DNFD/Dragon Knight/Data

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Infobox Data

Portrait Icon Name Health Guard Prejump MP Regen Rate Unique Movement Options
DNFD Dragon Knight Portrait.png DNFD Dragon Knight Icon.png Dragon Knight 900 1000 4 15
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
335.825 6.5 4.8 13 0.6



Portrait Icon Name Health Guard Prejump MP Regen Rate Unique Movement Options
DNFD Dragon Knight Portrait.png DNFD Dragon Knight Icon.png Dragon Knight (Awakening) 900 1000 4 30
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
335.825 6.5 4.8 13 0.6


Normal Moves

5A Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
5A 35 Mid 6 -4 -2 65% none Normal
DNFD Dragon Knight 5A.png
DNFD Dragon Knight 5A Hitbox.png


5AA Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
5AA 40 Mid -3 0 70% none Normal
DNFD Dragon Knight 5AA.png
Fairly large poke
DNFD Dragon Knight 5AA Hitbox.png


5B Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
5B 50 Mid 8 -4 -2 70% none Normal
DNFD Dragon Knight 5B.png
DNFD Dragon Knight 5B Hitbox.png


2A Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
2A 30 Low 5 -8 -2 55% none Normal
DNFD Dragon Knight 2A.png
Fastest button, and fantastic stagger tool
DNFD Dragon Knight 2A Hitbox.png


2B Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
2B 60 Low 13 -12 70% none Normal
DNFD Dragon Knight 2B.png
DNFD Dragon Knight 2B Hitbox.png


j.A Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
j.A 40 High 6 70% none Normal
DNFD Dragon Knight jA.png
DNFD Dragon Knight jA Hitbox.png


j.B Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
j.B 60 High 12 75% none Normal
DNFD Dragon Knight jB.png
DNFD Dragon Knight jB Hitbox.png


Universal Mechanics

Throw Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Throw A+B 150 Throw 5 2 22 HKD(+2) 0% none Other
DNFD Dragon Knight AB.png
110x110px


Dodge Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dodge 6G N/A none Other
DNFD Dragon Knight 6G.png
110x110px


Guard Cancel Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Guard Cancel 6B+S 70 Mid 23 +10 0% none Other
DNFD Dragon Knight 2S.png
DNFD Dragon Knight 2S Hitbox.png


Special Moves

Lethal Punto Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Lethal Punto 5S 75 Mid 14 -8 -3 80% none Special
DNFD Dragon Knight 5S.png
poke
DNFD Dragon Knight 5S Hitbox.png


Charged Lethal Punto Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Charged Lethal Punto 5[S] 120 Mid 36 -2 -3 80% none Special
DNFD Dragon Knight 5S-Charged.png
corner loops
DNFD Dragon Knight 5S-Charged Hitbox.png
Note: hitbox viewer is currently bugged, 5[S] has significantly more range than 5S.


Shield Uppercut Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Shield Uppercut 2S 65 Mid 13 -12 80% none Special
DNFD Dragon Knight 2S.png
Don't autopilot into this
DNFD Dragon Knight 2S Hitbox.png


Sky Break Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Sky Break 6S 75 Mid 22 -1 80% none Special
DNFD Dragon Knight 6S.png
It's a real reset in PS5 delay
DNFD Dragon Knight 6S Hitbox.png


Finish! Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Finish! 4S 50, 60 Mid 32 -12 80%×2 none Special
DNFD Dragon Knight 4S.png
Fantastic when paired with Astra
DNFD Dragon Knight 4S Hitbox.png


Knuckle Blaster Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Knuckle Blaster j.S 45×2 Mid 20 80%×2 none Special
DNFD Dragon Knight jS 1.pngDNFD Dragon Knight jS 2.png
80% of Dragon Knight's neutral is concentrated in this move • Explosion activates on connection with opponent or ground
DNFD Dragon Knight jS 1 Hitbox.pngDNFD Dragon Knight jS 2 Hitbox.png


MP Skills

Summon Astra Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Summon Astra 5M 60 Mid 23 90% none 50 M
DNFD Dragon Knight 5M 1.pngDNFD Dragon Knight 5M 2.png
DNFD Dragon Knight 5M 2 Hitbox.png


Dragon Force Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Force A 80x3 Mid 90%×3 none 20 Astra
DNFD Dragon Knight 5MA.png
For pressure
DNFD Dragon Knight 5MA Hitbox.png


Dragon Breath Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Breath B 25x9 Mid 90%×9 none 30 Astra
DNFD Dragon Knight 5MB.png
AKA the one that comes from offscreen and ruins your opponent's day
DNFD Dragon Knight 5MB Hitbox.png


Dragon Fang Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Fang S 40x6 Mid 90%×6 none 40 Astra
DNFD Dragon Knight 5MS.png
The real star of Charged Punto loops
DNFD Dragon Knight 5MS Hitbox.png


Dragon Smash Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Smash 623M 80×2 Mid 10 -44 90%×2 1~?? All 60 M
DNFD Dragon Knight 623M 1.pngDNFD Dragon Knight 623M 2.png
Only I get to be in the air
DNFD Dragon Knight 623M 1 Hitbox.pngDNFD Dragon Knight 623M 2 Hitbox.png
reversal


Dragon Warrior Princess Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Warrior Princess 236M 120 Mid 20 -8 90% none 40 M
DNFD Dragon Knight 236M.png
The remaining 20% of her neutral is in this move
DNFD Dragon Knight 236M Hitbox.png


Biting Dragon Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Biting Dragon 214M 50×2, 100 Mid 16 -24 KD 90%×3 none 50 M
DNFD Dragon Knight 214M.png
Primary combo ender, great MP regen
DNFD Dragon Knight 214M Hitbox.png


Dragon Wing Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Wing j.M Mid none 30 M
DNFD Dragon Knight jM.png
DNFD Dragon Knight jM Hitbox.png


Boost Wing (Forward) Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Boost Wing (Forward) j.M~5M Mid none 15 M
DNFD Dragon Knight jM5M.png
j.M~5M
DNFD Dragon Knight jM5M Hitbox.png


Boost Wing (Back) Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Boost Wing (Back) j.M~4M Mid none 15 M
DNFD Dragon Knight jM4M.png
j.M~4M
DNFD Dragon Knight jM4M Hitbox.png


Awakening Moves

Dragon Sortie Data

Name Input Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost Type
Dragon Sortie AS 400 [200] Mid 2+16 -32 90% none other
DNFD Dragon Knight AS.png
Very long reach, and easy to combo into
DNFD Dragon Knight AS Hitbox.png


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