System Data
name | health | prejump | backdash | forwarddash | Unique Movement Options |
---|---|---|---|---|---|
Hazama | 17,000 | 4F | 25F (1~7F Inv All) | 24F (Short) 33F (Long) | Run replace with Forward Step Dash Ouroboros |
- Forward dash can be canceled into attacks, guard, jump at any point
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
4A | 1300 | All | 7 | 3 | 12 | +2 | 100 | 80 | 3 | 16 | 17 | 17 | 22 | 31 | 11 | +0 | +2 | |||
5A | 950×2 | All | 8 | 1(1)6 | 21 | -8 | 100 | 85 | 4 | 18 | 19 | 21 | 24 | 36 | 5 | +0 | +5 | |||
5AA | 1700 | All | 13 | 3 | 21 | -5 | 100 | 85 | 4 | 18 | 19 | 19 | 24 | 34 | 12 | +0 | +5 | |||
5AAA | 1500 | All | 15 | 2 | 21 | -3 | 100 | 80 | 3 | 16 | 17 | 35 + Slide | 22 | 49 + Slide | 9/+3 | +3 | +5 | |||
5AAAA | 2000 | All | 13 | 4 | 44 | -27 | 100 | 90 | 5 | 20 | Launch | 60 | Launch | 76 | 13 | +0 | +8 | |||
2A | 1000 | Low | 7 | 2 | 23 | -11 | 90 | 75 | 2 | 13 | 14 | 25 | 18 | 37 | 10 | +0 | +1 | |||
5B | 1500 | All | 17 | Total: 64 | -22 | 80 | 80 | 3 | 9 | 14 | 28 | 19 | 42 | 8 | +20 | +20 | ||||
5BB | ||||||||||||||||||||
5BBB | 1500 | High | 8 | 7 | 14 | 80 | 80 | 3 | 16 | 17 | 22 | 22 | 36 | 11 | +0 | +2 | ||||
2B | 1700 | All | 13 | 3 | 37 | -21 | 8~(End of Active) H | 90 | 75 | 4 | 18 | Launch | 25 | Launch | 40 | 12 | +0 | +5 | ||
2BB | 1500 | All | 13 | Total: 58 | 80 | 80 | 3 | 9 | 14 | 28 | 19 | 42 | 8 | +20 | +20 | |||||
2BBB | ||||||||||||||||||||
2BBBB | 1500 | High | 8 | 7 | 14 | 80 | 80 | 3 | 16 | 17 | 22 | 22 | 36 | 11 | +0 | +2 | ||||
5C | 800 | High | 22 | 3 | 24 | -10 | 3 | 16 | 17 + Down 23 | 31 + Down 23 | 11 | +0 | +2 | |||||||
2C | 2000 | Low | 14 | 4 | 21 | -4 | 90 | 90 | 5 | 20 | Launch | 40 | Launch | 56 | 13 | +0 | +8 | |||
j.A | 1000 | High | 10 | 2 | 23 | 80 | 85 | 2 | 13 | 14 | 14 | 18 | 26 | 5 | +0 | +1 | ||||
j.AA | 1000 | High | 5 | 2 | 23 | 80 | 85 | 2 | 13 | 14 | 14 | 18 | 26 | 5 | +5 | +5 | ||||
j.AAA | 1000 | High | 4 | 2 | 23 | 80 | 85 | 2 | 13 | 14 | 14 | 18 | 26 | 5 | +5 | +5 | ||||
j.AAAA | 1000 | High | 6 | 3 | 21 | 80 | 85 | 2 | 13 | 14 | 14 | 18 | 26 | 5 | +5 | +5 | ||||
j.AAAAA | 1000 | High | 5 | 2 | 26 | 80 | 85 | 2 | 13 | 14 | 20 | 18 | 32 | 10 | +0 | +1 | ||||
j.B | 1500 | All | 13 | Total: 73 | 80 | 80 | 3 | 9 | 14 | 28 | 19 | 42 | 8 | +20 | +20 | |||||
j.BB | ||||||||||||||||||||
j.BBB | 1500 | High | 8 | 7 | 14 | 80 | 80 | 3 | 16 | 17 | 22 | 22 | 36 | 11 | +0 | +2 | ||||
j.C | 1700 | High | 14 | 4 | 22 | 80 | 85 | 4 | 18 | 19 | 19 | 24 | 34 | 12 | +0 | +5 | ||||
j.2B | 1500 | All | 13 | Total: 73 | 80 | 80 | 3 | 9 | 14 | 28 | 19 | 42 | 8 | +20 | +20 | |||||
j.2BB | ||||||||||||||||||||
j.2BBB | 1500 | High | 8 | 7 | 14 | 80 | 80 | 3 | 16 | 17 | 22 | 22 | 36 | 11 | +0 | +2 |
Universal Mechanics
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
BC | Forward Throw | 0, 2000 | Throw | 7~30 | 3 | 23 | 100 | 50 | 0, 4 | Launch 70 | 0, 12 | ||||||||||
4BC | Back Throw | 0, 2000 | Throw | 7~30 | 3 | 23 | 100 | 50 | 0, 4 | Launch 60 + WBounce | 0, 15 | ||||||||||
AD | Rising Fang | 2300 | Air Unblockable | 10 | 8 | 16+28L | -30 | 1~13 All | 80 | 60 | 4 | 18 | Launch | 48 | Launch | 63 | 12 | +0 | +5 |
Skills
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236A | A Falling Fang | 1500, 1500 [1500, 2200] | All, High | 15 | 2(27~69)4 | 1+13L | -1 | 80 | 80 | 3 | 16 | 27 | 40 + GBounce, 40 | 32 | 54 + GBounce, 54 | 6/+12, 11 | +5 | +10 | |||
