Blockstring: Difference between revisions

From Dustloop Wiki
No edit summary
Line 1: Line 1:
[[Blockstring|Blockstrings]] in fighting games are a '''string''' of attacks that happen in rapid succession where the first hit is expected to be '''block'''ed. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup.
[[Blockstring|Blockstrings]] in fighting games are a '''string''' of attacks that happen in rapid succession where the first hit is expected to be '''block'''ed. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup.


==Creating a Blockstring==
==Creating Blockstrings==
 
Where there are no ironclad rules about creating blockstrings, players should consider the following:
*What is my goal for this blockstring? What do I gain from accomplishing my goal?
*How can the opponent counter my blockstring? What do I lose if I am countered?




{{Navbar-GeneralStrategy}}
{{Navbar-GeneralStrategy}}

Revision as of 00:54, 2 March 2018

Blockstrings in fighting games are a string of attacks that happen in rapid succession where the first hit is expected to be blocked. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup.

Creating Blockstrings

Where there are no ironclad rules about creating blockstrings, players should consider the following:

  • What is my goal for this blockstring? What do I gain from accomplishing my goal?
  • How can the opponent counter my blockstring? What do I lose if I am countered?