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With 10 characters introduced at first, and two more later additions, the roster reaches a number of 12 total characters (not counting Unlimited versions).
With 10 characters introduced at first, and two more later additions, the roster reaches a number of 12 total characters (not counting Unlimited versions).


This game is what many of the mainline FGC consider to be "{{keyword|Kusoge}}". It is probably the most tame of early Team Blue's very "special" social experiment games, but it still very much earns its title. A lot of the game's weakly-implemented system and self-mechanics lead to heavy character abuses, while others are simply not allowed to interact with some meaningfully and also don't have the tools to overcome abuse at all, on top of there being remaining ones interspersed between that simply make the game irritating to play regardless of if you're winning or losing. BlazBlue: Calamity Trigger is undoubtedly a game with many flaws, but it can be appreciated for its flaws, rather than in spite of them.<br/>
This game is what many of the mainline FGC consider to be "{{keyword|Kusoge}}". It is probably the most tame of early Team Blue's very "special" social experiment games, but it still very much earns its title. A lot of the game's weakly-implemented system and self-mechanics lead to heavy character abuses, meaningless interactions, inabilities to overcome abuse, and plenty that simply make the game irritating to play regardless of whether or not you're winning or losing. BlazBlue: Calamity Trigger is undoubtedly a game with many flaws, but it can be appreciated for its flaws, rather than in spite of them.<br/>


<h1 align="center"> Characters </h1>
<h1 align="center"> Characters </h1>
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<h2 align="center"> Unlockable Characters </h2>
<h2 align="center"> Unlockable Characters </h2>
All Unlimited versions are unlocked by beating Arcade Mode with said Character. Unlimited Characters can be fought in certain routes in Story Mode too.
All Unlimited versions are unlocked by beating Arcade Mode with said Character. Unlimited Characters can be fought in certain routes in Story Mode too.





Revision as of 23:31, 4 December 2022

BlazBlue: Calamity Trigger
BBCT Logo.png

Developer: Arc System Works
Publisher:

Arc System Works (Japan)
Aksys Games (North America)

Release:

Japan (Arcade): November 19, 2008
Japan (Console): June 25, 2009
North America (Console): June 30, 2009


BlazBlue Series

Preceded By: None
Followed By: BlazBlue: Continuum Shift

Originally released in arcades in 2008 and on home consoles in 2009, BlazBlue: Calamity Trigger is the first BlazBlue game in the series. At the time, it was considered to be a kind of alternate flavor or even "spiritual successor" to the Guilty Gear franchise, playing off of similar anime fighter design and workings from that franchise, but reworking and refining them in its own... "unique" ways. Most significantly, it aimed to help reduce the barriers of entry to the fighting game genre with generous buffer systems and specific moveset design, many systems of which can still be found in future BlazBlue games and numerous other fighters today. Aside from the gameplay, Calamity Trigger also brought to the table improved graphics such as its high-quality rotoscoped sprite art, unique VFX, and 3D backgrounds.

With 10 characters introduced at first, and two more later additions, the roster reaches a number of 12 total characters (not counting Unlimited versions).

This game is what many of the mainline FGC consider to be "Kusoge From the Japanese "クソゲー", meaning "shitty game"Kusoge are games which are highly broken in the literal sense. Kusoge often function poorly, and lack polish, and usually have extreme mechanics/balance. Kusoge is both a term of endearment and an insult, depending on the context.". It is probably the most tame of early Team Blue's very "special" social experiment games, but it still very much earns its title. A lot of the game's weakly-implemented system and self-mechanics lead to heavy character abuses, meaningless interactions, inabilities to overcome abuse, and plenty that simply make the game irritating to play regardless of whether or not you're winning or losing. BlazBlue: Calamity Trigger is undoubtedly a game with many flaws, but it can be appreciated for its flaws, rather than in spite of them.

Characters

There exists some characters in this game

Unlockable Characters

All Unlimited versions are unlocked by beating Arcade Mode with said Character. Unlimited Characters can be fought in certain routes in Story Mode too.