- Low barrier to entry, with simple BnBs and straight-forward gameplan.
- Solid toolkit, allowing him to adapt to most situations.
- Terrific stagger pressure capabilities, with 5L, 5LL, 5M, and 2L being safe on block and the ability to reverse beat many of his normals.
- Amazing buttons, with 5L being one of the best of its kind.
- j.S is a great anti-anti-air that leads into high reward on hit. It's also particularly useful in combos.
- Atomic Buster is an all-around fantastic move, acting both as a great anti-air and meterless sliding knockdown.
- Boasts among the highest solo combo damage in the game.
- Versatile supers that deal good damage and are easy to combo into.
- Solid selection of assists, making him a flexible option during team composition.
- High/low mix-up game is basic.
- Fastest normal is 7F, limiting plus frames and opportunities to challenge gaps during blockstrings.
- Cannot naturally put the opponent in the corner midscreen without spending resources. Some corner combo routes can put the opponent in the corner at the cost of damage.
- Normals and counter-pokes have high recovery on whiff.