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[[Blockstring|Blockstrings]] in fighting games are a '''string''' of attacks that happen in rapid succession where the first hit is expected to be '''block'''ed. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup. | [[Blockstring|Blockstrings]] in fighting games are a '''string''' of attacks that happen in rapid succession where the first hit is expected to be '''block'''ed. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup. | ||
==Creating | ==Creating Blockstrings== | ||
Where there are no ironclad rules about creating blockstrings, players should consider the following: | |||
*What is my goal for this blockstring? What do I gain from accomplishing my goal? | |||
*How can the opponent counter my blockstring? What do I lose if I am countered? | |||
{{Navbar-GeneralStrategy}} | {{Navbar-GeneralStrategy}} |
Revision as of 00:54, 2 March 2018
Blockstrings in fighting games are a string of attacks that happen in rapid succession where the first hit is expected to be blocked. The goal of a blockstring varies from pushing the opponent into the corner to setting up a mixup.
Creating Blockstrings
Where there are no ironclad rules about creating blockstrings, players should consider the following:
- What is my goal for this blockstring? What do I gain from accomplishing my goal?
- How can the opponent counter my blockstring? What do I lose if I am countered?