DBFZ/Beerus/Frame Data

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< DBFZ‎ | Beerus
Revision as of 22:48, 25 September 2021 by Shtkn (talk | contribs) (moving to cargo)

System Data


Normal Attacks

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 All 6 3 12 -3 1
5LL 700 All 9 3 18 -5 2
5LLL 1000 U3+ High 32 [5] 2 19 -5 4
5M 700 All 11 4 17 -5 2
5H 850 / 1000 U1 All 13 5 17 -6 4-17 Projectiles 4
5S 500 All 13 23 -2
2L 400 Low 7 3 12 -3 1
2M 700 Low 12~23 6 20 -10 4-10~21 Projectiles 2
2H 850 / 1000 U1+ All 13 3 27 -14 4-15 Head 4
2S 500 [700] All 15 300 23 -2
6M 850 High 24 6 4+6L ±0 3 15 18 23
j.L 400 High 7 3 12 1
j.M 700 High 9 3 15 2
j.H 850 / 1000 D1+ [D3+] High 13 3 21 3
j.S 330×2 [330×4] All 13 Total 51+7L
j.2H 850 U1 All 15 8 22 3

Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Sphere of Destruction 500, 700 All 11, 32 1 13 -2
236M M Sphere of Destruction 500, 800 U1+ All 11, 34 1 13 -23*
236H H Sphere of Destruction 500×2, 800/900/1000 U1+ All 11, 32 2 10/12/14 -13/+1/+6
j.236L Air L Sphere of Destruction 500, 700 All 11, 27 1 21
j.236M Air M Sphere of Destruction 500, 800 U1+ All 11, 27 1 27
j.236H Air H Sphere of Destruction 500×2, 800/900/1000 U1+ All 11, 28 2 22 -
236[L/M/H] Sphere of Destruction (Hold) 500/500x2 [700/700x2] All 11 (300) (if no contact) 22 -2/-1
j.236[L/M/H] Air Sphere of Destruction (Hold) 500/500x2 [700/700x2] All 11 (300) (if no contact) 22
214L L God of Destruction's Rampage 500, 550 All 15 3 18 -5
214M M God of Destruction's Rampage 500, 900 D1 All 17 3 18 -5
214H H God of Destruction's Rampage 500, 1250 D1 All 17 3 18 -5
j.214L Air L God of Destruction's Rampage 500, 500 All 14 until landing -5
j.214M Air M God of Destruction's Rampage 500, 750 D1 All 17 until landing -5
j.214H Air H God of Destruction's Rampage 500, 1000 D1 All 14 until landing -5
236S Spheres of Destruction 500×6 All 29   300   Total 55   +2    
214S God of Destruction's Wrath 400×10 All 9 Total 72 -35 1-13 All, 14-33 Guard All
j.214S Air God of Destruction's Wrath 400×10 All 9 Total 68+10L 1-13 All, 14-33 Guard All

Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Sphere of Destruction 500 [700], 600 All 19 42, 4 +50
Assist B God of Destruction's Rampage 400, 600 All 30 4, 3 +34
Assist C God of Destruction's Wrath 200×10, 1000 All 34 [18] 25 +16 ~ +28 frame 31 armor 16

Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L+M Beerus Ball 100×15, 1200 UDV All 11+4 Total 65 -19 11-23 All
j.236L+M Air Beerus Ball 100×15, 1200 UDV All 11+4 Total 63 11-23 All
236L+M > X Beerus Ball of Destruction 2000 UDV All 1+5 3 36 -19 1-5 All
214L+M L+M God of Destruction's Judgment 5000 UDV Throw 7+3 1 10 1-12 All
214H+S H+S God of Destruction's Judgment 5000 UDV Throw 7~25+3 1 10 1-12~30 All
j.214L+M Air L+M God of Destruction's Judgment 5000 UDV Throw Until L+3 1 10 1-End of Active All
j.214H+S Air H+S God of Destruction's Judgment 5000 UDV Throw Until L+3 1 10 1-End of Active All

Sources

Navigation

To edit frame data, edit values in DBFZ/Beerus/Data.

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