DBFZ/SSB Vegeta/Data: Difference between revisions

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  |notes=
  |notes=
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==Normal Moves==
===5L Data===
<section begin="5L"/>{{FrameData-DBFZ
|damage=400
|guard=All |smash=|invul=
|startup=6 |active=3 |recovery=12 |frameAdv=-3
}}<section end="5L"/>
<section begin="5L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=B |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="5L Extra"/>
===5LL Data===
<section begin="5LL"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=8 |active=3 |recovery=17 |frameAdv=-4
}}<section end="5LL"/>
<section begin="5LL Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5LL Extra"/>
===5LLL Data===
<section begin="5LLL"/>{{FrameData-DBFZ
|damage=1000
|guard=All |smash=U3+|invul=
|startup=12 |active=3 |recovery=17 |frameAdv=-4
}}<section end="5LLL"/>
<section begin="5LLL Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=34
}}<section end="5LLL Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-DBFZ
|damage=400
|guard=Low |smash=|invul=
|startup=7 |active=3 |recovery=13 |frameAdv=-4
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=L |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="2L Extra"/>
===5M Data===
<section begin="5M"/>{{FrameData-DBFZ
|damage=700
|guard=All |smash=|invul=
|startup=9 |active=6 |recovery=16 |frameAdv=-6
}}<section end="5M"/>
<section begin="5M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="5M Extra"/>
=== 2M Data===
<section begin="2M"/>{{FrameData-DBFZ
|damage=700
|guard=Low |smash=|invul=
|startup=10 |active=4 |recovery=18 |frameAdv=-6
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=F |level=
|blockstun=15 |groundHit=Launch |airHit=23
}}<section end="2M Extra"/>
===6M Data===
<section begin="6M"/>{{FrameData-DBFZ
|damage=850
|guard=High |smash=|invul=
|startup=24 |active=6 |recovery=4+6 After landing |frameAdv=0
}}<section end="6M"/>
<section begin="6M Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=23
}}<section end="6M Extra"/>
===5H Data===
<section begin="5H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1|invul=
|startup=14 |active=4 |recovery=22 |frameAdv=-10
}}<section end="5H"/>
<section begin="5H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="5H Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-DBFZ
|damage=850
|guard=All |smash=U1+|invul=
|startup=13 |active=3 |recovery=30 |frameAdv=-17
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=B |level=
|blockstun=15 |groundHit=Launch |airHit=23 / 39
}}<section end="2H Extra"/>
===5S Data===
<section begin="5S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=13 |active= |recovery=25 |frameAdv=-5
}}<section end="5S"/>
<section begin="5S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=Launch |airHit=26
}}<section end="5S Extra"/>
===2S Data===
<section begin="2S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=13 |active= |recovery=25 |frameAdv=-3
}}<section end="2S"/>
<section begin="2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=Launch |airHit=26
}}<section end="2S Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-DBFZ
|damage=400
|guard=High |smash=|invul=
|startup=6 |active=3 |recovery= |frameAdv=
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-DBFZ
|kigain=5 |prorate=|attribute=H |level=
|blockstun=11 |groundHit=16 |airHit=16
}}<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-DBFZ
|damage=700
|guard=High |smash=|invul=
|startup=10 |active=4 |recovery=14 |frameAdv=
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-DBFZ
|kigain=7 |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.M Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-DBFZ
|damage=850 [1000]
|guard=High |smash=D1+|invul=
|startup=13 |active=5 |recovery= |frameAdv=
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=
|blockstun=21 |groundHit=24 |airHit=
}}<section end="j.H Extra"/>
===j.2H Data===
<section begin="j.2H"/>{{FrameData-DBFZ
|damage=850
|guard=High |smash=D1+|invul=
|startup=12 |active=3 |recovery=12 |frameAdv=+3
}}<section end="j.2H"/>
<section begin="j.2H Extra"/>{{FrameDataExtra-DBFZ
|kigain=12 |prorate=|attribute=H |level=
|blockstun=17 |groundHit=Launch |airHit=23 / 39
}}<section end="j.2H Extra"/>
===j.S Data===
<section begin="j.S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=12 |active= |recovery= |frameAdv=
}}<section end="j.S"/>
<section begin="j.S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=Launch |airHit=26
}}<section end="j.S Extra"/>
===j.2S Data===
<section begin="j.2S"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=10 |active= |recovery= |frameAdv=
}}<section end="j.2S"/>
<section begin="j.2S Extra"/>{{FrameDataExtra-DBFZ
|kigain=6 |prorate=|attribute=P1 |level=
|blockstun=21 |groundHit=Launch |airHit=26
}}<section end="j.2S Extra"/>
==Special Moves==
===236L Data===
<section begin="236L"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=12 |active=3 |recovery=21 |frameAdv=-8
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="236L Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=15 |active=3 |recovery=21 (in air) |frameAdv=+2 (-8 if landed)
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="236M Extra"/>
===236H Data===
<section begin="236H"/>{{FrameData-DBFZ
|damage=600
|guard=All |smash=|invul=
|startup=12-18 |active=3 |recovery=21 |frameAdv=-5
}}<section end="236H"/>
<section begin="236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236H Extra"/>
===j.236L Data===
<section begin="j.236L"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=12 |active=3 |recovery=21 |frameAdv=-8
}}<section end="j.236L"/>
<section begin="j.236L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.236L Extra"/>
===j.236M Data===
<section begin="j.236M"/>{{FrameData-DBFZ
|damage=500
|guard=All |smash=|invul=
|startup=15 |active=3 |recovery=21 |frameAdv=-8
}}<section end="j.236M"/>
<section begin="j.236M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun=15 |groundHit=18 |airHit=18
}}<section end="j.236M Extra"/>
===j.236H Data===
<section begin="j.236H"/>{{FrameData-DBFZ
|damage=600
|guard=All |smash=|invul=
|startup=12-18 |active=3 |recovery=21 |frameAdv=-5
}}<section end="j.236H"/>
<section begin="j.236H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.236H Extra"/>
===236X L Data===
<section begin="236X L"/>{{FrameData-DBFZ
|damage=650 [975]
|guard=All |smash=|invul=
|startup=10 |active=3 |recovery=13+3L |frameAdv=-8
}}<section end="236X L"/>
<section begin="236X L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X L Extra"/>
===236X M Data===
<section begin="236X M"/>{{FrameData-DBFZ
|damage=220*3 [286*3]
|guard=All |smash=|invul=
|startup=18 |active=3 (7) 3 (7) 3 |recovery=12+3L |frameAdv=-8
}}<section end="236X M"/>
<section begin="236X M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X M Extra"/>
===236X H Data===
<section begin="236X H"/>{{FrameData-DBFZ
|damage=700 []
|guard=All |smash=|invul=
|startup=10 |active=3 |recovery=17 |frameAdv=-5
}}<section end="236X H"/>
<section begin="236X H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X H Extra"/>
===236X X L Data===
<section begin="236X X L"/>{{FrameData-DBFZ
|damage=650 [975] {}
|guard=All |smash=|invul=
|startup=13 |active=6 |recovery=19 |frameAdv=-4
}}<section end="236X X L"/>
<section begin="236X X L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X X L Extra"/>
===236X X M Data===
<section begin="236X X M"/>{{FrameData-DBFZ
|damage=700 [1050] {1200}
|guard=All |smash=U1+|invul=
|startup=18 |active=6 |recovery=13 |frameAdv=-5 (in air)
}}<section end="236X X M"/>
<section begin="236X X M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X X M Extra"/>
===236X X H Data===
<section begin="236X X H"/>{{FrameData-DBFZ
|damage=200*5 <br/>[200*4, 1050]<br/>{260*4,1170}
|guard=All |smash=U1+|invul=
|startup=13 |active=8 |recovery=15 |frameAdv=-4
}}<section end="236X X H"/>
<section begin="236X X H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun= |groundHit= |airHit=
}}<section end="236X X H Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw (High/Air) |smash=D1|invul=4-31 P1
|startup=23 |active=3 |recovery=21+3L |frameAdv=
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw (High/Air) |smash=D1|invul=4-37 P1
|startup=24 |active=8 |recovery=23 (in air) |frameAdv=
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-DBFZ
|damage=1000 [500]
|guard=Throw (High/Air) |smash=D1 [U1]|invul=1-31 P1
|startup=20 |active=8 |recovery=20+3L |frameAdv=
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="214H Extra"/>
===j.214L Data===
<section begin="j.214L"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw (High/Air) |smash=D1|invul=4-31 P1
|startup=20 |active=6 |recovery= |frameAdv=
}}<section end="j.214L"/>
<section begin="j.214L Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=H |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214L Extra"/>
===j.214M Data===
<section begin="j.214M"/>{{FrameData-DBFZ
|damage=1000
|guard=Throw (High/Air) |smash=D1|invul=4-32 P1
|startup=21 |active=8 |recovery= |frameAdv=
}}<section end="j.214M"/>
<section begin="j.214M Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214M Extra"/>
===j.214H Data===
<section begin="j.214H"/>{{FrameData-DBFZ
|damage=1000 [500]
|guard=Throw (High/Air) |smash=D1 [U1]|invul=1-31 P1
|startup=18 |active=8 |recovery= |frameAdv=
}}<section end="j.214H"/>
<section begin="j.214H Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=T |level=
|blockstun= |groundHit= |airHit=
}}<section end="j.214H Extra"/>
===236S Data===
<section begin="236S"/>{{FrameData-DBFZ
|damage=300, 1400
|guard=All |smash=|invul=
|startup=9 |active=27, 1 |recovery=31 |frameAdv=+3
}}<section end="236S"/>
<section begin="236S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=35 |groundHit= |airHit=
}}<section end="236S Extra"/>
===j.236S Data===
<section begin="j.236S"/>{{FrameData-DBFZ
|damage=300, 1400
|guard=All |smash=|invul=
|startup=9 |active=27, 1 |recovery=31 |frameAdv=+3
}}<section end="j.236S"/>
<section begin="j.236S Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=35 |groundHit= |airHit=
}}<section end="j.236S Extra"/>
==Z Assists==
===Assist A Data===
<section begin="Assist A"/>{{FrameData-DBFZ
|damage=100, 1000
|guard=All |smash=|invul=
|startup=40, 60 |active=20-27, 15 |recovery=137-144 |frameAdv=+33~49, +24 (1st hit only); +45 (2nd hit only)
}}<section end="Assist A"/>
<section begin="Assist A Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute=P2 |level=
|blockstun=33~49, 24 (1st hit only); 45 (2nd hit only) |groundHit=Launch |airHit=47f - 66f, 46f (ball only)
}}<section end="Assist A Extra"/>
===Assist B Data===
<section begin="Assist B"/>{{FrameData-DBFZ
|damage= 800
|guard=All |smash=|invul=
|startup=20 |active=5 |recovery= |frameAdv=+29
}}<section end="Assist B"/>
<section begin="Assist B Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun=+29 |groundHit= |airHit=
}}<section end="Assist B Extra"/>
===Assist C Data===
<section begin="Assist C"/>{{FrameData-DBFZ
|damage= 450, 450, 280
|guard=All |smash=|invul=
|startup=35 [20] |active= |recovery= |frameAdv=+55
}}<section end="Assist C"/>
<section begin="Assist C Extra"/>{{FrameDataExtra-DBFZ
|kigain= |prorate=|attribute= |level=
|blockstun=55 |groundHit= |airHit=
}}<section end="Assist C Extra"/>
==Super Moves==
===236LM Data===
<section begin="236LM"/>{{FrameData-DBFZ
|damage=2230
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="236LM"/>
<section begin="236LM Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="236LM Extra"/>
===236[LM] Data===
<section begin="236[LM]"/>{{FrameData-DBFZ
|damage=1100
|guard=All |smash=U1|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="236[LM]"/>
<section begin="236[LM] Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=B |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="236[LM] Extra"/>
===236HS Data===
<section begin="236HS"/>{{FrameData-DBFZ
|damage=280*10
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="236HS"/>
<section begin="236HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-100 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="236HS Extra"/>
===214HS Data===
<section begin="214HS"/>{{FrameData-DBFZ
|damage=220*20
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="214HS"/>
<section begin="214HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="214HS Extra"/>
===j.214HS Data===
<section begin="j.214HS"/>{{FrameData-DBFZ
|damage=220*20
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="j.214HS"/>
<section begin="j.214HS Extra"/>{{FrameDataExtra-DBFZ
|kigain=-300 |prorate=|attribute=P3 |level=
|blockstun= |groundHit=Launch |airHit=
}}<section end="j.214HS Extra"/>
===214[HS] Data===
<section begin="214[HS]"/>{{FrameData-DBFZ
|damage=2200
|guard=All |smash=UDV|invul=
|startup= |active= |recovery= |frameAdv=
}}<section end="214[HS]"/>
<section begin="214[HS] Extra"/>{{FrameDataExtra-DBFZ
|kigain=-200 |prorate=|attribute=P3 |level=
|blockstun=- |groundHit=Launch |airHit=
}}<section end="214[HS] Extra"/>


==Category==
==Category==
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}

Revision as of 02:21, 28 September 2021

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Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5 - 11 16 16
DBFZ SSBVegeta 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 3 17 -4 B - - - 7 - 15 18 18
DBFZ SSBVegeta 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 12 3 17 -4 B - U3+ - 12 - 15 Launch 34
DBFZ SSBVegeta 5LLL.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 3 13 -4 L - - - 5 - 11 16 16
DBFZ SSBVegeta 2L.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 6 16 -6 B - - - 7 - 15 18 18
DBFZ SSBVegeta 5M.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 4 18 -6 F - - - 7 - 15 Launch 23
DBFZ SSBVegeta 2M.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6 After landing 0 B - - - 12 - 15 18 23
File:DBFZ SSBVegeta 6M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 14 4 22 -10 B - U1 - 12 - 15 Launch 23 / 39
DBFZ SSBVegeta 5H.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 13 3 30 -17 B - U1+ - 12 - 15 Launch 23 / 39
DBFZ SSBVegeta 2H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 13 - 25 -5 P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta 5S.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 13 - 25 -3 P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta 2S.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 - - H - - - 5 - 11 16 16
DBFZ SSBVegeta jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 14 - H - - - 7 - 15 18 18
DBFZ SSBVegeta jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 [1000] High 13 5 - - H - D1+ - 12 - 21 24 -
DBFZ SSBVegeta jH.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 12 3 12 +3 H - D1+ - 12 - 17 Launch 23 / 39
DBFZ SSBVegeta j2H.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 - - - P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta jS.png

j.2S

j.2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 10 - - - P1 - - - 6 - 21 Launch 26
DBFZ SSBVegeta j2S.png

Special Moves

236L

236L
L Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 3 21 -8 B - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png

236M

236M
M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 15 3 21 (in air) +2 (-8 if landed) B - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png

236H

236H
H Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 12-18 3 21 -5 B - - - -100 - - - -
DBFZ SSBVegeta SuperDashKick.png

j.236L

j.236L
Air L Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 12 3 21 -8 H - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png

j.236M

j.236M
Air M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 15 3 21 -8 H - - - - - 15 18 18
DBFZ SSBVegeta SuperDashKick.png

j.236H

j.236H
Air M Super Dash Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 12-18 3 21 -5 H - - - -100 - - - -
DBFZ SSBVegeta SuperDashKick.png

236X > L

236X > L
L Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
650 [975] All 10 3 13+3L -8 B - - - - - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png

236X > M

236X > M
M Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220*3 [286*3] All 18 3 (7) 3 (7) 3 12+3L -8 B - - - - - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png

236X > H

236X > H
H Super Dash Kick Follow-up 1
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 [] All 10 3 17 -5 B - - - -100 - - - -
Values in [] are when done after 236H
DBFZ SSBVegeta SuperDashKickFollowup1.png

