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{{#lst:BBCF/Susano'o/Data|6A Full}} | {{#lst:BBCF/Susano'o/Data|6A Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*The shot has armor against other projectiles, and will cancel out one hit of opponent's projectiles, regardless of projectile durability level. | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|6B Full}} | {{#lst:BBCF/Susano'o/Data|6B Full}} | ||
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{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|6C Full}} | {{#lst:BBCF/Susano'o/Data|6C Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Can cancel startup into Inevitable Calamity | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|6D Full}} | {{#lst:BBCF/Susano'o/Data|6D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Only does one hit. | ||
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*Hits crouching opponents on last active frame therefore startup 26, frame adv -8 | *Hits crouching opponents on last active frame therefore startup 26, frame adv -8 | ||
}} | }} | ||
Line 93: | Line 89: | ||
{{#lst:BBCF/Susano'o/Data|4D Full}} | {{#lst:BBCF/Susano'o/Data|4D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Unlocks on 16? | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|BC Full}} | {{#lst:BBCF/Susano'o/Data|BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|4BC Full}} | {{#lst:BBCF/Susano'o/Data|4BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|j.BC Full}} | {{#lst:BBCF/Susano'o/Data|j.BC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Minimum Damage 100% | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|5[AB] Full}} | {{#lst:BBCF/Susano'o/Data|5[AB] Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
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}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|236A Lv1 Full}} | {{#lst:BBCF/Susano'o/Data|236A Lv1 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=On block, immediately enters recovery animation | ||
| | |||
}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|236A Lv2 Full}} | {{#lst:BBCF/Susano'o/Data|236A Lv2 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*On block, immediately enters recovery animation | ||
| | |||
}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|236A Lv3 Full}} | {{#lst:BBCF/Susano'o/Data|236A Lv3 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*On block, immediately enters recovery animation | ||
| | |||
*Only does follow-up hit on hit (not blocked). Values in [] are for follow-up. | *Only does follow-up hit on hit (not blocked). Values in [] are for follow-up. | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|623C Full}} | {{#lst:BBCF/Susano'o/Data|623C Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Counterhit state for entire move | ||
| | |||
}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|214A Lv1 Full}} | {{#lst:BBCF/Susano'o/Data|214A Lv1 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
| | |||
*Counterhit state until 10F after active frames | *Counterhit state until 10F after active frames | ||
}} | }} | ||
Line 197: | Line 183: | ||
{{#lst:BBCF/Susano'o/Data|214A Lv2 Full}} | {{#lst:BBCF/Susano'o/Data|214A Lv2 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
| | |||
*Counterhit state until 10F after active frames | *Counterhit state until 10F after active frames | ||
}} | }} | ||
Line 206: | Line 191: | ||
{{#lst:BBCF/Susano'o/Data|214A Lv3 Full}} | {{#lst:BBCF/Susano'o/Data|214A Lv3 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Fatal Counter | ||
| | |||
*Counterhit state until 10F after active frames | *Counterhit state until 10F after active frames | ||
*Guard Break on normal block | *Guard Break on normal block | ||
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{{#lst:BBCF/Susano'o/Data|214B Lv1 Full}} | {{#lst:BBCF/Susano'o/Data|214B Lv1 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 225: | Line 208: | ||
{{#lst:BBCF/Susano'o/Data|214B Lv2 Full}} | {{#lst:BBCF/Susano'o/Data|214B Lv2 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Projectile appers the frame Susanoo lands, has 8 active frames, 8F hitstop | ||
| | |||
}} | }} | ||
}} | }} | ||
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{{#lst:BBCF/Susano'o/Data|j.214B Lv1 Full}} | {{#lst:BBCF/Susano'o/Data|j.214B Lv1 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 241: | Line 222: | ||
{{#lst:BBCF/Susano'o/Data|j.214B Lv2 Full}} | {{#lst:BBCF/Susano'o/Data|j.214B Lv2 Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Projectile appers the frame Susanoo lands, has 8 active frames, 8F hitstop | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 249: | Line 229: | ||
{{#lst:BBCF/Susano'o/Data|236B Full}} | {{#lst:BBCF/Susano'o/Data|236B Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 257: | Line 236: | ||
{{#lst:BBCF/Susano'o/Data|CCCC Full}} | {{#lst:BBCF/Susano'o/Data|CCCC Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Mash C for more hits. | ||
| | |||
*Press B+C/C+D to stop and go into recovery. | *Press B+C/C+D to stop and go into recovery. | ||
*Chip Damage 15% of base damage | *Chip Damage 15% of base damage | ||
Line 267: | Line 245: | ||
{{#lst:BBCF/Susano'o/Data|63214C Full}} | {{#lst:BBCF/Susano'o/Data|63214C Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Counterhit state for entire move | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 275: | Line 252: | ||
{{#lst:BBCF/Susano'o/Data|236D Full}} | {{#lst:BBCF/Susano'o/Data|236D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text= | ||
| | |||
}} | }} | ||
}} | }} | ||
Line 293: | Line 269: | ||
{{#lst:BBCF/Susano'o/Data|236236D Full}} | {{#lst:BBCF/Susano'o/Data|236236D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Only available when Blade of Judgement is unlocked | *Only available when Blade of Judgement is unlocked | ||
*Minimum Damage 40%: 1120 [1400] | *Minimum Damage 40%: 1120 [1400] | ||
Line 304: | Line 279: | ||
{{#lst:BBCF/Susano'o/Data|[2]8D Full}} | {{#lst:BBCF/Susano'o/Data|[2]8D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=*Unlocks all Special Attacks to level 1. | ||
| | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
*On Guard Point, hitstop for Susano'o reduced by 1F. Opponent hitstop unchanged | *On Guard Point, hitstop for Susano'o reduced by 1F. Opponent hitstop unchanged | ||
Line 314: | Line 288: | ||
{{#lst:BBCF/Susano'o/Data|632146D Full}} | {{#lst:BBCF/Susano'o/Data|632146D Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList |text=* Values in [] are during OD | ||
| | |||
*Minimum Damage range: 499 - 2014 [765 - 2355] | *Minimum Damage range: 499 - 2014 [765 - 2355] | ||
*First hit and final part (the laser) have Minimum Damage 10% | *First hit and final part (the laser) have Minimum Damage 10% | ||
Line 344: | Line 317: | ||
{{#lst:BBCF/Susano'o/Data|ABCD Full}} | {{#lst:BBCF/Susano'o/Data|ABCD Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text={{ColumnList|text=*Minimum Damage 10%: 315 {604+59} | ||
| | |||
*Counterhit state for entire move | *Counterhit state for entire move | ||
}} | }} | ||
Line 360: | Line 332: | ||
{{#lst:BBCF/Susano'o/Data|Astral Full}} | {{#lst:BBCF/Susano'o/Data|Astral Full}} | ||
|- | |- | ||
{{Description | {{Description|22|text=*Counterhit state for entire move | ||
| | |||
}} | }} | ||
Revision as of 21:33, 18 July 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord | Forums | Videos |
System Data
Normal Moves
Drive Moves
- On hits that unlock, hitstop becomes 20F
Universal Mechanics
Specials
Distortion Drives
- All Distortion Drives have the following properties unless otherwise stated:
- Cost 50 Heat
- Heat Gauge Cooldown 180F
Exceed Accel
Astral Heat
Revolver Action Table
A | B | C | D | Cancels | |
---|---|---|---|---|---|
5A | 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Jump, Special |
5B[1] | 6A | 2B, 6B | 5C, 2C, 3C | 5D, 2D, 6D, 4D | Jump[-], Special |
5C[1] | 6A | - | 2C | 5D, 2D, 4D | Jump[-], Special |
5D | - | - | - | 2D, 6D, 4D | Special |
2A[3] | 5A, 2A, 6A | 5B, 2B, 6B | 5C, 2C, 6C, 3C | 5D, 2D, 6D, 4D | Throw, Special |
2B[1] | 6A | 5B | 5C, 2C, 3C | 5D, 2D, 6D, 4D | Special |
2C[1] | - | - | 5C, 6C, 3C | 5D, 2D, 6D, 4D | Jump, Special |
2D | - | - | - | - | Special[-] |
6A | - | - | - | 4D | - |
6B | 6A | - | 6C, 3C | 5D, 2D, 6D, 4D | Special |
6C | - | - | - | 5D, 2D, 6D, 4D | Special |
6D | - | - | - | - | Special |
3C | - | - | - | 4D | Special |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | - | j.B | j.C | j.D | Throw, Jump, Special |
j.B | j.A | - | j.C | j.D | Jump, Special |
j.C | - | - | - | j.D | Jump, Special |
j.D | - | - | - | - | Special |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Special = Specials and Supers
- Super = Supers only
To edit frame data, edit values in BBCF/Susano'o/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Amane Nishiki [★]
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- Kokonoe [★]
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- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
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- Susano'o [★]
- Taokaka [★]
- Tsubaki Yayoi[★]
- Valkenhayn R. Hellsing [★]
- Yuuki Terumi [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
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• Movement/Canceling •
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Misc •