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  __NOTOC__
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{| class="wikitable" style="float:right; margin-left: 10px;"
{{card|width=6
|-
|content=This is an update to [[BlazBlue: Chrono Phantasma]] that includes new characters as well as tweaks to existing characters and system mechanics.
![[BlazBlue: Chrono Phantasma Extend]]
|header2=New Characters
|-
|content2=*'''[[BBCPE/Celica A. Mercury|Celica A. Mercury:]]''' Celica fights with her robot protector Minerva. Celica's drive gives her access to various Minerva attacks as well as healing. Unlike Carl and Relius, players do not control Celica and Minerva independently; they are a single unit that move and attack together.
||
*'''[[BBCPE/Lambda-11|Lambda-11:]]''' [[BBCPE/Nu-13|Nu-13]] has been split into two characters, Nu and Lambda. Nu no longer changes modes and focuses on zoning, while Lambda is a zoning/rushdown hybrid.
[[File:BBCPE_Logo.jpg|400px|center]]
}}
'''Developer:''' Arc System Works<br/>
<div id="home-content" class="home-grid">
'''Publisher:'''
{{card|width=4
: Arc System Works (Japan)
|header=Please select your character!
: Aksys Games (North America)<br/>
|content=<div class="responsive-imagemap" style="max-width: 589px; margin: 0 auto;"><imagemap>
'''Genre:''' 1-on-1 2D Fighting Game<br/>
image:BBCPEX_CSS.png
'''Release Dates:'''<br/>
circle 460 95 50 [[BBCPE/Amane Nishiki]]
: Japan (Arcade): October 9, 2014<br/>
circle 460 281 50 [[BBCPE/Arakune]]
: Japan (Console): April 23, 2015<br/>
circle 378 141 50 [[BBCPE/Azrael]]
: USA (Console): Summer 2015<br/>
circle 624 281 50 [[BBCPE/Bang Shishigami]]
: EU (PSN): Unknown<br/>
circle 296 95 50 [[BBCPE/Bullet]]
'''Preceded By:''' [[BlazBlue: Chrono Phantasma]]<br/>
circle 460 374 50 [[BBCPE/Carl Clover]]
'''Followed By:''' None
circle 50 235 50 [[BBCPE/Celica A. Mercury]]
|}
circle 214 235 50 [[BBCPE/Hakumen]]
This is an update to [[BlazBlue: Chrono Phantasma]] that includes new characters as well as tweaks to existing characters and system mechanics:
circle 214 142 50 [[BBCPE/Hazama]]
*'''[[Offense (BBCPE)#Overdrive|Guard Cancel Overdrive]] added.''' Pressing A+B+C+D while in blockstun will now activate Overdrive instead of Burst like the previous game. Guard Cancel Overdrive has a bit of startup and is fully invincible.
circle 296 374 50[[BBCPE/Iron Tager]]
*Overdrive time has been generally shortened, and hitstun decays faster compared to the previous game.
circle 378 420 50 [[BBCPE/Izayoi]]
*All characters been rebalanced.
circle 460 188 50 [[BBCPE/Jin Kisaragi]]
==New Characters==
circle 214 328 50 [[BBCPE/Kagura Mutsuki]]
*'''[[Celica A. Mercury (BBCPE)|Celica A. Mercury]]''' fights with her robot protector Minerva. Celica's drive gives her access to various Minerva attacks as well as healing. Unlike Carl and Relius, players do not control Celica and Minerva independently; they are a single unit that move and attack together.
circle 542 328 50[[BBCPE/Kokonoe]]
*'''[[Nu-13 (BBCPE)|Nu]] has been split into two characters''': Nu and '''[[Lambda-11 (BBCPE)|Lambda]]'''. Nu no longer changes modes and focuses on zoning, while Lambda is a zoning/rushdown hybrid.
circle 706 235 50 [[BBCPE/Lambda-11]]
circle 296 281 50[[BBCPE/Litchi Faye Ling]]
circle 132 188 50 [[BBCPE/Makoto Nanaya]]
circle 50 142 50 [[BBCPE/Mu-12]]
circle 378 234 50[[BBCPE/Noel Vermillion]]
circle 706 142 50 [[BBCPE/Nu-13]]
circle 624 95 50 [[BBCPE/Platinum the Trinity]]
circle 542 235 50 [[BBCPE/Rachel Alucard]]
circle 296 188 50 [[BBCPE/Ragna the Bloodedge]]
circle 132 95 50 [[BBCPE/Relius Clover]]
circle 132 281 50 [[BBCPE/Taokaka]]
circle 542 142 50[[BBCPE/Tsubaki Yayoi]]
circle 624 188 50 [[BBCPE/Valkenhayn R. Hellsing]]
circle 378 48 50 [[BBCPE/Yuuki Terumi]]
circle 378 327 50 [[Special:RandomInCategory/BBCPE Character|Random Character]]
desc none
</imagemap></div>
}}
{{card|width=2|height=2
|header=About BlazBlue: Chrono Phantasma Extend
|content=<div style="width: 100%; text-align: center;">
<div class="gameinfo-logo">[[File:BBCPE_Logo.png|frameless|320px]]</div>
<div class="gameinfo-row-header">Publisher</div>
<div class="gameinfo-data">
:{{IconText|Arc System Works|japan|Right}}
:{{IconText|Aksys Games|USA|Right}}
:{{IconText|PQube and Zen United|international|Right}}
</div>
<div class="gameinfo-row-header">Release Dates</div>
<div class="gameinfo-data">
:{{IconText|Arcade|japan|Right}}: October 9, 2014
:{{IconText|Console|japan|Right}}: April 23, 2015
:{{IconText|Console|USA|Right}}: June 30, 2015
:{{IconText|Console|international|Right}}: October 23, 2015
:{{IconText|Steam|steam|Right}}:March 2, 2016
</div>
<div>'''[[List of Games#BlazBlue|BlazBlue Series]]'''</div>
<div class="gameinfo-row-header">Preceded By</div>
<div class="gameinfo-data">[[BlazBlue: Chrono Phantasma]]</div>
<div class="gameinfo-row-header">Followed By</div>
<div class="gameinfo-data">[[BlazBlue: Central Fiction]]</div>
</div>
}}
{{card|width=4|height=1
|content=
<div class="home-card__label">System Links</div>
<div class="home-link home-grid--col2">
<div class="home-link__button">[[BBCPE/HUD|HUD]]</div>
<div class="home-link__button">[[BBCPE/Controls|Controls]]</div>
<div class="home-link__button">[[BBCPE/System Data|System Data]]</div>
<div class="home-link__button">[[BBCPE/Frame Data|Frame Data]]</div>
<div class="home-link__button">[[BBCPE/Offense|Offense]]</div>
<div class="home-link__button">[[BBCPE/Defense|Defense]]</div>
<div class="home-link__button">[[BBCPE/Movement|Movement]]</div>
<div class="home-link__button">[[BBCPE/Damage|Damage Data]]</div>
<div class="home-link__button">[[BBCPE/Attack Attributes|Attack Attributes]]</div>
<div class="home-link__button">[[BBCPE/Gauges|Gauges]]</div>
<div class="home-link__button">[[BBCPE/Miscellaneous|Miscellaneous]]</div>
</div>
|content2=
<div class="home-card__label">Extra Links</div>
<div class="home-link home-grid--col2">
<div class="home-link__button">[http://www.keeponblaz.in/ http://www.keeponblaz.in/]</div>
<div class="home-link__button">[http://horibuna.web.fc2.com/BBCP/index.html http://horibuna.web.fc2.com/BBCP/index.html]</div>
<div class="home-link__button">[http://boxdox-bb.dantarion.com/#/ Dantarion's Hitbox Viewer]</div>
<div class="home-link__button">[http://www.blazblue.jp/ Japanese Official BlazBlue Portal]</div>
<div class="home-link__button">[http://www40.atwiki.jp/blazblue/pages/1.html Japanese Wiki]</div>
<div class="home-link__button">[http://jbbs.shitaraba.net/game/45148/ Japanese BBS]</div>
</div>
}}
</div>


