BBTag/Yuzuriha/Data: Difference between revisions

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  |input=AD |name=Multi-layer One Ring
  |input=AD |name=Multi-layer One Ring
  |damage=1000, 600×3, 2000 |p1=80 |p2=60 (Once)
  |damage=1000, 600×3, 2000 |p1=80 |p2=60 (Once)
  |level=4, 3×3, 5 |cancel= |attribute=B, P1×4 |guard=Air Unblockable, All*3 |invuln=1~27 All
  |level=4, 3×3, 5 |cancel= |attribute=B, P1×4 |guard=Air Unblockable, All×3 |invuln=1~27 All
  |startup=16 |active=5(4)5×3 |recovery=6+46L |onBlock=-34
  |startup=16 |active=5(4)5×3 |recovery=6+46L |onBlock=-34
  |blockstun=18, 16×3 |blockstop=12, 2×3 |hitstop=+0 |CHstop=+5, +2×3
  |blockstun=18, 16×3 |blockstop=12, 2×3 |hitstop=+0 |CHstop=+5, +2×3
Line 253: Line 253:
  |input=j.AD |name=Air Multi-layer One Ring
  |input=j.AD |name=Air Multi-layer One Ring
  |damage=1000, 900×3 |p1=80 |p2=60 (Once)
  |damage=1000, 900×3 |p1=80 |p2=60 (Once)
  |level=4, 3×3 |cancel= |attribute=B, P*3 |guard=All |invuln=1~28 All
  |level=4, 3×3 |cancel= |attribute=B, P×3 |guard=All |invuln=1~28 All
  |startup=17 |active=5(4)5×3 |recovery=Until L+35L |onBlock=
  |startup=17 |active=5(4)5×3 |recovery=Until L+35L |onBlock=
  |blockstun=18, 16×3 |blockstop=12, 1×3 |hitstop=+0 |CHstop=+5, +2×3
  |blockstun=18, 16×3 |blockstop=12, 1×3 |hitstop=+0 |CHstop=+5, +2×3
Line 613: Line 613:
  |input=236BC |name=Second Type: Raging Bloom
  |input=236BC |name=Second Type: Raging Bloom
  |damage=590×12, 2000<br/>[370×19, 900×4] |p1=80 |p2=98
  |damage=590×12, 2000<br/>[370×19, 900×4] |p1=80 |p2=98
  |level=5 |cancel= |attribute=B*12, P2 |guard=All |invuln=1~20 All
  |level=5 |cancel= |attribute=B×12, P2 |guard=All |invuln=1~20 All
  |startup=1+(35 Flash)+17<br/><1+(35 Flash)+5> |active=1,1,{1(4)1}×4,1(4)2<br/>[1,1,{1(4)1}×8,1(28)3] |recovery=54 [60] |onBlock=-35 [-38]
  |startup=1+(35 Flash)+17<br/><1+(35 Flash)+5> |active=1,1,{1(4)1}×4,1(4)2<br/>[1,1,{1(4)1}×8,1(28)3] |recovery=54 [60] |onBlock=-35 [-38]
  |blockstun=20 |blockstop=1×11, 3/+0/+15<br/>[1×19, 5/+4×4] |hitstop=+0×11, +15<br/>[+0×19, +4×4] |CHstop=+8×11, +15<br/>[+8×19, +4×4]
  |blockstun=20 |blockstop=1×11, 3/+0/+15<br/>[1×19, 5/+4×4] |hitstop=+0×11, +15<br/>[+0×19, +4×4] |CHstop=+8×11, +15<br/>[+8×19, +4×4]
Line 625: Line 625:
  |input=j.236BC |name=Air Second Type: Raging Bloom
  |input=j.236BC |name=Air Second Type: Raging Bloom
  |damage=590×12, 2000<br/>[385×19, 900×4] |p1=80 |p2=98
  |damage=590×12, 2000<br/>[385×19, 900×4] |p1=80 |p2=98
  |level=5 |cancel= |attribute=H*12, P2 |guard=All |invuln=1~20 All
  |level=5 |cancel= |attribute=H×12, P2 |guard=All |invuln=1~20 All
  |startup=1+(36 Flash)+17<br/><7+(36 Flash)+5> |active=1,1,{1(4)1}×4,1(4)2<br/>[1,1,{1(4)1}×8,1(28)3] |recovery=Until L+12L |onBlock=
  |startup=1+(36 Flash)+17<br/><7+(36 Flash)+5> |active=1,1,{1(4)1}×4,1(4)2<br/>[1,1,{1(4)1}×8,1(28)3] |recovery=Until L+12L |onBlock=
  |blockstun=20 |blockstop=1×11, 3/+0/+15<br/>[1×19, 5/+4×4] |hitstop=+0×11, +15<br/>[+0×19, +4×4] |CHstop=+8×11, +15<br/>[+8×19, +4×4]
  |blockstun=20 |blockstop=1×11, 3/+0/+15<br/>[1×19, 5/+4×4] |hitstop=+0×11, +15<br/>[+0×19, +4×4] |CHstop=+8×11, +15<br/>[+8×19, +4×4]
Line 640: Line 640:
  |startup=1+(35 Flash)+15<br/><1+(35 Flash)+19> |active=3(20)2(28)10<br/>[3(20)2(24)10] |recovery=68 |onBlock=-47
  |startup=1+(35 Flash)+15<br/><1+(35 Flash)+19> |active=3(20)2(28)10<br/>[3(20)2(24)10] |recovery=68 |onBlock=-47
  |blockstun=20 |blockstop=9/+10×2, 2/+10 |hitstop=9/+10×2, 2/+10, 27/-25<br/>[9/+10×2, 2/+10×4, 2, 27/-25, 13] |CHstop=
  |blockstun=20 |blockstop=9/+10×2, 2/+10 |hitstop=9/+10×2, 2/+10, 27/-25<br/>[9/+10×2, 2/+10×4, 2, 27/-25, 13] |CHstop=
  |groundHit=60×2, 120, Launch<br/>[60×2, Crumple 39×4, Launch*3] |airHit=Stand*3, 120 + Down 23<br/>[Stand*6, 120, 120 + Down 43, 60 + Down 23] |groundCH= |airCH=
  |groundHit=60×2, 120, Launch<br/>[60×2, Crumple 39×4, Launch×3] |airHit=Stand×3, 120 + Down 23<br/>[Stand×6, 120, 120 + Down 43, 60 + Down 23] |groundCH= |airCH=
  |images=BBTag_Yuzuriha_LusterBirth.png;BBTag_Yuzuriha_LusterBirth2.png
  |images=BBTag_Yuzuriha_LusterBirth.png;BBTag_Yuzuriha_LusterBirth2.png
  |hitboxes=
  |hitboxes=
Line 653: Line 653:
  |startup=1+(75 Flash)+1 |active=3(20)2(28)10<br/>[3(20)2(24)10] |recovery=68 |onBlock=-47
  |startup=1+(75 Flash)+1 |active=3(20)2(28)10<br/>[3(20)2(24)10] |recovery=68 |onBlock=-47
  |blockstun=20 |blockstop=9/+10×2, 2/+10 |hitstop=9/+10×2, 2/+10, 27/-25<br/>[9/+10×2, 2/+10×4, 2, 27/-25, 13] |CHstop=
  |blockstun=20 |blockstop=9/+10×2, 2/+10 |hitstop=9/+10×2, 2/+10, 27/-25<br/>[9/+10×2, 2/+10×4, 2, 27/-25, 13] |CHstop=
  |groundHit=60×2, 120, Launch<br/>[60×2, Crumple 39×4, Launch*3] |airHit=Stand*3, 120 + Down 23<br/>[Stand*6, 120, 120 + Down 43, 60 + Down 23] |groundCH= |airCH=
  |groundHit=60×2, 120, Launch<br/>[60×2, Crumple 39×4, Launch×3] |airHit=Stand×3, 120 + Down 23<br/>[Stand×6, 120, 120 + Down 43, 60 + Down 23] |groundCH= |airCH=
  |images=BBTag_Yuzuriha_LusterBirth2.png
  |images=BBTag_Yuzuriha_LusterBirth2.png
  |hitboxes=
  |hitboxes=

Revision as of 06:05, 26 October 2021

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Infobox Data

Portrait Name Health Prejump
BBTag Yuzuriha Portrait.png
Yuzuriha 17,000 4F
Backdash Forward Dash Unique Movement Options
22F (1~7F Inv All) Over Here!
Icon
BBTag Yuzuriha Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 22 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Yuzuriha 5A.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 12 4 24 -11 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 22 22 36 11 +0 +2
BBTag Yuzuriha 5AA.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
350×4 All 10 3,3,4,5 17 -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 25 25 30 39 3×3, 11 +0 +2
BBTag Yuzuriha 5AAA.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700×2 All 10 3 [(21)4] 27 -11 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
Only does followup attack (values in []) on hit
BBTag Yuzuriha 5AAAA.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 8 3 16 -5 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Yuzuriha 2A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 All 13 <7> 2 31 -16 [-13] B 6~14 H <None> - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 8 +5 +7
Values in <> are when done from stance
BBTag Yuzuriha 5B.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 Low 13 <7> 2 31 -16 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 8 +5 +7
Values in <> are when done from stance
BBTag Yuzuriha 2B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 26 3 2+16L -4 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Yuzuriha 5C.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×2 Low 12 8,2 28 -11 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 (Once) 4 18 Launch 30 Launch 45 2, 12 +0 +5
BBTag Yuzuriha 2C.png

XBB

XBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 All 7 2 31 -16 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 8 +5 +7
BBTag Yuzuriha 5BB.png

XBBB

XBBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600×2 All 11 3,3 33 -15 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 (Once) 5 20 Launch 60 + WBounce Launch 76 + WBounce 2 +3 +8
BBTag Yuzuriha 5BBB.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1550 High 11 2 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Yuzuriha jA.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1550 High 8 2 20 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 22 22 36 11 +0 +2
BBTag Yuzuriha jAA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 High 14 <7> 3 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 22 22 36 8 +0 +2
Values in <> are when done from stance
BBTag Yuzuriha jB.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 High 7 3 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 22 22 36 8 +0 +2
BBTag Yuzuriha jBB.png

j.BBB

j.BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2300 High 12 10 Until L+15L [Until L+7L] - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 Launch 60 + WBounce + Slide 10 Launch 76 + WBounce + Slide 10 2 +3 +8
Values in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha jBBB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 11 Until L 0 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 23 60 28 74 11 -3 +2
BBTag Yuzuriha jC.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 (Once) 0, 4 - Crumple 53 - - - - 0, 12 -
Minimum damage 2000
BBTag Yuzuriha GroundThrow.png

AD
Multi-layer One Ring
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 600×3, 2000 Air Unblockable, All×3 16 5(4)5×3 6+46L -34 B, P1×4 1~27 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 (Once) 4, 3×3, 5 18, 16×3 Launch 60 Launch 75, 74×3 12, 2×3 +0 +5, +2×3
BBTag Yuzuriha MultilayerOneRing.png

j.AD

j.AD
Air Multi-layer One Ring
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 900×3 All 17 5(4)5×3 Until L+35L - B, P×3 1~28 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 (Once) 4, 3×3 18, 16×3 Launch 60 Launch 75, 74×3 12, 1×3 +0 +5, +2×3
BBTag Yuzuriha MultilayerOneRing.png

Skills

236A

236A
A Second Type: Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 21 <9> 2 39 -13 B - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+4 +8 +16
Values in <> are when canceled into from a 236X or when done from stance
BBTag Yuzuriha Bloom.png

236B

236B
B Second Type: Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 22 <9> 2 39 -13 B 12~23 H
<4~10 H>
- 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+4 +8 +16
Values in <> are when canceled into from a 236X or when done from stance
BBTag Yuzuriha Bloom.png

j.236A

j.236A
Air A Second Type: Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 22 <9> 2 Until L - H - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+4 +8 +16
Values in <> are when canceled into from a 236X or when done from stance
BBTag Yuzuriha Bloom.png

j.236B

j.236B
Air B Second Type: Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 22 <9> 2 Until L - H - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
Values in <> are when canceled into from a 236X or when done from stance
BBTag Yuzuriha Bloom.png

Bloom 4A

Bloom 4A
A Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 41 2 39 -13 B 5~25 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

Bloom 4B

Bloom 4B
B Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 41 2 39 -13 B 5~25 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

Bloom 4C

Bloom 4C
C Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 37 2 Until L - H 5~21 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

Bloom j.4A

Bloom j.4A
Air A Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 37 2 Until L - B 5~21 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

Bloom j.4B

Bloom j.4B
Air B Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 37 2 Until L - B 5~21 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

Bloom j.4C

Bloom j.4C
Air C Second Type Flowing Form: Flowing Bloom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300 All 41 2 Until L - B 5~21 All - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 Launch 53 1/+4 +8 +16
BBTag Yuzuriha Bloom.png

214A

214A
A Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 71 <52> [65 <56>] - - 24~44 All
<5~25 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

214B

214B
B Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 67 <48> [61 <42>] - - 24~40 All
<5~21 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

214C

214C
C Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 60 <41> [60 <41>] - - 24~40 All
<5~21 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

j.214A

j.214A
Air A Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 61 <41> [61 <41>] - - 25~41 All
<5~21 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

j.214B

j.214B
Air B Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 61 <41> [61 <41>] - - 25~41 All
<5~21 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

j.214C

j.214C
Air C Over Here!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 68 <48> [62 <42>] - - 25~41 All
<5~21 All>
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Values in <> are when done from stance
Vaules in [] are when holding the button. Yuzuriha enters stance afterwards
BBTag Yuzuriha OverHere.png

Stance 66

Stance 66
Shift Move Forward
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 23 - - 9~18 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -

Stance j.66

Stance j.66
Air Shift Move Forward
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 21 - - 6~14 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -

Stance 44

Stance 44
Shift Move Back
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 38 - - 1~21 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -

Stance j.44

Stance j.44
Air Shift Move Back
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 21 - - 6~14 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -

Bloom Ender

Bloom Ender
Bloom Ender
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 25 3 Total: 68 -5 P1 1~24 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 5 20 Launch 60 + WBounce Launch 76 + WBounce 0/+18 +18 +26
BBTag Yuzuriha Bloom.png

Air Bloom Ender

Air Bloom Ender
Bloom Ender
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 17 3 Total: Until L+12L - P1 1~16 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 5 20 Launch 60 + WBounce Launch 76 + WBounce 0/+18 +18 +26
BBTag Yuzuriha Bloom.png

Stance Bloom Ender

Stance Bloom Ender
Followup Multi-layer One Ring
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700, 850×3, 3000 All 17 10(4)5×3(Until L+13)3 24 - H, P1×4 - - 80, 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90×4, 80 4, 3×3, 5 18 Launch 60 Launch 75 10, 0/+1×3, 0/+18 +0, +1×3, +18 +5, +3×3, +26
BBTag Yuzuriha MultilayerOneRing.png

Extra Skills

236C

236C
EX Second Type: Bloom
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 21 <9> 2 39 -9 B - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+8 +8 +16
Values in <> are when canceled into from a 236X or when done in stance
BBTag Yuzuriha Bloom.png

j.236C

j.236C
Air EX Second Type: Bloom
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 22 <9> 2 Until L - H - - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 4 23 Launch 38 + WBounce Launch 53 + WBounce 1/+8 +8 +16
Values in <> are when canceled into from a 236X or when done in stance
BBTag Yuzuriha Bloom.png

Partner Skills

5P

5P
UNI 66C
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×2 All 15 8(1)3 24+15L -25 H - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30, 60 + GBounce - - 4, 8 +0 -
BBTag Yuzuriha 5P.png

6P

6P
Second Type: Bloom
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All (18)+28 2 35 -11 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 5 20 Launch 60 + WBounce Launch 76 + WBounce 10/+5 +5 +7
BBTag Yuzuriha Bloom.png

4P

4P
5B
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+11 2 34 -17 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Yuzuriha 5B.png

Distortion Skills

236BC

236BC
Second Type: Raging Bloom
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
590×12, 2000
[370×19, 900×4]
All 1+(35 Flash)+17
<1+(35 Flash)+5>
1,1,{1(4)1}×4,1(4)2
[1,1,{1(4)1}×8,1(28)3]
54 [60] -35 [-38] B×12, P2 1~20 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
98 5 20 Launch 60 + WBounce Launch 76 + WBounce 1×11, 3/+0/+15
[1×19, 5/+4×4]
+0×11, +15
[+0×19, +4×4]
+8×11, +15
[+8×19, +4×4]
Values in [] are for Enhanced version
Values in <> are when done from stance
Minimum Damage 88×12, 160 (1216) [55×19, 90×4 (1405)]
BBTag Yuzuriha RagingBloom.png

j.236BC

j.236BC
Air Second Type: Raging Bloom
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
590×12, 2000
[385×19, 900×4]
All 1+(36 Flash)+17
<7+(36 Flash)+5>
1,1,{1(4)1}×4,1(4)2
[1,1,{1(4)1}×8,1(28)3]
Until L+12L - H×12, P2 1~20 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
98 5 20 Launch 60 + WBounce Launch 76 + WBounce 1×11, 3/+0/+15
[1×19, 5/+4×4]
+0×11, +15
[+0×19, +4×4]
+8×11, +15
[+8×19, +4×4]
Values in [] are for Enhanced version
Values in <> are when done from stance
Minimum Damage 88×12, 160 (1216) [55×19, 90×4 (1405)]
BBTag Yuzuriha RagingBloom.png

214BC

214BC
Secret Skill: Luster Birth
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000×2, 0, 6500
[2000×2, 400×4, 2200×2, 3000]
All 1+(35 Flash)+15
<1+(35 Flash)+19>
3(20)2(28)10
[3(20)2(24)10]
68 -47 B 1~40 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 (Once) 5 20 60×2, 120, Launch
[60×2, Crumple 39×4, Launch×3]
Stand×3, 120 + Down 23
[Stand×6, 120, 120 + Down 43, 60 + Down 23]
- - 9/+10×2, 2/+10 9/+10×2, 2/+10, 27/-25
[9/+10×2, 2/+10×4, 2, 27/-25, 13]
-
Values in [] are for Enhanced version
Values in <> are when done from stance
Minimum Damage 200×2, 1560 (1960) [200×2, 40×4, 440×2, 660 (2100)]
If only last hit hits opponent, base damage 2000, causes stagger 26 and knockdown 15
BBTag Yuzuriha LusterBirth.pngBBTag Yuzuriha LusterBirth2.png

Distortion Skill Duo

Distortion Skill Duo
Secret Skill: Luster Birth
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×2, 0, 1500
[500×2, 50×4, 0, 1500, 300]
All 1+(75 Flash)+1 3(20)2(28)10
[3(20)2(24)10]
68 -47 B 1~27 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 60×2, 120, Launch
[60×2, Crumple 39×4, Launch×3]
Stand×3, 120 + Down 23
[Stand×6, 120, 120 + Down 43, 60 + Down 23]
- - 9/+10×2, 2/+10 9/+10×2, 2/+10, 27/-25
[9/+10×2, 2/+10×4, 2, 27/-25, 13]
-
Values in [] are for Enhanced version
Minimum Damage: 2500 [3000]
BBTag Yuzuriha LusterBirth2.png

Astral Heat

222BC

222BC
Zeroth Type: Life Crimson
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(75 Flash)+16 6 70 -55 B 1~22 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 3 - -
BBTag Yuzuriha LifeCrimson.pngBBTag Yuzuriha LifeCrimson2.png

Category