BBTag/Seth

From Dustloop Wiki
< BBTag
Revision as of 01:14, 23 March 2019 by 139.194.88.120 (talk) (https://i.redd.it/lvj2we1ohrn21.png https://www.youtube.com/watch?v=2Dat1h1R5A8 still need help on updating his move list)
Seth
BBTag Seth Portrait.png
Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run
Playstyle
Playstyle Archetypes go here
Team role
Team role goes here

Overview

Backstory

A young man shrouded in mystery, known as "The Assassin" and feared by many. As though under the command of someone else, he challenges people who possess mysterious powers to duels, his identity and objective remains unknown.

Playstyle

Seth is a speed character with moves that can close the gap between his opponent even from a long range in an instant. This combined with his projectile "Captive Segment", allows Seth multiple opportunities to overwhelm the opponent.

Strengths/Weaknesses

Strengths Weaknesses
  • Fast run speed allows him to cover space quickly.
  • Amazing air mobility makes him hard to pin down.
  • Short range in comparison to the rest of the cast.





Normal Moves

5A
5A
BBTag Seth 5A.png
BBTag Seth 5AA.png
BBTag Seth 5AAA.png
BBTag Seth 5AAAA.png
Template:AttackDataHeader-BBTag
5A


5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 2 15 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Seth 5A.png
BBTAG Seth 5A Hitbox.png
5AA


5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800, 1000 All 5 2(4)4 16 -3 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 5, 10 +0 +2
BBTag Seth 5AA.png
BBTAG Seth 5AA1 Hitbox.pngBBTAG Seth 5AA2 Hitbox.png
5AAA


5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 10 4 17 -2 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
BBTag Seth 5AAA.png
BBTAG Seth 5AAA Hitbox.png
5AAAA


5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 1300 All 5 - 62 -35 B - P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 26, 18 60, Crumple + Down 10 60 65, Crumple + Down 10 75 4, 7 +10, -4 +10, -4
Crumple Duration 100F, Crumple Fall 39F
BBTag Seth 5AAAA.png
BBTAG Seth 5AAAA1 Hitbox.pngBBTAG Seth 5AAAA2 Hitbox.pngBBTAG Seth 5AAAA3 Hitbox.pngBBTAG Seth 5AAAA4 Hitbox.png
5B
5B
BBTag Seth 5B.png
BBTag Seth 5BB.png
BBTag Seth 5BBBB.png
Template:AttackDataHeader-BBTag
5B


5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 5 22 -10 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth 5B.png
BBTAG Seth 5B1 Hitbox.pngBBTAG Seth 5B2 Hitbox.png
5BB


5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 6 7 29 -18 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 17 20 20 Launch 34 4/+5 +5 +5
BBTag Seth 5BB.png
BBTAG Seth 5BB1 Hitbox.pngBBTAG Seth 5BB2 Hitbox.pngBBTAG Seth 5BB3 Hitbox.png
5BBB


5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 7 7 34 -18 B - CST(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 17 Launch 33 Launch 47 4/+5 +5 +5
BBTag Seth 5BBB.png
BBTAG Seth 5BBB Hitbox.png
5BBBB


5BBBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All - 4 29 -15 H - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 19 Launch 34 12 +0 +5
BBTag Seth 5BBBB.png
BBTAG Seth 5BBBB Hitbox.png
5C
5C
BBTag Seth 5C.png
Template:AttackDataHeader-BBTag
5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 26 3 18 -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Seth 5C.png
Has deceptively long range.
BBTAG Seth 5C Hitbox.png


Despite his old 6C has a ground version without using assault

2A
2A
BBTag Seth 2A.png
Template:AttackDataHeader-BBTag
2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 2 14 -4 F - CSTJP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBTag Seth 2A.png
BBTAG Seth 2A Hitbox.png


2B
2B
BBTag Seth 2B.png
Template:AttackDataHeader-BBTag
2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 27 -13 B 6~12 H CST(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 20 22 34 11 +0 +2
BBTag Seth 2B.png
Don't let this whiff.
BBTAG Seth 2B Hitbox.png
2C
2C
BBTag Seth 2C.png
Template:AttackDataHeader-BBTag
2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×2 Low 9 2, 2 23 -8 F - S(J)P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 3 16 Launch 23 Launch 37 5, 12 +0 +2
BBTag Seth 2C.png
BBTAG Seth 2C1 Hitbox.pngBBTAG Seth 2C2 Hitbox.png
j.A
j.A
BBTag Seth jA.png
BBTag Seth jAA.png
Template:AttackDataHeader-BBTag
j.A


j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 9 3 23 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Seth jA.png
BBTAG Seth JA Hitbox.png
j.AA


j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 7 4 12 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth jAA.png
Kick without a dive.
BBTAG Seth JAA Hitbox.png
j.B
j.B
BBTag Seth jB.png
Template:AttackDataHeader-BBTag
j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 12 3 22 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Seth jB.png
BBTAG Seth JB Hitbox.png


j.C
j.C
BBTag Seth jC.png
Template:AttackDataHeader-BBTag
j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 14 Until Hit 12L [17] - H - SP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 32 22 46 12 +0 +2
BBTag Seth jC.png
Kick with a dive.
BBTAG Seth JC1 Hitbox.pngBBTAG Seth JC2 Hitbox.png



Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Seth GroundThrow.png
Template:AttackDataHeader-BBTag
BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - SP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 + Down 23 - - - - 0, 10 -
Minimum damage 2000
BBTag Seth GroundThrow.png
BBTAG Seth Throw Hitbox.png


Acute Ambush
Acute Ambush
5A+D
BBTag Seth AcuteAmbush.png
Template:AttackDataHeader-BBTag
AD
Acute Ambush
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×3 Air Unblockable 14 1,1,2 23+29L -36 B 1~17 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 4 -4 -4
Minimum Damage 60×3 (180)
BBTag Seth AcuteAmbush.png
Who thought this was okay?
BBTAG Seth RA1 Hitbox.pngBBTAG Seth RA2 Hitbox.pngBBTAG Seth RA3 Hitbox.png


Special move version of his throw

Skills

Captive Segment
Captive Segment
236A/B
(Air OK)
BBTag Seth CaptiveSegment.png
Template:AttackDataHeader-BBTag
A


236A
A Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 106 Until Hit Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
Your main setup tool.
BBTAG Seth 236A Hitbox.png
B


236B
B Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 106 Until Hit Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
Your main setup tool.
BBTAG Seth 236A Hitbox.png
Air A


j.236A
Air A Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 102 Until Hit Total: 23 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegmentAir.png
BBTAG Seth 236A Hitbox.png
Air B


j.236B
Air B Captive Segment
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 102 Until Hit Total: 23 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegmentAir.png
BBTAG Seth 236A Hitbox.png
Dual Piercing Vengeance
Dual Piercing Vengeance
214A/B
BBTag Seth DualPiercingVengeance.png
Template:AttackDataHeader-BBTag
A


214A
A Dual Piercing Vengeance
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 12 6 28 -10 B - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 45 Launch 61 4/+3 +3 +3
Minimum Damage 110
BBTag Seth DualPiercingVengeance.png
Break on through to the other side.
BBTAG Seth 214A1 Hitbox.pngBBTAG Seth 214A2 HItbox.png
B


214B
B Dual Piercing Vengeance
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All 21 7 23 -9 B - P 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 Launch 76 4 +0 +8
Minimum Damage 120
BBTag Seth DualPiercingVengeance.png
Break on through to the other side.
BBTAG Seth 214A1 Hitbox.pngBBTAG Seth 214A2 HItbox.png
Piercing Penetration
Piercing Penetration
j.214A/B
BBTag Seth Penetrate.png
Template:AttackDataHeader-BBTag
A


j.214A
A Piercing Penetrate
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×2 All 11 Until L, 2 26 -11 H - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17, Launch 61 + GBounce, 19 22, Launch 75 + GBounce + WBounce 28, 33 + WBounce 28 2, 8 -1 -1
Minimum Damage 37×2 (74)
BBTag Seth Penetrate.png
BBTAG Seth J214A1 Hitbox.pngBBTAG Seth J214A2 Hitbox.png
B


j.214B
B Piercing Penetrate
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 3000 Throw 30 Until L 23 - T - P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 50 0, 5 - Launch 80 + Down 23 - - - 0, 5 -
Minimum Damage 60
BBTag Seth Penetrate.png
BBTAG Seth J214B Hitbox.png

Extra Skills

EX Captive Segment
EX Captive Segment
236C
(Air OK)
BBTag Seth CaptiveSegment.png
Template:AttackDataHeader-BBTag
236C
EX Captive Segment
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 All 106 P(15)P(15)P Total: 31 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95×3 3 11 Launch 25 Launch 39 0/+11 +36 +36
Each P in active frames represents a projectile spawned
Minimum Damage 100×3 (300)
BBTag Seth CaptiveSegmentEX.png
Stealing the opponent's turn since 2012.
BBTAG Seth 236C Hitbox.png


EX Dual Piercing Vengeance
EX Dual Piercing Vengeance
214C
BBTag Seth DualPiercingVengeance.png
Template:AttackDataHeader-BBTag
214C
EX Dual Piercing Vengeance
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600, 300×4, 1000, 1800 All 9 6 20 -5~0 B - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 21×6, Crumple + Down 10 Stand - - 4 4, 0/+60×5, 0/+3 -
Minimum Damage 60, 30×4, 100, 180 (460)
Crumple Duration 100F, Crumple Fall 39F
BBTag Seth DualPiercingVengeance.png
Golly, I sure do hope Seth doesn't delete my health bar in the next ten seconds!
BBTAG Seth 214C1 hitbox.pngBBTAG Seth 214C2 Hitbox.png


EX Piercing Penetrate
EX Piercing Penetrate
j.214C
BBTag Seth Penetrate.png
Template:AttackDataHeader-BBTag
j.214C
EX Penetrate
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750, 0, 2500, 0, 2500 All 11 Until L,2 17 -2 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3, 0, 4, 0, 4 16 Launch 60 + GBounce, 80 + Down 23×2 - - 2 2/-1, 0×3, 2 -
Minimum Damage 575
BBTag Seth Penetrate.png
This guy isn't running out of unburstable attacks any time soon is he...
BBTAG Seth J214C1 Hitbox.pngBBTAG Seth J214C2 Hitbox.pngBBTAG Seth J214C3 Hitbox.png


Partner Skills

5P
5P
BBTag Seth DualPiercingVengeance.png
Template:AttackDataHeader-BBTag
5P
Dual Piercing Vengeance
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All (18)+14 6 28 -8 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 - - 4/+5 +5 -
Minimum Damage 120
BBTag Seth DualPiercingVengeance.png
The fact that this crosses up should be illegal.
BBTAG Seth 5P1 Hitbox.pngBBTAG Seth 5P2 Hitbox.png
6P
6P
BBTag Seth CaptiveSegment.png
Template:AttackDataHeader-BBTag
6P
Captive Segment
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All (18)+171 Until Hit Total: (18)+68 - P1 - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 11 Launch 25 Launch 39 0/+11 +36 +36
Minimum Damage 50
BBTag Seth CaptiveSegment.png
mom said it's MY turn to play neutral
BBTAG Seth 6P Hitbox.png
4P
4P Template:AttackDataHeader-BBTag
4P
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+10 4 36 -21 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
Minimum Damage 85
BBTag Seth 4P.png
Could be better.
BBTAG Seth 4P Hitbox.png



Distortion Skills

Chained Nefarity
Chained Nefarity
236B+C
BBTag Seth ChainedNefarity.png
Template:AttackDataHeader-BBTag
236BC
Chained Nefarity
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100, 262×32, 2608, 2400
[100×6, 262×37, 3258, 3000]
All 1+(64 Flash)+8 36 <(4)4(5)5(7)4(10)4(13)6> 24 <40> -25 B 1~20 All - 80×6, 48×24
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5×6, 4×23, 5 20 25×5, Launch×27 Stand×5, 21, 60 + Down23×23, 90, 90 + Down 23×2 - - 4 4×5, 13, 0×23, 13, 0×2 -
Values in [] are for Enhanced version
Immediately enters values in <> after blocking first hit
When first hit is blocked, each hit has base damage 100
Minimum Damage: 20×30, 625, 648 (1873)
[Minimum Damage: 20×38, 781, 570 (2111)]
BBTag Seth ChainedNefarity.pngBBTag Seth ChainedNefarity2.png
Pray you didn't press a button.
BBTAG Seth 236BC1 Hitbox.pngBBTAG Seth 236BC2 Hitbox.pngBBTAG Seth 236BC3 Hitbox.pngBBTAG Seth 236BC4 Hitbox.pngBBTAG Seth 236BC5 Hitbox.pngBBTAG Seth 236BC6 Hitbox.png


Last Rite Execution
Last Rite Execution
214B+C
BBTag Seth LastRiteExecution.png
Template:AttackDataHeader-BBTag
214BC
Last Rite Execution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0 , 2000, 0, 2000, 0, 2000, 7500
[0 , 2000, 0, 2000, 0, 2000, 300×9, 7500]
Throw 13+(36 Flash)+0 1 46 - T 1~14 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0 - Launch 100 + Down 33 - - - - 0 -
Values in [] are for Enhanced version
Minimum Damage: 200×3, 1500 (2100)
[Minimum Damage: 200×3, 30×9, 1500 (2370)]
BBTag Seth LastRiteExecution.pngBBTag Seth LastRiteExecution2.png
Grappler In A Can! In stores now for 2 meter
BBTAG Seth 214BC Hitbox.png



Distortion Skill Duo

Chained Nefarity
P during Distortion Skill
BBTag Seth ChainedNefarity.png
Template:AttackDataHeader-BBTag
Distortion Skill Duo
Chained Nefarity
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100×10, 500×2
[100×15, 500×2]
All 1+(53 Flash)+1 4 40 -23 B 1~5 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 20 25 90×10 [×15], 90 + Down 23×2 - - 13 13, 0/+15×9 [×14], 0×2 +5
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBTag Seth ChainedNefarity2.png
BBTAG Seth DSD Hitbox.png



Astral Heat

Distant Frontier
222B+C
BBTag Seth DistantFrontier.png
Template:AttackDataHeader-BBTag
222BC
Distant Frontier
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(118 Flash)+5 9 42 -30 H 1~15 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0 - -
BBTag Seth DistantFrontier.pngBBTag Seth DistantFrontier2.png
Pick a God, and pray. • Nothin' personnel, kid.
BBTAG Seth 222BC Hitbox.png



Navigation

To edit frame data, edit values in BBTag/Seth/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.