< DNFD
m (→white life) |
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===pushback=== | ===pushback=== | ||
* Placeholder | * Placeholder | ||
=== | ===White Damage=== | ||
[[DNFD/Offense#Normals|Normals]], [[DNFD/Offense#Throws|throws]], [[DNFD/Offense#Skills|Skills]], and [[DNFD/Defense#Guard Cancel|Guard Cancels]] deal 50% of their damage as white damage on hit and 0 damage of any kind on block. [[DNFD/Offense#MP Skills|MP Skills]] do not deal any of their damage as white damage while removing all white life on hit, and deal ??% white damage on block. Characters cannot be K.O.'d from this white damage. | |||
==Navigation== | ==Navigation== | ||
{{#lst:DNFD/Navigation}} | {{#lst:DNFD/Navigation}} |
Revision as of 08:28, 29 June 2022
Combo System
Gravity
- Is it a thing?
pushback
- Placeholder
White Damage
Normals, throws, Skills, and Guard Cancels deal 50% of their damage as white damage on hit and 0 damage of any kind on block. MP Skills do not deal any of their damage as white damage while removing all white life on hit, and deal ??% white damage on block. Characters cannot be K.O.'d from this white damage.
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •