BBTag/Teddie/Data: Difference between revisions

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  |startup=7 |active=6(2)7(2)7(2)3 |recovery=27 |onBlock=-12
  |startup=7 |active=6(2)7(2)7(2)3 |recovery=27 |onBlock=-12
  |blockstun=20 |blockstop=10/-3 |hitstop=-3 |CHstop=-3
  |blockstun=20 |blockstop=10/-3 |hitstop=-3 |CHstop=-3
  |groundHit=Launch*2, 21×2 |airHit=40 |groundCH=Launch |airCH=56
  |groundHit=Launch×2, 21×2 |airHit=40 |groundCH=Launch |airCH=56
  |images=P4AU_Teddie_5AAA.png
  |images=P4AU_Teddie_5AAA.png
  |hitboxes=BBTAG_Teddie_5AAA_1_Hitbox.png;BBTAG_Teddie_5AAA_2_Hitbox.png
  |hitboxes=BBTAG_Teddie_5AAA_1_Hitbox.png;BBTAG_Teddie_5AAA_2_Hitbox.png
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  |startup= |active=Until L,4{(8)4}×7 |recovery= |onBlock=
  |startup= |active=Until L,4{(8)4}×7 |recovery= |onBlock=
  |blockstun=13 |blockstop=0 |hitstop=+0 |CHstop=+2
  |blockstun=13 |blockstop=0 |hitstop=+0 |CHstop=+2
  |groundHit=30, 17 |airHit=33, 33 + GBounce*8 |groundCH=35, 22 |airCH=48, 48 + GBounce*8
  |groundHit=30, 17 |airHit=33, 33 + GBounce×8 |groundCH=35, 22 |airCH=48, 48 + GBounce×8
  |images=P4Arena_Teddie_OilDrum.png
  |images=P4Arena_Teddie_OilDrum.png
  |hitboxes=BBTAG_Teddie_Oil Drum Air_Hitbox.png;BBTAG_Teddie_Oil Drum_Hitbox.png
  |hitboxes=BBTAG_Teddie_Oil Drum Air_Hitbox.png;BBTAG_Teddie_Oil Drum_Hitbox.png
Line 567: Line 567:
{{MoveData-BBTag |character=Teddie |type=item
{{MoveData-BBTag |character=Teddie |type=item
  |input=Pinwheel |name=Pinwheel
  |input=Pinwheel |name=Pinwheel
  |damage=650*N |p1=80 |p2=75 (Once)
  |damage=650×N |p1=80 |p2=75 (Once)
  |level=2 |cancel= |attribute=P |guard=All |invuln=
  |level=2 |cancel= |attribute=P |guard=All |invuln=
  |startup= |active= |recovery= |onBlock=
  |startup= |active= |recovery= |onBlock=

Revision as of 05:55, 26 October 2021

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Infobox Data

Portrait Name Health Prejump
BBTag Teddie Portrait.png
Teddie 17,000 4F
Backdash Forward Dash Unique Movement Options
23F (1~7F Inv All)
Icon
BBTag Teddie Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 8 3 19 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
P4Arena Teddie 5A.png
BBTAG Teddie 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
350×8 All 12 2×8 20 -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 17 22 31 2 +0 +2
P4AU Teddie 5AA.png
BBTAG Teddie 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×4 All 7 6(2)7(2)7(2)3 27 -12 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (Once) 5 20 Launch×2, 21×2 40 Launch 56 10/-3 -3 -3
P4AU Teddie 5AAA.png
BBTAG Teddie 5AAA 1 Hitbox.pngBBTAG Teddie 5AAA 2 Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 9 4 20+8L -11 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 + Down 23 Launch 76 + Down 23 13 +0 +8
P4Arena Teddie 5AAA.png
BBTAG Teddie 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×2 Low 6 2(3)1 13 -2 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 (Once) 1 11 12 12 16 23 7 +0 +0
P4Arena Teddie 2A.png
BBTAG Teddie 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 3 30 -16 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Launch 21 Launch 35 11 +0 +2
P4Arena Teddie 5B.png
BBTAG Teddie 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 11 27 4 -12 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 + WBounce 24 45 + WBounce 12 +0 +5
P4Arena Teddie 5C.png
BBTAG Teddie 5BB Hitbox.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 14 14 27 -22 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 24 45 12 +0 +5
P4Arena Teddie 2C.png
BBTAG Teddie 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 4 31 -18 B 5~13 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 20 22 34 11 +0 +2
P4Arena Teddie 2B.png
BBTAG Teddie 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 26 3 18 -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
P4Arena Teddie AOA.png
BBTAG Teddie j.C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 300 Low, All 13 2 25 -8 [-3] F - - 90, 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 100 4, 1 18, 11 Launch, 12 40, 12 Launch, 16 55, 23 12, 0 -3, +0 -3, +0
Fish has startup 37F, active for 1F, ignores hitstop of Teddie's strike
Frame adv is -3 if opponent blocks both strike and Fish
If Opponent only blocks fish, frame adv +9F
P4Arena Teddie Sweep.png
BBTAG Teddie 2C 1 Hitbox.pngBBTAG Teddie 2C 2 Hitbox.pngBBTAG Teddie 2C Fish.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×4 All 8 3,3,3,4 9 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 2 13 14 20 18 32 4 +0 +1
P4Arena Teddie jA.png
BBTAG Teddie j.A Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 9 3 18 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 22 Launch 36 7 +0 +2
P4Arena Teddie jB.png
BBTAG Teddie j.AA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 28 27 14+5L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 42 + WBounce Launch 57 + WBounce 12 +0 +5
P4Arena Teddie jC.png
BBTAG Teddie j.B Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 High 19 Until L 20L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 22 Launch 60 + Down 23 Launch 76 + Down 23 13 +0 +8
BBTag Teddie jC.png
BBTAG Teddie j.C Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 (Once) 0, 4 - Launch 50 - - - 0, 5 -
Minimum damage 2000
P4Arena Teddie GroundThrow.png

AD
Puppeteddie
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 Air Unblockable 16 5 23+25L -34 B 1~25 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Teddie Puppeteddie.png
BBTAG Teddie DP Hitbox.png

j.AD

j.AD
Air Puppeteddie
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All 16 5 Until L+20L - H 1~25 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Teddie Puppeteddie.png
BBTAG Teddie DP Hitbox.png

Skills

236A

236A
A Bearscrew
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
420×8 All 8 16 [2,2,2,2,2,2,2] 10+15L [16+15L] -4 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 25 33 55 38 69 1/+3 +3 +3
On hit/block, transitions into values in [ ]
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236A Hitbox.png

236B

236B
B Bearscrew
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×9 All 18 20 [2,2,2,2,2,2,2,2] 8+16L [18+16L] -7 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (Once) 4 25 Launch 55 Launch 70 1/+3 +3 +3
On hit/block, transitions into values in [ ]
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236A Hitbox.png

j.236A

j.236A
Air A Bearscrew
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
420×8 All 10 17 [2,2,2,2,2,2,2] Until L+15L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 25 Launch 45 Launch 59 1/+3 +3 +3
On hit/block, transitions into values in [ ]
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236A Hitbox.png

j.236B

j.236B
Air B Bearscrew
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×9 All 18 17 [2,2,2,2,2,2,2,2] Until L+21L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (Once) 4 25 Launch 48 Launch 63 1/+3 +3 +3
On hit/block, transitions into values in [ ]
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236A Hitbox.png

214A

214A
A Mystery Teddie
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 4 <8> 2(2)2 Total: 34 -5 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 30 22 44 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

214B

214B
B Mystery Teddie
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
900×4 All 4 <18,25> 2(2)5,6,6,3 Total: 66 -20 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 48 22 62 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

j.214A

j.214A
Air A Mystery Teddie
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 4 <8> 2(2)2 Total: 36+4L - B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 30 22 44 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

j.214B

j.214B
Air B Mystery Teddie
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
900×4 All 4 <18,25> 2(2)5,6,6,3 Total: 50+4L - B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 48 22 62 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

