DBFZ/DBS Broly/Data: Difference between revisions

From Dustloop Wiki
(Removed data from pre-cargo)
Line 391: Line 391:


==Super Moves==
==Super Moves==
===236LM===
===236L+M===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=236LM |name=Gigantic Charge
  |input=236L+M |name=Gigantic Charge
  |damage=800, 2000  |smash=UDV |prorate= |kigain=-100%  
  |damage=800, 2000  |smash=UDV |prorate= |kigain=-100%  
  |level=  |attribute=B  |guard=All  |invuln=9-16~26 All
  |level=  |attribute=B  |guard=All  |invuln=9-16~26 All
Line 403: Line 403:
}}
}}


===j.236LM===
===j.236L+M===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=j.236LM |name=Gigantic Impact
  |input=j.236L+M |name=Gigantic Impact
  |damage=1000×3 |smash= |prorate= |kigain=-100%  
  |damage=1000×1~3 |smash= |prorate= |kigain=-100%  
  |level=  |attribute=H  |guard=All  |invuln=9 All 10-? Guard All
  |level=  |attribute=H  |guard=All  |invuln=9 All 10-? Guard All
  |startup=9+4  |active=16  |recovery=37L; 44+7L  |onBlock=  
  |startup=9+4  |active=16  |recovery=37L; 44+7L  |onBlock=  
Line 415: Line 415:
}}
}}


===j.236LM LM===
===j.236L+M L+M===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=j.236LM > LM |name=Omega Blaster
  |input=j.236L+M > L+M |name=Omega Blaster
  |damage=550×6  |smash=UDV |prorate= |kigain=-100%  
  |damage=550×6  |smash=UDV |prorate= |kigain=-100%  
  |level=  |attribute=P  |guard=All  |invuln=1-19 All
  |level=  |attribute=P  |guard=All  |invuln=1-19 All
Line 427: Line 427:
}}
}}


===236HS===
===236H+S===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=236HS |name=Meteor Shower
  |input=236H+S |name=Meteor Shower
  |damage=1800, 100×31, 300×19  |smash=UDV |prorate= |kigain=-100%  
  |damage=1800, 100×31, 300×19  |smash=UDV |prorate= |kigain=-100%  
  |level=  |attribute=P  |guard=All  |invuln=1-12, 92-95 All
  |level=  |attribute=P  |guard=All  |invuln=1-12, 92-95 All
Line 439: Line 439:
}}
}}


===j.236HS===
===j.236H+S===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=j.236HS |name=Air Meteor Shower
  |input=j.236H+S |name=Air Meteor Shower
  |damage=1800, 100×31, 300×19  |smash=UDV |prorate= |kigain=-100%  
  |damage=1800, 100×31, 300×19  |smash=UDV |prorate= |kigain=-100%  
  |level=  |attribute=P  |guard=All  |invuln=1-12, 92-95 All
  |level=  |attribute=P  |guard=All  |invuln=1-12, 92-95 All
Line 451: Line 451:
}}
}}


===214LM===
===214L+M===
{{MoveData-DBFZ |character=DBS Broly |type=super
{{MoveData-DBFZ |character=DBS Broly |type=super
  |input=214LM |name=Gigantic Roar
  |input=214L+M |name=Gigantic Roar
  |damage=801, 235×15  |smash=UDV |prorate= |kigain=-300%  
  |damage=801, 235×15  |smash=UDV |prorate= |kigain=-300%  
  |level=  |attribute=B  |guard=All  |invuln=1-22 All
  |level=  |attribute=B  |guard=All  |invuln=1-22 All
Line 462: Line 462:
  |notes=
  |notes=
}}
}}
==Normal Moves==
===5L Data===
<section begin="5L"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=10 |active=4 |recovery=19 |frameAdv=-7
}}<section end="5L"/>
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700 / 0,700
|guard=All |smash=|invul=
|startup=15 |active=1 |recovery=26 |frameAdv=-11
}}<section end="5LL"/>
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% / 12% |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=400, 100, 500
|guard= |smash=U3+|invul=
|startup=1 |active= |recovery= |frameAdv=
}}<section end="5LLL"/>
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=0%, 1%, 12% |prorate=|attribute= |level=
|blockstun= |groundHit= |airHit=
}}<section end="5LLL Extra"/>
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=15 |active=4 |recovery=23 |frameAdv=-11
}}<section end="5M"/>
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="5M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850[1150] / 1000[1300]
|guard=All |smash=U1|invul=10-21~44 Strike Armor
|startup=15~38 |active=7 |recovery=31 |frameAdv=-16
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=4
|blockstun= |groundHit= |airHit=
}}<section end="5H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=300×5
|guard=All |smash=|invul=
|startup=15 |active=X{(10)X}×4 |recovery=27 |frameAdv=-7
}}<section end="5S"/>
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*5 |prorate=|attribute=P1 |level=
|blockstun= |groundHit= |airHit=
}}<section end="5S Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=6 |active=4 |recovery=20 |frameAdv=-8
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=B |level=1
|blockstun= |groundHit= |airHit=
}}<section end="2L Extra"/>
===2M Data===
<section begin="2M"/>{{FrameData-DBFZ
|damage=700 [700×3]
|guard=Low |smash=|invul=
|startup=14 [21] |active=4 |recovery=19 |frameAdv=-7
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% [5%] |prorate=|attribute=B |level=2
|blockstun= |groundHit= |airHit=
}}<section end="2M Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=All |smash=U1+|invul=4-19 Head
|startup=15 |active=3 |recovery=27 |frameAdv=-14
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=4
|blockstun= |groundHit= |airHit=
}}<section end="2H Extra"/>
===2S Data===
<section begin="2S"/>{{FrameData-DBFZ
|damage=900
|guard=All |smash=|invul=
|startup=24 |active= |recovery=Total 71 |frameAdv=-18
}}<section end="2S"/>
<section begin="2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="2S Extra"/>
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850
|guard=High |smash=|invul=
|startup=24 |active=6 |recovery=4+6L |frameAdv=±0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=3
|blockstun=15 |groundHit=18 |airHit=23
}}<section end="6M Extra"/>
===6H Data===
<section begin="6H"/>{{FrameData-DBFZ
|damage=1300
|guard=Throw |smash=U2|invul=
|startup=28 |active=1 |recovery=33 |frameAdv=
}}<section end="6H"/>
<section begin="6H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="6H Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-DBFZ
|damage=500
|guard=High |smash=|invul=
|startup=8 |active=6 |recovery=11 |frameAdv=
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=H |level=2
|blockstun= |groundHit= |airHit=
}}<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=700
|guard=High |smash=|invul=
|startup=11 |active=4 |recovery=14 |frameAdv=
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7% |prorate=|attribute=H |level=2
|blockstun= |groundHit= |airHit=
}}<section end="j.M Extra"/>
===5LLLLLLL Data===
<section begin="5LLLLLLL"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=High |smash=D3+|invul=
|startup=15 |active=5 |recovery=19 |frameAdv=
}}<section end="5LLLLLLL"/>
<section begin="5LLLLLLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=3
|blockstun= |groundHit= |airHit=
}}<section end="5LLLLLLL Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=850 / 1000
|guard=High |smash=D1+|invul=
|startup=15 |active=5 |recovery=19 |frameAdv=
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.H Extra"/>
===j.S Data===
<section begin="j.S"/>{{FrameData-DBFZ
|damage=100×2, 300, 700
|guard=All |smash=|invul=
|startup=13 |active=12,2,Until ground, |recovery=Total 65+10L |frameAdv=
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%*2, 5%*2 |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.S Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=850
|guard=Throw |smash=U2|invul=
|startup=13 |active=3 |recovery=32+7L |frameAdv=
}}<section end="j.2H"/>
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12% |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.2H Extra"/>
==Special Moves==
===236L Data===
<section begin="236L"/>{{FrameData-DBFZ
|damage=100,100,800 / 100,100,300 / 0,600,400
|guard=All |smash=U1+|invul=
|startup=12 |active=3,2 |recovery=Total 45 |frameAdv=-5
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,5%,6% / 1%,1%,1% / 1%,5%,6% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="236L Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-DBFZ
|damage=100,100,800 / 100,100,300 / 0,700,400
|guard=All |smash=U1+|invul=
|startup=17 |active=4,2 |recovery=Total 51 |frameAdv=-5
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,5%,6% / 1%,1%,1% / 1%,5%,6% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="236M Extra"/>
===236H Data===
<section begin="236H"/>{{FrameData-DBFZ
