DBFZ/Videl

From Dustloop Wiki
Videl
DBFZ Videl Portrait.png
Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style

Overview

The daughter of Mr. Satan, the world's champion that defeated Cell (in the eyes of the public). Sweetheart, and eventually wife, of Son Gohan, she discovered the world of Ki when she found out the identity of the Great Saiyaman. She possesses significantly more fighting potential than her father, but eventually was demoted to a stay at home wife to take care of her daughter, Pan. She cares a lot for her family, and has a strong sense of justice, and when push comes to shove, will reveal her fighting prowess if it means protecting her family.

Videl jumps into Dragon Ball FighterZ as a DLC character. With quick, rekka-styled moves, quick overheads, and her trusty companion, the GREAT SAIYAMAN, who grants even more variety, she states herself as the rightful successor and greater martial artist than Mr. Satan himself!

Strengths/Weaknesses

Strengths Weaknesses
  • Can convert off of Level 1 when used w/o Smash, which can allow for some very powerful corner combos or setups.
  • Her Z-Reflect can dodge more attacks and perhaps cause some tricky setups if used right
  • Good mixup game off of her rekkas, as not only do they allow for pressure, but she can either cross up or get a command grab off of them.
  • 6H is a incredible tool for combos, as it enables not only great corner combos that extend her damage tenfold, but also can give her corner-to-corner combos.
  • j.236M, similar to Yamcha's 214M, can cause sliding knockdown at any point, which gives Videl some strong vanish combos as she can get sliding knockdown after one.
  • Solid reversal option in 214S, as well as having a reversal super after a knockdown (hold H+S) that isn't too bad
  • Good assist, pops characters up in the air allowing for some good extensions
  • Pigtails Videl as an alt skin, because ArcSys understands that tomboys are justice and should be the main skin
  • The GREAT SAIYAMAN helps her out with her S attacks! The hero of justice is so mighty, that his mighty kicks (Air S) can beat superdashes! Videl's counter, which summons and powers up the hero of justice, also gives decent options against pressure!
  • Short range, and some of the moves that do move her forward are somewhat slow, especially 2M which can be reflected in blockstrings
  • Her 2H has terrible horizontal range.
  • Solo damage is a little lower than most characters. Videl needs corner to get a lot of her damage output, without it her damage is a little sub-par
  • Some of her pressure can be reflected easily, though this can be baited out it does somewhat hurt her pressure game. Because of this, she very much so relies on assists to keep her strings safe, which if she's left alone or assist are on cooldown, can very much make her struggle to get any pressure started.
  • Assist is a little slow to start up, which can make it a bit tricky to use in pressure
  • Videl's Z-Reflect being a dodge rather than a reflect has a lot of downsides, namely that it makes escaping pressure versus certain characters or assists extremely difficult, if not downright impossible. She basically has to hold a lot of setups as she cannot reflect them as easily as other characters, and while the dodge is invincible and has a sound effect and visual cue if an attack whiffs because of it, it's still easier to deal with than a reflect as all that happens is the attack whiffs.
  • Counter, while giving her a direct buff, costs 1 bar and therefore is a little risky to use, especially if it gets baited out. It also doesn't beat supers.
  • With Smash used, Videl's level 1 knocks the opponent straight up into the air, which can be a bit of a bad thing as it allows the opponent to escape the situation very easily in most cases. Because of this, her Level 1 can be somewhat troublesome for some characters to DHC into, especially because it knocks them straight up. This isn't too much of a problem, but still something to note.



Normals

5L
5L
DBFZ Videl 5L.png
DBFZ Videl 5LL.png
DBFZ Videl 5LLL.png
On whiff On hit
350 All - 6 3 12 - - 600 All - - - 1000 Throw - - -
5M
5M
DBFZ Videl 5M.png
600 All - - - 500 All - - -
5H
5H
DBFZ Videl 5H.png
Orochi!
850 All - - -
5S
5S
DBFZ Videl 5S.png
850 [1000] All - - -
2L
2L
DBFZ Videl 2L.png
400 Low - 7 - -
2M
2M
DBFZ Videl 2M.png
700 Low - - -
2H
2H
DBFZ Videl 2H.png
Tenko!
850 All - - -
2S
2S
DBFZ Videl 2S.png
850 [1000] All - - -
6M
6M
850 High - 24 6 10 - -
6H
6H
Justice Combination
DBFZ Videl 6H 1.png
DBFZ Videl 6H 2.png
DBFZ Videl 6H 3.png
700, 600, 625 Mid - - -
j.L
j.L
DBFZ Videl jL.png
400 High - - -
j.M
j.M
DBFZ Videl jM.png
700 High - - -
j.H
j.H
DBFZ Videl jH.png
750 [1000] High - - -
j.S
j.S
DBFZ Videl jS.png
850 [1000] All - - -
j.2H
j.2H
DBFZ Videl j2H.png
850 All - - -
j.S
j.2S
DBFZ Videl j2S.png
They freaked it
850 [1000] All - - -

Specials

Videl Rush
Videl Rush
236L/M/H
DBFZ Videl 236X.png
236L 236XM 236XH
All - - - High - - - All - - - All - - - All - - - All - - - All - - - Throw - - -
Videl Rush
Videl Rush
j.236L/M/H
Mid - - - Mid - - - Mid - - -
Frankensteiner
Frankensteiner
214L/M/H (Air OK)
DBFZ Videl 214X.png
Both sides of Cammy: the Divekick and the Throw
Throw - - - Throw - - - Throw - - -
Moonsault Kick
Moonsault Kick
22L/M/H (Air OK)
- - - - - - - - -
Rising Eagle
Rising Eagle
214S
DBFZ Videl 214S.png
700 All - - -

Assist

Videl Rush
A1/A2
All - - -

Supers

Rainbow Storm
236L+M
DBFZ Videl 236LM.png
FLASH KICK!
All - - -
Defender of Love and Justice, the Great Saiyaman!
236H+S
DBFZ Videl 236HS1.png
Counter animation
DBFZ Videl 236HS2.png
I'd say those two hours of practice last night just paid off!
All - - - 2656 All - - -
Justice Rush
Justice Rush
214L+M or 214H+S
DBFZ Videl 214LM1.png
DBFZ Videl 214LM2.png
All - - -
I'll protect you, Videl!
I'll protect you, Videl!
Hold down H+S while knocked down
DBFZ Videl Wakeup2.png
*tips doo rag* M'lady
All - 38+2 - -


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