BBCF/Taokaka/Data

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< BBCF‎ | Taokaka

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Taokaka 10,000 4F 22F (1~7F Inv All, 1~11 airborne) Extra air option
Dancing Edge
Crawl
BBCF Taokaka Portrait.png BBCF Taokaka Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 2 12 -2 +6 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Taokaka 5A.png
BBCF Taokaka 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 2 12 -2 +7 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 14 16 25 9 +0 +0
BBCF Taokaka 5B.png
BBCF Taokaka 5B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
630 Mid 11 2 20 -5 -6 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Taokaka 5C.png
Not a poke!
BBCF Taokaka 5C Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 Low/Air 6 2 13 -3 +6 F CSR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Taokaka 2A.png
BBCF Taokaka 2A Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
560 Low 10 7 24 -14 -14 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Taokaka 2B.png
BBCF Taokaka 2B Hitbox 1.pngBBCF Taokaka 2B Hitbox 2.png
Frames 10-12 • Frames 13-16

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 Mid 17 2 23 -8 -15 F SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 21 Crumple 35 11 +0 +2
BBCF Taokaka 2C.png
BBCF Taokaka 2C Hitbox.png
On CH Crumple Duration 40F, Crumple Fall 60F

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
420×2 Mid 12 2(4)2 20 -8 -13 B 7~13 H R, SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 19 Launch 31 10 +0 +1
BBCF Taokaka 6A.png
BBCF Taokaka 6A 1 Hitbox.pngBBCF Taokaka 6A 2 Hitbox.png
1st hit • 2nd hit

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 High/Air 26 4 3+14L -4 -20 H 4~29 F SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 21 17 29 33 + GBounce 11 +0 +2
BBCF Taokaka 6B.png
BBCF Taokaka 6B Hitbox 1.pngBBCF Taokaka 6B Hitbox 2.png
Frames 26-28 • Frame 29
Bonus Proration 110%
Fatal Counter
Forces crouching on hit
Airborne from frame 12
Airborne recovery time can be altered by external forces
Cannot be special [or jump] cancelled after landing

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
910 [1300] Mid 19 [42] 3 29 -13 -24~-47 B SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 23 40 + WBounce 40 Launch 58 + WBounce 40 16 [24] +0 +5
BBCF Taokaka 6C.pngBBCF Taokaka 6C-Charged.png
Uncharged • Charged
BBCF Taokaka 6C Hitbox.png
Values in [] for max charge
Bonus Proration 110%
[Fatal Counter]

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×2, 600 Low 10 1(4)2(12)5 18 -6 -25 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17×2, Launch 40 22×2, Launch 54 + Down 23 7×2, 11 +0 +2
BBCF Taokaka 3C.png
BBCF Taokaka 3C 1 Hitbox.pngBBCF Taokaka 3C 2 Hitbox.pngBBCF Taokaka 3C 3 Hitbox.png
1st hit • 2nd hit • 3rd hit (distance not to scale)

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 2 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Taokaka jA.png
BBCF Taokaka jA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 High/Air 9 6 15 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 17 18 29 10 +0 +1
BBCF Taokaka jB.png
BBCF Taokaka jB Hitbox 1.pngBBCF Taokaka jB Hitbox 2.png
Frames 9-11 • Frames 12-14

j.2B

j.2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 All 14 2 18 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 13 17 17 22 31 11 +0 +2
BBCF Taokaka j2B.png
BBCF Taokaka j2B Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
700 High/Air 11 3 20 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 13 17 19 22 33 11 +0 +2
BBCF Taokaka jC.png
BBCF Taokaka jC Hitbox.png

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 19 8 Until L+24 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 14 Launch 35 + Slide Launch 50 + Slide 5 +0 +5
BBCF Taokaka 5D.png
BBCF Taokaka 5D Hitbox.png
On hit/block, has 2F recovery before transitioning to followups, landing recovery reduced to 3
Maximum Slide duration 15F

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 All 13 10 9+3L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 14 Launch 35 Launch 50 5 +0 +5
BBCF Taokaka 2D.png
Works as an anti-air sometimes
BBCF Taokaka 2D Hitbox.png
On hit/block, has 2F recovery before transitioning to followups

4D

4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 25 Until L 8 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 14 Crumple 35 + Down 23 Crumple 50 + Down 23 5 +0 +5
BBCF Taokaka 4D.png
BBCF Taokaka 4D Hitbox.png
On hit/block, has 2F recovery before transitioning to followups, landing recovery reduced to 3
Fatal Counter
Crumple Duration 34F, Crumple Fall 67F
On CH Crumple Duration 71F, Crumple Fall 88F

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 11 12 Until L+20 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 14 19 35 24 50 + WBounce 5 +0 +5
BBCF Taokaka jD.png
BBCF Taokaka jD Hitbox.png
On hit/block, has 2F recovery before transitioning to followups, landing recovery reduced to 3

j.2D

j.2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 All 15 Until L 24 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 14 Launch 35 + Slide Launch 60 + Slide 5 +0 +5
BBCF Taokaka j2D.png
BBCF Taokaka j2D Hitbox.png
On hit/block, has 2F recovery before transitioning to followups, landing recovery reduced to 3
Maximum Slide duration 10F

j.4D

j.4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550, 800 All 8 Until L(16)10 9 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×2 Normal 4 14 19 35 + GBounce, 35 24 50 5 +0 +5
BBCF Taokaka j4D.png
BBCF Taokaka j4D 1 Hitbox.pngBBCF Taokaka 2D Hitbox.png
• Second hit is identical to 2D
On hit/block of 2nd hit, has 2F recovery before transitioning to followups, landing recovery reduced to 3

j.8D

j.8D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
930 All 10 10+4L 9 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 14 Launch 35 Launch 50 5 +0 +5
BBCF Taokaka 2D.png
BBCF Taokaka 2D Hitbox.png

xD6

xD6
D > 6
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
18
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~4-6.png

xD4

xD4
D > 4
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
20
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~4-6.png

6DA

6DA
Forward D > Stop
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
17+13L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~A.png

8DA

8DA
Upwards D > Stop
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
17+14L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~A.png

2DA

2DA
Downwards D > Stop
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
17+14L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~A.png

6DB

6DB
Forward D > Turn
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 24
Air: 21
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~B.png
Continues in whatever direction she was going. Crosses up near opponent
Can pass through oppoonent 2-16

8DB

8DB
Upward D > Turn
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
24
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~B.png
Continues in whatever direction she was going. Crosses up near opponent
Can pass through oppoonent 2-16

2DB

2DB
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
Ground: 30
Air: 16
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~B.png
Continues in whatever direction she was going. Crosses up near opponent
Can pass through oppoonent 2-14

xDC

xDC
D > Jump
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
16
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka D~C.png

[2]8D

[2]8D
Trick Edge!
Drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
950 Until Wall+3 Until L 24 H 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 18 Launch 40 Launch 55 5 +0 +5
BBCF Taokaka 28D.png
Jumps to back wall by default. [2]9D jumps to front wall
BBCF Taokaka jD Hitbox.png
Neutral-angled, same hitbox as j.D
On hit/block, has 2F recovery before transitioning to followups

[2]8D~2

[2]8D~2
Trick Edge! > Drop Attack
Drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Until Wall+3 Until L 28 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 4 18 Launch 40 Launch 55 5 +0 +5
BBCF Taokaka 28D.png
Jumps to back wall by default. [2]9D jumps to front wall
BBCF Taokaka j2D Hitbox.png
Down-angled, same hitbox as j.2D
On hit/block, has 2F recovery before transitioning to followups

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 4 Launch 60 + WBounce 40 0, 12 +0
BBCF Taokaka 5B+C.png
Minimum Damage 100%: 1500

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 4 Launch 60 + GBounce + Down 33 0, 12 +0
BBCF Taokaka 4B+C.png
Minimum Damage 100%: 1500

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Thtow(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 4 60 + GBounce 0, 12 +0
BBCF Taokaka jB+C.png
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 4 30 -15 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Taokaka 2C.png
BBCF Taokaka 2C Hitbox.png

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple + Down 10 60 + GBounce + Down 23 Crumple + Down 10 74 + GBounce + Down 23 11 +0 +2
BBCF Taokaka 5A+B 1.pngBBCF Taokaka 5A+B 2.png
Charge
Also functions as a taunt • Release
BBCF Taokaka 5A+B Hitbox.png
Crumple Duration 50F, Crumple Fall 83F

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~-60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 60 + GBounce + Down 23 Crumple 74 + GBounce + Down 23 11 +0 +2
BBCF Taokaka 5A+B 1.pngBBCF Taokaka 5A+B 2.png
BBCF Taokaka 5A+B Hitbox.png
Crumple Duration 50F, Crumple Fall 83F

Taunt

Taunt
Taunt
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
100×2 All 11 5(10)5 15 -10 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
20×2 Long 0 9 10 30, 10 14 41, 21 8 +0 +0
BBCF Taokaka Taunt.png
BBCF Taokaka Taunt 1 Hitbox.pngBBCF Taokaka Taunt 2 Hitbox.png
1st hit • 2nd hit

Special Moves

236A

236A
Cat Spirit One!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400×N All 12 2 [(9)2]×N 19 -4 -17~ B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×N Long 3 16 17 22 22 36 5 +0 +2
BBCF Taokaka 236A 1.pngBBCF Taokaka 236A 2.png
• Safe on block
BBCF Taokaka 236A 1 Hitbox.pngBBCF Taokaka 236A 2 Hitbox.png
Every odd hit • Every even hit
Press button for more hits (max 9)
Followup hits will have startup 9 and 2 active frames
Can cancel in Drives on hit/block
Can cancel into Cat Sprit Encore! from frame 4 until last 15 frames of recovery

j.236B

j.236B
Cat Spirit Two!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300×4, 1000 All 9 4(3)4(3)4(3)4(3)4 15+9L H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14×4, Launch 17×4, 36 + WBounce 18×4, Launch 29×4, 47 + WBounce 5×4, 20 +0 +1
BBCF Taokaka j236B.png
Combo ender
BBCF Taokaka j236B Hitbox 1.pngBBCF Taokaka j236B Hitbox 2.png
Frames 9-10 • Frames 11-12
Release button to stop attack and go into recovery
Can cancel into Drive on hit/block

236C

236C
Cat Spirit Three!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800,800 [900,900] All [High, All] 21 [35] B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89,79 [92,82] Normal, Long 3 [4] 16 [18] 17, Launch [19, Launch] 22 + GBounce, 26 22, Launch [24, Launch] 36 + GBounce, 40 [41 + Gbounce, 41] 11 [12] +0 +2 [+5]
BBCF Taokaka 236C 1.pngBBCF Taokaka 236C 2.png
Many usages • Can be held for a launcher followup
BBCF Taokaka 236C 1 Hitbox.pngBBCF Taokaka 236C 2 Hitbox.png
1st hit • 2nd hit

236AB

236AB
Cat Spirit Encore!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Low 11 3 20 (33) -6 F R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Crumple + Down 10 40 Crumple + Down 10 54 16 +0 +2
BBCF Taokaka 236A~B.png
Easy resets, but real men go for corner 5D~A
BBCF Taokaka 236A~B Hitbox.png
Has extended recovery animation (33) on hit only
Crumple Duration 27F, Crumple Fall 24F
On CH Crumple Duration 54F, Crumple Fall 54F

22C

22C
Slashy Slashy!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
110×3 Mid 8 [2,2,6]×3 15 -7 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 25 Launch 37 1 +0 +1
BBCF Taokaka 22C.png
BBCF Taokaka 22C 1 Hitbox.pngBBCF Taokaka 22C 2 Hitbox.pngBBCF Taokaka 22C 3 Hitbox 1.pngBBCF Taokaka 22C 3 Hitbox 2.pngBBCF Taokaka 22C 3 Hitbox 3.png
1st hit (Frames 8-9) • 2nd hit (Frames 10-11) • 3rd hit (Frames 12-13) • 3rd hit (Frames 14-15) • 3rd hit (Frames 16-17)
Press button for more hits
Cancellable into Drive normals and Trick Edge! ([2]8D) on hit/block

63214A

63214A
Kitty Litter Special!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
30 Total 52 P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka 63214X.png

Chibikaka/Apple/Fish

Chibikaka/Apple/Fish
Chibikaka/Apple/Fish
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 30 Until Hit P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 12 12 16 23 0/+9 +9 +9
BBCF Taokaka 63214X Items.png

Pillow

Pillow
Pillow
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 All 30 Until Hit P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 12 12 16 23 0/+9 +9 +9
BBCF Taokaka 63214X Items.png

Bomb

Bomb
Bomb
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 All 30 Until Hit(1)1 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 Launch 30 Launch 41 0/+9 +9 +9
BBCF Taokaka 63214X Items.png

Hammer

Hammer
Hammer
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 30 Until Hit P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 12 12 16 23 0/+18 +18 +18
BBCF Taokaka 63214X Items.png

Baseball

Baseball
Baseball
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500 All 30 Until Offscreen(120)Until Offscreen P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 12 12 16 23 0/+9 +9 +9
BBCF Taokaka 63214X Items.png

63214C

63214C
Bowling Ball
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500×2 All 56 Until Hit Total 79 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Short 1 11 12 12 16 23 0/+9 +9 +9
BBCF Taokaka 63214X.png

214D

214D
Cat Jump!
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
37+5L
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka 214D.png
Can cancel into actions on 19F

j.214D

j.214D
Sticky Kitty
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Taokaka j214D.png

Distortion Drives

236236D

236236D
Cat Person's Secret Art: Hexa-Edge
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
720×4, 2160
[720×4, 100×16, 2160]
All 4+(28 Flash)+3 2(6)2(4)2(6)2(18)2 43 -26 B 1~14 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 23×4 [×20], Launch 60×4, 55 28×4 [×20], Launch 75×4 [×20], 70 6×4, 12
[6×4, 1×16, 12]
+0 +5
BBCF Taokaka 236236D 1.pngBBCF Taokaka 236236D 2.png
BBCF Taokaka 236236D 1 Hitbox.pngBBCF Taokaka 236236D 2 Hitbox.pngBBCF Taokaka 236236D 3 Hitbox.pngBBCF Taokaka 236236D 4 Hitbox.pngBBCF Taokaka 236236D 5 Hitbox.png
Values in [] are during OD
Minimum Damage 20%: 1008 [1328]
reversal

214214C

214214C
I'mma Beat The Crap Outta You!
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 4000
[0, 4800]
Unblockable 5+(26 Flash)+11 10 ??+50L T 1~15 All
16~25 FT
100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 20 Very Short 4 Launch 1000 0 +0
BBCF Taokaka 214214C 1.pngBBCF Taokaka 214214C 2.png
Values in [] are during OD
Misses vs crouching opponents
Minimum Damage 25%: 1000 [1200]

j.236236D

j.236236D
Aerial Dancing Edge

super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800, 160×8, 800×4
[800, 100×12, 80×12, 100×4, 800×3, 0, 800]
All 4+(68 Flash)+5 3 Until L H 1~11 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 4 18 Launch 60 + Slide + Down 80 20 20, 1×12 [×33] +0
BBCF Taokaka j236236D 1.pngBBCF Taokaka j236236D 2.png
BBCF Taokaka j236236D Hitbox.png
Values in [] are during OD
Minimum Damage: 720 [1020]
Maximum Slide duration 30F

Exceed Accel

A+B+C+D

A+B+C+D
Kaka Clan Hospitality!
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 440, 0, 40×18, 1200
{600, 440, 0, 60×18, 1200×3}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 26 Launch 200 + Slide 20 20, 0×2, 0/+3×18, 0/+20 +0
BBCF Taokaka A+B+C+D 1.pngBBCF Taokaka A+B+C+D 2.png
BBCF Taokaka A+B+C+D Hitbox.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 296 {572+46}
Maximum Slide duration: 40F

Astral Heat

[4]128D

[4]128D
Attack Meow Pow!
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0,100×5,10×5,20,21000 All Until Wall+(60 Flash)+3 Until L 54 H Flash~Landing All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Long 1 12 0
BBCF Taokaka 4128D 1.pngBBCF Taokaka 4128D 2.png
BBCF Taokaka 4128D Hitbox.png

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