|damage=100,800,1200 / 100,800,1200 / 0,800,1200
|guard=All |smash=U1+|invul=
|startup=12 |active=3,2 |recovery= |frameAdv=-5
}}<section end="236H"/>
<section begin="236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="236H Extra"/>
===j.236L Data===
<section begin="j.236L"/>{{FrameData-DBFZ
|damage=100,100,800 / 100,100,300 / 0,600,400
|guard=All |smash=U1+|invul=
|startup=13 |active= |recovery= |frameAdv=-5
}}<section end="j.236L"/>
<section begin="j.236L Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,5%,6% / 1%,1%,1% / 1%,5%,6% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.236L Extra"/>
===j.236M Data===
<section begin="j.236M"/>{{FrameData-DBFZ
|damage=100,100,800 / 100,100,300 / 0,700,400
|guard=All |smash=U1+|invul=
|startup=17 |active= |recovery= |frameAdv=-5
}}<section end="j.236M"/>
<section begin="j.236M Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%,5%,6% / 1%,1%,1% / 1%,5%,6% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.236M Extra"/>
===j.236H Data===
<section begin="j.236H"/>{{FrameData-DBFZ
|damage=100,800,1200 / 100,800,1200 / 0,800,1200
|guard=All |smash=U1+|invul=
|startup=13 |active= |recovery= |frameAdv=-5
}}<section end="j.236H"/>
<section begin="j.236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=B*2, P |level=3
|blockstun= |groundHit= |airHit=
}}<section end="j.236H Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-DBFZ
|damage=0,200×3 / 0,400,300×3,500
|guard=Throw |smash=U1+|invul=
|startup=24 |active=3 |recovery=21 |frameAdv=
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%*3 / 6%*5 |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=0,200×3 / 0,400,300×3,500
|guard=Throw |smash=U1+|invul=4-14 Head
|startup=12 |active=3 |recovery=23 |frameAdv=
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain=1%*3 / 6%*5 |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-DBFZ
|damage=0,500×3 / 0,400×3,200×2,500
|guard=Throw |smash=U1+|invul=1-24 [1-14] Head
|startup=24 [12] |active=1 [3] |recovery=21 [23] |frameAdv=
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-50% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214H Extra"/>
===236S Data===
<section begin="236S"/>{{FrameData-DBFZ
|damage=300,1100 / 0,1100 / 0,700,900
|guard=All |smash=D1|invul=4-21 Armor
|startup=17 |active=1(2)X |recovery=Total 46 |frameAdv=-5
}}<section end="236S"/>
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6%*2 / 0%,6% / 0%,6%*2 |prorate=|attribute=B, P2 |level=3
|blockstun= |groundHit= |airHit=
}}<section end="236S Extra"/>
===214S Data===
<section begin="214S"/>{{FrameData-DBFZ
|damage=300×2, 50×7, 300
|guard=Throw |smash=U1+|invul=
|startup=16 |active=5 |recovery=16 |frameAdv=
}}<section end="214S"/>
<section begin="214S Extra"/>{{FrameDataExtra-DBFZ
|kigain=3%*2, 0.5%*7, 6% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214S Extra"/>
==Z Assists==
===Assist A Data===
<section begin="Assist A"/>{{FrameData-DBFZ
|damage=800
|guard=All |smash=|invul=
|startup=36 |active=3, 3, 3, 3 |recovery= |frameAdv=+36
}}<section end="Assist A"/>
<section begin="Assist A Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute=P |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="Assist A Extra"/>
===Assist B Data===
<section begin="Assist B"/>{{FrameData-DBFZ
|damage=800
|guard=All |smash=|invul=
|startup=26 |active= |recovery= |frameAdv=+30
}}<section end="Assist B"/>
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist B Extra"/>
===Assist C Data===
<section begin="Assist C"/>{{FrameData-DBFZ
|damage=800, 400
|guard=All |smash=|invul=
|startup=34 [21] |active= |recovery= |frameAdv=+32
}}<section end="Assist C"/>
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|kigain=0% |prorate=|attribute=P2 |level=
|blockstun= |groundHit= |airHit=
}}<section end="Assist C Extra"/>
==Super Moves==
===236LM Data===
<section begin="236LM"/>{{FrameData-DBFZ
|damage=800, 2000
|guard=All |smash=UDV|invul=9-16~26 All
|startup=9+4 |active=4 |recovery=62 |frameAdv=-50
}}<section end="236LM"/>
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236LM Extra"/>
===j.236LM Data===
<section begin="j.236LM"/>{{FrameData-DBFZ
|damage=1000×3
|guard=All |smash=|invul=9 All 10-? Guard All
|startup=9+4 |active=16 |recovery=37L; 44+7L |frameAdv=
}}<section end="j.236LM"/>
<section begin="j.236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236LM Extra"/>
===j.236LM LM Data===
<section begin="j.236LM LM"/>{{FrameData-DBFZ
|damage=550×6
|guard=All |smash=UDV|invul=1-19 All
|startup=5+3 |active= |recovery= |frameAdv=
}}<section end="j.236LM LM"/>
<section begin="j.236LM LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=P |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236LM LM Extra"/>
===236HS Data===
<section begin="236HS"/>{{FrameData-DBFZ
|damage=1800, 100×31, 300×19
|guard=All |smash=UDV|invul=1-12, 92-95 All
|startup=9+2 |active=38,X |recovery=Total 94+25L |frameAdv=-50
}}<section end="236HS"/>
<section begin="236HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=P |level=
|blockstun= |groundHit= |airHit=
}}<section end="236HS Extra"/>
===j.236HS Data===
<section begin="j.236HS"/>{{FrameData-DBFZ
|damage=1800, 100×31, 300×19
|guard=All |smash=UDV|invul=1-12, 92-95 All
|startup=9+2 |active=38,X |recovery=Total 94+25L |frameAdv=-50
}}<section end="j.236HS"/>
<section begin="j.236HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100% |prorate=|attribute=P |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236HS Extra"/>
===214LM Data===
<section begin="214LM"/>{{FrameData-DBFZ
|damage=801, 235×15
|guard=All |smash=UDV|invul=1-22 All
|startup=10+3 |active=10 |recovery=31 |frameAdv=-25
}}<section end="214LM"/>
<section begin="214LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300% |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="214LM Extra"/>


==Category==
==Category==
{{#lst:DBFZ/Navigation}}
{{#lst:DBFZ/Navigation}}

Revision as of 16:03, 19 May 2022

Nav


Links

Infobox Data

Portrait Name
DBFZ DBS Broly Portrait.png DBS Broly
Icon
DBFZ DBS Broly Icon.png
Ki Gain Modifier
Unique Movement Options

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 10 4 19 -7 B - - - 7% 2 - - -
DBFZ DBSBroly 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 / 0,700 All 15 1 26 -11 B - - - 7% / 12% 2 - - -
DBFZ DBSBroly 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400, 100, 500 - 1 - - - - - U3+ - 0%, 1%, 12% - - - -
DBFZ DBSBroly 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 15 4 23 -11 B - - - 7% 2 - - -
DBFZ DBSBroly 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850[1150] / 1000[1300] All 15~38 7 31 -16 B 10-21~44 Strike Armor U1 - 12% 4 - - -
Active on frame 4 after releasing H
Values in [ ] are on frame 36-38
DBFZ DBSBroly 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×5 All 15 X{(10)X}×4 27 -7 P1 - - - 6%*5 - - - -
DBFZ DBSBroly 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 6 4 20 -8 B - - - 7% 1 - - -
DBFZ DBSBroly 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×1~4 Low 14 [21] 4 19 -7 B - - - 7% [5%] 2 - - -
DBFZ DBSBroly 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 3 27 -14 B 4-19 Head U1+ - 12% 4 - - -
DBFZ DBSBroly 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 24 - Total 71 -18 P2 - - - 7% - - - -
DBFZ DBSBroly 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% 3 15 18 23
File:DBFZ DBSBroly 6M.png

6H

6H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 Throw 28 1 33 - B - U2 - 12% - - - -
DBFZ DBSBroly 6H.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 High 8 6 11 - H - - - 7% 2 - - -
DBFZ DBSBroly jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 11 4 14 - H - - - 7% 2 - - -
DBFZ DBSBroly jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 15 5 19 - H - D1+ [D3+] - 12% 3 - - -
DBFZ DBSBroly jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100×2, 300, 700 All 13 12,2,Until ground, Total 65+10L - P2 - - - 1%*2, 5%*2 - - - -
DBFZ DBSBroly jS.pngDBFZ DBSBroly jS2.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 Throw 13 3 32+7L - H - U2 - 12% - - - -
DBFZ DBSBroly j2H.png

Special Moves

236L

236L
L Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,100,800 / 100,100,300 / 0,600,400 All 12 3,2 Total 45 -5 B*2, P - U1+ - 1%,5%,6% / 1%,1%,1% / 1%,5%,6% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

236M

236M
M Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,100,800 / 100,100,300 / 0,700,400 All 17 4,2 Total 51 -5 B*2, P - U1+ - 1%,5%,6% / 1%,1%,1% / 1%,5%,6% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

236H

236H
H Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,800,1200 / 100,800,1200 / 0,800,1200 All 12 3,2 - -5 B*2, P - U1+ - -50% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

j.236L

j.236L
Air L Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,100,800 / 100,100,300 / 0,600,400 All 13 - - -5 B*2, P - U1+ - 1%,5%,6% / 1%,1%,1% / 1%,5%,6% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

j.236M

j.236M
Air M Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,100,800 / 100,100,300 / 0,700,400 All 17 - - -5 B*2, P - U1+ - 1%,5%,6% / 1%,1%,1% / 1%,5%,6% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

j.236H

j.236H
Air H Raging Quake
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100,800,1200 / 100,800,1200 / 0,800,1200 All 13 - - -5 B*2, P - U1+ - -50% 3 - - -
Damage: Raw / Non-Smash / Smash
DBFZ DBSBroly RagingQuake.pngDBFZ DBSBroly RagingQuake2.png

214L

214L
L Gigantic Fury
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0,200×3 / 0,400,300×3,500 Throw 24 3 21 - B - U1+ → D2 - 1%*3 / 6%*5 - - - -
DBFZ DBSBroly GiganticFury.pngDBFZ DBSBroly GiganticFury3.png

214M

214M
M Gigantic Fury
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0,200×3 / 0,400,300×3,500 Throw 12 3 23 - B 4-14 Head U1+ → D2 - 1%*3 / 6%*5 - - - -
DBFZ DBSBroly GiganticFury2.pngDBFZ DBSBroly GiganticFury3.png

214H

214H
H Gigantic Fury
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
0,500×3 / 0,400×3,200×2,500 Throw 24 [12] 1 [3] 21 [23] - B 1-24 [1-14] Head U1+ → D2 - -50% - - - -
DBFZ DBSBroly GiganticFury.pngDBFZ DBSBroly GiganticFury3.png

236S

236S
Eraser Blow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300,1100 / 0,1100 / 0,700,900 All 17 1(2)X Total 46 -5 B, P2 4-21 Armor D1 - 6%*2 / 0%,6% / 0%,6%*2 3 - - -
DBFZ DBSBroly EraserBlow.png

214S

214S
Gigantic Heave
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×2, 50×7, 300 Throw 16 5 16 - B - U1+ - 3%*2, 0.5%*7, 6% - - - -
DBFZ DBSBroly GiganticHeave.pngDBFZ DBSBroly GiganticHeave2.png

Z Assists

Assist A

Assist A
Raging Quake
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 36 3, 3, 3, 3 - +36 P - - - 0% - - Launch -
DBFZ DBSBroly RagingQuake2.png

Assist B

Assist B
Eraser Blow
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 26 - - +30 P2 - - - 0% - - - -
DBFZ DBSBroly EraserBlow.png

Assist C

Assist C
Blaster Cannon
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 34 [21] - - +32 P2 - - - 0% - - - -
DBFZ DBSBroly 2S.png

Super Moves

236L+M

236L+M
Gigantic Charge
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 2000 All 9+4 4 62 -50 B 9-16~26 All UDV - -100% - - - -
DBFZ DBSBroly GiganticCharge.pngDBFZ DBSBroly GiganticCharge2.png

j.236L+M

j.236L+M
Gigantic Impact
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000×1~3 All 9+4 16 37L; 44+7L - H 9 All 10-? Guard All - - -100% - - - -
DBFZ DBSBroly GiganticImpact.png

j.236L+M L+M

j.236L+M > L+M
Omega Blaster
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
550×6 All 5+3 - - - P 1-19 All UDV - -100% - - - -
DBFZ DBSBroly OmegaBlaster.png

236H+S

236H+S
Meteor Shower
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1800, 100×31, 300×19 All 9+2 38,X Total 94+25L -50 P 1-12, 92-95 All UDV - -100% - - - -
DBFZ DBSBroly MeteorShower.pngDBFZ DBSBroly MeteorShower2.png

j.236H+S

j.236H+S
Air Meteor Shower
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1800, 100×31, 300×19 All 9+2 38,X Total 94+25L -50 P 1-12, 92-95 All UDV - -100% - - - -
DBFZ DBSBroly MeteorShower.pngDBFZ DBSBroly MeteorShower2.png

214L+M

214L+M
Gigantic Roar
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
801, 235×15 All 10+3 10 31 -25 B 1-22 All UDV - -300% - - - -
DBFZ DBSBroly GiganticRoar.pngDBFZ DBSBroly GiganticRoar2.png

Category

DBFZ/Navigation