BBCPE/Mu-12/Combos

From Dustloop Wiki
< BBCPE‎ | Mu-12
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236D becomes 236D
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
RC = Rapid Cancel
CH = Counter Hit
IAD = Instant Air Dash
OD = Overdrive
":" = delay
AA = Anti Air
CT = Crush Trigger
ODC = Overdrive Cancel
abdc = air backdash cancel
ad = airdash
omo = 632146c
tachi = 63214b
SoD = 63214c
[d] = held
]d[ = drive projectile hit
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.

VS Starter

  • Counter Assault RC 6a 6b 6c [1]

S Starter

Midscreen

Corner

Overdrive

N Starter - Midscreen

Crush Trigger

Super

Overdrive

N Starter - Corner

Crush Trigger

Super

Overdrive

Combo Videos

BBCPEX μ-12 combos for battle [HD] (By OgreLive)
BBCPEX Mu12 Returns - Mu12 Combo Video (By TheImperiumTV)




BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc