DNFD/Berserker: Difference between revisions

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Frenzy is an {{keyword|install}}-type buff that dramatically increases Berserker's performance at the cost of slowly draining health.  Dramatically increases Berserker's run speed, allowing to go from one side of the screen to the other in roughly one second. While in Frenzy, his Normals become more damaging, multi hit, and certain normals change in use. Each of his {{clr|4|M}} moves also gain additional properties.
Frenzy is an {{keyword|install}}-type buff that dramatically increases Berserker's performance at the cost of slowly draining health.  Dramatically increases Berserker's run speed, allowing to go from one side of the screen to the other in roughly one second. While in Frenzy, his Normals become more damaging, multi hit, and certain normals change in use. Each of his {{clr|4|M}} moves also gain additional properties.
* Passively drains Berserker's health in the form of white health while active.
* Passively drains Berserker's health in the form of [[DNFD/Gauges#White Health|white health]] while active.
* Automatically ends when Berserker is Hit or uses an M move
* Automatically ends when Berserker is hit, uses another MP Skill, or uses [[DNFD/Offense#Conversion|Conversion]].
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Revision as of 08:36, 29 June 2022

Overview
Overview

Berserker is a beginner-friendly character that uses his health to deal high damage. His air-to-ground ability is exceptional, letting him approach easily.

 Berserker  Berserker is classified as a Standard type. He is a well rounded character with many easy-to-use moves, highly aggressive aerial to ground techniques, and can sacrifice HP for enhanced attacks.

Pros
Cons
  • Relentless Pressure: Berserker's main trait is that he can always cancel his moves into either Frenzy or Conversion. This allows him to perform extended block pressure, deal massive guard gauge damage, and convert stray hits into highly damaging combo sequences, all while being safe from Guard Cancels.
  • Excellent Normals: Berserker's normals are rather fast for their reach, allowing him to simultaneously beat out longer ranged characters while spaced correctly and keep out shorter ranged characters from approaching him or counterattacking.
  • Anti-air Control: Berserker's 2M, 5S, 2S and 6S to an extent, are great at hitting airborne opponents. Thanks to these moves, Berserker is able to efficiently anti-air opponents that are still in their prejump frames.
  • Frenzy: Frenzy's install properties make Berserker even more oppressive thanks to strengthening his normals and increasing his run speed dramatically. He also gains access to Blood Twister, which can act as a neutral-skipping tool both on hit and block.
  • Life Steal: His 4M and his Awakening passive allows Berserker to alleviate one of his biggest weaknesses.
  • Volatile: While Frenzy greatly empowers Berserker, the health cost means he can have a lower effective health pool than average if his life steal properties are not succesfful.
  • Sluggish: Without Frenzy, Berserker is a slower character who can struggle to approach zoning oriented characters such as Ranger.

Berserker's 5MDNFD Berserker 5M.pngGuardN/AStartup18RecoveryTotal 23Advantage- triggers Frenzy state. In this state Berserker's attacks are powered up, with all attacks (except MP Special moves) dealing +10% damage, with improved versions of normals. He also gains a huge boost to his movement speed and higher jump height. This also unlocks access to an additional MP Special, Blood Twister.

However, Berserker will continuously receive 20 White Damage per second, and cannot perform a Guard Cancel. If he has only 1 Red Health remaining, he will instead lose White Health.
Awakening Effect: activates when entering Awakening mode at 30% HP or less.
20% of damage Berserker inflicts is recovered as HP.
Berserker
DNFD Berserker Portrait.png
Health:980
Guard Gauge:1000
MP Regen Rate:18
Prejump:4
Backdash:

Normal Moves

Normal
Frenzy

5A

5AA

5B

2A

2B

j.A

j.B

5A

5AA

5B

2B

j.B

Universal Mechanics

Throw

Dodge

Guard Cancel

Special Moves

Ghost Slash

Upward Slash

Gore Cross

Gore Cross: Expulsion

Mountainous Wheel

Blood Smash

Ashe Fork

MP Special Moves

Frenzy

Damage GuardHow this attack can be blocked. Throws have their throw range listed instead. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. Invuln MP CostThe total Mana cost for using this move.
N/A N/A 18 Total 23 none 30

Frenzy is an install A move, usually a super, which changes the properties of the character themself, usually for the better.-type buff that dramatically increases Berserker's performance at the cost of slowly draining health. Dramatically increases Berserker's run speed, allowing to go from one side of the screen to the other in roughly one second. While in Frenzy, his Normals become more damaging, multi hit, and certain normals change in use. Each of his M moves also gain additional properties.

  • Passively drains Berserker's health in the form of white health while active.
  • Automatically ends when Berserker is hit, uses another MP Skill, or uses Conversion.
Proration On-Hit Guard Damage MP Gain Level
N/A
No results

Blood Twister

Raging Fury

Blood Sword

Blood Lust

Outrage Break

Awakening Moves

Blood Riven

Colors

DNFD Berserker Color 1.png
DNFD Berserker Color 2.png
DNFD Berserker Color 3.png
DNFD Berserker Color 4.png
1
2
3
4
DNFD Berserker Color 5.png
DNFD Berserker Color 6.png
DNFD Berserker Color 7.png
DNFD Berserker Color 8.png
5
6
7
8

Navigation

 Berserker
To edit frame data, edit values in DNFD/Berserker/Data.