BBTag/Yosuke Hanamura/Data: Difference between revisions

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  |blockstun=18 |blockstop=6 |hitstop=-1 |CHstop=-1
  |blockstun=18 |blockstop=6 |hitstop=-1 |CHstop=-1
  |groundHit=Launch |airHit=40 + GBounce, 60 |groundCH=Launch |airCH=55 + GBounce, 75
  |groundHit=Launch |airHit=40 + GBounce, 60 |groundCH=Launch |airCH=55 + GBounce, 75
  |images=P4Arena_Yosuke_VSlash.png
  |images=P4AU_Yosuke_VSlash.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===j.236B===
===j.236B===
{{MoveData-BBTag |character=Yosuke Hanamura |type=special
{{MoveData-BBTag |character=Yosuke Hanamura |type=special

Revision as of 07:59, 26 October 2021

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Infobox Data

Portrait Name Health Prejump
BBTag Yosuke Portrait.png
Yosuke Hanamura 16,000 4F
Backdash Forward Dash Unique Movement Options
23F (1~7F Inv All)
Icon
BBTag Yosuke Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 5 6 8 -2 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
P4Arena Yosuke 5A.png

4AA

4AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 8 3 20 -6 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
P4AU Yosuke 5AA.png

4AAA

4AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 10 3 22+0L -6 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 60 Launch 75 12 +0 +5
P4AU Yosuke 5AAA.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
630×3 All 7 2,2,2 16 -1 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 17 22 31 3 +0 +2
P4Arena Yosuke 5B.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 9 4 14 -1 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 + GBounce 22 31 + GBounce 11 +0 +2
P4Arena Yosuke 5AA.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×3 All 10 2,2,2 27+3L -13 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 4 18 Launch 30 Launch 45 4 +0 +5
P4Arena Yosuke 5AAA.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×6 All 14 - Total: Until L+6L - P - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 2 13 Launch 45 Launch 57 0/+13 +13 +13
P4Arena Yosuke FlyingKunai.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 6 3 15 -4 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
P4Arena Yosuke 2A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 12 3 30 -14 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
P4Arena Yosuke 5C.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 17 2 22 -5 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 24 45 12 +0 +5
P4Arena Yosuke 2C.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2400 All 18 2 Total: 47 - F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 60, Launch Stand, 60 75, Launch Stand, 75 0 0 +5
P4Arena Yosuke Tentarafoo.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 9 4 26 -13 B 6~12 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 20 22 34 11 +0 +2
P4Arena Yosuke 2B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 22 3 24 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
P4Arena Yosuke AOA.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 11 3 24 -8 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
P4Arena Yosuke Sweep.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 10 4 10 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
P4Arena Yosuke jB.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 7 3 11 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
P4Arena Yosuke jA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
720×3 All 15 3×11 Total: 40 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 3 16 17 17 22 31 1/+1 +1 +1
P4Arena Yosuke jB.png

j.2A

j.2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×6 All 14 Until Hit Total: Until L + 21L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 2 13 Launch 45 Launch 57 0/+13 +13 +13
P4Arena Yosuke FlyingKunai.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 36 7 25 -13 F 7~31 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 30 Launch 45 4 +0 +5
P4Arena Yosuke MirageSlash.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1000×2 Throw 7-30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 (Once) 0, 4×2 - 40 - - - - +0 -
Minimum damage 2000
P4Arena Yosuke GroundThrow.png

AD
Dodge (Catch)
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 45 - - 1~25 Catch All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On Guard Point, hitstop for Yosuke is 0F. Opponent hitstop is 16F
P4Arena Yosuke BD.png

AD Attack

AD Attack
Dodge (Attack)
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 Air Unblockable 15 3 28 -12 B 1~22 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 50 Launch 65 12/+0 -8 -8

Skills

236A

236A
A Dash Spring
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
900×2 All 14~25 3 [(10)3] 18 [26+4L] -16 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 (once) 3 16 20, Launch 60 + Down 23, 60 25, Launch 74 + Down 23, 74 0/+8, 9/+8 +5 +5
Only performs followup (Values in []) on hit/block
When opponent is out of range, does not attack. Total duration 40F
P4Arena Yosuke DashSpring.png

