BBCT/Iron Tager/Data: Difference between revisions

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  |groundHit= |airHit= |groundCH= |airCH=
  |groundHit= |airHit= |groundCH= |airCH=
  |images=BBCS_Tager_5D.png
  |images=BBCS_Tager_5D.png
|caption=The visual effect is much cooler in this game than in later ones.
  |notes=Slide effect, wall bounce on counter hit\guard recovery 31F\magnetized on hit or guard\vacuum effect while attacking when magnetized
  |notes=Slide effect, wall bounce on counter hit\guard recovery 31F\magnetized on hit or guard\vacuum effect while attacking when magnetized
}}
}}
===2D===
===2D===
{{MoveData-BBCT |character=Iron Tager |type=drive
{{MoveData-BBCT |character=Iron Tager |type=drive

Revision as of 03:58, 29 November 2022

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Combo Rate Heat Gain Rate Guard Libra Rate Unique Movement Options Portrait Icon
Iron Tager 13,000 6F 23F (1~19F Inv All) 85% 70% 150% BBCT Iron Tager Portrait.png BBCT Iron Tager Icon.png


5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
210 ALL 7 3 6 +1 HB rSJR 1000 90 82 0 200
BBCS Tager 5A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
380 LA 10 3 14 -3 F SR 400 95 86 2 800
BBCS Tager 5B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
980 ALL 16 4 20 -5 HB SR 100 80 92 4 1600
BBCS Tager 5C.png
Why is this so slow?


6A

6A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1180 ALL 21 7 29 -19 HB 17~30 Guard P SJR 200 100 89 3 800
BBCF Tager 6A.pngBBCS Tager 6A.png
Guard point (Up to 8000 damage. Can't block bursts)
Vacuum effect on hit or guard
vacuum effect while attacking when magnetized

6B

6B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
780 HA 24 2 28 -11 HBF rSR 100 80 92 4 1600
BBCS Tager 6B.pngBBCS Tager 6B 2.png
Recovery 27F on hit
can rapid fire cancel on hit

6C

6C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1120 HA 28 2 33 -16 HBF S(J)R 100 100 80 4 1600
BBCS Tager 6C.png
Floor bounce on hit

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
280 ALL 8 3 9 +2 F SJR 1000 90 86 2 800
BBCS Tager 2A.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
520 LA 11 3 9 +5 F SR 200 80 89 3 1200
BBCS Tager 2B.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1020 HL 15 2 39 -22 HBF R 100 85 92 4 1600
BBCS Tager 2C.png
Launches on hit

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HA 7 3 9 - H R 3000 80 82 0 200
BBCS Tager jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
760 HA 12 9 12 - H R 200 80 89 3 1200
BBCS Tager jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1060 HA 13 5 12 - H R 100 100 92 4 1600
BBCS Tager jC.png
13~ moves forward

3C

3C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
810 LA 17 3 28 -14 F R 6000 100 75 3 1200
BBCS Tager 3C.png
Knocks down on hit

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1400 HA 15[5] Landing2 18 -[-1] H R 100 100 92 4 1600
BBCS Tager j2C.png
Slam down, untechable
[ ] holds the data of hitting opponent during landing 4F ~ after landing 1F


Universal Mechanics

Forward Throw

5B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0,1140 210000 6 3 15 - - -,SR 3000, 100 100 100,70 0,4 -
BBCS Tager FThrow.png
Floor bounce on 2nd hit

Back Throw

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1140 210000 7 3 15 - - -,SR 3000, 100 100 100,70 0,4 -
BBCS Tager BThrow.png
Floor bounce on 2nd hit

Air Throw

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1649 160000 6 2 10 - - R 3000, 200 100 100,40 0,3 -
BBCS Tager AThrow.png
Slam down on 2nd hit

Counter Assault

6A+B while blocking
Counter Assault
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0 HA 16 2 33 -25 HB 1~20 All R 3000 50 82 0 200
BBCS Tager 6B.pngBBCS Tager 6B 2.png
Knocks down on hit


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1040 ALL 23 4 38 -10 HB SR 100 75 92 4 1000
BBCS Tager 5D.png
The visual effect is much cooler in this game than in later ones.
Slide effect, wall bounce on counter hit
guard recovery 31F
magnetized on hit or guard
vacuum effect while attacking when magnetized


2D

2D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1420 ALL 26 10 24 -1 HBF R 100 100 92 4 1600
BBCS Tager 2D.png
Guard recovery 32F
magnetized on hit or guard
vacuum effect while attacking when magnetized

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1180 HA 21 3 18 - H R 100 100 92 4 1600
BBCS Tager jD.png
Magnetized on hit or block
vacuum effect while attacking when magnetized


Special Moves

360A

360A
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0×3, 2700 275000 11 1 40 - - 3~11 All - 3000×3, 100 100 100, 82, 100, 60 4 -
BBCS Tager Buster.png
knocks down, untechable
vacuum effect while attacking when magnetized (on jumping opponents)
while holding the button startup becomes slower (slowest 11+20F), after releasing startup is 2F

360B

360B
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0×3, 3724 210000 8 2 29 - - - 3000×3, 100 100 100, 82, 100, 48 4 -
BBCS Tager Buster.png
Knocks down, untechable
vacuum effect while attacking when magnetized (on grounded opponents)
while holding the button active time becomes longer (longest 2+6F), after releasing only active for 2F

623C

623C
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0,1850 - 17 4 19 - - -×2,R 3000, 6000 100 100, 80 4 -
BBCS Tager Collider.pngBBCF Tager AtomicCollider2.png
Floor bounce on hit, untechable
vacuum effect while attacking when magnetized (on jumping opponents), while holding the button startup becomes slower (slowest 17+43F), after releasing startup is 2F

236A

236A
A Sledge Hammer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
920 ALL 19 3 21 -2 HB 1~21 Guard P R 200 70 80 3 400
BBCS Tager Sledge.png
Guard point guards pp to 2400 damage. Can't block bursts)
25~31 can cancel to follow up

236B

236B
B Sledge Hammer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1120 ALL 35 6 15 +3 HB 1~40 Guard P R 100 70 92 4 800
BBCF Iron Tager 236B Charge.pngBBCS Tager Sledge.png
Guard point guards pp to 2400 damage. Can't block bursts)
staggers (32F)
44~48 can cancel to follow up

Sledge > 236A

Sledge > 236A
Additional Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1280 HA 24 16 20 -17 HBF R 100 100 92 4 900
BBCS Tager Hammer.png
Floor bounce

41236D

41236D
Spark Bolt
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1100 ALL 13 - Duration48 -1 HBP R 100 80 80 4 1600
BBCS Tager SparkBolt.png
Wall bounce, magnetized on hit or guard
projectile property
goes through projectiles
Can only be used when Electricity Gauge is full
Electricity Gauge has a total of 1200 points, increases by 1 each frame

421B

421B
Voltec Charge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
- - - - Duration 39~113 - - 6~16 HBP - - - - - -
BBCS Tager Charge.png
10F startup when guarding attacks, Electricity Gauge start to increase at 22F
guard point is active while holding the button (at most 90F)
after releasing button, guard point disappears in 2F and gauge increases in 7F then move stops in 24F
gauge increases by 60 at least, increase by 4 per frame, on the 22F or 7F after button release, gauge increases all at once.


Distortion Drives

236236B

236236B
Magna Tech Wheel
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
40×19, 2891 ALL×19, HA 7+12 4, 2×18 (15) 3 72 -56 HB×19, HBF 1~58 Guard All R 100 100 100×19, 70 4 40×19, 1800
BBCS Tager MTW.pngBBCS Tager MTW 2.png
vacuum on hits 1~19, hitstop 0
20th hit causes floor bounce, untechable, hitstop is 28
While magnetized causes vacuum while active
77~110 can cancel to follow up

236236B > 236236B

236236B > 236236B
Terra Break
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
3500 ALL 9+25 3 43 -27 HB 1~9 All - 6000 100 65 4 10000
BBCS Tager TerraBreak.png
Wall bounce on hit

720C

720C
Genesic Emerald Tager Buster
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0×3, 5620 320000 5+0 5~58 27 - - 1~6 All - 3000×3, 100 100 100, 82, 100, 92 4 -
BBCS Tager GETB.pngBBCS Tager GETB2.png
knocks down, untechable
can charge while button is held, active for only 2F after releasing the button

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