22A

22A
A Teddie Warp
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - 24 - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBTag Teddie TeddieWarp.png
BBTAG Teddie 22X Slide Hitbox.png

22B

22B
B Teddie Warp
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 52 20 0 -6 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 30 10 +0 +1
BBTag Teddie TeddieWarp.png
BBTAG Teddie 22X Slide Hitbox.png

Extra Skills

236C

236C
EX Bearscrew
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
550×10 All 11 20 [2,2,2,2,2,2,2,2,2] 14+11L +2 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 4 25 Launch 55 Launch 70 1/+3 +2 +2
On hit/block, transitions into values in []
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236C Hitbox.png

j.236C

j.236C
Air EX Bearscrew
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
550×10 All 11 16 [2,2,2,2,2,2,2,2,2] Until L+15L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 4 25 Launch 50 Launch 65 1/+3 +3 +3
On hit/block, transitions into values in []
P4Arena Teddie Bearscrew.png
BBTAG Teddie 236C Hitbox.png

214C

214C
EX Mystery Teddie
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×12 All 4 <18,25> 3,2,2,2,2,2,2,2,2,2,2,1 Total: 45 3 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 48 22 62 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

j.214C

j.214C
Air EX Mystery Teddie
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×12 All 4 <18,25> 3,2,2,2,2,2,2,2,2,2,2,1 Total: 54+4L - B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 48 22 62 0/+5 +5 +8
P4Arena Teddie 5D.png
BBTAG Teddie 214X Arm Hitbox.png

22C

22C
EX Teddie Warp
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 43 20 0 -6 F - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 30 10 +0 +1
Hold button to appear behind opponent
BBTag Teddie TeddieWarpEX.png
BBTAG Teddie 22X Slide Hitbox.png

Items

MF-06 Brahman

MF-06 Brahman
MF-06 Brahman
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 21 - - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 38 Launch 52 0 +0 +2
P4Arena Teddie MF-06Brahman.png
BBTAG Teddie MF-06 Hitbox.png

Dr. Salt NEO

Dr. Salt NEO
Dr. Salt NEO
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
+1 Skill Gauge - - - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
P4Arena Teddie DrSaltNEO.png
BBTAG Teddie DrSalt Hitbox.png

Heavy Armor Agni

Heavy Armor Agni
Heavy Armor Agni
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 50 - - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 48 + WBounce Launch 62 + WBounce 0 0 +2
P4Arena Teddie HeavyArmorAgni.png
BBTAG Teddie HeavyArmorAgni Hitbox.png

Muscle Drink

Muscle Drink
Muscle Drink
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
+2000 Health - - - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
P4Arena Teddie MuscleDrink.png
BBTAG Teddie Muscle Drink Hitbox.png

Smart Bomb

Smart Bomb
Smart Bomb
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
3500 All Until Hit 11 - - P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 120 Launch 135 0 +0 +5
P4Arena Teddie SmartBomb.png
BBTAG Teddie Smart Bomb Hitbox.png

Oil Drum

Oil Drum
Oil Drum
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
300×9 All - Until L,4{(8)4}×7 - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 13 30, 17 33, 33 + GBounce×8 35, 22 48, 48 + GBounce×8 0 +0 +2
P4Arena Teddie OilDrum.png
BBTAG Teddie Oil Drum Air Hitbox.pngBBTAG Teddie Oil Drum Hitbox.png

Firecracker

Firecracker
Firecracker
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All - - - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 17 Launch 31 0 +0 +2
P4Arena Teddie Firecracker.png
BBTAG Teddie Firecracker Hitbox.png

Dry Ice

Dry Ice
Dry Ice
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All - Until L+90 - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 60 Launch 74 0/+11 +11 +13
P4Arena Teddie DryIce.png
BBTAG Teddie Dry Ice Hitbox.png

Vanish Ball

Vanish Ball
Vanish Ball
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
P4Arena Teddie VanishBall.png

