No edit summary |
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Line 435: | Line 435: | ||
* Great against opponents that like to jump a lot in front of you. | * Great against opponents that like to jump a lot in front of you. | ||
* Another route to go into Excellent Full Course when already having a long, scaled air-combo. | * Another route to go into Excellent Full Course when already having a long, scaled air-combo. | ||
}} | }} | ||
}} | }} | ||
Line 538: | Line 489: | ||
}} | }} | ||
======<font style="visibility:hidden;font-size:0"> | ======<font style="visibility:hidden;font-size:0">Consecutive Energy Blast</font>====== | ||
{{MoveData | {{MoveData | ||
|name= | |name=Consecutive Energy Blast | ||
|input=<span style="color: | |input=<span style="color:orange">236S (Orange)</span> (Air OK) | ||
|image= | |image=DBFZ_Android21_ConsecutiveEnergyBlast.png |caption= | ||
|image2= | |image2=DBFZ_Android21_ConsecutiveEnergyBlast2.png |imageSize2=75x75px |caption2=[Icon] | ||
|data= | |data= | ||
{{AttackDataHeader-DBFZ|version=yes}} | {{AttackDataHeader-DBFZ|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{#lsth:{{PAGENAME}}/Data|236S | {{#lsth:{{PAGENAME}}/Data|236S Orange}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{#lsth:{{PAGENAME}}/Data|j.236S | {{#lsth:{{PAGENAME}}/Data|j.236S Orange}} | ||
{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
* | * Every hit ground bounces except the last one. | ||
* Cancellable starting at active frame 48. | |||
* Cancellable starting at | |||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden;font-size:0"> | ======<font style="visibility:hidden;font-size:0">Sticky Energy Blast</font>====== | ||
{{MoveData | {{MoveData | ||
|name= | |name=Sticky Energy Blast | ||
|input=<span style="color: | |input=<span style="color:orange">214S (Orange)</span> (Air OK) | ||
|image= | |image=DBFZ_Android21_StickyEnergyBlast.png |caption="C'mere BOI!" | ||
|image2= | |image2=DBFZ_Android21_StickyEnergyBlast2.png |caption2= | ||
|image3=DBFZ_Android21_StickyEnergyBlast3.png |imageSize3=75x75px |caption3=[Icon] | |||
|data= | |data= | ||
{{AttackDataHeader-DBFZ|version=yes}} | {{AttackDataHeader-DBFZ|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{#lsth:{{PAGENAME}}/Data|214S | {{#lsth:{{PAGENAME}}/Data|214S Orange}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{#lsth:{{PAGENAME}}/Data|j.214S | {{#lsth:{{PAGENAME}}/Data|j.214S Orange}} | ||
{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
* | * Whiffs against crouching opponents. | ||
* | * Ground version has short range but is invulnerable to head property attack. | ||
* | * Aerial version has much longer range. | ||
* | * Cancellable starting 6 frames before attack hits and during timestop. | ||
* | * Can only land once during a combo. | ||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden;font-size:0"> | ======<font style="visibility:hidden;font-size:0">Explosive Energy Blast</font>====== | ||
{{MoveData | {{MoveData | ||
|name= | |name=Explosive Energy Blast | ||
|input=<span style="color: | |input=<span style="color:green">236S (Green)</span> (Air OK) | ||
|image= | |image=DBFZ_Android21_ExplosiveEnergyBlast.png |caption= | ||
|image2= | |image2=DBFZ_Android21_ExplosiveEnergyBlast2.png |imageSize2=75x75px |caption2=[Icon] | ||
|data= | |data= | ||
{{AttackDataHeader-DBFZ|version=yes}} | {{AttackDataHeader-DBFZ|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{#lsth:{{PAGENAME}}/Data|236S | {{#lsth:{{PAGENAME}}/Data|236S Green}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{#lsth:{{PAGENAME}}/Data|j.236S | {{#lsth:{{PAGENAME}}/Data|j.236S Green}} | ||
{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
* | * Jumps up and throws 2 Teen Gohan-esque bombs that carry the opponent with them and only explode once they touch the ground. | ||
* Cancellable starting at | * The bottom bomb won't go off screen, will instead slide against the wall when done in the corner. | ||
* Hits 4 times if the opponent is caught between the two blasts (1760 damage). | |||
* Cancellable starting at startup frame 10. | |||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden;font-size:0"> | ======<font style="visibility:hidden;font-size:0">Barrier Sphere</font>====== | ||
{{MoveData | {{MoveData | ||
|name= | |name=Barrier Sphere | ||
|input=<span style="color: | |input=<span style="color:green">214S (Green)</span> (Air OK) | ||
|image= | |image=DBFZ_Android21_Barrier.png |caption= | ||
|image2= | |image2=DBFZ_Android21_Barrier2.png |imageSize2=75x75px |caption2=[Icon] | ||
|data= | |data= | ||
{{AttackDataHeader-DBFZ|version=yes}} | {{AttackDataHeader-DBFZ|version=yes}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Ground}} | {{AttackVersion|name=Ground}} | ||
{{#lsth:{{PAGENAME}}/Data|214S | {{#lsth:{{PAGENAME}}/Data|214S Green}} | ||
{{!}}- | {{!}}- | ||
{{AttackVersion|name=Air}} | {{AttackVersion|name=Air}} | ||
{{#lsth:{{PAGENAME}}/Data|j.214S | {{#lsth:{{PAGENAME}}/Data|j.214S Green}} | ||
{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
* | * Similar to Android 18's barrier, gives you 25% Ki gauge for each hit blocked and can cancel into supers with L+M, H+S. | ||
* | * Doesn't stop throws and supers. | ||
* | * Also blocks hits for assists. | ||
* | * Active from frames 5 to 41 (54 if an attack is absorbed). | ||
* | * Cancellable when barrier is hit. | ||
}} | }} | ||
}} | }} | ||
Line 673: | Line 624: | ||
* Cancellable starting at startup frame 6. | * Cancellable starting at startup frame 6. | ||
* When canceled into a 2nd absorbed ability, the 2nd ability goes through it's normal startup in addition to the 8 frame startup after pressing S. | * When canceled into a 2nd absorbed ability, the 2nd ability goes through it's normal startup in addition to the 8 frame startup after pressing S. | ||
}} | |||
}} | |||
==Z Assists== | |||
======<font style="visibility:hidden;font-size:0">Assist A</font>====== | |||
{{MoveData | |||
|name=Total Detonation Ball | |||
|input=Assist A | |||
|image=DBFZ_Android21_AssistTotalDetonationBall.png |caption= | |||
|data= | |||
{{AttackDataHeader-DBFZ}} | |||
{{!}}- | |||
{{#lsth:{{PAGENAME}}/Data|Assist A}} | |||
{{!}}- | |||
{{Description|7|text= | |||
* Fires fullscreen. | |||
* Cannot be super dashed through. | |||
}} | |||
}} | |||
======<font style="visibility:hidden;font-size:0">Assist B</font>====== | |||
{{MoveData | |||
|name=Hors d'Oeuvre Stab | |||
|input=Assist B | |||
|image=DBFZ_Android21_HorsDOeuvreStab.png |caption= | |||
|data= | |||
{{AttackDataHeader-DBFZ}} | |||
{{!}}- | |||
{{#lsth:{{PAGENAME}}/Data|Assist B}} | |||
{{!}}- | |||
{{Description|7|text= | |||
* Tracks the opponent to about half screen. | |||
* Similar hitstun to the point version, opponent can tech in the air above her. | |||
}} | |||
}} | |||
======<font style="visibility:hidden;font-size:0">Assist C</font>====== | |||
{{MoveData | |||
|name=Snack Time | |||
|input=Assist C | |||
|image=DBFZ_Android21_5LLL.png |caption= | |||
|image2=DBFZ_Android21_2H.png |caption2= | |||
|data= | |||
{{AttackDataHeader-DBFZ}} | |||
{{!}}- | |||
{{#lsth:{{PAGENAME}}/Data|Assist C}} | |||
{{!}}- | |||
{{Description|7|text= | |||
}} | }} | ||
}} | }} |
Revision as of 15:07, 1 March 2020
Android 21 |
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Overview
A mysterious new Android who is somehow connected to Android 16. In her default form, she's a young woman with long, bushy hair, who wears glasses and is supposedly as smart as Dr. Gero, perhaps even more so, and her transformed state being similar to that of Majin Buu, with the ability to turn others into sweets, and an insatiable hunger. She acts as the primary antagonist in the Dragon Ball FighterZ story mode.
In Dragon Ball FighterZ, Android 21 is unique for her ability to copy abilities from her opponents with her command grab, Connoisseur Cut. Outside of her power-copying techniques, she also boasts a strong long-range game, using a combination of copied attacks and her own projectiles to wear down her enemies from a distance.
Ability Absorption
Android 21 has a unique ability where she can use her Connoisseur Cut specials to absorb the energy of an opponent and use one of their abilities.
There are 4 slots above Android 21's bar of meter. Each one of these slots corresponds to a version of Connoisseur Cut. From left to right, the slots are for:
- Connoisseur Cut (236S)
- Air Connoisseur Cut (j.236S)
- Aerial Connoisseur Cut (214S)
- Air Aerial Connoisseur Cut (j.214S)
After absorbing an opponent's energy with one of the above versions of Connoisseur Cut, the slot will fill up with the move that you absorbed. After this, if you use the same input that you used to absorb the move, you'll do the special move that you absorbed instead of the Connoisseur Cut. Stolen moves are one time use and will free up their slots. Sweet Tooth (214L+M) will fill all available slots at once.