236X > X > L

236X > X > L
L Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
650 [975] {} All 13 6 19 -4 B - - - - - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png

236X > X > M

236X > X > M
M Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 [1050] {1200} All 18 6 13 -5 (in air) B - U1+ - - - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png

236X > X > H

236X > X > H
H Super Dash Kick Follow-up 2
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200*5
[200*4, 1050]
{260*4,1170}
All 13 8 15 -4 B - U1+ - -100 - - - -
Values in [] are when done after 236H > L/M or 236L/M > H
Values in {} are when done after 236H > H
DBFZ SSBVegeta SuperDashKickFollowup2.png

214L

214L
L On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw (High/Air) 23 3 21+3L - T 4-31 P1 D1 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

214M

214M
M On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw (High/Air) 24 8 23 (in air) - T 4-37 P1 D1 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

214H

214H
H On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 [500] Throw (High/Air) 20 8 20+3L - T 1-31 P1 D1 [U1] - -100 - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

j.214L

j.214L
Air L On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw (High/Air) 20 6 - - H 4-31 P1 D1 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

j.214M

j.214M
Air M On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw (High/Air) 21 8 - - T 4-32 P1 D1 - - - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

j.214H

j.214H
Air H On a scale of one to ten, I'll give you a three!
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 [500] Throw (High/Air) 18 8 - - T 1-31 P1 D1 [U1] - -100 - - - -
DBFZ SSBVegeta OnAScaleOfOneToTen.png

236S

236S
Big Bang Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300, 1400 All 9 27, 1 31 +3 P2 - - - - - 35 - -
DBFZ SSBVegeta BigBangAttack.png

j.236S

j.236S
Air Big Bang Attack
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300, 1400 All 9 27, 1 31 +3 P2 - - - - - 35 - -
DBFZ SSBVegeta BigBangAttack.png

Z Assists

Assist A

Assist A
Big Bang Attack
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
100, 1000 All 40, 60 20-27, 15 137-144 +33~49, +24 (1st hit only); +45 (2nd hit only) P2 - - - - - 33~49, 24 (1st hit only); 45 (2nd hit only) Launch 47f - 66f, 46f (ball only)
DBFZ SSBVegeta BigBangAttack.png

Assist B

Assist B
Infinity Breaker
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 20 5 - +29 - - - - - - +29 - -
DBFZ SSBVegeta 5LLL.png

Assist C

Assist C
Super Dash Kick
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450, 450, 280 All 35 [20] - - +55 - - - - - - 55 - -
File:DBFZ SSBVegeta SuperDashKickFollowup1.png,DBFZ SSBVegeta SuperDashKickFollowup2.png

Super Moves

236LM

236LM
Niagara Pummel
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2230 All - - - - B - UDV - -100 - - Launch -
File:DBFZ SSBVegeta NiagaraPummel.png,DBFZ SSBVegeta NiagaraPummel-2.png

236[LM]

236[LM]
Niagara Pummel
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All - - - - B - U1 - -100 - - Launch -
DBFZ SSBVegeta NiagaraPummel.png

236HS

236HS
Galick Gun
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
280*10 All - - - - P3 - UDV - -100 - - Launch -
File:DBFZ SSBVegeta GalickGun.png,DBFZ SSBVegeta GalickGun-2.png

214HS

214HS
Final Flash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220*20 All - - - - P3 - UDV - -300 - - Launch -
File:DBFZ SSBVegeta FinalFlash.png,DBFZ SSBVegeta FinalFlash2.png

j.214HS

j.214HS
Air Final Flash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
220*20 All - - - - P3 - UDV - -300 - - Launch -
File:DBFZ SSBVegeta FinalFlash.png,DBFZ SSBVegeta FinalFlash2.png

214[HS]

214[HS]
Final Flash Attack
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
2200 All - - - - P3 - UDV - -200 - - Launch -
DBFZ SSBVegeta FinalFlashAttack.png

Category

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