< DBFZ
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|pros= | |pros= | ||
* Great mixup potential; several options available to her at all times. | * Great mixup potential; several options available to her at all times. | ||
* Can drag the opponent corner-to-corner pretty easily with 6H. | * Can drag the opponent corner-to-corner pretty easily with 6H. | ||
* High meter gain. | * High meter gain. | ||
* Good okizeme options and SKD anywhere on the screen. | * Good okizeme options and SKD anywhere on the screen. | ||
* Decent neutral options overall | * Decent neutral options overall along with a projectile that beats superdash. | ||
* Her level 1 super, Rainbow Storm, can use smash to keep a combo going afterwards. | * Her level 1 super, Rainbow Storm, can use smash to keep a combo going afterwards. | ||
|cons= | |cons= | ||
* Z-Reflect is replaced with a | * Z-Reflect is replaced with a frankly terrible spot-dodge, crippling her defense and making her easy to roll. Perhaps the worst weakness a character could have. | ||
* Very bad frame data, several gaps in pressure and unsafe | * Very bad frame data, several gaps in pressure and unsafe buttons. | ||
* Most of her mixups heavily scale her damage. | * Most of her mixups heavily scale her damage. | ||
* Awkward air normals enable a few corner combos while limiting all of her other combos. | * Awkward air normals enable a few corner combos while limiting all of her other combos. | ||
* 2H has terrible range, making Videl's defense even worse. | * 2H has terrible range, making Videl's defense even worse. | ||
}} | }} | ||
Revision as of 07:57, 27 May 2020
Videl | |
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Play-style | Rushdown, Mix-up |
Team Role | Point |
Overview
"I wouldn't look down on me if I were you. I can hold my own in a fight." | |
Lore: | The daughter of Mr. Satan, the world's champion that defeated Cell (in the eyes of the public). Introduced by being an annoyance when Gohan first came to Orange Star High School. Then she became more of an annoyance trying to find Great Saiyaman's identity. She found his identity and then blackmailed him into teaching her how to fly. Even with her new found knowledge of Ki, Spopovich ran a train on her in the Worlds Martial Arts Tournament, severely injuring her if it wasn't for Gohan's senzu bean. Later down the line, Videl and Gohan became lovers; getting married and having a child named Pan. Because of this, Videl has been benched off (as Toriyama does with many of the female characters and anyone not named Goku or Vegeta) to look after Pan, however her strength remains, and she is still able to pack a punch if the necessity arises against anyone who is much weaker than Yamcha. (Name trivia: Takes from English "Devil" and inverts the syllables. Mr. Hercule Satan takes from Latin name for Greek demigod hero Hercules, as well as the name for the Judeo-Christian ruler of Hell, Satan.) |
Playstyle
Videl Videl is a mixup character with bad defense and low damage, but extremely powerful vortex options that can suffocate the opponent.
Pros
Cons
- Great mixup potential; several options available to her at all times.
- Can drag the opponent corner-to-corner pretty easily with 6H.
- High meter gain.
- Good okizeme options and SKD anywhere on the screen.
- Decent neutral options overall along with a projectile that beats superdash.
- Her level 1 super, Rainbow Storm, can use smash to keep a combo going afterwards.
- Z-Reflect is replaced with a frankly terrible spot-dodge, crippling her defense and making her easy to roll. Perhaps the worst weakness a character could have.
- Very bad frame data, several gaps in pressure and unsafe buttons.
- Most of her mixups heavily scale her damage.
- Awkward air normals enable a few corner combos while limiting all of her other combos.
- 2H has terrible range, making Videl's defense even worse.
Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H | Template:AttackDataHeader-DBFZ |
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5S
5S | Template:AttackDataHeader-DBFZ |
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2L
2L | Template:AttackDataHeader-DBFZ |
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2M
2M | Template:AttackDataHeader-DBFZ |
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2H
2H | Template:AttackDataHeader-DBFZ |
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2S
2S | Template:AttackDataHeader-DBFZ |
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6M
6M | Template:AttackDataHeader-DBFZ |
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6H
6H Justice Combination |
Template:AttackDataHeader-DBFZ |
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j.L
j.L | Template:AttackDataHeader-DBFZ |
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j.M
j.M | Template:AttackDataHeader-DBFZ |
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j.H
j.H | Template:AttackDataHeader-DBFZ |
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j.S
j.S | Template:AttackDataHeader-DBFZ |
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j.2H
j.2H | Template:AttackDataHeader-DBFZ |
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j.S
j.2S | Template:AttackDataHeader-DBFZ |
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Special Moves
Videl Rush
Videl Rush 236L/M/H |
Template:AttackDataHeader-DBFZ |
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Videl Rush Follow-ups
Videl Rush Follow-ups Videl Rush > L/M/H |
Template:AttackDataHeader-DBFZ |
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Air Videl Rush
Air Videl Rush j.236L/M/H |
Template:AttackDataHeader-DBFZ |
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Frankensteiner
Frankensteiner 214L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Moonsault Kick
Moonsault Kick 22L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Rising Eagle
Rising Eagle 214S |
Template:AttackDataHeader-DBFZ |
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Z Assists
Assist A
Videl Rush Assist A |
Template:AttackDataHeader-DBFZ |
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Assist B
Eagle Rush Assist B |
Template:AttackDataHeader-DBFZ |
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Assist C
Rising Eagle Assist C |
Template:AttackDataHeader-DBFZ |
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Super Moves
Rainbow Storm
Rainbow Storm 236L+M |
Template:AttackDataHeader-DBFZ |
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Defender of Love & Justice, Great Saiyaman!
Defender of Love & Justice, Great Saiyaman! 236H+S |
Template:AttackDataHeader-DBFZ |
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Justice Rush
Justice Rush 214L+M or 214H+S |
Template:AttackDataHeader-DBFZ |
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Justice Revenge
Justice Revenge Hold H+S while knocked down |
Template:AttackDataHeader-DBFZ |
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To edit frame data, edit values in DBFZ/Videl/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.