236B | B Falling Fang | 2200 | High | 30~64 | 4 | 1+13L | -1 | 80 | 80 | P | 3 | 16 | 19 | 40 | 24 | 54 | 11 | +8 | +13 | ||
214A | A Devouring Fang | 1500, 1500 [1500, 2200] | All, Low | 15 | 2(25~69)4 | 17 | -4 | 80, 90 | 80 | 3 | 16 | 27, Launch | 40 + GBounce, 40 | 32, Launch | 54 + GBounce, 54 | 6/+12, 16 [6/+12, 8] | +5 | +10 | |||
214B | B Devouring Fang | 2200 | Low | 26~62 | 4 | 17 | -4 | 90 | 80 | 3 | 16 | Launch | 40 | Launch | 54 | 16 | +8 | +13 | |||
j.214A | Shadow Serpent | 1800 | All | 13 | Until L | 16L | 0 | 80 | 80 | 3 | 16 | Launch | 50 | Launch | 64 | 11 | +0 | +2 | |||
j.214B | Flying Sickle Thrust | 2300 | All | 13 | 6 | Until L+9L | 80 | 85 | 4 | 18 | Launch | 50 + Down 23 | Launch | 65 + Down 23 | 12 | +0 | +5 |
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236C | Hungry Coils | 0, 3300 | All | 11 | Total: 53 | 100 | 85 | 4 | 18 | 120 + Slide + WBounce + Down 33 | 12/+7 | 12/+30, 0 | +30, +0 | ||||||||
214C | Bloody Fang | 0×2 | Throw | 15~37 | 3 | 31 | 100 | 80 | 0, 3 | 45 | 0, 6 | +0 | |||||||||
j.214C | EX Flying Sickle Thrust | 2500 | All | 10 | 6 | Until L+2L | 80 | 85 | 4 | 18 | Launch | 50 + Down 28 | Launch | 65 + Down 28 | 6 | +0 | +5 |
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
5P | 1500 | All | (18)+13 | 3 | 19+22L | -27 | 70 | 80 | 3 | 16 | Launch | 60 | 11 | +0 | |||||||
6P | Hungry Coils | 0, 3300 | All | (18)+11 | Total: (18)+53 | 70 | 85 | 4 | 18 | 120 + WBounce + Down 34 | 12/+7 | 12/+30, 0 | |||||||||
4P | Vengeful Viper > Rising Fang | 1700×2 | All | (18)+10 | 2(18)8 | 29 | -18 | 70 | 85 | 4 | 18 | Launch | 60 + GBounce, 58 | 6/+9, 12 | +9, +0 |
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
236BC | Serpent's Infernal Rapture | 3980 [4980] | All | 4+(40 Flash)+1 | 3 | 19+31L | -32 | 1~Flash All | 60 | 80 | 5 | 20 | Launch | 120 | Launch | 136 | 30 | +0 | +8 | ||
214BC | Eternal Coils of the Dragon Serpent | 500×10, 2900 [500×2, 250×24, 1250×2] | All | 1+(30 Flash)+14 | 2 | Total: 70 | -46 | 1~Flash All 2~19 P | 80 | 100 | 0 | 9 | Launch | 100×8, 50 + Slide + Down 22 [100×25, 100 + Wallbounce + Down 73] | 0 | 0/+60, 1×8, 12 [0/+60, 2×24, 13×2] | |||||
Distortion Skill Duo | Eternal Coils of the Dragon Serpent | 100×8, 1200 [50×24, 650×2] | All | 1+(70 Flash)+1 | See Notes | 92 [115] | -76 [-99] | 1~4 All | 100 | 100 | 1×8, 4 [1×24, 4×2] | Launch | 100×8, 50 + Slide + Down 22 [100×25, 100 + Wallbounce + Down 73] | 1×8, 12 [2×24, 13, 20] | +0 | +0 |
Astral Heat
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | invuln | p1 | p2 | cancel | level | blockstun | groundHit | airHit | groundCH | airCH | blockstop | hitstop | CHstop | |
222BC | Hungry Darkness of 1000 Souls | DESTROYED | All | 1+(46 Flash)+16 | X{(3)X}×8 | Total: 115 | -44 | 1~91 All | 5 | 20 | 0/+13 |
Revolver Action Table
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Note that you have to wait for a period of time (12F, BBCF2 data) to do j.A, j.Bs and j.C after doing chain follow-ups (5BB, 2BBB, j.BB, j.2BB). So technically the chain follow-ups DO NOT cancel into these attacks.
Sources
Early Proration Data from Hima based on the Beta
To edit frame data, edit values in BBTag/Hazama/Data.
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •