DBFZ/Kid Buu/Frame Data

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System Data


Normal Moves

input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
5L 400 All 6 3 12 -3 11 16 16
5LL 700 All 10 4 15 -3 15 18 18
5LLL 700 U3+ All 14 6 15 -5 15 Launch 34
5M 500, 700 All 10 7(14)2 19 -5 15 18 18
5H 850 U1 All 12 5 20 -9 15 Launch 22 /
5S 600 All 13 24 -3 20 23 25
2L 400 Low 7 3 13 -4 11 16 16
2M 500 Low 15 [10] 5 21 [23] -10 15 [17] Launch 22
2H 850 U1+ All 13 3 28 -15 4-15 Head 15 Launch 22 / 39
2S 700 All 13 19+7L +1 6-32 Airborne 17 23 25
6M 850 High 24 6 10 0 15 18 23
j.L 400 High 6 3 20
j.M 500, 700 All, High 10 7(14)2 22
j.H 850 [1000] D1+ High 11 3 21
j.S 600 All 10 24+7L 20 23 25
j.2H 850 U1+ All 14 4 25 / 39


Special Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236L L Mystic Ball Attack 1100 All 14 4 21 -4
236M M Mystic Ball Attack 1100, 1100 U1+ All 17 4(6)2 11 -5 (in air)
236H H Mystic Ball Attack 1100, 600 U1+ All 16 4(5)2 13 -2 (in air)
j.236L Air L Mystic Ball Attack 1100 All 13 Until Landing 21 -1 to -5
j.236M Air M Mystic Ball Attack 1100, 1100 U1+ All 13 Until Landing (7) 2 11 -4 to -8 (in air), +3 (2nd hit only)
j.236H Air H Mystic Ball Attack 1100, 600 U1+ All 9 Until Landing (6) 5 13 -2 (in air)
214L L Mystic Arm Swing 1400 U2 Airthrow 13 5 24 4-13 Head
214M M Mystic Arm Swing 1500 U1+ Airthrow 21 8 22 4-21 Head
214H H Mystic Arm Swing 1500 U1+ Airthrow 13 5 24 1-13 Head
236S Candy Beam 850
[0, 800, 225×3, 1]
U2+ All 13 50 -8
214S Arm Ball 250×4 All 36 14 41 Total +38 to +52
j.236S Kamehameha 262×5 All 17 25 30


Z Assists

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
Assist A Arm Ball 200×4 All 58 14 +58 +58 63
Assist B Mystic Ball Attack 400×2 All 22 +30 +30
Assist C Kamehameha 200×5, 400 All 33 [20] 25 +30


Super Moves

input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
input name damage smash prorate guard startup active recovery onBlock invuln level blockstun groundHit airHit
236HS Human Extinction Attack 300, 100×17, 500×11 All ?
j.236HS Pearl Flash 2300 All -19
214HS Planet Burst 300, 4000 All -31 [+32]
j.214HS Air Planet Burst 300, 4000 All -31 [+31]


Sources

https://twitter.com/GFAnBi/status/957951007400644608

Navigation

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