Difference between revisions of "DBFZ/Kefla"

From Dustloop Wiki
Jump to: navigation, search
(Overview)
(Z Assists)
Line 313: Line 313:
  
 
==Z Assists==
 
==Z Assists==
======<font style="visibility:hidden;font-size:0">Type A</font>======
+
======<font style="visibility:hidden;font-size:0">Assist A</font>======
 
{{MoveData
 
{{MoveData
|name=Type A
+
|name=Assist A
 
|input=
 
|input=
 
|image= |caption=
 
|image= |caption=
Line 328: Line 328:
 
}}
 
}}
  
======<font style="visibility:hidden;font-size:0">Type B</font>======
+
======<font style="visibility:hidden;font-size:0">Assist B</font>======
 
{{MoveData
 
{{MoveData
|name=Type B
+
|name=Assist B
 
|input=
 
|input=
 
|image= |caption=
 
|image= |caption=
Line 343: Line 343:
 
}}
 
}}
  
======<font style="visibility:hidden;font-size:0">Type C</font>======
+
======<font style="visibility:hidden;font-size:0">Assist C</font>======
 
{{MoveData
 
{{MoveData
|name=Type C
+
|name=Assist C
 
|input=
 
|input=
 
|image= |caption=
 
|image= |caption=

Revision as of 03:16, 13 February 2020

Kefla

Health: 10,000

Prejump: 4F

Assist Cooldown:


Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
???
Team Role
???

Overview

Kefla is two girls fused into one buff girl

Strengths/Weaknesses

Strengths Weaknesses
  • Has boobs to distract opponents
  • Boobs might distract player



Normal Moves

5L
5L
Version Damage Guard Smash Startup Active Recovery Frame Adv.
5L 400 - - - - - -
  • Placeholder
5LL 700 - - - - - -
  • Placeholder
5LLL 1000 - U3+ - - - -
  • Placeholder


5M
5M
Damage Guard Smash Startup Active Recovery Frame Adv.
700 - - - - - -
  • Placeholder


5H
5H
Damage Guard Smash Startup Active Recovery Frame Adv.
850 All U1 - - - -
  • Placeholder


5S
5S
Damage Guard Smash Startup Active Recovery Frame Adv.
- All - - - - -
  • Placeholder


2L
2L
Damage Guard Smash Startup Active Recovery Frame Adv.
400 - - - - - -
  • Placeholder


2M
2M
Damage Guard Smash Startup Active Recovery Frame Adv.
700 Low - - - - -
  • Placeholder


2H
2H
Damage Guard Smash Startup Active Recovery Frame Adv.
850 All U1+ - - - -
  • Placeholder


6M
6M
Damage Guard Smash Startup Active Recovery Frame Adv.
850 High - 24 6 4+6L 0
  • Placeholder


j.L
j.L
Damage Guard Smash Startup Active Recovery Frame Adv.
400 High - - - - -
  • Placeholder


j.M
j.M
Damage Guard Smash Startup Active Recovery Frame Adv.
700 High - - - - -
  • Placeholder


j.H
j.H
Version Damage Guard Smash Startup Active Recovery Frame Adv.
5LLLLLLL 850 / 1000 High D2+ - - - -
  • Wall bounces on Smash hit
j.H 850 / 1000 High D1+ - - - -
  • Placeholder


j.S
j.S
Damage Guard Smash Startup Active Recovery Frame Adv.
- All - - - - -
  • Placeholder


j.2H
j.2H
Damage Guard Smash Startup Active Recovery Frame Adv.
850 All U1+ - - - -
  • Placeholder


Special Moves

Special 1
Special 1
236L/M/H
Version Damage Guard Smash Startup Active Recovery Frame Adv.
L - - - - - - -
  • Placeholder
M - - - - - - -
  • Placeholder
H - - - - - - -
  • Placeholder


Special 2
Special 2
214L/M/H
Version Damage Guard Smash Startup Active Recovery Frame Adv.
L - - - - - - -
  • Placeholder
M - - - - - - -
  • Placeholder
H - - - - - - -
  • Placeholder


Special 3
Special 3
236S
Damage Guard Smash Startup Active Recovery Frame Adv.
- - - - - - -
  • Placeholder


Z Assists

Assist A
Assist A
Damage Guard Smash Startup Active Recovery Frame Adv.
- All - - - - -
  • Placeholder


Assist B
Assist B
Damage Guard Smash Startup Active Recovery Frame Adv.
- All - - - - -
  • Placeholder


Assist C
Assist C
Damage Guard Smash Startup Active Recovery Frame Adv.
- All - - - - -
  • Placeholder


Super Moves

Super
Super
236L+M
Damage Guard Smash Startup Active Recovery Frame Adv.
- All UDV - - - -
  • Placeholder


Meteor
Meteor
214L+M
Damage Guard Smash Startup Active Recovery Frame Adv.
- All UDV - - - -
  • Placeholder


Navigation


Ambox notice.png To edit frame data, edit values in DBFZ/Kefla/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc