DBFZ/SS4 Gogeta/Data
< DBFZ | SS4 Gogeta
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Infobox Data
Name | Portrait | Icon |
---|---|---|
SS4 Gogeta | ![]() |
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Normal Moves
5L
5L | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 400 | All | 6 | 3 | 12 | -3 | B | - | - | - | 5% | 1 | - | - | - | |
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5LL
5LL | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 700 | All | 9 | - | - | -4 | B | - | - | - | 12% | 2 | - | - | - | |
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5LLL
5LLL | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 500×2 | All | 15 | 3 | 17 | -4 | - | 1-17 Head | U3+ | - | - | 4 | - | - | - | |
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5M
5M | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 700 | All | 9 | 4 | 17 | -5 | B | - | - | - | 7% | 2 | - | - | - | |
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5H
5H | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 850 / 1000 | All | 17 | 7 | 20 | -11 | B | - | U1 | - | 12% | 4 | - | - | - | |
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5S
5S | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 400 | All | 13 | 5 | 17 | -7 | P1 | - | - | - | - | - | - | - | - | |
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2L
2L | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 400 | All | 6 | 3 | 12 | 0 | - | - | - | - | 5% | 1 | - | - | - | |
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2M
2M | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 700 | Low | 11 | 6 | 19 | -9 | F | - | - | - | 7% | 2 | - | - | - | |
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2H
2H | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 850 / 1000 | All | 13 | 3 | 28 | -15 | B | 4-15 Head | U1+ | - | 12% | 4 | - | - | - | |
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6M
6M | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 850 | High | 24 | 6 | 4+6L | ±0 | B | - | - | - | 12% | 3 | 15 | 18 | 23 | |
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6H
6H Saiyan Kick |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 600 | All | 11 | 4 | 20 | -8 | - | - | - | - | - | - | - | - | - | |
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6H > 6H
6H > 6H Head Crusher |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 500 | High | 20 | - | - | -5 | - | - | - | - | - | - | - | - | - | |
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6H > 3H
6H > 3H Leg Breaker |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 600 | Low | 26 | - | - | +2 | - | - | - | - | - | - | - | - | - | |
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6S
6S | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | - | - | - | - | Total 52 [Total 46] | - | - | - | - | - | 10% | - | - | - | - | |
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j.L
j.L | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 400 | High | 6 | 3 | 12 | - | H | - | - | - | 5% | 1 | - | - | - | |
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j.M
j.M | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 700 | High | 9 | 4 | 15 | - | H | - | - | - | 7% | 2 | - | - | - | |
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5LLLLLLL
5LLLLLLL | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 850 / 1000 | High | 13 | 4 | 23 | - | H | - | D3+ | - | 12% | 3 / 4 | - | - | - | |
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j.H
j.S
j.S | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 400 | All | 13 | 5 | 30, No landing recovery | - | - | - | - | - | - | - | - | - | - | |
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j.2H
j.2H | Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
normal | 850 | All | 10 | - | 40 | - | H | - | U1+ | - | 12% | 3 | - | - | - | |
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Special Moves
236L
236M
236H
j.236L
j.236M
j.236H
214L
214L L Meteor Strike |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
special | 1000 | High | 24 | 3 | 15 | -2 | - | - | D1 | - | - | - | - | - | - | |
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214M
214M M Meteor Strike |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
special | 1400 | High | 30 | 3 | 15 | +2 | - | - | D1 | - | - | - | - | - | - | |
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214H
j.214L
j.214M
j.214H
236S
214S
j.214S
22S
Z Assists
Assist A
Assist A Finish Sign |
Type | Damage | Guard | Startup | Active | Recovery | On-Block | Attribute | Invuln | Smash | Prorate | Ki Gain | Attack Level | Blockstun | Ground Hit | Air Hit |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
assist | - | All | 2, 42 | 1, 1 | - | - | - | - | - | - | 50% | - | - | - | - | |
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Assist B
Assist C
Super Moves
236LM
j.236LM
214LM
j.214LM
214HS
j.214HS
Category
Android 16[★]
Android 17[★]
Android 18[★]
Android 21[★]
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Beerus[★]
Broly[★]
Broly (DBS)[★]
Captain Ginyu[★]
Cell[★]
Cooler[★]
Frieza[★]
Gogeta (SSGSS)[★]
Gogeta (SS4) [★]
Gohan (Teen)[★]
Gohan (Adult)[★]
Goku[★]
Goku (Super Saiyan)[★]
Goku (SSGSS)[★]
Goku (Ultra Instinct)[★]
Goku (GT)[★]
Goku Black[★]
Gotenks[★]
Hit[★]
Janemba[★]
Jiren[★]
Kefla[★]
Kid Buu[★]
Krillin[★]
Majin Buu[★]
Master Roshi[★]
Nappa[★]
Piccolo[★]
Super Baby 2[★]
Tien[★]
Trunks[★]
Vegeta[★]
Vegeta (Super Saiyan)[★]
Vegeta (SSGSS)[★]
Vegito (SSGSS)[★]
Videl[★]
Yamcha[★]
Zamasu (Fused)[★]
Click [★] for character's full frame data
System Explanations
•
HUD •
Controls •
Frame Data & System Data •
Patch Notes •
•
Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •