BatFan/Watson

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Watson

Overview

Watson Livingston, the Prophet of Light, one of the Four Heroes of the last war. He is in a position of great authority at the Royal Observatory, but uses most of his time unraveling the mysteries of the universe. Stargazing one day, he spots something worrying and reminiscent of the omens of the last great war. He sets out to find the Savior of Light, the one who will save the world.

Health: ???
Play-style: Specializes in using magic and has a few great advantages for being the smallest and lightest character in the game, crouching over some low attacks. What makes Watson stand out compared to the other characters is his Level Up mechanic. Each time the player uses a C attack 3 times, he levels up, which further enhances his magical abilities.
Movement Options: ???

Heat Up
During Heat Up, he gains the ability to perform Twinkle Dust, which is a falling meteor shower attack, after casting 3 times in rapid succession.

Move List

Normal Moves

5A

Damage Cancel Guard Startup Active Recovery On Block On Hit
60 - - 5 - - -3 -

A quick poke forward with his ear-hat.

5B

Damage Cancel Guard Startup Active Recovery On Block On Hit
100 - - 7 - - -1 -

A quick, but short range kick forward.

5C

Damage Cancel Guard Startup Active Recovery On Block On Hit
200 - - 9 - - -7 -

Summons a blue constellation which resembles a crab that attacks the opponent.

5D

Damage Cancel Guard Startup Active Recovery On Block On Hit
260 - - 11 - - -23 -

Overhead downward poke with his hat.

2A

Damage Cancel Guard Startup Active Recovery On Block On Hit
55 - - 4 - - 0 -

A crouching poke with his ear hat.

2B

Damage Cancel Guard Startup Active Recovery On Block On Hit
50*2 - - 5 - - +2 -

A sit-down double kick forward.

2C

Damage Cancel Guard Startup Active Recovery On Block On Hit
160 - - 7 - - -4 -

Summons a constellation which resembles a falcon bird pointed at a downward angle that attacks the opponent.

2D

Damage Cancel Guard Startup Active Recovery On Block On Hit
295 - - 8 - - -10 -

A spinning double kick forward.

6A

Damage Cancel Guard Startup Active Recovery On Block On Hit
200 - - 20 - - 0 -

Leaps into the air and does what looks like an extended version of his 5D.

j.A

Damage Cancel Guard Startup Active Recovery On Block On Hit
110 - - - - - - -

Spreads out all of his body parts, hitting the opponent.

j.B

Damage Cancel Guard Startup Active Recovery On Block On Hit
80*2 - - - - - - -

An aerial version of his 5D.

j.C

Damage Cancel Guard Startup Active Recovery On Block On Hit
175 - - - - - - -

Summons a constellation which resembles a Pegasus horse that attacks the opponent.

j.D

Damage Cancel Guard Startup Active Recovery On Block On Hit
120 - - - - - - -

A broom ride.

j.2B

Damage Cancel Guard Startup Active Recovery On Block On Hit
120 - - - - - - -

Butt splash.

Ground Throw

Damage Cancel Guard Startup Active Recovery On Block On Hit
377 - - - - - - -

Similar to Marco's throw, sends the opponent spinning into a rear bump.

Special Moves

Platina Ball

236A/C

Version Damage Cancel Guard Startup Active Recovery On Block On Hit
Level 1 160 - - - - - - -
Level 2 240 - - - - - - -
Level 3 240 - - - - - - -

A bubble projectile. Depending on the button pressed, it flies at a specific angle. A version flies straight forward, while C version descends at a slightly downward angle.

Torabasa Minore

236B/D

Version Damage Cancel Guard Startup Active Recovery On Block On Hit
Level 1 80, 30*3 - - - - - - -
Level 2 100, 30*6 - - - - - - -
Level 3 120, 30*9 - - - - - - -

A small size trap. If the opponent touches it, they will be trapped for a short period of time. The B version will place the trap in front of the opponent, while the D version places the trap behind them.

Tiny Drop

j.236B/D

Version Damage Cancel Guard Startup Active Recovery On Block On Hit
B 180 - - - - - - -
D 200 - - - - - - -

A forward spinning ball attack. B version travels slightly downwards, while the D version travels slightly forward and downwards on an angle.

Falling Drop

j.214B/D

Damage Cancel Guard Startup Active Recovery On Block On Hit
80*4, 110 - - - - - - -

A spinning ball attack.

Super Moves

Torabasa Mayore

236236B/D

Damage Cancel Guard Startup Active Recovery On Block On Hit
0, 900 - - 26 - - - -

A jumbo sized bear trap. Deals massive damage if the opponent is struck.

Alsuhail Almuhlif

236236A/C

Damage Cancel Guard Startup Active Recovery On Block On Hit
99*10, 250 - - 5 - - - -

A short ranged cosmic blast that hits multiple times. Mostly used as a combo ender.

Twinkle Dust

during Heat Up, 214A/C three times

Version Damage Cancel Guard Startup Active Recovery On Block On Hit
Summon - - - - - - - -
Attack 120*21 - - - - - - -

By casting 3 times in rapid succession, Watson can summon a barrage of falling meteors to attack his opponent. This can deal chip damage on block.

Strategy

Offense

Defense

Neutral

Combos