BBCF/Relius Clover/Data: Difference between revisions

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  |images=BBCS_Relius_ReqVinum.png
  |images=BBCS_Relius_ReqVinum.png
  |hitboxes=
  |hitboxes=
  |notes=Only does 1 hit on block/whiff;Values in [] are during OD;Minimum Damage 20%: 320 [560];
  |notes=Only does 1 hit on block/whiff;Values in [] are during OD;Minimum Damage 20%: 320 [560];reversal
}}
}}



Revision as of 16:26, 28 September 2022

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Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Relius Clover 11,000 4F 22F (1-7F Inv All) BBCF Relius Portrait.png BBCF Relius Clover Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 9 ±0 +9 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Relius 5A.png
Relius' fasts normal

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 8 5 14 -2 +0 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCS Relius 5B.png
Godlike poke, neutral on block when spaced
Hitbox fully extended on 10

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 Mid 12 3,3 18 -2 -9 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 Long 4 18 19 19 24 34 12 +0 +5
BBCS Relius 5C.png
Smaller horizontal range than 5B, take care not to whiff

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 3 9 0 +8 F CSR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCS Relius 2A.png
This move is neutral on block. Take advantage of that

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Low 11 5 15 -6 -4 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCS Relius 2B.png
A slow but far reaching low
Hitbox fully extended on 13

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 12 7 25 -15 -17 B 7~14 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 26 Crumple 30 54 11 +0 +2
BBCS Relius 2C.png
Near all-purpose anti-air

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 High 26 3 21 -7 -23 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 + Down 23 22 31 + Down 23 11 +0 +2
BBCS Relius 6A.png
Bonus Proration 110%

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
690 Mid 10 3 22 -8 -8 B SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 22 Launch 36 11 +0 +2
BBCS Relius 6B.png
Bonus Proration 110%

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1110 Mid 20 8 28 -17 -29 B SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 30 Launch 48 12 +0 +5
BBCS Relius 6C.png
Delay longer to float lower
Fatal Counter

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Low 9 3 19 -5 -4 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 16 Launch 38 Launch 52 + Down 23 11 +0 +2
BBCS Relius 3C.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
160×3 All 7 3,3,3 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×3 Normal 1 11 12 12 16 23 6 +0 +0
BBCS Relius jA.png
j.A > j.A immediately goes into the active frames

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 10 5 16 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCS Relius jB.png
Still catches rolls off of safejump

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 High/Air 12 6 20 H SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCS Relius jC.png
Not a divekick


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
22 +4
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Relius 5D.png
Less IG used to summon, more for later

2D Summon

2D Summon
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
22 +4
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Relius 2D.png
Cannot be used to desummon

j.D Summon

j.D Summon
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
25
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Relius jD.png

j.D Unsummon

j.D Unsummon
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
24
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Relius jD.png
Can also glide backwards for a safe retreat

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
560 All 17 3 16 [8] +13 BD 1~End Guard P 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 14 14 18 26 0/+10 +10 +11
BBCS Relius Ignis 6D.png
Does everything
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
620, 780 All 25 3(12)3 33 [13] +32 BD 1~End Guard HBFP 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80×2 Normal 1 11 16 20 20 31 6, 7 +6, +7 +6, +7
BBCS Relius Ignis 2D.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged

4D

4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 Mid 16 9 30 [11] +30 BD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 30 + WBounce 50 Launch 45 + WBounce 50 0/+12 +12 +17
BBCS Relius Ignis 4D.png
Air unblockable
Values in [] are during OD
Bonus Proration 110%
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged

j.2D

j.2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 18 3 16 [5] +12 HD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 0/+12 +12 +17
BBCS Relius Ignis j2D.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

j.6D

j.6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 16 4 16 [5] +10 HD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 0/+12 +12 +17
BBCS Relius Ignis j6D.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

j.8D

j.8D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 15 3 20 [6] +9 HD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 0/+12 +12 +17
BBCS Relius Ignis j8D.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 60 0, 12 +0
BBCS Relius FThrow.png
Minimum Damage 100%: 1500

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 60 0, 12 +0
BBCS Relius BThrow.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 80 + GBounce + Down 23 0, 12 +0
BBCS Relius AThrow.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 6 30 -17 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCS Relius 5C.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Relius CrushTrigger.png

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~-60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 50 60 Crumple 100 74 11 +0 +2
BBCP Relius CrushTrigger.png

Specials

236A

236A
Led Ley
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
35 -9 1~31 HBFP
4~12 Burst
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Relius LedLey.png
nice burst loser
Can pass through opponent 1-31
Counterhit state for entire move

41236B

41236B
Gaad Leis
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
680×2 Mid 21 3(6)2 21 -4 -26 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 25 35, 35 + GBounce 33 53, 53 + GBounce 12 +0 +5
BBCP Relius GadLeis.png
Fatal Counter

236C

236C
Id Lauger
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 16 6 36 -23 -31 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 45 Launch 60 12 +0 +5
BBCS Relius IdLauger.png
Ground
If Ignis is available, can cancel into Ignis Followups on hit (not on block)

j.236C

j.236C
Air Id Lauger
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 14 3 Until L+15 H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 42 Launch 57 12 +0 +5
BBCS Relius AirIdLauger.png
Air
If Ignis is available, can cancel into Ignis Followups on hit (not on block)

236C~214A

236C~214A
Id Haas
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 37 9 18 [6] HD 1~End Guard P 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 36 [60 + Slide 58] Launch 51 [75 + Slide 58] 0/+8 +8 +13
BBCS Relius IdHaas.png
Fireball?
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36 on the ground, 45 in the air

236C~214B

236C~214B
Id Naiads
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×N All 37 Until L, 3
[Until L, 1]
33 [11] HD 1~End Guard P 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 + Down 23 25 24 + Down 23 40 0/+1 +1 +6
BBCS Relius IdNaiads.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 43 on the ground, 45 in the air

236C~214C

236C~214C
Id Zain
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 39 3 32 [21] HD 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Long 4 18 Launch 30 [60] Launch 45 [75] 0/+12 +12 +17
BBCS Relius ValTus.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 48 on the ground, 51 in the air

214A Withdrawn

214A Withdrawn
Val Lanto
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1050 All 19 18 26 [8] +7 -13 BD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 40 + Slide 25 [70 + Slide 40] Launch 54 + Slide 25 [84 + Slide 40] 11 +0 +2
BBCS Relius IdHaas.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 39
Startup listed assumes Ignis is not already out. If ignis is out, then startup reduced by 3F

214A Deployed

214A Deployed
Val Lanto (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1050 All 16 18 26 [8] +4 -13 BD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 40 + Slide 25 [70 + Slide 40] Launch 54 + Slide 25 [84 + Slide 40] 11 +0 +2
BBCS Relius IdHaas.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 39
Startup listed assumes Ignis is not already out. If ignis is out, then startup reduced by 3F

214B Withdrawn

214B Withdrawn
Val Lyra
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 33 3 54 [19] +18 -10 BD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Crumple 28 [Launch] 40 [80] Crumple 43 [Launch] 58 [95] 0/+3 +3 +8
BBCS Relius ValLyra.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36
Fatal Counter

214B Deployed

214B Deployed
Val Lyra (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 35 3 54 [19] +20 -10 BD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 Crumple 28 [Launch] 40 [80] Crumple 43 [Launch] 58 [95] 0/+3 +3 +8
BBCS Relius ValLyra.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36
Fatal Counter

214C Withdrawn

214C Withdrawn
Val Tus
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
660×3 All 32~53 3(6)3(15)3 30 [19] +59 -10 BD 1~End Guard P 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×3 Long 5 20 21 30×2, 30 [+WBounce 30 + WStick 30] 27 46×2, 46 [+ WBounce 30 + WStick 30] 0/+13 +13 +21
BBCS Relius ValTus.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

214C Deployed

214C Deployed
Val Tus (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
660×3 All 22~43 3(6)3(15)3 30 [19] +59 -10 BD 1~End Guard P 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
94×3 Long 5 20 21 30×2, 30 [+WBounce 30 + WStick 30] 27 46×2, 46 [+ WBounce 30 + WStick 30] 0/+13 +13 +21
BBCS Relius ValTus.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

j.214B Withdrawn

j.214B Withdrawn
j.214B
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
280×N All 30 Until L, 3
[Until L, 1]
33 [11] HD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19×N, Launch + Down 23 50×N, 50 24×N, Launch + Down 23 65×N, 65 0/+2 +2 +8
BBCS Relius IdNaiads.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 45

j.214B Deployed

j.214B Deployed
j.214B (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
280×N All 20 Until L, 3
[Until L, 1]
33 [11] HD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19×N, Launch + Down 23 50×N, 50 24×N, Launch + Down 23 65×N, 65 0/+2 +2 +8
BBCS Relius IdNaiads.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 45

22A

22A
A Geara Lugia
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840 All 42 12 Total 58 +5 -32 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 Launch 44 0/+5 +5 +7
BBCP Relius GearaLugia.png
there is a 16f gap between the end of earliest ODR and the active frames of 22A

22B

22B
B Geara Lugia
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840 All 34 12 Total 58 -3 -32 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 Launch 44 0/+5 +5 +7
BBCP Relius GearaLugia.png

22C

22C
C Geara Lugia
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840 All 26 12 Total 58 -11 -32 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 Launch 44 0/+5 +5 +7
BBCP Relius GearaLugia.png

236D Withdrawn

236D Withdrawn
Geara Kaas
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 700×6
[0, 420×11]
Unblockable 42 2 42 [24] -19 TD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 60 Normal 0, 3 16 Crumple 27 0 +0, +6×6 [×11]
BBCS Relius Geara Kaas.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 45
If Ignis is airborne, then this attack is an air throw
Drill hits are considered one attack with P2: 60

236D Deployed

236D Deployed
Geara Kaas (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 700×6
[0, 420×11]
Unblockable 32 2 42 [24] -19 TD 1~End Guard P 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 60 Normal 0, 3 16 Crumple 27 0, 0/+6×6 [×11]
BBCS Relius Geara Kaas.png
High cost for big reward
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 45
If Ignis is airborne, then this attack is an air throw
Drill hits are considered one attack with P2: 60

214D Withdrawn

214D Withdrawn
Geara Nose
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
920 High/Air 31 9 30 [11] +30 -10 HD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 19 30 + GBounce [50 + GBounce] 24 45 + GBounce [45 + GBounce 0/+12 +12 +17
BBCS Relius GearaNose.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

214D Deployed

214D Deployed
Geara Nose (Ignis Deployed)
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
920 High/Air 68 9 30 [11] +30 -10 HD 1~End Guard P 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 19 30 + GBounce [50 + GBounce] 24 45 + GBounce [45 + GBounce 0/+12 +12 +17
BBCS Relius GearaNose.png
Values in [] are during OD
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 36

Distortion Drives

2363214C

2363214C
Req Vinum
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400, 200×6 [400, 200×12] All 7+(76 Flash)+4 9 Total 62 -23 -36 P2 1~10 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 19 40 24 55 0/+10 +30 +30
BBCS Relius ReqVinum.png
Only does 1 hit on block/whiff
Values in [] are during OD
Minimum Damage 20%: 320 [560]
reversal

632146D

632146D
Vol Tedo
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, 3200 [1000, 4300] All 7+(88 Flash)+4 3 Total 38 -9 -12 BD (R) 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Normal 4 18 Crumple 200, Launch 200, 200 + Down 38 Crumple 359, Launch 215, 215 + Down 38 0 +0 +5
BBCS Relius VolTedo.png
Minimum Damage 20%: 840 [1060]

236236D

236236D
Duo Bios
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×10, 1000 All 10+(57 Flash)+16 See notes 48 +2 BD Ignis: 1~End Guard All 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 20 30×8, 32, 44, Launch 20×8, 32, 44, 60 35×8, 37, 49, Launch 35×8, 47, 59, 75 0/+4×10, 0/+20 +4×10, +20 +5
BBCS Relius DuoBios.png
Frame Adv listed is when opponent blocks until there is a hole in Ignis's attacks
] after blocking 8 hits
Active frames are 3 (12) 3 (12) 3 (9) 3 (12) 3 (12) 3 (12) 3 (9) 6 (23) 5 (26) 5 (38) 6
Minimum Damage 20%: 800
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 24

236236D OD

236236D OD
Duo Bios (OD)
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×3, 150×16, 300×2, 1000 All 10+(57 Flash)+16 See notes 48 +170 +2 BD 1~End Guard All 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 20 30×19, 32, 44, Launch 20×19, 32, 44, 120 35×19, 37, 49, Launch 35×19, 47, 59, 135 0/+2×3, 0/+1×18, 0/+20 +2×3, +1×18, +20 +5
BBCS Relius DuoBios.png
Frame Adv listed is when opponent blocks until there is a hole in Ignis's attacks after blocking 21 hits
Active frames are 3 (12) 3 (12) 3 (14) 4 (4) 2 (6) 4 (4) 3 (6) 4 (4) 3 (10) 1 {(4) 1}×9 (4) 6 (9) 6 (23) 5 (26) 5 (38) 6
Minimum Damage 20%: 1100
On Guard Point, hitstop for Ignis is 7F. Opponent hitstop unchanged
Relius has total animation 24

Exceed Accel

A+B+C+D

A+B+C+D
Zera Varius
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 300×5, 0, 960
{600, 300×5, 0, 2300}
All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 26 Launch 100 20 20, 8×5, 0, 30 +0
BBCF Relius ExceedAccel.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 306 {440+44}

Astral Heat

214214D

214214D
Puppeteer's Altar
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×3, 36000 All 6+(87 Flash)+14 4 87 -81 -84 BD 1~?? All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 0 9 0
BBCS Relius PuppeteersAltar.pngBBCS Relius PuppeteersAltar2.png

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