BBCT/Nu-13/Data

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< BBCT‎ | Nu-13
Revision as of 03:32, 29 November 2022 by Seraph (talk | contribs) (→‎Air Throw)

Subscript text

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Combo Rate Heat Gain Rate Guard Libra Rate Unique Movement Options Portrait Icon
Nu-13 BBCT Nu-13 Portrait.png BBCT Nu-13 Icon.png


Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
130 HLA 6 6 9 -5 HB rSJR 1000 80 82 0 66 10 14
BBCP Nu 5A.png


5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
410 HLA 8 1 14 -1 HB SJR 400 85 90 2 266 14 18
BBCP Nu 5B.png
A close slash in all but name (and activation range)


5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
160 HLA 14 6 29 -11 HBP SR 200 85 99 3 200 17 ET
BBCP Nu 5C.png
Projectile property; hitstop 6F; 19~28 can transition into additional move

~C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
160 HLA 8 6 23 -5 HBP SR 200 85 99 3 200 17 ET
BBCP Nu 5C.png
Press C for more swords
Projectile property; hitstop 6F; 7~16 can transition into additional move


2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
110 HLA 8 4 12 -6 F SR 1000 80 82 0 66 10 17
BBCP Nu 2A.png


2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
230 L 9 4 10 -2 F SR 1000 70 84 1 133 12 16
BBCP Nu 2B.png


2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
140×8 HL×4, HLA×4 9 1×4,2×4 21 -6 HB SJR 200 90 99 3 100×8 24 29
BBCP Nu 2C.png
Recovery 24F on standing hit; launches on counter hit; hitstop 2F


6A

6A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
620 HL 11 3 20 -6 HB 5~13 Head SJR 200 85 91 3 300 26 23
BBCP Nu 6A.png
A GG anti air in a BB game.


6B

6B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
680 HLA 11 3 20 -6 HB SJR 200 100 91 3 300 17 24
BBCP Nu 6B.png


4B

4B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
300,880 HLA, HA 9 2(6)2 30 -15 HB 3~16 F, 23~42 Airborne R 3000, 200 80 82,91 0,3 66,300 6,52 38
BBCP Nu 4B.png
6F recovery on standing hit (first hit); launches on 2nd hit; vacuum effect on hit.


6C

6C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
180×8 HLA 22 1×8 24 -6 HBF SR 6 90 99 4 200×8 44 Wallbounce 41 Wallbounce
BBCP Nu 6C.png
hitstop 2F


3C

3C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
120×8 LA 9 1×7,2 18 -3 F SR 10 85 99 3 200×8 40 30
BBCP Nu 3C.png
Knocks down on hit, hitstop 3F


j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
110 HA 8 2 18 H rSJR 1000 80 82 0 66 10 18
BBCP Nu jA.png


j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
340 HA 9 4 12 H SJR 1000 90 84 1 133 12 16
BBCP Nu jB.png


j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
140×8 HA 11 1×2,2×6 25 H SJR 2 90 99 2 100×8 20 39
BBCP Nu jC.png
hitstop 3F


j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
150×8 HLA 17 1×8 10 HP SJR 2 100 99 2 100×8 20 28
BBCP Nu j2C.png
Hitstop affects v-13 also; hitstop 10F; can transition into additional move on hit or guard up to 42F


Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HLA 13 12 15 -10 HBP SJR 200 90 91 3 300 22 30
BBCP Nu 5D.png
Launches on hit; hitstop 10F; can transition into additional move on hit or guard up to 27F; Even though they are projectile, hitstop affects v-13 also

5DD

5DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 7 13 33 -19 HBP SJR 200 100 91 3 300 17 37
BBCF Nu 5DD.png
Staggers on hit (37); can transition into additional move on hit or guard up to 23F


2D

2D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HLA 11 15 11 -9 HBP SJR 200 90 91 3 300 22 19
BBCP Nu 2D.png
hitstop 10F; can transition into additional move on hit or guard up to 19F; Even though they are projectile, hitstop affects v-13 also

2DD

2DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 4 13 22 -18 HBP SJR 200 100 91 3 300 28 26
BBCF Nu 2DD.png
hitstop 10F; can transition into additional move on hit or guard up to 26F; Even though they are projectile, hitstop affects v-13 also


6D

6D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HLA 13 9 18 -10 HBP SJR 200 90 91 3 300 22 32
BBCP Nu 6D.png
hitstop 10F; can transition into additional move on hit or guard up to 24F; Even though they are projectile, hitstop affects v-13 also

6DD

6DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 4 13 44 -30 HBP SJR 200 100 91 3 300 22 45
BBCF Nu 6DD.png
hitstop 10F; can transition into additional move on hit or guard up to 27F; Even though they are projectile, hitstop affects v-13 also


4D

4D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HA 30 2 26 -11 HBP SJR 200 90 91 3 300 22 48
BBCP Nu 4D.png
50% of the fullscreen mixup (pretend Naoto isn't there)
hitstop 10F; can transition into additional move on hit or guard up to 22F; Even though they are projectile, hitstop affects v-13 also


4DD

4DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 4 13 42 -26 HBP SR 200 100 94 4 400 30 43
BBCF nu 4DD.png
hitstop 10F; can transition into additional move on hit or guard up to 17F; Even though they are projectile, hitstop affects v-13 also


j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HLA 13 8 27 HBP SR 200 90 91 3 300 22 27
BBCP Nu jD.png
Recovery 22F on standing hit; projectile property, hitstop 10F

j.DD

j.DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 4 11 Until Landing+5 HBP S(J)R 200 90 91 3 300 22 17
BBCF Nu j5DD.png
Hitstop 4F; 2nd hit's guard is HA


j.2D

j.2D
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
600 HLA 13 8 27 HBP S 200 90 91 3 300 22 32
BBCP Nu j2D.png
hitstop 10F; can transition into additional move on hit or guard up to 42F; Even though they are projectile, hitstop affects v-13 also

j.2DD

j.2DD
drive
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
250 HLA 4 13 Until Landing+5 HBP S(J)R 200 100 91 3 300 22 17
BBCF Nu j2DD.png
hitstop 10F; can transition into additional move on hit or guard up to 22F; Even though they are projectile, hitstop affects v-13 also


Universal Mechanics

Counter Assault

6A+B while Blocking
Counter Assault
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0 HLA 9 3 27 -20 HBP R 3000 50 82 0 66 10 27
BBCP Nu 6B.png


Throw

B+C
Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0,1500 80000 7 3 19 3000,100 100 100,60 0,4 100 22
BBCP Nu Throw.png
Launches on hit


Air Throw

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
0,2000 160000 7 3 18 -,R 3000,100 100 100,60 0,4 60 21
BBCP Nu AThrow.png
Has a flat knockdown.


Special Moves

214D

214D
Spike Chaser
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1200 HLA 35 44 Total 71 -3 HBP R 100 100 94 4 400 32 51
BBCP Nu SpikeChaser.png
Launches on hit, hitstop 15F, guaranteed start up after 34F, press C button to change attack property before 31F


214D~C

214D~C
Spike Chaser
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1200 HLA 31+32 44 Total 76 +20 HBP R 100 100 94 4 400 32 66
BBCP Nu SpikeChaser.png
Launches on hit, hitstop 15F, guaranteed start up after 62F


236D

236D
Sickle Storm
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
900 LA 15 Total 62 -18 FP R 200 90 91 3 300 20 47
BBCP Nu SickleStormDia.png
Knocks down on hit, press C button to change attack property before 13F


236D~C

236D~C
Sickle Storm
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
980 LA 13+8 Total 62 -12 FP R 200 90 91 3 300 20 47
BBCP Nu SickleStormDia.png
Knocks down on hit


j.214D

j.214D
Crescent Saber
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
1200 HA 17 4 Total 57+9L -8 (lowest possible) HBP R 200 80 91 3 300 40 41
BBCP Nu CrescentSaber.png
Knocks down on hit, untechable, press C button to change attack property before 12F


j.214D~C

j.214D~C
Crescent Saber
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Total 33
BBCP Nu CrescentSaber.png
Can cancel from frame 18 with anything but guard (can cancel with barrier guard), once per jump.


214A/B/C

214X
Gravity Shield
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 HLA 19 3 31 -24 HB R 3000 100 99 0 66 50 39
BBCP Nu GravitySeed.png
On air hit fall speed slows down


Field
Gravity Shield Field
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
41 30
BBCF Nu GravitySeedPositions.png
Movement slows down to 1/4, can continue after 180F if touched by gravity field


Act Parser

~66
Act Parser
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Total 41 4~20 HBPT
BBCP Nu ActParser.png
can cancel to attack after 27F, can cancel from 6C, 2C, and drive attacks on the ground


~44
Act Parser
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Total 33 1~5 All
BBCP Nu ActParser.png
can cancel from 6C, 2C, and drive attacks on the ground


Distortion Drives

236236D

236236D
Legacy Edge
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
170×22 HLA 16+10 Total 58 +72 HB R 100 100 98 4 150×22 40 46
BBCP Nu LegacyEdge.png
Wall bounce on hit, hitstop 2F, guaranteed start up after super freeze, static difference is measured by Ragna crouch blocking


632146D

632146D
Calamity Sword
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
2800 HA 11+13 5 45 -21 HBP 1~14 All R 100 100 65 4 400 60 65
BBCP Nu CalamitySword.png
floor bounce on hit, guaranteed start up after super freeze


j.632146D

j.632146D
Air Calamity Sword
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
2800 HA 9+10 5 Until Landing+5 HBP R 100 100 65 4 400 60 54
BBCP Nu CalamitySword.png
Floor bounce on hit, guaranteed start up after super freeze


Astral Heat

222D

222D
Sword of Destruction
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel PP P1 P2 Attack Level Guard Libra Drain Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Death 40000 13+0 8 25 1~20 All 0
File:BBCP Nu SwordofDestruction.png;BBCP Nu SwordofDestruction2.png


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