BBTag/Es/Data

From Dustloop Wiki
< BBTag‎ | Es
Jump to navigation Jump to search

Nav

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Es 17,000 4F 25F (1~7F Inv All) Arced Forward Air Dash BBTag Es Portrait.png BBTag Es Icon.png

Normal Moves

4A

4A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1000 All 6 3 10 -1 B - - 100 70 1 11 12 12 16 23 9 +0 +0
BBCF Es 5A.png
BBTAG Es 4A Hitbox.png

5A

5A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 All 9 5 25 -13 B - - 100 80 3 16 17 17 22 31 11 +0 +2
BBCF Es 5B.png
BBTAG Es 5A Hitbox.png

5AA

5AA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 All 12 3 21 -7 B - - 100 80 3 16 17 17 22 31 11 +0 +2
BBCF Es 5C.png
BBTAG Es 5AA Hitbox.png

5AAA

5AAA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 All 13 3 18 -4 B - - 100 80 3 16 17 24 22 38 11 +0 +2
BBCF Es 6C.png
BBTAG Es 5AAA Hitbox.png

5AAAA

5AAAA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1700 All 17 1 25 -7 B - - 100 85 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Es 5AAAA.png
BBTAG Es 5AAAA Hitbox.png


2A

2A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1250 Low 10 3 15 -4 F - - 90 75 2 13 15 14 19 26 10 +0 +1
BBCF Es 2B.png
BBTAG Es 2A Hitbox.png

5B

5B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1700, 1000 All 18 5 27 -2 B, P1 - - 100, 70 85, 90 4,1 18, 11 19, 17 19 + Slide 1 + Down 23, 21 24, 21 34 + Slide 1 + Down 23, 32 12, 0/+6 +0, 0/+6 +5, +6
  • Frame advantage listed assumes crest hits opponent
    Crest has startup 25F after 5B becomes active (unaffected by Es's hitstop). Active 3F
    Crest disappears if Es gets hit or Active Changes
BBCF Es 5D.png
BBTAG Es 5B1 Hitbox.pngBBTAG Es 5B2 Hitbox.png

5BB

5BB Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1700, 1000 All 27 6 30 -12 B, P1 - - 100, 70 85, 90 4,1 18, 11 22, 17 40, 21 27, 21 55, 32 12, 0/+6 +0, 0/+6 +5, +6
Frame advantage listed assumes crest hits opponent
Crest has startup 19F after 5B becomes active (unaffected by Es's hitstop). Active 3F
Crest disappears if Es gets hit or Active Changes
BBCF Es 2D.png
BBTAG Es 5BB1 Hitbox.pngBBTAG Es 5BB2 Hitbox.png

2B

2B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 All 10 3 32 -18 B 10~12 H - 90 80 3 16 17 22 22 36 11 +0 +2
BBCF Es 2C.png
BBTAG Es 2B Hitbox.png

5C

5C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 800 High 22 3 24 -10 B - - - - 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBCF Es 6A.png
BBTAG Es 5C Hitbox.png

2C

2C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 Low 13 3 24 -10 F - - 90 80 3 16 Launch 40 Launch 54 11 +0 +2
BBCF Es 3C.png
BBTAG Es 2C Hitbox.png

j.A

j.A Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1000 High 9 3 18 - H - - 80 85 2 13 14 17 18 29 10 +0 +1
BBCF Es jB.png
BBTAG Es JA Hitbox.png

j.AA

j.AA Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1000 High 7 3 18 - H - - 80 85 2 13 14 17 18 29 10 +0 +1
BBCF Es jBB.png
BBTAG Es JAA Hitbox.png

j.B

j.B Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1500 High 12 4 26 - H - - 80 80 3 16 17 30 22 44 11 +0 +2
BBCF Es jC.png
BBTAG Es JB Hitbox.png

j.C

j.C Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
normal 1700, 1000 High, All 23 5 23+8L - H, P1 - - 80, 70 85, 90 4,1 18, 11 Launch, 17 25, 21 Launch, 21 40, 32 12, 0/+6 +0, +6 +5, +6
Crest has startup 24F after j.C becomes active (unaffected by Es's hitstop). Active 3F
Crest disappears if Es gets hit or Active Changes
BBCF Es jD.png
BBTAG Es JC1 Hitbox.pngBBTAG Es JC2 Hitbox.png

Universal Mechanics

BC

BC
Forward Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
other 0, 500×2, 1000 Throw 7-30 3 23 - T - - 100 50 - - Launch 60 - - - - 0, 2/-1×2, 8/-1 -
Minimum Damage: 0, 500×2, 1000 (2000)
BBCF Es FThrow.png
BBTAG Es Throw Hitbox.png

4BC

4BC
Back Throw
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
other 0, 2000 Throw 7-30 3 23 - T - - 100 50 - - Crumple 35 - - - - 0, 11 -
Minimum Damage: 0, 2000 (2000)
BBCF Es BThrow.png
BBTAG Es Throw Hitbox.png

AD
Type: Slasher "Griflet"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
other 1400×2 Air Unblockable 13 3(12)9 Until L+19 -41 B 1~15 All - 80 60 4 18 19, Launch 55, 55 24, Launch 70 12 +0 +5
BBCF Es SlasherGriflet.png
BBTAG Es RA1 Hitbox.pngBBTAG Es RA2 Hitbox.png

j.AD

j.AD
Air Type: Slasher "Griflet"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
other 1400×2 All 10 3(12)1 Until L+19 - H 1~15 All - 80 60 4 18 19, Launch 55, 55 24, Launch 70 12 +0 +5
BBCF Es SlasherGriflet.png
BBTAG Es RA1 Hitbox.pngBBTAG Es RA2 Hitbox.png

AD > X

AD > X
Griflet Followup
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
other 1500 All 22 8 Total: Until L+19 - P1 - - 48 100 3 16 Launch 60 + GBounce 60 Launch 74 + GBounce 60 0/+11 +11 +13
Considered part of preceding attack, no additional damage scaling applied
BBCF Es SlasherGriflet.png


Skills

236A

236A
A Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 15 Until Hit Total: 42 -6 P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBCF Es ShooterBreunor.png
BBTAG Es 236A Hitbox.png

236B

236B
B Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 27 Until Hit Total 48 0 P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBTAG Es 236B Hitbox.png

Followup Breunor

236A 236A
Followup Breunor
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 13 Until Hit Total 42 -8 P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBCF Es ShooterBreunor.png
BBTAG Es 236A Hitbox.png

Powered Up Shot

236B 236A
Powered Up Shot
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 2500 All - Until Hit - - P2 - - 80 80 3 16 Launch 38 + Slide 1 Launch 52 + Slide 1 0/+11 +11 +13
BBCF Es ShooterBreunor.png
BBTAG Es 236BA Hitbox.png

j.236A

j.236A
Air A Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 17 Until Hit Total 47+9L - P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBCF Es ShooterBreunorAir.png
BBTAG Es J236A Hitbox.png

j.236B

j.236B
Air B Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 17 Until Hit Total 47+9L - P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBCF Es ShooterBreunorAir.png
BBTAG Es J236B Hitbox.png

Followup Air Breunor

j.236A j.236A
Followup Air Breunor
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1500 All 10 Until Hit Total 39+9L - P1 - - 80 80 2 13 17 22 21 34 0/+8 +8 +9
BBTAG Es J236A Hitbox.pngBBTAG Es J236B Hitbox.png

214A

214A
Type: Assaulter "Erec"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 0, 2500 Throw 26 9 Until L+24 - H - - 100 100, 75 3 - Launch 100 - - - - 0, 16/-1 -
Can only hit standing opponents not in blockstun (hitstun is ok)
BBCF Es AssaulterErec.png
BBTAG Es 214A Hitbox.png


214B

214B
Type: Slasher "Gawain"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 1700 High 27 4 5+13L -3 H 9~30 FT - 80 85 4 18 22 40 27 55 12 +0 +5
BBCF Es Gawain.png
BBTAG Es 214B Hitbox.png

214[B]

214[B]
Type: Slasher "Gawain"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 2200 High 36 3 13 +3 H 9~38 FT - 80 75 4 18 Launch 40 + GBounce Launch 55 + GBounce 12 +0 +5
BBCF Es Gawain.png
BBTAG Es 214B Hitbox.png

214C

214C
Type: Slasher "Mordred"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 2000 All 17-22 2 24 -7 B - - 80 85 4 18 24 40 29 55 12 +0 +5
BBCF Es SlasherMordred.png
BBTAG Es 214C1 Hitbox.png

214C > X

214C > X
Mordred Followup
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
special 2000 All 11 4 24+13L -22 B - - 100 85 4 18 Launch 55 Launch 70 12 +0 +5
BBCF Es SlasherMordred2.png
BBTAG Es 214C2 Hitbox.png


Extra Skills

236C

236C
Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
ex 2500 All 20 Until Hit Total 50 -3 P2 - - 80 70 3 16 Launch 60 + WBounce + Slide 1 Launch 74 + WBounce + Slide 1 0/+11 +11 +13
BBCF Es ShooterBreunor.png
BBTAG Es 236C Hitbox.png

j.236C

j.236C
Air Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
ex 1500×2 All 12 X(11)X Total 38 - P1 - - 80 80×2 2 13 Launch 30 Launch 42 0/+6 +6 +7
BBCF Es ShooterBreunorAir.png
BBTAG Es J236C Hitbox.png

Partner Skills

5P

5P
Type: Slasher "Mordred"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
assist 1700×2 All (18)+17~22 2 [(13)4] 24 [25+16L] -7 B - - 70 85×2 4 18 24, Launch 40, 55 - - 12 +0 -
BBCF Es SlasherMordred.png
BBTAG Es 5P1 Hitbox.pngBBTAG Es 5P2 Hitbox.png

6P

6P
Type: Shooter "Breunor"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
assist 2000 All (18)+40 Until Hit Total: (18)+69 -2 P2 - - 70 80 3 16 Launch 60 + WBounce + Slide 20 - - 0/+11 +11 -
BBCF Es ShooterBreunor.png
BBTAG Es 6P Hitbox.png

4P

4P
BBCF 6D
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
assist 1700, 1000 All (18)+17 4(11)3 3+10L 0 B, P1 - - 70 85, 90 4, 1 18, 11 Launch, 17 46, 60 - - 12, 0/+4 +0, +4 -
Crest has startup 16F after 4P becomes active (unaffected by Es's hitstop). Active 3F
BBCF Es 6D.png
BBTAG Es 4P1 Hitbox.pngBBTAG Es 4P2 Hitbox.png


Distortion Skills

236BC

236BC
Type: Shooter "Palamedes"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
super 4200 [5200] All 3+(50 Flash)+6 Until Hit Total: 32+12L -11 P2 1~12 All - 80 60 4 18 Launch 40 Launch 55 0/+6 +6 +11
Values in [] are for Enhanced version
Minimum Damage: 1400 [1750]
BBTag Es Palamedes.png
BBTAG Es 236BC Hitbox.png

j.236BC

j.236BC
Air Type: Shooter "Palamedes"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
super 4200 [5200] All 3+6 Until Hit Until L+15L - P2 1~12 All - 80 60 4 18 Launch 40 Launch 55 0/+6 +6 +11
Values in [] are for Enhanced version
Minimum Damage: 1400 [1750]
BBTag Es Palamedes.png
BBTAG Es 236BC Hitbox.png


214BC

214BC
Type: Slasher "Galahad"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
super 2500, 4300
[2500, 250×6, 4300]
All 4+(40 Flash)+9 9 24 -14 B 1~21 All - 80 100 4 18 60, Crumple 73 [×7] Stand - - 12 12, 0 [×7] +5
Values in [] are for Enhanced version
Minimum damage: 500, 1419 (1919) [500, 62×6, 1290 (2162)]
BBCF Es SlasherGalahad.png
BBTAG Es 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Type: Slasher "Galahad"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
super 700, 1800
[700, 80×6, 1820]
All 1+(79 Flash)+1 9 24 -14 B 1~10 All - 100 100 4 18 60, Crumple 73 [×7] Stand - - 12 12, 0 [×7] +5
Values in [] are for Enhanced version
Minimum Damage: 2500 [3000]
BBCF Es SlasherGalahad.png
BBTAG Es DSD Hitbox.png

Astral Heat

222BC

222BC
Type: Exterminator "Artorius"
Type Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1 P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
astral - All 4+(55 Flash)+12 3 68 -30 B 1~18 All - - - 5 20 - - - - 0/+20 - -
BBCF Es AH.png
BBTAG Es 222BC Hitbox.png


Category