DBFZ/SSB Gogeta: Difference between revisions

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* Another boring "Kamehameha, but REALLY BIG" super.
* Another boring "Kamehameha, but REALLY BIG" super.
* No seriously, screw 'movie accuracy' gimme that sick Big Bang Kamehameha.
* No seriously, screw 'movie accuracy' gimme that sick Big Bang Kamehameha.
* Whoever wrote the above bullets needs to chill
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Revision as of 22:07, 5 August 2019

Gogeta (SSGSS)
DBFZ SSB Gogeta Portrait.png
Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style

Overview

The product of the Metamoran fusion technique from Goku and Vegeta, Gogeta ("Go" from Goku, and "geta" from Vegeta) is an incredibly powerful warrior, and was seen as a necessity to deal with Broly. He is depicted in the Super Saiyan God Super Saiyan form.

Strengths/Weaknesses

Strengths Weaknesses
  • None, Fat Gogeta's the real fusion
  • Animated by Naotoshi Shida in the movie
  • Is a fusion, so most likely high tier
  • The strength of 1,000 Brazilian OC
  • Makes you realize how much worse non-canon Gogeta is
  • Not Vegito
  • Another boring "Kamehameha, but REALLY BIG" super.
  • No seriously, screw 'movie accuracy' gimme that sick Big Bang Kamehameha.
  • Whoever wrote the above bullets needs to chill


Normals

5L
5L
DBFZ DBSBroly 5L.png
DBFZ DBSBroly 5LL.png
DBFZ DBSBroly 5LLL.png
Template:AttackDataHeader-DBFZ
5L


5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×2 All 6 3(6)3 14 -3 B - - - 5%×2 1, 2 - - -
DBFZ Gogeta 5L.png
Don't whiff this.
  • placeholder
5LL


5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 11 3 21 -10 B2 - - - 7% - - - -
DBFZ Gogeta 5LL.png
  • placeholder
5LLL


5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 26 4 26 -5 H3 - U3+ - 12% - - - -
DBFZ Gogeta 5LLL.png
  • placeholder
5M
5M
DBFZ DBSBroly 5M.png
Template:AttackDataHeader-DBFZ
5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 11 3 21 -8 B2 - - - 7% - - - -
DBFZ Gogeta 5M.png


  • placeholder
5H
5H
DBFZ DBSBroly 5H.png
Template:AttackDataHeader-DBFZ
5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 400,600 All 13 [14~18] 3 26 -13 B [8-9~13 Assist Intangible] U1 - 12% / 8%×2 - - - -
Teleports forward between frame 7 and 8 if the opponent is further away
Values in [ ] are when he teleports
DBFZ Gogeta 5H.png


  • placeholder
5S
5S
DBFZ DBSBroly 5S.png
Template:AttackDataHeader-DBFZ
5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 17 33 -24 P2 - - - 7% - - - -
DBFZ Gogeta 5S.png
Both a blessing and a curse


  • placeholder
2L
2L
DBFZ DBSBroly 2L.png
Template:AttackDataHeader-DBFZ
2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 Low 9 6 15 -5 F1 - - - 7% - - - -
DBFZ Gogeta 2L.png


  • placeholder

Calling it now: it's a mid or something real weird

2M
2M
DBFZ DBSBroly 2M.png
Template:AttackDataHeader-DBFZ
2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 12 8 21 -13 F2 - - - 7% - - - -
DBFZ Gogeta 2M.png
Your entire grounded gameplan


  • placeholder
2H
2H
DBFZ DBSBroly 2H.png
Template:AttackDataHeader-DBFZ
2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 6 30 -20 B4 - U1+ - 12 - - - -
DBFZ Gogeta 2H.png
The meanest uppercut you've ever seen.


  • placeholder
2S
2S
DBFZ DBSBroly 2S.png
Template:AttackDataHeader-DBFZ
2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 26 - Total 75+10L -28 P2 - - - 7 - - - -
DBFZ Gogeta 2S.png
More likely to blast the ground than the opponent


  • placeholder
6M
6M Template:AttackDataHeader-DBFZ
6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 10 0 B3 - - - 12 - - - -
DBFZ Gogeta jM.png


  • placeholder
j.L
j.L
DBFZ DBSBroly jL.png
Template:AttackDataHeader-DBFZ
j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 6 11 - H1 - - - 5 - - - -
DBFZ Gogeta jL.png


  • placeholder
j.M
j.M
DBFZ DBSBroly jM.png
Template:AttackDataHeader-DBFZ
j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×3 High 10 - - - H2 - - - 4×3 - - - -
DBFZ Gogeta jM.png
You'll love this button, your opponent will hate it.


  • placeholder
j.H
j.H
DBFZ DBSBroly jH.png
Template:AttackDataHeader-DBFZ
j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 - - - H3 - U1 [D3+] - 12 - - - -
DBFZ Gogeta jH.png


  • placeholder
j.S
j.S
DBFZ DBSBroly jS.png
Template:AttackDataHeader-DBFZ
j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 18 - Total 67+10L - P2 - - - 7 - - - -
DBFZ Gogeta jS.png
Terrible for neutral, great for combos


  • placeholder
j.2H
j.2H
DBFZ DBSBroly j2H.png
Template:AttackDataHeader-DBFZ
j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 18 - - -5 H3 - D1 - 12 - - - -
DBFZ Gogeta j2H.png
Welcome to Rejump City.


  • placeholder

Specials

Special
Special Template:AttackDataHeader-DBFZ
L


236L
L Soul Strike
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
650 All 12 - - -8 B2 - - - 5 - - - -
DBFZ Gogeta SoulStrike.png
This caption should never show up on main page
M


236M
M Soul Strike
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 17 - - -8 B2 - - - 5 - - - -
DBFZ Gogeta SoulStrike.png
H


236H
H Soul Strike
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750×2,900 / 750×2,900,400 All×2, High 13 - - -5 B2 - D1, U1 - -100 - - - -
DBFZ Gogeta SoulStrike.png
would you show this one?
  • placeholder

Assist

Assist
A1/A2
Template:AttackDataHeader-DBFZ
  • placeholder

Supers

Lvl1
Lvl1
236L+M or 236H+S
Template:AttackDataHeader-DBFZ
  • placeholder
Lvl3
Lvl3
214L+M or 214H+S
Template:AttackDataHeader-DBFZ
  • placeholder

Navigation

To edit frame data, edit values in DBFZ/SSB Gogeta/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Template:Navbar-DBFZ