==Changes from 1.1==
{{card|width=6|height=1
There have been a few system changes (most notably the addition of Guard Cancel Overdrive), as well as various character tweaks.
|header=Glossary
 
|content=
See [[BlazBlue: Chrono Phantasma Extend patch notes]] for more details.
 
== External References ==
*[http://www.blazblue.jp/ Japanese Official BlazBlue Portal]
*[http://www40.atwiki.jp/blazblue/pages/1.html Japanese Wiki]
*[http://jbbs.shitaraba.net/game/45148/ Japanese BBS]
 
==Glossary==
Below is a list of links to common terms used in [[BlazBlue: Chrono Phantasma Extend]].
Below is a list of links to common terms used in [[BlazBlue: Chrono Phantasma Extend]].
{{ColumnList|text=
{{ColumnList|text=
*[[Movement (BBCPE)#Advanced Input|Advanced Input]]
*[[BBCPE/Movement#Advanced Input|Advanced Input]]
*[[Attack Attributes (BBCPE)#Attack Attributes|Attack Attributes]]
*[[BBCPE/Attack Attributes#Attack Attributes|Attack Attributes]]
*[[Attack Attributes (BBCPE)#Attack Level|Attack Level]]
*[[BBCPE/Attack Attributes#Attack Level|Attack Level]]
*[[Offense (BBCPE)#Astral Finish|Astral Finish]]
*[[BBCPE/Offense#Astral Finish|Astral Finish]]
*[[Gauges (BBCPE)#Automatic Heat Gain|Auto Heat Gain]]
*[[BBCPE/Gauges#Automatic Heat Gain|Auto Heat Gain]]
*[[Defense (BBCPE)#Burst|Burst]]
*[[BBCPE/Defense#Burst|Burst]]
*[[Defense (BBCPE)#Barrier Block|Barrier Block]]
*[[BBCPE/Defense#Barrier Block|Barrier Block]]
*[[Gauges (BBCPE)#Barrier Gauge|Barrier Gauge]]
*[[BBCPE/Gauges#Barrier Gauge|Barrier Gauge]]
*[[Movement (BBCPE)#Cancels|Clash]]
*[[BBCPE/Movement#Cancels|Clash]]
*[[Defense (BBCPE)#Counter Assault|Counter Assault]]
*[[BBCPE/Damage#Damage Scaling |Combo Rate]]
*[[Attack Attributes (BBCPE)#Counter Hit|Counter Hit]]
*[[BBCPE/Defense#Counter Assault|Counter Assault]]
*[[Attack Attributes (BBCPE)#Counter Hit Carry|Counter Hit Carry]]
*[[BBCPE/Attack Attributes#Counter Hit|Counter Hit]]
*[[Offense (BBCPE)#Crush Trigger|Crush Trigger]]
*[[BBCPE/Attack Attributes#Counter Hit Carry|Counter Hit Carry]]
*[[Damage (BBCPE)#Danger State|Danger State]]
*[[BBCPE/Offense#Crush Trigger|Crush Trigger]]
*[[Offense (BBCPE)#Distortion Drive|Distortion Drive]]
*[[BBCPE/Damage#Danger State|Danger State]]
*[[Damage (BBCPE)#Danger State / Negative Penalty|Danger State]]
*[[BBCPE/Offense#Distortion Drive|Distortion Drive]]
*[[Attack Attributes (BBCPE)#Fatal Counter|Fatal Counter]]
*[[BBCPE/Damage#Danger State / Negative Penalty|Danger State]]
*[[Offense (BBCPE)#Guard Cancel Overdrive|Guard Cancel Overdrive]]
*[[BBCPE/Attack Attributes#Fatal Counter|Fatal Counter]]
*[[Defense (BBCPE)#Guard Crush|Guard Crush]]
*[[BBCPE/Offense#Guard Cancel Overdrive|Guard Cancel Overdrive]]
*[[Defense (BBCPE)#Guard Bonus|Guard Bonus]]
*[[BBCPE/Defense#Guard Crush|Guard Crush]]
*[[Attack Attributes (BBCPE)#Hit Effects|Hard Knockdown]]
*[[BBCPE/Defense#Guard Bonus|Guard Bonus]]
*[[Gauges (BBCPE)#Heat Gauge Cooldown|Heat Gauge Cooldown]]
*[[BBCPE/Attack Attributes#Hit Effects|Hard Knockdown]]
*[[Defense (BBCPE)#Instant Barrier|Instant Barrier]]
*[[BBCPE/Gauges#Heat Gauge Cooldown|Heat Gauge Cooldown]]
*[[Defense (BBCPE)#Instant Block|Instant Block]]
*[[BBCPE/Defense#Instant Barrier|Instant Barrier]]
*[[Defense (BBCPE)#Negative Penalty|Negative Penalty]]
*[[BBCPE/Defense#Instant Block|Instant Block]]
*[[Offense (BBCPE)#Overdrive|Overdrive]]
*[[BBCPE/Defense#Negative Penalty|Negative Penalty]]
*[[Offense (BBCPE)#Overdrive Cancel|Overdrive Cancel]]
*[[BBCPE/Offense#Overdrive|Overdrive]]
*[[Defense (BBCPE)#Throw Break|Purple Throw]]
*[[BBCPE/Offense#Overdrive Cancel|Overdrive Cancel]]
*[[Damage (BBCPE)#Damage Scaling|P1]]
*[[BBCPE/Defense#Throw Break|Purple Throw]]
*[[Damage (BBCPE)#Damage Scaling|P2]]
*[[BBCPE/Damage#Damage Scaling|P1]]
*[[Movement (BBCPE)#Cancels|Rapid Cancel]]
*[[BBCPE/Damage#Damage Scaling|P2]]
*[[Damage (BBCPE)#Hitstun Decay|Same Move Proration (SMP)]]
*[[BBCPE/Movement#Cancels|Rapid Cancel]]
*[[Damage (BBCPE)#Hitstun_Decay|Starter Rating]]
*[[BBCPE/Damage#Hitstun Decay|Same Move Proration (SMP)]]
*[[Movement (BBCPE)#Super Flash Buffer|Super Flash Buffer]]
*[[BBCPE/Damage#Hitstun_Decay|Starter Rating]]
*[[Offense (BBCPE)#Throw Reject Miss|Throw Reject Miss (TRM)]]
*[[BBCPE/Movement#Super Flash Buffer|Super Flash Buffer]]
*[[Movement (BBCPE)#Air Movement|Ukemi/Tech (Air)]]
*[[BBCPE/Offense#Throw Reject Miss|Throw Reject Miss (TRM)]]
*[[Movement (BBCPE)#Ground Rolling|Ukemi/Roll/Emergency Tech]]
*[[BBCPE/Movement#Air Movement|Ukemi/Tech (Air)]]
*[[Attack Attributes (BBCPE)#Hit Effects|Untechable State]]
*[[BBCPE/Movement#Ground Rolling|Ukemi/Roll/Emergency Tech]]
*[[BBCPE/Attack Attributes#Hit Effects|Untechable State]]
}}
}}
}}
If you find one not listed, please add it in!
 
----
==Navigation==
{{Navbar-BBCPE}}
{{Navbar-BBCPE}}
<noinclude>
[[Category:BlazBlue]]
[[Category:BlazBlue]]
</noinclude>

Latest revision as of 00:17, 10 March 2024


This is an update to BlazBlue: Chrono Phantasma that includes new characters as well as tweaks to existing characters and system mechanics.
New Characters
  • Celica A. Mercury: Celica fights with her robot protector Minerva. Celica's drive gives her access to various Minerva attacks as well as healing. Unlike Carl and Relius, players do not control Celica and Minerva independently; they are a single unit that move and attack together.
  • Lambda-11: Nu-13 has been split into two characters, Nu and Lambda. Nu no longer changes modes and focuses on zoning, while Lambda is a zoning/rushdown hybrid.
Please select your character!
BBCPE/Amane NishikiBBCPE/ArakuneBBCPE/AzraelBBCPE/Bang ShishigamiBBCPE/BulletBBCPE/Carl CloverBBCPE/Celica A. MercuryBBCPE/HakumenBBCPE/HazamaBBCPE/Iron TagerBBCPE/IzayoiBBCPE/Jin KisaragiBBCPE/Kagura MutsukiBBCPE/KokonoeBBCPE/Lambda-11BBCPE/Litchi Faye LingBBCPE/Makoto NanayaBBCPE/Mu-12BBCPE/Noel VermillionBBCPE/Nu-13BBCPE/Platinum the TrinityBBCPE/Rachel AlucardBBCPE/Ragna the BloodedgeBBCPE/Relius CloverBBCPE/TaokakaBBCPE/Tsubaki YayoiBBCPE/Valkenhayn R. HellsingBBCPE/Yuuki TerumiRandom CharacterBBCPEX CSS.png
About BlazBlue: Chrono Phantasma Extend
Publisher
Arc System Works Japan.png
Aksys Games USA.png
PQube and Zen United International.png
Release Dates
Arcade Japan.png: October 9, 2014
Console Japan.png: April 23, 2015
Console USA.png: June 30, 2015
Console International.png: October 23, 2015
Steam Steam.png:March 2, 2016
Preceded By
Followed By


Navigation

BlazBlue: Chrono Phantasma Extende
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesHeat/Barrier/Burst GaugeMisc