236B

236B
B Dash Spring
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1100×2 All 20~29 3 [(10)3] 18 [26+13L] -23 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (once) 4 18 Launch 60 + Down 23, 60 Launch 75 + Down 23, 75 0/+8, 9/+8 +8 +8
Only performs followup (Values in []) on hit/block
When opponent is out of range, does not attack. Total duration 44F
P4Arena Yosuke DashSpring.png

j.236A

j.236A
Flying Flash Cut
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200×2 All 13 Until L(10)5 Until L -11 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 + GBounce, 60 Launch 55 + GBounce, 75 6 -1 -1
P4AU Yosuke VSlash.png

j.236B

j.236B
Moonsault
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Until L+9L - - 4~11 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Can cancel into followups on 20
P4Arena Yosuke Moonsault.png

j.236B > X

j.236B > X
Crescent Slash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 5 8 Until L+9L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 32 Launch 47 8 +3 +3
If done from a 3rd Moonsault, knockback trajectory changes to downward angle and also causes Down 24
P4Arena Yosuke CrescentSlash.png

Extra Skills

236C

236C
EX Dash Spring
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300×2 All 19~27 3 [(10)3] 18 [18+13L] -15 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (once) 4 18 Launch 60 + Down 23, 60 Launch 75 + Down 23, 75 0/+8, 9/+8 +8 +8
Only performs followup (Values in []) on hit/block
When opponent is out of range, does not attack. Total duration 42F
P4Arena Yosuke DashSpring.png

j.236C

j.236C
EX Moonsault
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 High 20 8 Until L+15L - H 4~10 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 32 + Down 28 Launch 47 + Down 28 8 +8 +8
P4Arena Yosuke Moonsault.pngP4Arena Yosuke CrescentSlash.png

Partner Skills

5P

5P
Dash Spring
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All (18)+13~24 3 [3(10)3] 18 [26+12L] -14 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 3 16 20, Launch 60 + Down 23, 60 - - 0/+8, 9/+8 +8 -
Only attacks if opponent is in range
(Values in [])
When opponent is out of range, does not attack. Total duration 40F
P4Arena Yosuke DashSpring.png

6P

6P
P4A 5D
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
700×4 All (18)+31 15 [(9)3,3,4] Total: 94 [Total: +70] - B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 (Once) 4 18 18, Launch×3 50 - - 0/+12, 0/+1×3 +12, +1×3 -
Only performs followup (Values in []) on hit/block
P4Arena Yosuke 5D.png

4P

4P
5AAA
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+10 6 29+3L -19 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 - - 12 +0 -
P4Arena Yosuke 5AAA.png

Distortion Skills

236BC

236BC
Garudyne
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
360×31 [430×31] All 9+(53 Flash)+7 5×31 Total: Until L+38L -31 P2 1~17 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
98 4 18 Launch 90 Launch 105 0 +0 +6
Values in [] are for Enhanced version
Minimum Damage: 54×31 (1674) [60×31 (1860)]
P4Arena Yosuke Garudyne.png

214BC

214BC
Shippu - Nagareboshi
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000×2, 250×18
[2000×2, 200×36]
All 4+(39 Flash)+1 15 Until L+18L -21 H 1~19 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 120, 100, 400 + Down 20×18 [×36] - - 4 4, 8/+10, 0/+10×18 [×36] -
Values in [] are for Enhanced version
Minimum Damage: 400, 600, 40×18 (1720)
[Minimum Damage: 400, 600, 26×36 (1936)]
P4AU Yosuke ShippuNagareboshi1.pngP4AU Yosuke ShippuNagareboshi2.png

Distortion Skill Duo

Distortion Skill Duo
Garudyne
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100×20 [100×25] All 1+(92 Flash)+1 10×11,5×9 [10×6,5×19] Total: Until L+38L - P2 1~3 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 Launch 90 Launch 105 0 +0 +5
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
P4Arena Yosuke Garudyne.png

Astral Heat

222BC

222BC
Brave Blade
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 4+(78 Flash)+16 10 Total: 119 -68 - 1~44 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 0/+12 - -
P4Arena Yosuke BraveBlade.pngP4Arena Yosuke BraveBlade2.png

Category