Mystery Food X

Mystery Food X
Mystery Food X
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
-1 Skill Gauge, -2500 Health - - - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
P4Arena Teddie MysteryFoodX.png
BBTAG Teddie Mystery Food X Hitbox.png

Pinwheel

Pinwheel
Pinwheel
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
650×N All - - - - P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 2 13 14 20 18 32 0 +0 +1
P4Arena Teddie Pinwheel.png
BBTAG Teddie Pinwheel Hitbox.png

Ball Lightning

Ball Lightning
Ball Lightning
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×3 - - 6×3 - - P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (Once) 4 - Launch 50 + Down 23 Launch 65 + Down 23 0/+25 +15 +15
P4Arena Teddie BallLightning.png
BBTAG Teddie Ball Lightning Hitbox.png

Amagiya Buckets

Amagiya Buckets
Amagiya Buckets
item
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
700×9 All - - - - P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
95 3 5 30 60 35 74 0 +10 +10
P4Arena Teddie AmagiyaBuckets.png
BBTAG Teddie Amagiya Buckets Hitbox.png

Partner Skills

5P

5P
Bearscrew
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
420×8 All (18)+8 16 [2,2,2,2,2,2,2] 8+15L [16+15L] -21 H - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 8 Launch 70 - - 1/+3 +3 -
P4Arena Teddie Bearscrew.png

6P

6P
Tomahawk
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All (18)+23 Until Ground(15)10 Total: (18)+88+9L - P - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 0/+7 +10 +10
BBTag Teddie TomahawkGround.png
BBTAG Teddie Tomahawk Hitbox.png

4P

4P
Mystery Teddie
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All (18)+4 <8> 2(2)2 Total: 55 -26 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 60 22 74 0/+5 +5 +5
P4Arena Teddie 5D.png

Distortion Skills

236BC

236BC
Tomahawk
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500, 4500 [(2350, 2600)×2] All 7+(57 Flash)+2 Until Hit(10)8 Total: 69+9L [Total: 94+9L] -40 P2 1~7 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 (Once) 4 18 Launch 60, 90 Launch 75, 105 0/+7, 0 +10, +0 +10, +0
Values in [] are for Enhanced version
Minimum Damage: 250, 900 (1150)
[Minimum Damage: 235×2, 416×2 (1302)]
P4Arena Teddie TomahawkGround.png
BBTAG Teddie Tomahawk Hitbox.png

j.236BC

j.236BC
Air Tomahawk
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500, 4500 [(2350, 2600)×2] All 7+(57 Flash)+2 Until Hit(10)8 Total: Until L+9L - P2 1~7 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 (Once) 4 18 Launch 60, 90 Launch 75, 105 0/+7, 0 +10, +0 +10, +0
Values in [] are for Enhanced version
Minimum Damage: 250, 900 (1150)
[Minimum Damage: 235×2, 416×2 (1302)]
BBTag Teddie TomahawkGround.png
BBTAG Teddie Tomahawk Hitbox.png

214BC

214BC
Nihil Hand
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2800, 6380 [2800, 9020] All 4+(62 Flash)+6 4 75 -33 B 1~13 All - 80, 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60, 100 5 35 Launch 600 + Down 23, 200 + WBounce + Down 33 Launch 616 + Down 23, 216 + WBounce + Down 33 20/+10 +0, +13 +0, +21
Values in [] are for Enhanced version
Minimum Damage: 280, 1508 (1788) [280, 1722 (2002)]
P4Arena Teddie NihilHand.png
BBTAG Teddie Nihil Hand Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Bear Circus
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [1250×2] All 1+(115 Flash)+1 Until Offscreen Until L+25L - B 1~?? All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 150 + Down 23 Launch 166 + Down 23 0 +0 +8
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
P4Arena Teddie CircusBear.png

Astral Heat

222BC

222BC
Kamui Kablooey
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 5+(50 Flash)+12 1 Total: 99 49 H 1~22 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0/+13 - -
P4Arena Teddie KamuiKablooey.pngP4Arena Teddie KamuiKablooey2.png

Category