BBCF/Ragna the Bloodedge/Frame Data

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< BBCF‎ | Ragna the Bloodedge
Revision as of 06:27, 27 April 2021 by 24.207.98.196 (talk) (→‎Normal Moves: Removed note about 5C fully extending at f13, as in CF2 it becomes active at f13.)


System Data


Normal Moves

Template:FullFrameDataHeader-BBCF
5ABBCS Ragna 5A.png


5BBBCS Ragna 5B.png


  • Hitbox fully extended on 10F
5CBBCS Ragna 5C.png


2ABBCS Ragna 2A.png


2BBBCS Ragna 2B.png


2CBBCS Ragna 2C.png


6ABBCS Ragna 6A.png


  • Launches opponents on hit
6BBBCS Ragna 6B.png


  • 110% bonus proration
  • Forces crouching
6CBBCS Ragna 6C.png


  • 2nd hit launches opponents on hit
3CBBCS Ragna 3C.png


  • Causes techable knockdown on hit
  • Causes untechable knockdown on Counter Hit
j.ABBCS Ragna jA.png


j.BBBCS Ragna jB.png


j.CBBCS Ragna jC.png


Drive Moves

Template:FullFrameDataHeader-BBCF
5DFile:BBCS Ragna 5D.png


  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Fatal Counter
2DBBCS Ragna 2D.png


  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Causes untechable knockdown on hit
6DBBCS Ragna 6D.png


  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • 15~37F in the air
  • 110% bonus proration
  • Fatal Counter
j.DBBCS Ragna jD.png


  • Values in [] are during OD
  • Lifesteal: 100 [150]

Universal Mechanics

Template:FullFrameDataHeader-BBCF
Forward ThrowBBCS Ragna FThrow.png


  • 100% minimum damage
Back ThrowBBCS Ragna BThrow.png


  • 100% minimum damage
Air ThrowBBCS Ragna AThrow.png


  • 100% minimum damage
Dash Cancel


Counter AssaultBBCS Ragna 5B.png


  • 180F Heat Gauge Cooldown
Crush TriggerFile:BBCP Ragna CrushTrigger.png
Uncharged/Charged


  • Lifesteal: 200 (in OD)
  • 180F Heat Gauge Cooldown

Specials

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Hell's FangFile:BBCS Ragna HellsFang.png
214A


  • 27F hitstun on grounded hit
  • 28~46F cancelable into Additional Attack
  • Immediately enters recovery animation on block or hit
Additional AttackFile:BBCS Ragna HellsFangFollowup.png
Hell's Fang > 214D


  • Values in [] are during OD
  • Lifesteal: 200 [300]
  • 200% Heat Gain
C.png Inferno DividerBBCS Ragna InfernoDivider.png
623C


  • 14~34F cancelable into Upper
  • 12~41F in the air
  • Launches opponent on hit
  • Counter Hit state for entire move
Aerial C.png Inferno DividerBBCS Ragna InfernoDivider.png
j.623C


  • 10~30F cancelable into Upper
  • Launches opponent on hit
  • Counter Hit state for entire move
GGD.png Inferno DividerBBCS Ragna InfernoDivider.png
623D


  • Values in [] are during OD
  • Lifesteal: 50+50 [75+75]
  • 12~32F cancelable into Upper
  • 10~49F in the air
  • Launches opponent on hit
  • Counter Hit state for entire move
Aerial GGD.png Inferno DividerBBCS Ragna InfernoDivider.png
j.623D


  • Values in [] are during OD
  • Lifesteal: 50+50
  • 12~32F cancelable into Upper
  • Launches opponent on hit
  • Counter Hit state for entire move
UpperBBCS Ragna Upper.png
C or D Inferno Divider > 236C


  • 15~25F cancelable into Straight Punch or Ax Kick
  • Launches opponent on hit
Straight PunchBBCS Ragna Straight.png
Upper > 236C


  • Causes wall stick on hit (adds 30F of hitstun)
Ax KickBBCS Ragna AxKick.png
Upper > 214D


  • Values in [] are during OD
  • Lifesteal: 50 [75]
Gauntlet HadesBBCS Ragna GauntletHades.png
214B


  • 30~41F cancelable into Spin Kick
  • 12~41F in the air
  • 24F overhead hitbox (frame advantage based on this frame)
Aerial Gauntlet HadesBBCS Ragna GauntletHades.png
j.214B


  • 24F~till landing cancelable into Spin Kick
  • 18F overhead hitbox
Spin KickBBCS Ragna SpinKick.png
Gauntlet Hades -> 214D


  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • Launches opponents on hit
Dead SpikeBBCP Ragna DeadSpike.png
236D


  • Values in [] are during OD
  • Lifesteal: 100 [50*3]
  • 33~45F dash cancelable
  • Frame adv. is at least +2 when using dash cancel at 33F
  • Counter Hit state until frame 33
Not Over YetBBCS Ragna NotOverYet.png
downed opponent > 22C


  • 2nd hit has 0% Heat Gain
  • Causes wall stick on hit (adds 30F of hitstun)
Nightmare EdgeBBCF Ragna NightmareEdge.png
j.214C


  • After landing 1~14F cancelable into Additional Attack
  • Last hit causes ground bounce on ground hit, cannot be emergency teched
  • All hits cause ground bounce on air hit, can be emergency teched
Additional AttackBBCF Ragna NightmareEdgeFollowUp.png
Nightmare Edge > 214D


  • Values in [] are during OD
  • Lifesteal: 200 [300]
Blood ScytheBBCP Ragna BloodScythe.png
214D


  • Values in [] are during OD
  • Lifesteal: 100 [150]
  • 5~46F in the air
  • Fatal Counter
Aerial Blood ScytheBBCP Ragna BloodScythe.png
j.214D


  • Values in [] are during OD
  • Lifesteal: 100 [150]

Distortion Drives

  • All Distortion Drives have the following properties unless otherwise stated:
    • Cost 50 Heat
    • Heat Gauge Cooldown 180F
Template:FullFrameDataHeader-BBCF
Carnage ScissorsBBCS Ragna CarnageScissors.png
632146D


  • Values in [] are during OD
  • 20% minimum damage: 890 [1146]
  • Lifesteal: 300 [200, 100*4]
  • Can cancel 2nd hit by holding down D button
  • Start-up after super freeze varies based on distance from opponent
  • Start-up/Active/Recovery becomes 9+4~12/2/36 if button is held after 1st attack
  • Counter Hit state for entire move
Devoured by DarknessFile:BBCS Ragna DevouredByDarkness.png
214214D


  • Values in [] are during OD
  • 25% minimum damage: 1000 [1250]
  • Lifesteal: 500 [1000]
  • Counter Hit state for entire move

Exceed Accel

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Seed of TartarusFile:BBCF Ragna SeedOfTartarus.png
ABCD during OD


  • Values in [] are when canceled into or immediately after activating Overdrive
  • Values in {} are during Active Flow
  • 10% minimum damage: 305 {585+58}

Astral Heat

Template:FullFrameDataHeader-BBCF
Black OnslaughtBBCS Ragna BlackOnslaught2.png
2141236C


  • 180F Heat Gauge Cooldown
  • 60F Hitstop
  • Counter Hit state for entire move

Revolver Action Table

Ground Revolver Action Table
A B C D Cancels
5A[3] 5A[+], 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Throw, Jump, Special, Overdrive
5B[1] 6A 2B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
5C[1] 6A - 2C, 6C, 3C 5D, 2D, 6D Jump[-], Special, Overdrive
5D - - - - Special, Overdrive
2A[3] 5A, 2A[+] 5B, 2B, 6B 5C, 2C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2B[1] - 5B, 6B 5C, 2C, 3C 5D, 2D, 6D Special, Overdrive
2C[1] 6A 6B 5C, 6C, 3C 5D, 2D, 6D Special, Overdrive
2D - - - - Special, Overdrive
6A - - - 5D, 2D, 6D Jump[-], Special, Overdrive
6B 6A - - 5D, 2D, 6D Special, Overdrive
6C - - - 5D, 6D Jump (2nd Hit), Special, Overdrive
6D - - - j.D Jump, Special, Overdrive
3C - - - 2D Jump, Special, Overdrive
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C j.D Jump, Throw, Special, Overdrive
j.B - - j.C j.D Jump, Special, Overdrive
j.C - - - j.D Jump, Special, Overdrive
j.D - - - - Jump, Special, Overdrive
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Special = Specials and Supers
Super = Supers only

Navigation

To edit frame data, edit values in BBCF/Ragna the Bloodedge/Data.