BBCP/Izayoi/Frame Data

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System Data[edit]

Health: 11,000

Combo Rate: 90% (Normal) / 80% (Gain Art)

Jump Startup: 4

Backdash Time: 20

Backdash Invincibility: 1-5

Movement Options: Double Jump, 1 Airdash, Dash type: Run (Normal) / Hover-dash (Gain Art)

Remaining Health vs. Overdrive Duration (in Frames)
Health 100 - 90% 89 - 80% 79 - 70% 69 - 60% 59 - 50% 49 - 40% 39 - 30% 29 - 20% 19 - 10% 9 - 0%
Overdrive 180F 210F 240F 270F 300F 390F 420F 450F 480F 600F

Normal Moves[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5A
300 CSOJR 100 77 S - All 1 B 6 3 9 ±0 11 12 16 14 26 -
5B
640 SOR 100 85 N - HL 2 B 10 6 18 -10 13 14 18 14 26 -
5C
710 SO(J)R 100 89 N - HL 3 B 12 6 20 -9 16 17 22 17 31 -
5C (GA)
710 SOJR 100 89 N - HL 3 B 9 3 15 -1 16 17 22 19 34 -
2A
300 CSOR 85 77 S - LA 1 F 8 3 8 +1 11 12 16 14 26 -
2B
480 SOR 90 85 N - L 2 F 11 2 18 -6 13 14 18 14 26 -
2C
780 SOR 100 89 N - HL 3 F 12 6 15 -4 16 17 S24 17 31 -
  • Fatal Counters
2C (GA)
710*2 SO(J)R 100 92 N - HL 4 F 18 3(6)3 11 +5 18 19 24 26 45 -
6A
620 R 90 89 N - HL 3 B 12 3 26 -12 16 F26 F45 26 45 6-11GP
  • Catches everything except for Lows, Throws, and Unblockable Attacks
6B
720 R 100 89 N - H 4 H 24 3 18 -2 18 19 24 G19 GB36 8-23F
  • Possible to feint by holding button
6[B]
- - - - - - - - - - - 35T - - - - - - 8-27F
6C
760 SOR 100 92 N - HL 4 B 19 3 30 -14 18 19 24 19 34 4-10B
  • Fatal Counters
  • Body invuln 6-10
6C (GA)
710 R 90 82 N - HL 5 B 20 3 17 +1 20 F44 F74 44 74 -
3C
720 SOJR 90 89 N - L 3 F 12 3 21 -7 16 F40 D68 40 D68 -
3C (GA)
880 R 95 89 N - L 3 F 16 6 21 -10 16 F40 D68 40 D68 -
  • Fatal Counters
j.A
300 CSOJR 90 77 S - HA 1 H 7 3 6 - 11 12 16 14 26 -
j.B
400 SOJR 90 85 N - HA 2 H 9 3 12 - 13 14 18 17 31 -
j.C
760 SOR 90 89 N - HA 3 H 12 6 21 - 16 17 22 G40 G68 -
j.C (GA)
520 SOJR 90 89 N - HA 3 H 12 3 12 - 16 17 22 20 36 -
Counter Assault
0 R 50 92 VS - All 4 B 16 4 27 -12 16 F14 F26 14 26 1-20 All
  • 180F Heat Gauge Cooldown
Crush Trigger
1000 R 80 100 N 3 B 3 B 30~60 1 23 +2 24 S60 S120 GBD60 GBD100 -
  • Possible to charge, unblockable on full charge
  • 180F Heat Gauge Cooldown
  • Ignores character combo rate

Drive Moves[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
5D/2D
- - - - - - - - - - - 24T - - - - - - -
  • Mode change on 11F
j.D
- - - - - - - - - - - 25T - - - - - - -
  • Mode change on 11F

Throws[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Forward Throw
0, 0, 1500 -, R, SOR 100 100*2, 60 -, Sp, S - T 0, 4*2 T(80) 7 3 15 - - -, 200, Wb*60 - - - -
  • 100% minimum damage (1400)
Back Throw
4B+C
0, 0, 1500 -, R, SOR 100 100*2, 60 -, Sp, S - T 0, 4*2 T(80) 7 3 15 - - -, 200, Wb*60 - - - -
  • 100% minimum damage (1400)
Air Throw
j.B+C
0*3, 1400 -*3, R 100 100*3, 60 S - T 0, 4, 0, 4 T(90) 7 3 15+3L - - - - -, 200, 12, B200 - -
  • 100% minimum damage (1400)

Specials[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
A Sonic Sabre
236A
500 R* 85 85 N - All 2 HBFP* 20 - 43T ±0 13 19 24 19 34 -
  • Frame Advantage calculated from point blank range
  • Cancelable into D Mirage Thruster on hit, block, or whiff
Air A Sonic Sabre
j.236A
500 R* 85 85 N - All 2 HBFP* 16 - 45T - 13 22 28 22 39 -
  • Cancelable into D Mirage Thruster on hit, block, or whiff
D Sonic Sabre
236D
700, 200*4 R* 85, 70 89, 97*4 N - All 3, 2*4 HBFP* 26 - 43T +28 16, 13*4 22, 16*4 28, 21*4 22, 20*4 39, 36*4 -
  • Frame Advantage calculated from point blank range
  • Consumes 1 Zero Weave stock
  • Cancelable into D Mirage Thruster on hit, block, or whiff
D Sonic Sabre (OD)
236D
700, 200*8 R* 85, 70 89, 97*8 N - All 3, 2*8 HBFPr 26 - 43T +45 16, 13*8 22, 16*8 28, 21*8 22, 20*8 39, 36*8 -
  • Frame Advantage calculated from point blank range
  • Consumes 1 Zero Weave stock
  • Cancelable into D Mirage Thruster on hit, block, or whiff
Air D Sonic Sabre
j.236D
700, 200*4 R* 85, 70 89, 97*4 N - All 3, 2*4 HBFP* 23 - 42T - 16, 13*4 22, 16*4 28, 21*4 22, 20*4 39, 36*4 -
  • Consumes 1 Zero Weave stock
  • Cancelable into D Mirage Thruster on hit, block, or whiff
Air D Sonic Sabre (OD)
j.236D
700, 200*8 R* 85, 70 89, 97*8 N - All 3, 2*8 HBFP* 23 - 42T - 16, 13*8 22, 16*8 28, 21*8 22, 20*8 39, 36*8 -
  • Consumes 1 Zero Weave stock
  • Cancelable into D Mirage Thruster on hit, block, or whiff
Crusade Seraphim a
623B
700 R* 90 89 S 3A HL 3 B 9 3 29 -15 16 F48 F80 48 80 4-11H
  • Possible to charge
  • During charge, 4-6H Inv, 1F after release~end of active H Inv
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Crusade Seraphim a (GA)
623B
700 R* 90 89 N 2A HL 3 B 9 3 29 -15 16 F48 F80 48 80 4-11H
  • Possible to charge
  • During charge, 4-6H Inv, 1F after release~end of active H Inv
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Crusade Seraphim ß
236C
700 R* 90 89 N 2 HL 3 B 14 3 24 -10 16 F22 F39 22 39 -
  • Possible to charge
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Crusade Seraphim y
236B
700 R* 90 89 N 2 L 3 B 17 3 30 -16 16 FD30 FD52 D30 D52 -
  • Possible to charge
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Valkyrie Astraea
Crusade Seraphim ß/y -> 6D
900 R* 80 89 N 2 HL 3 B 9 3 21 -7 16 F44 F74 44 74 -
  • Fatal counters
  • Consumes 1 Zero Weave stock
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
Stance Cancel (CS)
Crusader Seraphim -> A
- - - - - - - - - - - 12T (ß 10T) - - - - - - -
  • Cancel windows: a: 6F~, ß: 7F~, y: 10F~
Aegis Blade
623C
700 R* 90 89 S 3 HL 3 B 10 3 27 -13 16 F50 F84 50 84 4-12H
  • Possible to charge
  • During charge, 4-8H Inv, 2F after release~end of active H Inv
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Aegis Blade (GA)
623C
700 R* 90 89 N 2 HL 3 B 10 3 27 -13 16 F50 F84 50 84 4-12H
  • Possible to charge
  • During charge, 4-8H Inv, 2F after release~end of active H Inv
  • Cancelable into Mirage Thruster(A/B/C) on hit or block
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Stance Cancel (AB)
Aegis Blade -> A
- - - - - - - - - - - 25T - - - - - - -
  • Able to cancel from 9F~
Noir Edge
j.236C
700 R* 80 92 N - HA 4 H 10 5 ~L+9 - 18 F46 F77 46 77 -
  • Cancelable into Mirage Thruster(D) on hit, block, or whiff
Strike Fall (GA)
C. Seraphim a/A. Blade/Noir Edge -> D
700 R* 90 89 - - All 3 H 36 ~L 19 - 16 - - G100 - -
  • Consumes 1 Zero Weave stock
  • Cancelable into Justice Phorizer and Slaver Trans-am upon landing
A Mirage Thruster
214A
- - - - - - - - - - - 40T - - - - - - 12-21 All
B Mirage Thruster
214B
- - - - - - - - - - - 41T - - - - - - 14-24 All
C Mirage Thruster
214C
- - - - - - - - - - - 43T - - - - - - 16-23 All
D Mirage Thruster (GA)
214D
- - - - - - - - - - - 31T - - - - - - 10-20 All
  • Consumes 2 Zero Weave stocks(1 if canceled from a special on hit or block)

Distortion Drives[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Justice Phorizer
236236C
2200 R* 60 92 N - All 4 B 1+6 9 30 -20 18 Sd40 Sd68 Sd40 Sd68 1-15 All
  • 30% Minimum Damage (660)
  • 180F Heat Gauge Cooldown
  • Cancelable into Mirage Thruster(D) for 2 Zero Weave stocks on hit, block, or whiff
Justice Phorizer (OD)
236236C
3000 R* 60 92 N - All 4 B 1+6 9 30 -20 18 SdWs40(F25) SdWs68(F25) SdWs40(F25) SdWs68(F25) 1-15 All
  • 30% Minimum Damage (900)
  • 180F Heat Gauge Cooldown
  • Cancelable into Mirage Thruster(D) for 2 Zero Weave stocks on hit, block, or whiff
Slaver Trans-am
632146D
- - - - - - - - - - - 4+2T - - - - - - 1-6 All
  • Consumes 4 Zero Weave Stocks
  • 180F Heat Gauge Cooldown
Slaver Trans-am (Attack)
400*2 - 100 100 N - All 4 HBFP* - 8 - - 13 17 22 17 31 -
  • Startup differs based on attack used

Astral Heat[edit]

Version Damage Cancel P1 P2 Starter SMP Guard Level Attribute Startup Active Recovery Frame Adv Blockstun Ground Hit Ground CH Air Hit Air CH Invul
Judge Of Destiny
632146C
Death - - - - - All 4 B 4+11 9 35 -30 18 - - - - 1-23 All
  • 180F Heat Gauge Cooldown

Revolver Action Table[edit]

NOTE: 5A and 2A can only be done three times in any string of normals, even on whiff.

Ground Revolver Action Table
A B C D Cancels
5A 5A, 2A, 6A 5B, 2B, 6B 5C, 2C, 6C, 3C, 5C(GA), 2C(GA), 6C(GA), 3C(GA) 5D, 2D Jump, Throw, Special, Overdrive
5B - - 5C, 2C, 6C, 3C, 5C(GA), 2C(GA), 6C(GA), 3C(GA) 5D, 2D Special, Overdrive
5C - - 2C, 6C, 3C 5D, 2D Jump, Special, Overdrive
5C(GA) - 6B 2C(GA), 6C(GA), 3C(GA) 5D, 2D Jump, Special, Overdrive
2A 5A, 2A 5B, 2B 5C, 2C, 3C, 5C(GA), 2C(GA), 6C(GA), 3C(GA) 5D, 2D Throw, Special, Overdrive
2B - 5B, 6B 5C, 2C, 3C, 5C(GA), 2C(GA), 6C(GA), 3C(GA) 5D, 2D Special, Overdrive
2C - 6B 5C, 6C, 3C 5D, 2D Special, Overdrive
2C(GA) - 6B 6C(GA), 3C(GA) 5D, 2D Jump, Special, Overdrive
6A - - - - -
6B - - - - -
6C - - - - Special, Overdrive
6C(GA) - - - - -
3C - - - 5D, 2D Jump, Special, Overdrive
3C(GA) - - - - -
Air Revolver Action Table
A B C D Cancels
j.A j.A j.B j.C, j.C(GA) j.D Jump, Throw, Special, Overdrive
j.B j.A - j.C, j.C(GA) j.D Jump, Special, Overdrive
j.C - - - j.D Special, Overdrive
j.C(GA) - - - - Jump, Special, Overdrive
Black = On Hit or Block
Red = On Hit only
Green = Available on whiff
Blue = Only once per string
Special = Specials and Supers
Super = Supers only

BlazBlue: Chrono Phantasmae
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


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