 4200}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
125 80 Long 26 Launch 400 + Down 48 20 20, 0/+9, 0 +0, +9, +0

Astral Heat

input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
input name damage guard startup active recovery onBlock attribute invuln p1 p2 starter cancel level blockstun groundHit airHit groundCH airCH blockstop hitstop CHstop
2363214C Clownish Calendula 34200 all 6+(120 Flash)+10 40 26 -45 P 1~55 Guard All 100 94 Long 5 20 0

Revolver Action Table

Ground Revolver Action Table
A B C Cancels
5ABBCF Rachel Alucard 5A.pngGuardAllStartup6Recovery11Advantage-2[3] 5A[+], 2A, 6A 5B, 2B, 6B, 4B 5C, 2C, 6C, 3C Throw, Jump, Special
5BBBCF Rachel Alucard 5B.pngGuardMidStartup8Recovery15Advantage-7 6A 2B two times, 6B, 4B 5C, 2C, 6C, 3C Throw, Jump, Special
5CBBCF Rachel Alucard 5C.pngGuardMidStartup13Recovery22Advantage-13 - - Followup, 6C, 3C Special
5CCBBCF Rachel Alucard 5CC.pngGuardMidStartup11Recovery24Advantage-11 - - 3C Special
2ABBCS Rachel 2A.pngGuardAllStartup7Recovery9Advantage-1[3] 5A, 2A[+], 6A 5B, 2B, 6B, 4B 5C, 2C, 6C, 3C Throw, Special
2BBBCF Rachel Alucard 2B.pngGuardLowStartup10Recovery18Advantage-10 - 5B two times, 6B, 4B 5C, 2C, 6C, 3C Special
2CBBCS Rachel 2C.pngGuardMidStartup23Recovery42Advantage-34 - - - -
6ABBCF Rachel Alucard 6A.pngGuardMidStartup13Recovery17Advantage-5 - 5B, 6B, 4B 5C, 2C, 6C, 3C Throw, Special
6BBBCF Rachel Alucard 6B.pngGuardMidStartup11Recovery15Advantage-1 - - 5C, 6C, 3C Throw, Jump, Special
4BBBCF Rachel Alucard 4B.pngGuardHighStartup26Recovery17Advantage-2[1] - - 5C, 2C, 6C, 3C Special
6CBBCS Rachel 6C.pngGuardAllStartup13Recovery13Advantage+4 - - j.C, j.2C Special
3CBBCS Rachel 3C.pngGuardLowStartup10Recovery15Advantage-2 - - - Special on first 3 hits
Air Revolver Action Table
A B C Cancels
j.ABBCF Rachel Alucard jA.pngGuardHigh/AirStartup8Recovery12Advantage- j.A j.B j.C, j.2C Throw, Jump, Special
j.BBBCF Rachel Alucard jB.pngGuardAllStartup9Recovery12Advantage- j.A - j.C, j.2C Throw, Jump, Special
j.CBBCS Rachel jC.pngGuardAllStartup8Recovery20Advantage- - - j.2C Jump, Special
j.2CBBCS Rachel j2C.pngGuardHigh/Air→AllStartup13Recovery20LAdvantage- - - - Special on landing
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[1] = X can be done only once per string
Special = Specials and Supers
Super = Supers only

External References

Navigation

To edit frame data, edit values in BBCF/Rachel Alucard/Data.