This is an update to BlazBlue: Chrono Phantasma that includes new characters as well as tweaks to existing characters and system mechanics.
New Characters
- Celica A. Mercury: Celica fights with her robot protector Minerva. Celica's drive gives her access to various Minerva attacks as well as healing. Unlike Carl and Relius, players do not control Celica and Minerva independently; they are a single unit that move and attack together.
- Lambda-11: Nu-13 has been split into two characters, Nu and Lambda. Nu no longer changes modes and focuses on zoning, while Lambda is a zoning/rushdown hybrid.
Please select your character!

About BlazBlue: Chrono Phantasma Extend
Publisher
- Arc System Works
- Aksys Games
- PQube and Zen United
Release Dates
- Arcade
: October 9, 2014
- Console
: April 23, 2015
- Console
: June 30, 2015
- Console
: October 23, 2015
- Steam
:March 2, 2016
Preceded By
Followed By
System Links
Extra Links
Glossary
Below is a list of links to common terms used in BlazBlue: Chrono Phantasma Extend.
- Advanced Input
- Attack Attributes
- Attack Level
- Astral Finish
- Auto Heat Gain
- Burst
- Barrier Block
- Barrier Gauge
- Clash
- Combo Rate
- Counter Assault
- Counter Hit
- Counter Hit Carry
- Crush Trigger
- Danger State
- Distortion Drive
- Danger State
- Fatal Counter
- Guard Cancel Overdrive
- Guard Crush
- Guard Bonus
- Hard Knockdown
- Heat Gauge Cooldown
- Instant Barrier
- Instant Block
- Negative Penalty
- Overdrive
- Overdrive Cancel
- Purple Throw
- P1
- P2
- Rapid Cancel
- Same Move Proration (SMP)
- Starter Rating
- Super Flash Buffer
- Throw Reject Miss (TRM)
- Ukemi/Tech (Air)
- Ukemi/Roll/Emergency Tech
- Untechable State