BBTag/Teddie/Combos

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< BBTag‎ | Teddie
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236+A.png becomes 236A.
> = cancel into the next attack
, = link the next attack after preceding move's recovery
= After landing.
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
[X] = Hold input X.
]X[ = Release input X.
{???}xN = Repeat ??? N amount of times.


Combo List

Midscreen

Itemless BnBs

Combo Damage Meter Notes
(5A) 5BBB>dl sj j.A>214B>j.A>5AAA>2C>236B 5453 0 Much easier than the IAD combos in the vids. Sample here[1]
5BBB>dl 214C>5BBB>(214B) 5902(6200) 1 The 214C 5B loop, good damage for 1 bar. Sample here[2]

With Items

Combo Damage Meter Start With Notes
5BBB> dl sj j.A>214B>j.A>236A> Item hits>236A 6030 0 MF-06 Braham Your go to combo when your at the begging of your item cycle. Example here[3]
Example Example Example Example Example
Solo
With Assists

Corner

Solo
With Assists

Combo Theory

Video Examples

Teddie Combos by Meno


External Documents and References


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