Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Weiss Schnee |
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Overview
"My name is Weiss Schnee. You would do well to remember it." | |
Lore: | Weiss Schnee, the second member of team RWBY, is the heiress to the prestigious Schnee Dust Company. A wealthy, privileged young lady, on the surface she is dignified, arrogant and harsh, while compassionate, loyal and kind-hearted to her core, especially to her friends. The Schnee Dust Company was once a cherished and respected company but in the founder's (Weiss' grandfather) failing health, control of the company was passed to his son-in-law Jacques Schnee, Weiss' controlling and abusive father. He greatly improved the profits of the company but at the cost of its reputation by introducing many unethical practices, including poor treatment of the Faunus that were employed to work in their dust mines. In order to restore the honor and integrity of the Schnee name lost by the actions of her father, Weiss decides to become a Huntress, following in the footsteps of her older sister, Winter. Her journey to become a Huntress eventually leads her to Beacon academy where she would meet Ruby, Blake and Yang and form team RWBY. Weiss wields a Multi Action Dust Rapier called Myrtenaster. Inside its guard is a revolving chamber of 6 slots filled with dust that she uses in combat. Combined with her semblance, this gives Weiss a wide arsenal of tools at her disposal to fight during battles. She also possesses the ability to summon mighty foes she has previously slain in combat, using their strength to overwhelm and destroy her opponents. |
Semblance: Glyphs
Weiss' semblance ability allows her to setup magical glyphs which allow her to rapidly shift her momentum mid-attack. After setting up a glyph by holding down 236A (grounded) or 236B (aerial), she can then access it by first press 214A/214B or j.214A/j.214B, and then pressing (or holding down) 8A, 8B, or 8C once she is physically in contact with one. These glyphs placed on screen give Weiss additional options to followup her Glyph Dash Strike special with 3 specials that make use of the glyph and completely differ from each other.
Playstyle
Weiss Schnee Weiss is a character that specializes in setups, having a tool for every situation. Whether it's using her long reaching rapier attacks to fight up close, firing ice shards to attack from afar, summoning ice pillars to block projectiles and limit the opponent's ground movements and using her semblance to do attacks that cover a lot of ground quickly or for some more tricky options, Weiss has a tool to fight comfortably in any situation.
At the same time, these tools all have very clear pros and cons. For example, her normals often have long reach but don't hit in a wide arc like Ruby's normals. As a result, a lot of Weiss' tools need to be selectively chosen to deal with a specific problem. To get the most out of Weiss' vast toolset, you'll need to train yourself to properly recognize situations and use the appropriate tool to handle it.
- Long-ranged normals
- Great pressure tools
- Good defensive tools
- Strong mixup potential with black glyphs
- Proficient corner game
- Landcancels allow her to extend combos, continue pressure, maintain momentum, and/or stay defensive
- One of the few characters who can parry attacks (22C), and the only character able to convert into a combo off of it
- Offers tools that can help against sandwich pressure (22C, DP)
- Can setup fake corners anywhere she likes on-screen with Ice pillar (22A/B)
- Projectiles track but can miss easily
- Play style involves sacrificing damage in order to set up glyphs
- Steep learning curve; requires a good understanding of neutral to play
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
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Snow Globe 5A+D |
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Skills
Ice Shard 236A/B (Chargeable) |
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Glyph Dash Strike 214A/B (Chargeable) |
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Snowfall j.214A/B/C |
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Twisting Air Step 8+A during select moves |
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Piercing Air Step 8+B during select moves |
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Pirouette 8+C during select moves |
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Ice Pillar 22A/B |
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Extra Skills
EX Ice Shard 236C (Chargeable) |
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Glyph Dash Triple Strike 214C |
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EX Snowstorm j.214C |
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Precision Parry 22C |
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Partner Skills
5P Glyph Dash Triple Strike |
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6P Ice Shard |
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4P B Glyph Dash Strike |
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Distortion Skills
Glacial Torrent 236B+C |
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Snow Flurry 214B+C |
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Distortion Skill Duo
Glacial Torrent P during Main Character's Distortion Skill |
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Astral Heat
White Night 222B+C |
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