System Data
Normal Moves
input | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
5L | 350 | All | 6 | 3 | 12 | -3 | 11 | 16 | 16 | |||||
5LL | 600 | All | 10 | 8 | 19 | -4 | 22 | |||||||
5LLL | 1000 | U3+ | Throw | 9 | 1 | 26 | Launch | 34 | ||||||
5M | 600 [500] | All | 8 [11] | 2 | 19 | -8 | 11 | 16 | 16 | |||||
5H | 750 / 1000 | U1 | All | 15 | 3 | 18 | -5 | 15 | Launch | 22 / | ||||
5S | 1000 [1200] | All | 19 | 23 | -2 (point blank) | 20 | 23 | 25 | ||||||
2L | 350 | Low | 7 | 3 | 13 | -4 | 11 | 16 | 16 | |||||
2M | 600 | Low | 10 | 5 | 21 | -10 | 11 | Launch | 22 | |||||
2H | 750 / 1000 | U1+ | All | 15 | 3 | 30 | -10 | 4-15 Head | 15 | Launch | 22 / 39 | |||
2S | 1000 [1200] | All | 62 (Saiyaman Hurtbox 10) | Total 29 (30 if Sayiaman is out already) | 23 | |||||||||
6M | 850 | High | 24 | 6 | 4+6L | 0 | 15 | 18 | 23 | |||||
6H | 600×2, 750 | All | 11 | 7 (14) 4 (18) 3 | 18 | -5 | 15 | 18 | 18 | |||||
j.L | 350 | High | 6 | 4 | 12 | 11 | 16 | 16 | ||||||
j.M | 600 | High | 8 | 4 | 18 | 15 | 18 | 18 | ||||||
j.H | 750 / 1000 | D1+ [D3+] | High | 13 | 3 | 21 | 15 | 18 | 18 | |||||
j.S | 850 [1000] | All | 17 (Saiyaman Hurtbox 8) | Total 43+5L (30 if Sayiaman is out already) | 20 | Launch | ||||||||
j.2H | 750 | U1+ | All | 9 | 3 | 19 | 15 | Launch | 22 / 39 | |||||
j.2S | 850 [1000] | All | 43 (Saiyaman Hurtbox 13) | Total 39+5L (30 if Sayiaman is out already) | 20 | Launch |
Special Moves
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
236L | L Videl Rush | 650 | All | 12 | 6 | 19 | -8 | ||||||||
236M | M Videl Rush | 700 | All | 17 | 6 | 19 | -8 | ||||||||
236H | H Videl Rush | 800 | All | 12 | 8 | 19 | -8 | ||||||||
236X > L | Videl Rush Followup L | 650 | High | 13 | -5 | ||||||||||
236X > LL | Videl Rush Followup LL | 300×4 | All | 8 | -5 | ||||||||||
236X > LLL | Videl Rush Followup LLL | 1000 | U1+ | All | 13 | -12 (airborne) +15L | 1-X Full | ||||||||
236X > M | Videl Rush Followup M | 700 | U1+ | High | 32 | 4 | 5 | -8 | 4-X Full | ||||||
236X > H | Videl Rush Followup H | 800, 850[1000] | U1+ | Throw | 21-22 | 6 | 14 | Launch | |||||||
j.236L | Air L Videl Rush | 450, 500 | All | 8 | 6 | 18 | |||||||||
j.236M | Air M Videl Rush | 500, 550 | D1 | All | 16 | 6 | 18 | ||||||||
j.236H | Air H Videl Rush | 600, 600 | D1 | All | 8 | 7 | 18 | ||||||||
214L | L Frankensteiner | 1000 | D2 | Throw | 26 | 2 | 15L | ||||||||
214M | M Frankensteiner | 700, 850[1000] | U1+ → D2 | Throw | 27 | 11 | 15L | ||||||||
214H | H Frankensteiner | 800, 850[1000] | U1+ → D2 | Throw | 20 | 5 | 15L | ||||||||
j.214L | Air L Frankensteiner | 1000 | D2 | Throw | 18 | 15L | |||||||||
j.214M | Air M Frankensteiner | 700, 850[1000] | U1+ → D2 | Throw | 26 | 15L | |||||||||
j.214H | Air H Frankensteiner | 800, 850[1000] | U1+ → D2 | Throw | 18 | 15L | |||||||||
22L | L Moonsault Kick | 650 | High | 30 | 4 | 5 | +5 (airborne) | 4-18 Full | 13 | ||||||
22M | M Moonsault Kick | 700 | U1+ | High | 34 | 4 | 7 | +5 (airborne) | 4-21 Full | 15 | |||||
22H | H Moonsault Kick | 800 | U1+ | High | 30 | 4 | 5 | +5 (airborne) | 4-18 Full | 13 | |||||
j.22L | Air L Moonsault Kick | 650 | High | 30 | 4 | 5 | +5 (airborne) | 4-16 Full | 13 | ||||||
j.22M | Air M Moonsault Kick | 700 | U1+ | High | 34 | 4 | 7 | +5 (airborne) | 4-19 Full | 15 | |||||
j.22H | Air H Moonsault Kick | 800 | U1+ | High | 30 | 4 | 5 | +5 (airborne) | 4-16 Full | 13 | |||||
214S | Rising Eagle | 700 | All | 12 | 7 | 30+15L | -40 | 1-14 All | 11 | Launch |
Z Assists
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
Assist A | Videl Rush | 700 | All | 20 | 6 | 43 | +29 | +21 | 31 | 31 | |||||
Assist B | Eagle Rush | 675 | All | 30 | +46 | +46 | |||||||||
Assist C | Rising Eagle | 500,560 (1060) | All | 30 [20] | +29 |
Super Moves
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | smash | prorate | guard | startup | active | recovery | onBlock | invuln | level | blockstun | groundHit | airHit | |
236L+M | Rainbow Storm | 400, 1850 | UDV | All | 7+4 | -20 | 1-6 Head, 7-15 All | ||||||||
236H+S Counter | Defender of Love & Justice, Great Saiyaman! (Catch) | UDV | 1 | 39 | Total 61 | 1-42 Non-throw | |||||||||
236H+S Attack | Defender of Love & Justice, Great Saiyaman! (Attack) | 2318 [3180] | UDV | All | |||||||||||
214L+M | Justice Rush | 4099 [4387] | All | 10+3 | -15 | 1-15 All | |||||||||
Knocked Down > [H+S] | Justice Revenge | 240×10 [260×10] | All | 38+2 | -4 |
Sources
To edit frame data, edit values in DBFZ/Videl/Data.