Difference between revisions of "BBTag/Teddie/Combos"

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! Combo !! Damage !! Meter !! Start With !!Notes
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! #!!Combo !! Damage !! Meter !! Start With !!Notes
 
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|1||5AAA>2C>236A>236BC>236A>214BC||-||4||Itemless||Corner Carry route, can get them to the corner from roundstart range.
 
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| 5BB>236B>2A>5A>2B>j.A>j.236A>j.236BC>j.A>land>5BBB>214B>236BC>item hits>214BC || 10077 || 6 || [[File:P4Arena Teddie BallLightning Icon.png]] || Double Tomahawk combo. Beary good damage for 6 meter, example here[https://twitter.com/MoustachedVilla/status/1131994435510685696]
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| 2||5BB>236B>2A>5A>2B>j.A>j.236A>j.236BC>j.A>land>5BBB>214B>236BC>item hits>214BC || 10077 || 6 || [[File:P4Arena Teddie BallLightning Icon.png]] || Double Tomahawk into Nihil Hand. Beary good damage for 6 meter, example here[https://twitter.com/MoustachedVilla/status/1131994435510685696]
 
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| 5BBB>214C>5BB>214C>236BC>Ball Lightning hits>214A>236C>236BC>Amagiya Buckets hit>dl>236C>214BC || 14851 (says 12351, combo dmg never counts food) || 10 (start at 9, lv 4 meter gain gives will give an extra bar)  || [[File:P4Arena Teddie MysteryFoodX Icon.png]] || For when you have 9 meter and cant/wont astral. example here [https://twitter.com/Cune_Bune/status/1133534365756133376]
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| 3||5BBB>214C>5BB>214C>236BC>Ball Lightning hits>214A>236C>236BC>Amagiya Buckets hit>dl>236C>214BC || 14851 (says 12351, combo dmg never counts food) || 10 (start at 9, lv 4 meter gain gives will give an extra bar)  || [[File:P4Arena Teddie MysteryFoodX Icon.png]] || For when you have 9 meter and cant/wont astral. example here [https://twitter.com/Cune_Bune/status/1133534365756133376]
 
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Revision as of 14:42, 2 December 2019

Combo Notation Guide
7 GG7.png 8 GG8.png 9 GG9.png
4 GG4.png 5 GG5.png 6 GG6.png
1 GG1.png 2 GG2.png 3 GG3.png
Numbers represent direction on a keyboard numpad. For example GG236.png+A.png becomes 236A.
> = cancel into the next attack
, = link the next attack after preceding move's recovery
= After landing.
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
[X] = Hold input X.
]X[ = Release input X.
{???}xN = Repeat ??? N amount of times.


Combo List

NOTE: Damage from combos involving Nihil Hand (214BC) always assume you land the just frame.

Damage values currently being adjusted for 2.0, may not be 100% accurate


Midscreen

Solo
# Combo Damage Meter Start With Notes
1 5AAA>2C>236A 5237[5625] 0 Itemless Tactics Mode Combo 1. 236A can be replaced with 236B for more dmg (see [] numbers.)
2 j.A>5AA>5B>214BC 5421 2 Itemless Tactics Mode Combo 2.
3 2B>jc>j.AA>jc>j.AA>j.C 5175 0 Itemless Tactics Mode Combo 3. Your go to string when 2B hits.
4 BC>5BBB>214B 4093 0 Itemless Tactics Mode Combo 4. Basic throw combo into B item toss.
5 5BB>236C>5AAAA 5845 1 Itemless Tactics Mode Combo 5, basic EX Bearscrew extension.
6 5AA>5BBB>sjc>j.AA>jc>j.AA>j.C 5704 0 Itemless Itemless beginner combo.
7 (5BBB>dl>sj>j.A>j.214B>j.A>5AAA>2C>236B 5453 0 Itemless Much easier than the IAD combos in the vids. Sample here[1]
8 5BBB>dl 214C>5BBB>214B 6200 1 Itemless 214C 5B loop, ends in item oki + safejump. Sample here[2]
9 5BBB>dl>214C>5BBB>sjc>j.AA>jc>j.AA>j.C - 1 Itemless 214C loop with more dmg, ends in safejump.
10 5BBB>214C>5BBB>jc>IAD>j.A>236>MF-06 hits>236BC>Buckets hit>2C>214BC 10306 5

BBTAG Teddie Pinwheel Icon.png

214C route taken to its logical extreme. Example here[3]
11 5BBB>214C>5B>236A>Item hits>5BBB>jc>IAD>j.214B>j.A>214BC 9100 3 P4Arena Teddie MF-06Brahman Icon.png 214C route for when you want damage and item rotation.
12 5BBB> dl sj>j.A>214B>j.A>236A> Item hits>236A 6030 0

P4Arena Teddie MF-06Brahman Icon.png

Your go to combo when your at the beginning of your item cycle. Example here[4]
13 5BBB>dl sj j.A>j.214B>j.A>5A>2B>Smart Bomb hits>22A 5490 0
P4Arena Teddie MuscleDrink.png
Ends with j.A safejump combined with Oil Drum pressure. Example here[5]
14 5BBB>214C>5BBB>22B>Item hits>5BB>2C>214BC - 3 P4Arena Teddie SmartBomb.png Smart Bomb into Oil Drum combo extender.
With Assists

Corner

Solo
With Assists

Resonance Blaze

Midscreen

# Combo Damage Meter Start With Notes
1 5BBB>hjc>j.AA>jc>j.AA>j.236A>j.236BC 6809 2 Itemless Tactics Mode Combo 6.
2 5AAA>2C>236A>214BC 7784 2 Itemless 2 meter RB combo that works from anywhere.
3 5BBB>dl sj>j.A >214B>j.A>land>5AA>IADB>j.214A>land>j.AA>236A>Smart Bomb hits>2C>236B>222BC 35021 9 (start at 2)

P4Arena Teddie HeavyArmorAgni Icon.png

Astral combo. Works with at least 2 meter, can be improvised if you have more. Example here [6]

Corner

# Combo Damage Meter Start With Notes
1 5AAA>2C>236A>236BC>236A>214BC - 4 Itemless Corner Carry route, can get them to the corner from roundstart range.
2 5BB>236B>2A>5A>2B>j.A>j.236A>j.236BC>j.A>land>5BBB>214B>236BC>item hits>214BC 10077 6 P4Arena Teddie BallLightning Icon.png Double Tomahawk into Nihil Hand. Beary good damage for 6 meter, example here[7]
3 5BBB>214C>5BB>214C>236BC>Ball Lightning hits>214A>236C>236BC>Amagiya Buckets hit>dl>236C>214BC 14851 (says 12351, combo dmg never counts food) 10 (start at 9, lv 4 meter gain gives will give an extra bar) P4Arena Teddie MysteryFoodX Icon.png For when you have 9 meter and cant/wont astral. example here [8]

Combo Theory

Video Examples

Basic Teddie Combos by Meno


Teddie 1.5 combos by Ciao Chao


External Documents and References


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