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|- | |- | ||
! Health | ! Health | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|health}} | ||
|- | |- | ||
! Prejump | ! Prejump | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|prejump}} | ||
|- | |- | ||
! Backdash | ! Backdash | ||
|| {{#lst: | || {{#lst:{{BASEPAGENAME}}/Data|backdash}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | {{AttackVersion|name=5A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AA|subtitle=}} | {{AttackVersion|name=5AA|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AA Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AAA|subtitle=}} | {{AttackVersion|name=5AAA|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AAAA|subtitle=}} | {{AttackVersion|name=5AAAA|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5AAAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=2A|subtitle=}} | {{AttackVersion|name=2A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5B|subtitle=}} | {{AttackVersion|name=5B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5BB|subtitle=}} | {{AttackVersion|name=5BB|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5BB Full}} | ||
|- | |- | ||
{{AttackVersion|name=5BBB|subtitle=|rowspan=2}} | {{AttackVersion|name=5BBB|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5BBB Full}} | ||
|- | |- | ||
{{Description|21|text= | {{Description|21|text= | ||
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|- | |- | ||
{{AttackVersion|name=2B|subtitle=}} | {{AttackVersion|name=2B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2B Full}} | ||
|- | |- | ||
{{AttackVersion|name=2BB|subtitle=}} | {{AttackVersion|name=2BB|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2BB Full}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=}} | {{AttackVersion|name=5C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5C Full}} | ||
|- | |- | ||
{{AttackVersion|name=2C|subtitle=}} | {{AttackVersion|name=2C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2C Full}} | ||
|- | |- | ||
{{AttackVersion|name=2CC|subtitle=}} | {{AttackVersion|name=2CC|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|2CC Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | {{AttackVersion|name=j.A|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.A Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.AA|subtitle=}} | {{AttackVersion|name=j.AA|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.AA Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.B|subtitle=}} | {{AttackVersion|name=j.B|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.B Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.BB|subtitle=}} | {{AttackVersion|name=j.BB|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.BB Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | {{AttackVersion|name=j.C|subtitle=}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.C Full}} | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | {{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|BC Full}} | ||
|- | |- | ||
{{Description|21|text=*100% minimum damage: 0, 2000 (2000) | {{Description|21|text=*100% minimum damage: 0, 2000 (2000) | ||
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|- | |- | ||
{{AttackVersion|name=Trifurcate|subtitle=Reversal Action}} | {{AttackVersion|name=Trifurcate|subtitle=Reversal Action}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|AD Full}} | ||
|- | |- | ||
{{AttackVersion|name=Air Trifurcate|subtitle=Air Reversal Action}} | {{AttackVersion|name=Air Trifurcate|subtitle=Air Reversal Action}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.AD Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=A Interference |subtitle=236A}} | {{AttackVersion|name=A Interference |subtitle=236A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236A Full}} | ||
|- | |- | ||
{{AttackVersion|name=B Interference |subtitle=236B}} | {{AttackVersion|name=B Interference |subtitle=236B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Condensity Gloom |subtitle=214A}} | {{AttackVersion|name=Condensity Gloom |subtitle=214A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Air Condensity Gloom |subtitle=j.214A}} | {{AttackVersion|name=Air Condensity Gloom |subtitle=j.214A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Aspersivity|subtitle=214B}} | {{AttackVersion|name=Aspersivity|subtitle=214B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214B Full}} | ||
|- | |- | ||
{{AttackVersion|name=Air Aspersivity|subtitle=j.214B}} | {{AttackVersion|name=Air Aspersivity|subtitle=j.214B}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214B Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=Pillar of Revenance|subtitle=236C}} | {{AttackVersion|name=Pillar of Revenance|subtitle=236C}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236C Full}} | ||
|- | |- | ||
{{AttackVersion|name=Fallen Pain |subtitle=214C|rowspan=2}} | {{AttackVersion|name=Fallen Pain |subtitle=214C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214C Full}} | ||
|- | |- | ||
{{Description|21|text= | {{Description|21|text= | ||
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|- | |- | ||
{{AttackVersion|name=Air Fallen Pain |subtitle=j.214C}} | {{AttackVersion|name=Air Fallen Pain |subtitle=j.214C}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214C Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=5P |subtitle=5A}} | {{AttackVersion|name=5P |subtitle=5A}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|5P Full}} | ||
|- | |- | ||
{{AttackVersion|name=6P |subtitle=Aspersivity}} | {{AttackVersion|name=6P |subtitle=Aspersivity}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|6P Full}} | ||
|- | |- | ||
{{AttackVersion|name=4P |subtitle=UNI 5[C]}} | {{AttackVersion|name=4P |subtitle=UNI 5[C]}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|4P Full}} | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
{{AttackVersion|name=Impalement |subtitle=236BC|rowspan=2}} | {{AttackVersion|name=Impalement |subtitle=236BC|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|236BC Full}} | ||
|- | |- | ||
{{Description|21|text={{ColumnList |text= | {{Description|21|text={{ColumnList |text= | ||
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|- | |- | ||
{{AttackVersion|name=Nail Torrent |subtitle=214B+C|rowspan=2}} | {{AttackVersion|name=Nail Torrent |subtitle=214B+C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|214BC Full}} | ||
|- | |- | ||
{{Description|21|text={{ColumnList |text= | {{Description|21|text={{ColumnList |text= | ||
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|- | |- | ||
{{AttackVersion|name=Air Nail Torrent |subtitle=j.214B+C|rowspan=2}} | {{AttackVersion|name=Air Nail Torrent |subtitle=j.214B+C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|j.214BC Full}} | ||
|- | |- | ||
{{Description|21|text={{ColumnList |text= | {{Description|21|text={{ColumnList |text= | ||
Line 207: | Line 207: | ||
|- | |- | ||
{{AttackVersion|name=Impalement |subtitle=Distortion Skill Duo|rowspan=2}} | {{AttackVersion|name=Impalement |subtitle=Distortion Skill Duo|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Distortion Skill Duo Full}} | ||
|- | |- | ||
{{Description|21|text={{ColumnList |text= | {{Description|21|text={{ColumnList |text= | ||
Line 223: | Line 223: | ||
|- | |- | ||
{{AttackVersion|name=In The Darkness |subtitle=222B+C|rowspan=2}} | {{AttackVersion|name=In The Darkness |subtitle=222B+C|rowspan=2}} | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|222BC Full}} | ||
|- | |- | ||
{{Description|21|text= | {{Description|21|text= | ||
Line 307: | Line 307: | ||
==Navigation== | ==Navigation== | ||
{{#lst: | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-BBTag}} | {{Navbar-BBTag}} |
Revision as of 08:14, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
System Data
Health | |
---|---|
Prejump | |
Backdash |
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A | - | - | - | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB | - | Jump[-], Special, Super |
5BB | - | 5BBB | 5C | Special, Super |
5BBB | - | - | 5C | Special, Super |
2B | - | 2BB | - | Reverse Beat, Jump[-], Special, Super |
2BB | - | 5B | - | Special, Super |
5C | - | - | - | - |
2C | - | - | 5C, 2CC | Reverse Beat, Jump[-], Special, Super |
2CC | - | 5B | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | j.BB | j.C | Jump, Special, Super |
j.BB | - | - | j.C | Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
Sources
To edit frame data, edit values in BBTag/Hilda/Frame Data/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •