No edit summary |
|||
Line 7: | Line 7: | ||
|- | |- | ||
|| | || | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|SystemData}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
Line 63: | Line 63: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=4A}} | {{AttackVersion|name=4A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|4A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Jump cancellable | {{Description|7|text=* Jump cancellable | ||
Line 69: | Line 69: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=4AA}} | {{AttackVersion|name=4AA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|4AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=Hits six times and can be canceled at anytime into a jump, Crash overhead, special, or 4AAA. | {{Description|7|text=Hits six times and can be canceled at anytime into a jump, Crash overhead, special, or 4AAA. | ||
Line 75: | Line 75: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=4AAA}} | {{AttackVersion|name=4AAA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|4AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Jump cancellable on second hit only | {{Description|7|text=* Jump cancellable on second hit only | ||
Line 81: | Line 81: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=4AAAA}} | {{AttackVersion|name=4AAAA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|4AAAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* It's safe on block | {{Description|7|text=* It's safe on block | ||
Line 100: | Line 100: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5A}} | {{AttackVersion|name=5A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Jump cancellable. | {{Description|7|text=* Jump cancellable. | ||
Line 106: | Line 106: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AA}} | {{AttackVersion|name=5AA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* The Second hit vacuums, pulling the opponent closer | {{Description|7|text=* The Second hit vacuums, pulling the opponent closer | ||
Line 113: | Line 113: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAA}} | {{AttackVersion|name=5AAA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5AAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* The move won't true blockstring with 5AA | {{Description|7|text=* The move won't true blockstring with 5AA | ||
Line 119: | Line 119: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5AAAA}} | {{AttackVersion|name=5AAAA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5AAAA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=Same ender as 4AAAA, though the other hits are different. | {{Description|7|text=Same ender as 4AAAA, though the other hits are different. | ||
Line 134: | Line 134: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5B}} | {{AttackVersion|name=5B}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Go to poke | {{Description|7|text=* Go to poke | ||
Line 143: | Line 143: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=5BB}} | {{AttackVersion|name=5BB}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5BB}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Good for combos | {{Description|7|text=* Good for combos | ||
Line 160: | Line 160: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=Standard overhead. It's fast but punishable on block. | {{Description|6|text=Standard overhead. It's fast but punishable on block. | ||
Line 173: | Line 173: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|2A}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Can low profile some standing pokes | {{Description|6|text=* Can low profile some standing pokes | ||
Line 190: | Line 190: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|2B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Good Anti-Air | {{Description|6|text=* Good Anti-Air | ||
Line 206: | Line 206: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|2C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Jump cancelable | {{Description|6|text=* Jump cancelable | ||
Line 223: | Line 223: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.A}} | {{AttackVersion|name=j.A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Good air to air normal | {{Description|7|text=* Good air to air normal | ||
Line 231: | Line 231: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=j.AA}} | {{AttackVersion|name=j.AA}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.AA}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=Mostly used in combos and pressure to confirm the opponent got hit or is blocking. | {{Description|7|text=Mostly used in combos and pressure to confirm the opponent got hit or is blocking. | ||
Line 244: | Line 244: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.B}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Good for jump ins and whiff punishing | {{Description|6|text=* Good for jump ins and whiff punishing | ||
Line 265: | Line 265: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* A good option for ending air combos | {{Description|6|text=* A good option for ending air combos | ||
Line 285: | Line 285: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Can convert it into a combo by linking 2A > 5b | {{Description|6|text=* Can convert it into a combo by linking 2A > 5b | ||
Line 301: | Line 301: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground Catch}} | {{AttackVersion|name=Ground Catch}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|AD}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground Attack}} | {{AttackVersion|name=Ground Attack}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|AD Attack}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.AD}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Air version will always have the followup attack come out | {{Description|7|text=* Air version will always have the followup attack come out | ||
Line 332: | Line 332: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground|subtitle=236A}} | {{AttackVersion|name=Ground|subtitle=236A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236A}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air|subtitle=j.236A}} | {{AttackVersion|name=Air|subtitle=j.236A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.236A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Only the first move can be performed in the air. | {{Description|7|text=* Only the first move can be performed in the air. | ||
Line 341: | Line 341: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Skull Cracker |subtitle=236A > A/B/C}} | {{AttackVersion|name=Skull Cracker |subtitle=236A > A/B/C}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236A > X}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=Overhead, automatic second hit followup | {{Description|7|text=Overhead, automatic second hit followup | ||
Line 348: | Line 348: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Dragon Kick |subtitle=236A > A/B/C > A/B/C}} | {{AttackVersion|name=Dragon Kick |subtitle=236A > A/B/C > A/B/C}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236A > X > X}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Not air unblockable anymore | {{Description|7|text=* Not air unblockable anymore | ||
Line 365: | Line 365: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236B}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.236B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* This is the stand alone version of Dragon Kick without having to do Rampage and Skull Cracker. | {{Description|7|text=* This is the stand alone version of Dragon Kick without having to do Rampage and Skull Cracker. | ||
Line 389: | Line 389: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=A}} | {{AttackVersion|name=A}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|214A}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Good ground combo ender | {{Description|7|text=* Good ground combo ender | ||
Line 396: | Line 396: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=B}} | {{AttackVersion|name=B}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|214B}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Blows back and gives a small wall bounce, wall splats in the corner | {{Description|7|text=* Blows back and gives a small wall bounce, wall splats in the corner | ||
Line 417: | Line 417: | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236C}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.236C}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text=* Has potential uses in some combos. | {{Description|7|text=* Has potential uses in some combos. | ||
Line 440: | Line 440: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|214C}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Wall bounces midscreen, Wall splats in the corner | {{Description|6|text=* Wall bounces midscreen, Wall splats in the corner | ||
Line 461: | Line 461: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|5P}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Followup Black Spot wall bounces | {{Description|6|text=* Followup Black Spot wall bounces | ||
Line 478: | Line 478: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|6P }} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Wall bounces, allowing you to pick it up with a combo | {{Description|6|text=* Wall bounces, allowing you to pick it up with a combo | ||
Line 495: | Line 495: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|4P }} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Solid assist for close range pressure resets. | {{Description|6|text=* Solid assist for close range pressure resets. | ||
Line 514: | Line 514: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|236BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Doing God's Hand in Resonance Blaze or Cross Combo will make the SB version come out | {{Description|6|text=* Doing God's Hand in Resonance Blaze or Cross Combo will make the SB version come out | ||
Line 531: | Line 531: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|214BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Pressing B+C will result in A Power Charge: one level and short recovery. | {{Description|6|text=* Pressing B+C will result in A Power Charge: one level and short recovery. | ||
Line 549: | Line 549: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|j.236BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* j.214B+C results in C Agneyastra: Meteors go half screen | {{Description|6|text=* j.214B+C results in C Agneyastra: Meteors go half screen | ||
Line 569: | Line 569: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|Distortion Skill Duo}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* 2 fists come raining down instead of just one | {{Description|6|text=* 2 fists come raining down instead of just one | ||
Line 587: | Line 587: | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
{{!}}- | {{!}}- | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|222BC}} | ||
{{!}}- | {{!}}- | ||
{{Description|6|text=* Doesn't directly combo from grab. | {{Description|6|text=* Doesn't directly combo from grab. | ||
Line 602: | Line 602: | ||
==Navigation== | ==Navigation== | ||
{{# | {{#lst:BBTag/Chie Satonaka/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBTag/Chie Satonaka/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[BBTag/Chie Satonaka/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBTag}} | {{Navbar-BBTag}} | ||
[[Category:BlazBlue Cross Tag Battle]] | [[Category:BlazBlue Cross Tag Battle]] | ||
[[Category:Chie Satonaka]] | [[Category:Chie Satonaka]] |
Revision as of 06:43, 6 March 2020
Chie Satonaka |
---|
|
Overview
"Have a taste of our combination attack!"
Backstory
Chie Satonaka is a member of the Investigation Team solving the series of homicidal cases occurring at Inaba, Japan. She is a second-year student in Yasogami High School who has had a long-lasting and deep friendship with Yukiko Amagi ever since they've been classmates. Chie's energetic and motivated personality only compliment her adoration of martial arts, which she displays in her fighting style.
Playstyle
Chie is close range, mix-up oriented character that is able to keep her offensive pressure going through a good use of multi-hit normals, jump cancels, and a fast overhead. Chie uses her persona to help fill some of the gaps in her gameplan, giving her longer range attacks.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Persona: Tomoe
Normal Moves
4A
4A | Template:AttackDataHeader-BBTag |
---|
5A
5A | Template:AttackDataHeader-BBTag |
---|
5B
5B | Template:AttackDataHeader-BBTag |
---|
5C
5C | Template:AttackDataHeader-BBTag |
---|
2A
2A | Template:AttackDataHeader-BBTag |
---|
2B
2B | Template:AttackDataHeader-BBTag |
---|
2C
2C | Template:AttackDataHeader-BBTag |
---|
j.A
j.A | Template:AttackDataHeader-BBTag |
---|
j.B
j.B | Template:AttackDataHeader-BBTag |
---|
j.C
j.C | Template:AttackDataHeader-BBTag |
---|
Universal Mechanics
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
---|
High Counter
High Counter 5A+D (Air OK) |
Template:AttackDataHeader-BBTag |
---|
Skills
Rampage
Rampage 236A (Air OK) |
Template:AttackDataHeader-BBTag |
---|
Dragon Kick
Dragon Kick 236B (Air OK) |
Template:AttackDataHeader-BBTag |
---|
Herculean Strike
Herculean Strike 214A/B |
Template:AttackDataHeader-BBTag |
---|
Extra Skills
EX Dragon Kick
EX Dragon Kick 236C (Air OK) |
Template:AttackDataHeader-BBTag |
---|
EX Herculean Strike
EX Herculean Strike 214C |
Template:AttackDataHeader-BBTag |
---|
Partner Skills
5P
5P Herculean Strike |
Template:AttackDataHeader-BBTag |
---|
6P
6P Dragon Kick |
Template:AttackDataHeader-BBTag |
---|
4P
4P P4A 2D |
Template:AttackDataHeader-BBTag |
---|
Distortion Skills
God's Hand
God's Hand 236B+C |
Template:AttackDataHeader-BBTag |
---|
Power Charge
Power Charge 214B+C |
Template:AttackDataHeader-BBTag |
---|
Agneyastra
Agneyastra j.236B+C or j.214B+C |
Template:AttackDataHeader-BBTag |
---|
Distortion Skill Duo
God's Hand P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag |
---|
Astral Heat
Galactic Punt 222B+C |
Template:AttackDataHeader-BBTag |
---|
Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •