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Below is a list of links to common terms used in [[Battle Fantasia]]. | Below is a list of links to common terms used in [[Battle Fantasia]]. | ||
{{ColumnList |text= | {{ColumnList |text= | ||
*[[Offense ( | *[[Offense (BatFan)|Attack Sets]] | ||
*[[Movement ( | *[[Movement (BatFan)|Air Recovery]] | ||
*[[Attack Attributes ( | *[[Attack Attributes (BatFan)|Blue Hit]] | ||
*[[Movement ( | *[[Movement (BatFan)|Dash Jump]] | ||
*[[Offense ( | *[[Offense (BatFan)|Delay]] | ||
*[[Movement ( | *[[Movement (BatFan)|Double Jump]] | ||
*[[Defense ( | *[[Defense (BatFan)|Gatchi Match]] | ||
*[[Defense ( | *[[Defense (BatFan)|Gatchi Drive]] | ||
*[[Defense ( | *[[Defense (BatFan)|Ground Recovery]] | ||
*[[Damage ( | *[[Damage (BatFan)|Guts]] | ||
*[[Damage ( | *[[Damage (BatFan)|G-Counter]] | ||
*[[Attack Attributes ( | *[[Attack Attributes (BatFan)|Hard Knockdown]] | ||
*[[Offense ( | *[[Offense (BatFan)|Heat Up]] | ||
*[[Defense ( | *[[Defense (BatFan)|High Gatchi Drive (HGD or 6G)]] | ||
*[[Movement ( | *[[Movement (BatFan)|High Jump]] | ||
*[[Gauges ( | *[[Gauges (BatFan)|HP]] | ||
*[[Movement ( | *[[Movement (BatFan)|Instant Air Dash]] | ||
*[[Offense ( | *[[Offense (BatFan)|Instant Heat Up]] | ||
*[[Damage ( | *[[Damage (BatFan)|Juggle]] | ||
*[[Movement ( | *[[Movement (BatFan)|Jump Cancel]] | ||
*[[Defense ( | *[[Defense (BatFan)|Low Gatchi Drive (LGD or 3G)]] | ||
*[[Gauges ( | *[[Gauges (BatFan)|MP]] | ||
*[[Attack Attributes ( | *[[Attack Attributes (BatFan)|Red Hit]] | ||
*[[Attack Attributes ( | *[[Attack Attributes (BatFan)|Same Move Penalty]] | ||
*[[Defense ( | *[[Defense (BatFan)|Super Armor]] | ||
*[[Offense ( | *[[Offense (BatFan)|Super Cancel]] | ||
}} | }} | ||
Revision as of 10:07, 25 March 2015
Battle Fantasia |
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Developer: Arc System Works
Genre: 1-on-1 2D Fighting Game
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Battle Fantasia is a fighting game with a more traditional set of mechanics similar to Street Fighter 2 and 3 rather than the "new-school" sensibilities of Arc System Work's other fighting games.
The art style of the game is that of a Fantasy RPG setting with knights, pirates, rabbits, and more.
Glossary
Below is a list of links to common terms used in Battle Fantasia.
- Attack Sets
- Air Recovery
- Blue Hit
- Dash Jump
- Delay
- Double Jump
- Gatchi Match
- Gatchi Drive
- Ground Recovery
- Guts
- G-Counter
- Hard Knockdown
- Heat Up
- High Gatchi Drive (HGD or 6G)
- High Jump
- HP
- Instant Air Dash
- Instant Heat Up
- Juggle
- Jump Cancel
- Low Gatchi Drive (LGD or 3G)
- MP
- Red Hit
- Same Move Penalty
- Super Armor
- Super Cancel
If you find one not listed, please add it in!
Discussion Thread
http://www.dustloop.com/forums/showthread.php?4822-Battle-Fantasia-Combos-Strategy-Discussion
External References
System Explanations
• HUD •
Controls •
System Data •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Misc •
- Attack Sets
- Air Recovery
- Blue Hit
- Dash Jump
- Delay
- Double Jump
- Gatchi Match
- Gatchi Drive
- Ground Recovery
- Guts
- G-Counter
- Hard Knockdown
- Heat Up
- High Gatchi Drive (HGD or 6G)
- High Jump
- HP
- Instant Air Dash
- Instant Heat Up
- Juggle
- Jump Cancel
- Low Gatchi Drive (LGD or 3G)
- MP
- Red Hit
- Same Move Penalty
- Super Armor
- Super Cancel