DBFZ/Hit/Data

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< DBFZ‎ | Hit
Revision as of 05:03, 10 January 2023 by Shtkn (talk | contribs)

Links

Infobox Data

Portrait Name
DBFZ Hit Portrait.png Hit
Icon
DBFZ Hit Icon.png
Ki Gain Modifier
Unique Movement Options

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 8 ±0 B - - - 5% 1 11 16 16
DBFZ Hit 5L.png
Knock knock it's time to block

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 11-13 3 18 -5 B - - - 7% - - - -
DBFZ Hit 5LL.png
And don't even think about Reflecting

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×2, 450 All 10-12 3 18 -5 B - U3+ - 12% 4 18 Launch 35 / 34
DBFZ Hit 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9-13 3 15 -2 B - - - 7% 2 15 18 18
DBFZ Hit 5M.png
If you ever wonder what button to press, this is the answer.

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 11-17 5 21 -7 B - U1 - 12% 4 15 Launch 22 / 39 + WSplat
DBFZ Hit 5H.png
Sometimes, this works just as well.

5S Catch

5S Catch
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- All 4 15 21 - B 4-18 Guard Point - - - - - - -
DBFZ Hit 5S.png

5S Attack

5S Attack
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All - - 10 -7 B - U1+ - - - - - -
DBFZ Hit 5S-trigger.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 20 6 16 -7 B - - - 7% 2 15 Tech 22
DBFZ Hit 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 27 4 18 -5 F - - - 7% 2 15 Launch 22
DBFZ Hit 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 13 3 27 -14 B 4-15 Head U1+ - 12% 4 15 Launch 22 / 39
DBFZ Hit 2H.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 7 3+6L ±0 B - - - 12% 3 15 18 23
DBFZ Hit jH.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 11 - H - - - 5% 1 11 16 16
DBFZ Hit jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 9 4 - - H - - - 7% 2 15 18 18
DBFZ Hit jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 13 4 - - H - D1+ [D3+] - 12% 3 / 4 15 20 60 / 59 + Slide 34 [34 + WBounce]
DBFZ Hit jH.png

j.S Catch

j.S Catch
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 4 15 27 - H 4-18 Guard Point - - - - - - -
DBFZ Hit jS.png
STOP RIGHT THERE, CRIMINAL SCUM

j.S Move

j.S Move
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 15-21 - H - - - - - - - -
DBFZ Hit jS-trigger.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 3 - - H - U1+ - 12% 3 15 Launch 20 / 39
DBFZ Hit j2H.png

Special Moves

236L

236L
Vital Point Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 11 11-50 70 - B - - - - - - - -
DBFZ Hit VitalPointAtack.png
"Let's begin."

236L > L

236L > L
Direct Hit
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 5-12 4 14 -2 B - - - - - - Launch -
DBFZ Hit DirectHit.png

236L > M

236L > M
Instant Blow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1450 All 8-15 3 17 -4 B - D1 - - - - Launch -
DBFZ Hit InstantBlow.png

236L > H

236L > H
Guard Breaker
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1500 All 7-14 6 18 -5 B 1-9~19 All U1+ - -50% - - Launch -
DBFZ Hit GuardBreaker.png

236M

236M
M Tides of Time
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 28 28-51 20 - - 18-60 All - - - - - - -
DBFZ Hit TidesOfTime.png

236H

236H
H Tides of Time
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 14 14-40 15 - - 4-? All - - -50% - - - -
DBFZ Hit TidesOfTime.png

236M > L

236M > L
Time Release
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×1~3 All [High] 9, 10, 11 7, 7, 8 32 -18 B - - - - - - - -
DBFZ Hit TimeReleaseL.png

236M > M

236M > M
Instant Blow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1450 All 20-31 3 17 -4 B - D1 - - - - - -
DBFZ Hit TimeRelease8L.png

236M > H

236M > H
Guard Breaker
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1500 All 19-30 3 18 -5 B - U1+ - -50% - - - -
DBFZ Hit TimeRelease2L.png

214L

214L
L Icy Glare
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
230×7 Throw 26 min 4 24 - - - U2+ - - - - Launch -
DBFZ Hit IcyGlare.pngDBFZ Hit IcyGlare-positions.png

214M

214M
M Icy Glare
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
230×7 Throw 34 min 4 24 - - - U2+ - - - - Launch -
DBFZ Hit IcyGlare.pngDBFZ Hit IcyGlare-positions.png

214H

214H
H Icy Glare
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
260×7 Throw 24 min 4 24 - - - U1+ - -50% - - Launch -
DBFZ Hit IcyGlare.pngDBFZ Hit IcyGlare-positions.png

236S

236S
Deadly Intent
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 5 22-31 (stance) - - 5-Recovery Projectile - - - - - - -
DBFZ Hit DeadlyIntent.png

214S

214S
Mark of an Assassin
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - 5 25 - - - 5-29 Projectile - - - - - - -
DBFZ Hit MarkOfAnAssassin.png

Z Assists

Assist A

Assist A
Guard Breaker
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 25 6 - +29 - - - - 0% - 29 Launch -
DBFZ Hit GuardBreaker.png
Horizontal DP assist gang

Assist B

Assist B
Instant Blow
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 30 6 - +29 - - - - 0% - 29 Launch -
DBFZ Hit InstantBlow.png

Assist C

Assist C
Time Release
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450, 350×2 All 50 [20] 10 - +32 - - - - 0% - 32 Launch -
DBFZ Hit TimeReleaseL.png

Super Moves

236L+M

236L+M
Realized Power
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
550×4 All 7+4 - - -18 B ?-? All UDV - -100% - 15 Launch -
DBFZ Hit RealizedPower.pngDBFZ Hit RealizedPower2.png
"You won't be able to block this." • Guard All

j.236L+M

j.236L+M
Air Realized Power
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
550×4 All 7+4 - - -18 H ?-? All UDV - -100% - 15 Launch -
DBFZ Hit RealizedPower.pngDBFZ Hit RealizedPower2.png
"You won't be able to block this." • Guard: All

236H+S

236H+S
Death Blow
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2564 All 16+4 1 22 -16 P3 ?-? All UDV - -100%~700% - - Launch -
DBFZ Hit DeathBlow.pngDBFZ Hit DeathBlow2.png
shotgun noises

214L+M

214L+M
I keep improving
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
4300 All 9+3 - - -14 B 1-? All UDV - -300% - - Hard Knockdown Hard Knockdown
DBFZ Hit IKeepImproving.pngDBFZ Hit IKeepImproving2.png
"This is the stance!"

Category

DBFZ/Navigation