Furthermore, Android 21 can chain the copied abilities by pressing the S button on hit, alternating between Connoisseur Cut and Aerial Connoisseur Cut. Using the H version of Total Detonation Ball makes Android 21 discard all her currently copied abilities, but in return, the move becomes stronger in proportion to how many abilities had been copied at that point.
Absorbed abilities are separated into 4 colors/categories. Using Connoisseur Cut on a character belonging to one of these categories will give you a predetermined move based on this category. The move absorbed is different depending on whether you used Connoisseur Cut (236S/j.236S) or Aerial Connoisseur Cut (214S/j.214S).
The breakdown of which character belongs to which color/category is as follows:
- Blue (earthlings): Adult Gohan, Teen Gohan, Goku, SS Goku, SSB Goku, GT Goku, Goku Black, Krillin, Tien, Videl, Yamcha
- Green (androids): Android 16, Android 17, Android 18, Android 21, Cell
- Orange (saiyans): Bardock, Broly, DBS Broly, Gogeta, Gotenks, Kefla, Nappa, Trunks, Vegeta, SS Vegeta, SSB Vegeta, Vegito
- Purple (aliens): Beerus, Captain Ginyu, Cooler, Frieza, Hit, Janemba, Jiren, Kid Buu, Majin Buu, Piccolo, Zamasu
Strengths/Weaknesses
Strengths | Weaknesses |
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|
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Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M |
Template:AttackDataHeader-DBFZ
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5H
5H |
Template:AttackDataHeader-DBFZ
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5S
5S |
Template:AttackDataHeader-DBFZ
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|
2L
2L |
Template:AttackDataHeader-DBFZ
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2M
2M | Template:AttackDataHeader-DBFZ |
---|
2H
2H |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
2S
2S |
Template:AttackDataHeader-DBFZ
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|
6M
6M |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
j.L
j.L |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
j.M
j.M |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
j.H
j.H |
Template:AttackDataHeader-DBFZ
| |||||
---|---|---|---|---|---|---|
|
j.S
j.S |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Because j.S commands so much screen space, it's best used in conjunction with vanish to close the distance between you and your opponent. Take care in throwing it out as it has an obvious animation and can be super dashed through. |
j.2H
j.2H |
Template:AttackDataHeader-DBFZ
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
Special Moves
Total Detonation Ball
Total Detonation Ball 236L/M/H |
Template:AttackDataHeader-DBFZ |
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Hors d'Oeuvre Stab
Hors d'Oeuvre Stab 214L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Connoisseur Cut
Connoisseur Cut 236S (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Aerial Connoisseur Cut
Aerial Connoisseur Cut 214S (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Absorbed Abilities
When chaining absorbed abilities, 21 begins teleporting 8 frames after pressing S and the ability being canceled into becomes active as soon as she reappears (except in the case of a raw sonic warp). "Cancellable" in the ability descriptions refers specifically to cancelling one absorbed ability into another and not anything else like regular attacks or supers.
Kamehameha
Kamehameha 236S (Blue) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Solar Flare
Solar Flare 214S (Blue) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Consecutive Energy Blast
Consecutive Energy Blast 236S (Orange) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Sticky Energy Blast
Sticky Energy Blast 214S (Orange) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Explosive Energy Blast
Explosive Energy Blast 236S (Green) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Barrier Sphere
Barrier Sphere 214S (Green) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Homing Energy Blast
Homing Energy Blast 236S (Purple) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Sonic Warp
Sonic Warp 214S (Purple) (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Z Assists
Assist A
Total Detonation Ball Assist A |
Template:AttackDataHeader-DBFZ
| |||||
---|---|---|---|---|---|---|
|
Assist B
Hors d'Oeuvre Stab Assist B |
Template:AttackDataHeader-DBFZ
| |||||
---|---|---|---|---|---|---|
|
Assist C
Snack Time Assist C |
Template:AttackDataHeader-DBFZ
| |||||
---|---|---|---|---|---|---|
|
Super Moves
Photon Wave
Photon Wave 236L+M or 236H+S (Air OK) |
Template:AttackDataHeader-DBFZ |
---|
Sweet Tooth
Sweet Tooth 214L+M or 214H+S |
Template:AttackDataHeader-DBFZ |
---|
Excellent Full Course
Excellent Full Course j.214L+M or j.214H+S |
Template:AttackDataHeader-DBFZ |
---|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.